pokeemerald/data/maps/SeafloorCavern_Entrance/scripts.inc
Tustin2121 6508469259 Rename movobjectoffscreen to copyobjectxytoperm
Renaming the command to something that makes more sense as to what the command actually does. The command copies the current xy of the instantiated object back to its template, so that the object remains in the same place if the player walks away and despawns the object, and then comes back. "moveobjectoffscreen" implies that it might be taking the object and moving it physically to an off-screen location somehow.
2019-08-17 13:18:56 -04:00

94 lines
3.0 KiB
PHP

SeafloorCavern_Entrance_MapScripts:: @ 823446E
map_script MAP_SCRIPT_ON_RESUME, SeafloorCavern_Entrance_MapScript1_234474
.byte 0
SeafloorCavern_Entrance_MapScript1_234474: @ 8234474
setdivewarp MAP_UNDERWATER_SEAFLOOR_CAVERN, 255, 6, 5
setescapewarp MAP_UNDERWATER_SEAFLOOR_CAVERN, 255, 6, 5
end
SeafloorCavern_Entrance_EventScript_234485:: @ 8234485
lockall
compare VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT, 1
goto_if_eq SeafloorCavern_Entrance_EventScript_2344ED
waitse
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
waitmovement 0
applymovement 1, Common_Movement_Delay48
waitmovement 0
delay 20
compare VAR_FACING, 3
call_if_eq SeafloorCavern_Entrance_EventScript_23452E
compare VAR_FACING, 4
call_if_eq SeafloorCavern_Entrance_EventScript_234523
compare VAR_FACING, 2
call_if_eq SeafloorCavern_Entrance_EventScript_234539
delay 30
setvar VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT, 1
copyobjectxytoperm 1
msgbox SeafloorCavern_Entrance_Text_234544, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_WalkInPlaceUp
waitmovement 0
releaseall
end
SeafloorCavern_Entrance_EventScript_2344ED:: @ 82344ED
compare VAR_FACING, 3
call_if_eq SeafloorCavern_Entrance_EventScript_23452E
compare VAR_FACING, 4
call_if_eq SeafloorCavern_Entrance_EventScript_234523
compare VAR_FACING, 2
call_if_eq SeafloorCavern_Entrance_EventScript_234539
msgbox SeafloorCavern_Entrance_Text_2346C8, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_WalkInPlaceUp
waitmovement 0
releaseall
end
SeafloorCavern_Entrance_EventScript_234523:: @ 8234523
applymovement 1, Common_Movement_WalkInPlaceLeft
waitmovement 0
return
SeafloorCavern_Entrance_EventScript_23452E:: @ 823452E
applymovement 1, Common_Movement_WalkInPlaceRight
waitmovement 0
return
SeafloorCavern_Entrance_EventScript_234539:: @ 8234539
applymovement 1, Common_Movement_WalkInPlaceDown
waitmovement 0
return
SeafloorCavern_Entrance_Text_234544: @ 8234544
.string "Hey!\n"
.string "I remember your face!\p"
.string "If you're here, it must mean that\n"
.string "you're about to mess with us again!\p"
.string "A punk like you, do you really think\n"
.string "you can take on TEAM AQUA?\p"
.string "I'd say you're too early by about\n"
.string "a trillion years!\p"
.string "You're a perfect fit for the likes of\n"
.string "TEAM MAGMA!\p"
.string "Speaking of TEAM MAGMA, I hear they\n"
.string "were spotted near MOSSDEEP.\p"
.string "That bunch of goons, they sure don't\n"
.string "look good near the sea!$"
SeafloorCavern_Entrance_Text_2346C8: @ 82346C8
.string "A punk like you, do you really think\n"
.string "you can take on TEAM AQUA?\p"
.string "I'd say you're too early by about\n"
.string "a trillion years!\p"
.string "You're a perfect fit for the likes of\n"
.string "TEAM MAGMA!\p"
.string "Speaking of TEAM MAGMA, I hear they\n"
.string "were spotted near MOSSDEEP.\p"
.string "That bunch of goons, they sure don't\n"
.string "look good near the sea!$"