mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
63 lines
2.0 KiB
PHP
63 lines
2.0 KiB
PHP
.set LOCALID_ATTENDANT, 1
|
|
|
|
BattleFrontier_BattlePikeCorridor_MapScripts:: @ 825C771
|
|
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeCorridor_OnFrame
|
|
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeCorridor_OnWarp
|
|
.byte 0
|
|
|
|
BattleFrontier_BattlePikeCorridor_OnFrame: @ 825C77C
|
|
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeCorridor_EventScript_EnterCorridor
|
|
.2byte 0
|
|
|
|
BattleFrontier_BattlePikeCorridor_EventScript_EnterCorridor:: @ 825C786
|
|
delay 16
|
|
frontier_set FRONTIER_DATA_BATTLE_NUM, 1
|
|
pike_cleartrainerids
|
|
pike_nohealing TRUE
|
|
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_PlayerEnterCorridor
|
|
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePikeCorridor_Movement_AttendantEnterCorridor
|
|
waitmovement 0
|
|
lockall
|
|
msgbox BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun, MSGBOX_DEFAULT
|
|
closemessage
|
|
releaseall
|
|
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_PlayerExitCorridor
|
|
waitmovement 0
|
|
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99
|
|
call BattleFrontier_BattlePike_EventScript_CloseCurtain
|
|
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10
|
|
waitstate
|
|
end
|
|
|
|
BattleFrontier_BattlePikeCorridor_OnWarp: @ 825C7F7
|
|
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeCorridor_EventScript_TurnPlayerNorth
|
|
.2byte 0
|
|
|
|
BattleFrontier_BattlePikeCorridor_EventScript_TurnPlayerNorth:: @ 825C801
|
|
setvar VAR_TEMP_1, 1
|
|
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
|
|
end
|
|
|
|
BattleFrontier_BattlePikeCorridor_Movement_PlayerEnterCorridor: @ 825C80B
|
|
walk_up
|
|
walk_up
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeCorridor_Movement_PlayerExitCorridor: @ 825C80E
|
|
walk_up
|
|
walk_up
|
|
set_invisible
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeCorridor_Movement_AttendantEnterCorridor: @ 825C812
|
|
walk_up
|
|
walk_up
|
|
walk_left
|
|
face_down
|
|
step_end
|
|
|
|
BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun: @ 825C817
|
|
.string "Your Battle Choice challenge\n"
|
|
.string "has now begun…$"
|
|
|