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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-19 13:07:38 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
15 lines
545 B
SQL
15 lines
545 B
SQL
TradeCenter_EventObjects: @ 8539DA0
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object_event 1, EVENT_OBJ_GFX_LINK_RECEPTIONIST, 0, 9, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, TradeCenter_EventScript_2774B6, 0
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TradeCenter_MapWarps: @ 8539DB8
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warp_def 5, 8, 3, 127, MAP_NONE
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warp_def 6, 8, 3, 127, MAP_NONE
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TradeCenter_MapCoordEvents: @ 8539DC8
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coord_event 4, 5, 3, VAR_TEMP_0, 0, gUnknown_082773F5
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coord_event 7, 5, 3, VAR_TEMP_0, 0, gUnknown_082773FF
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TradeCenter_MapEvents:: @ 8539DE8
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map_events TradeCenter_EventObjects, TradeCenter_MapWarps, TradeCenter_MapCoordEvents, 0x0
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