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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
12 lines
565 B
SQL
12 lines
565 B
SQL
VerdanturfTown_House_EventObjects: @ 852EA1C
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object_event 1, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 5, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, VerdanturfTown_House_EventScript_20335F, 0
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object_event 2, EVENT_OBJ_GFX_WOMAN_5, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, VerdanturfTown_House_EventScript_203368, 0
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VerdanturfTown_House_MapWarps: @ 852EA4C
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warp_def 3, 8, 0, 6, MAP_VERDANTURF_TOWN
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warp_def 4, 8, 0, 6, MAP_VERDANTURF_TOWN
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VerdanturfTown_House_MapEvents:: @ 852EA5C
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map_events VerdanturfTown_House_EventObjects, VerdanturfTown_House_MapWarps, 0x0, 0x0
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