mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 04:04:17 +01:00
436 lines
15 KiB
C
436 lines
15 KiB
C
#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(gItems[ITEM_RED_CARD].holdEffect == HOLD_EFFECT_RED_CARD);
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}
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SINGLE_BATTLE_TEST("Red Card switches the attacker with a random non-fainted replacement")
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{
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PASSES_RANDOMLY(1, 2, RNG_FORCE_RANDOM_SWITCH);
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_BULBASAUR);
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OPPONENT(SPECIES_CHARMANDER);
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OPPONENT(SPECIES_SQUIRTLE) { HP(0); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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MESSAGE("Foe Bulbasaur was dragged out!");
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} THEN {
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EXPECT(player->item == ITEM_NONE);
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}
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}
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DOUBLE_BATTLE_TEST("Red Card switches the target with a random non-battler, non-fainted replacement")
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{
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PASSES_RANDOMLY(1, 2, RNG_FORCE_RANDOM_SWITCH);
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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OPPONENT(SPECIES_BULBASAUR);
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OPPONENT(SPECIES_CHARMANDER);
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OPPONENT(SPECIES_SQUIRTLE) { HP(0); }
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_TACKLE, target: playerLeft); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponentLeft);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, playerLeft);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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MESSAGE("Foe Bulbasaur was dragged out!");
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} THEN {
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EXPECT(playerLeft->item == ITEM_NONE);
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}
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}
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SINGLE_BATTLE_TEST("Red Card does not activate if holder faints")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { HP(1); Item(ITEM_RED_CARD); }
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); SEND_OUT(player, 1); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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}
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} THEN {
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EXPECT(player->item == ITEM_NONE);
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}
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}
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SINGLE_BATTLE_TEST("Red Card does not activate if target is behind a Substitute")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(player, MOVE_SUBSTITUTE); MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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}
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} THEN {
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EXPECT(player->item == ITEM_RED_CARD); // Not activated, so still has the item.
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}
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}
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SINGLE_BATTLE_TEST("Red Card activates after the last hit of a multi-hit move")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(opponent, MOVE_DOUBLE_KICK); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DOUBLE_KICK, opponent);
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HP_BAR(player);
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HP_BAR(player);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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} THEN {
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EXPECT(player->item == ITEM_NONE);
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}
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}
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SINGLE_BATTLE_TEST("Red Card does not activate if no replacements")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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}
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} THEN {
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EXPECT(player->item == ITEM_RED_CARD); // Not activated, so still has the item.
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}
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}
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SINGLE_BATTLE_TEST("Red Card does not activate if replacements fainted")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT) { HP(0); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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}
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} THEN {
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EXPECT(player->item == ITEM_RED_CARD); // Not activated, so still has the item.
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}
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}
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SINGLE_BATTLE_TEST("Red Card does not activate if knocked off")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(opponent, MOVE_KNOCK_OFF); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_KNOCK_OFF, opponent);
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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}
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} THEN {
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EXPECT(player->item == ITEM_NONE);
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}
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}
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SINGLE_BATTLE_TEST("Red Card does not activate if stolen by a move")
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{
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u32 item;
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bool32 activate;
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PARAMETRIZE { item = ITEM_NONE; activate = FALSE; }
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PARAMETRIZE { item = ITEM_POTION; activate = TRUE; }
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ASSUME(gBattleMoves[MOVE_THIEF].effect == EFFECT_THIEF);
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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OPPONENT(SPECIES_WOBBUFFET) { Item(item); }
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(opponent, MOVE_THIEF); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_THIEF, opponent);
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if (activate) {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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} else {
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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}
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}
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} THEN {
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EXPECT(player->item == ITEM_NONE);
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}
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}
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SINGLE_BATTLE_TEST("Red Card does not activate if stolen by Magician")
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{
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u32 item;
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bool32 activate;
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PARAMETRIZE { item = ITEM_NONE; activate = FALSE; }
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PARAMETRIZE { item = ITEM_POTION; activate = TRUE; }
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GIVEN {
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ASSUME(P_GEN_6_POKEMON == TRUE);
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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OPPONENT(SPECIES_FENNEKIN) { Ability(ABILITY_MAGICIAN); Item(item); }
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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if (activate) {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Fennekin!");
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} else {
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Fennekin!");
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}
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}
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} THEN {
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EXPECT(player->item == ITEM_NONE);
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}
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}
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DOUBLE_BATTLE_TEST("Red Card activates for only the fastest target")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Speed(3); Item(ITEM_RED_CARD); }
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PLAYER(SPECIES_WYNAUT) { Speed(2); Item(ITEM_RED_CARD); }
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OPPONENT(SPECIES_WOBBUFFET) { Speed(5); }
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OPPONENT(SPECIES_WYNAUT) { Speed(4); }
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OPPONENT(SPECIES_UNOWN) { Speed(1); }
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} WHEN {
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TURN {
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MOVE(opponentLeft, MOVE_ROCK_SLIDE);
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MOVE(opponentRight, MOVE_TACKLE, target: playerRight);
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}
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} SCENE {
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// Fastest target's Red Card activates.
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ANIMATION(ANIM_TYPE_MOVE, MOVE_ROCK_SLIDE, opponentLeft);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, playerLeft);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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MESSAGE("Foe Unown was dragged out!");
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// Slower target's Red Card still able to activate on other battler.
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponentRight);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, playerRight);
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MESSAGE("Wynaut held up its Red Card against Foe Wynaut!");
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MESSAGE("Foe Wobbuffet was dragged out!");
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} THEN {
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EXPECT(playerLeft->item == ITEM_NONE);
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EXPECT(playerRight->item == ITEM_NONE);
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}
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}
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DOUBLE_BATTLE_TEST("Red Card activates but fails if the attacker is rooted")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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OPPONENT(SPECIES_UNOWN);
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_INGRAIN); }
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TURN {
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MOVE(opponentLeft, MOVE_TACKLE, target: playerLeft);
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MOVE(opponentRight, MOVE_TACKLE, target: playerLeft);
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}
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponentLeft);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, playerLeft);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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MESSAGE("Foe Wobbuffet anchored itself with its roots!");
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// Red Card already consumed so cannot activate.
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponentRight);
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, playerRight);
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MESSAGE("Wynaut held up its Red Card against Foe Wynaut!");
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}
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}
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}
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DOUBLE_BATTLE_TEST("Red Card activates but fails if the attacker has Suction Cups")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_OCTILLERY) { Ability(ABILITY_SUCTION_CUPS); }
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OPPONENT(SPECIES_WYNAUT);
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OPPONENT(SPECIES_UNOWN);
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} WHEN {
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TURN {
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MOVE(opponentLeft, MOVE_TACKLE, target: playerLeft);
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MOVE(opponentRight, MOVE_TACKLE, target: playerLeft);
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}
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponentLeft);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, playerLeft);
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MESSAGE("Wobbuffet held up its Red Card against Foe Octillery!");
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MESSAGE("Foe Octillery anchors itself with Suction Cups!");
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// Red Card already consumed so cannot activate.
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponentRight);
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, playerRight);
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MESSAGE("Wynaut held up its Red Card against Foe Wynaut!");
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}
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}
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}
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SINGLE_BATTLE_TEST("Red Card does not activate if switched by Dragon Tail")
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{
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bool32 hasWynaut, activate;
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PARAMETRIZE { hasWynaut = TRUE; activate = FALSE; }
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PARAMETRIZE { hasWynaut = FALSE; activate = TRUE; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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if (hasWynaut) PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(opponent, MOVE_DRAGON_TAIL); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_TAIL, opponent);
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if (activate) {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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} else {
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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}
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}
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}
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}
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SINGLE_BATTLE_TEST("Red Card activates and overrides U-turn")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(opponent, MOVE_U_TURN); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_U_TURN, opponent);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Wobbuffet!");
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}
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}
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SINGLE_BATTLE_TEST("Red Card does not activate if attacker's Sheer Force applied")
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{
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u32 move;
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bool32 activate;
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PARAMETRIZE { move = MOVE_TACKLE; activate = TRUE; }
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PARAMETRIZE { move = MOVE_STOMP; activate = FALSE; }
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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OPPONENT(SPECIES_TAUROS) { Ability(ABILITY_SHEER_FORCE); }
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(opponent, move); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, move, opponent);
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if (activate) {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Tauros!");
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} else {
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet held up its Red Card against Foe Tauros!");
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}
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}
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}
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}
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SINGLE_BATTLE_TEST("Red Card activates before Emergency Exit")
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{
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GIVEN {
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ASSUME(P_GEN_7_POKEMON == TRUE);
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PLAYER(SPECIES_GOLISOPOD) { MaxHP(100); HP(51); Item(ITEM_RED_CARD); }
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PLAYER(SPECIES_WIMPOD);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WYNAUT);
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} WHEN {
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TURN { MOVE(opponent, MOVE_TACKLE); SEND_OUT(player, 1); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Golisopod held up its Red Card against Foe Wobbuffet!");
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ABILITY_POPUP(player, ABILITY_EMERGENCY_EXIT);
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MESSAGE("Go! Wimpod!");
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}
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}
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SINGLE_BATTLE_TEST("Red Card is consumed after dragged out replacement has its Speed lowered by Sticky Web")
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{
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GIVEN {
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ASSUME(gBattleMoves[MOVE_STICKY_WEB].effect == EFFECT_STICKY_WEB);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WYNAUT) { Moves(MOVE_TACKLE); }
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OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_STICKY_WEB); }
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TURN { MOVE(player, MOVE_TACKLE); }
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TURN { MOVE(player, MOVE_TACKLE); }
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} SCENE {
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// 1st turn Sticky Web
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ANIMATION(ANIM_TYPE_MOVE, MOVE_STICKY_WEB, opponent);
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// 2nd turn Red Card activation
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
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MESSAGE("Foe Wobbuffet held up its Red Card against Wobbuffet!");
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MESSAGE("Wynaut was dragged out!");
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MESSAGE("Wynaut was caught in a Sticky Web!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
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// 3rd turn, Red Card was consumed, it can't trigger again
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NONE_OF {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
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MESSAGE("Foe Wobbuffet held up its Red Card against Wynaut!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
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}
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} THEN {
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EXPECT(opponent->item == ITEM_NONE);
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}
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}
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// SINGLE_BATTLE_TEST("Red Card activates but fails if the attacker has Dynamaxed")
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