pokeemerald/test/hold_effect_eject_button.c
Alex 170ff2f422
Tests for Eject Button (#2843)
* eject button tests + 1 intim test

Add KNOWN_FAILING

Eject Button Tests = 1 Intim Test

* Update test/ability_intimidate.c

* Update test/ability_intimidate.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/hold_effect_eject_button.c

* Update test/ability_intimidate.c

Eject Button Tests

Eject Button Tests

* Update test/hold_effect_eject_button.c

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>

---------

Co-authored-by: Philipp AUER <SBird1337@users.noreply.github.com>
2023-03-21 10:41:37 +01:00

190 lines
6.0 KiB
C

#include "global.h"
#include "test_battle.h"
ASSUMPTIONS
{
ASSUME(gItems[ITEM_EJECT_BUTTON].holdEffect == HOLD_EFFECT_EJECT_BUTTON);
}
SINGLE_BATTLE_TEST("Eject Button is not triggered when there is nothing to switch in")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_EJECT_BUTTON); };
OPPONENT(SPECIES_WOBBUFFET) { HP(0); };
} WHEN {
TURN {
MOVE(player, MOVE_QUICK_ATTACK);
MOVE(opponent, MOVE_TACKLE);
}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_QUICK_ATTACK, player);
NONE_OF {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Foe Wobbuffet is switched out with the Eject Button!");
}
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
}
}
SINGLE_BATTLE_TEST("Eject Button is not activated by a Sheer Force boosted move")
{
GIVEN {
PLAYER(SPECIES_NIDOKING) { Ability(ABILITY_SHEER_FORCE); };
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_EJECT_BUTTON); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN {
MOVE(player, MOVE_FLAMETHROWER);
MOVE(opponent, MOVE_TACKLE);
}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_FLAMETHROWER, player);
NONE_OF {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Foe Wobbuffet is switched out with the Eject Button!");
}
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
}
}
SINGLE_BATTLE_TEST("Eject Button will not activate under Substitute")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_RAICHU) { Item(ITEM_EJECT_BUTTON); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN {
MOVE(opponent, MOVE_SUBSTITUTE);
MOVE(player, MOVE_TACKLE);
}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBSTITUTE, opponent);
MESSAGE("Foe Raichu made a SUBSTITUTE!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
MESSAGE("The SUBSTITUTE took damage for Foe Raichu!");
NONE_OF {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Foe Raichu is switched out with the Eject Button!");
}
}
}
SINGLE_BATTLE_TEST("Eject Button is not blocked by trapping abilities or moves")
{
GIVEN {
PLAYER(SPECIES_DUGTRIO) { Ability(ABILITY_ARENA_TRAP); };
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_EJECT_BUTTON); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN {
MOVE(player, MOVE_TACKLE);
SEND_OUT(opponent, 1);
}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Foe Wobbuffet is switched out with the Eject Button!");
MESSAGE("2 sent out Wobbuffet!");
}
}
SINGLE_BATTLE_TEST("Eject Button is not triggered after the mon loses Eject Button")
{
GIVEN {
PLAYER(SPECIES_RAICHU);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_EJECT_BUTTON); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN {
MOVE(player, MOVE_KNOCK_OFF);
MOVE(opponent, MOVE_TACKLE);
}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_KNOCK_OFF, player);
NONE_OF {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Foe Wobbuffet is switched out with the Eject Button!");
}
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
}
}
SINGLE_BATTLE_TEST("Eject Button is not triggered after given to player by Picketpocket")
{
GIVEN {
PLAYER(SPECIES_REGIELEKI) { Item(ITEM_EJECT_BUTTON); };
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_SNEASEL) { Ability(ABILITY_PICKPOCKET); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN {
MOVE(player, MOVE_TACKLE);
MOVE(opponent, MOVE_TACKLE);
}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
ABILITY_POPUP(opponent, ABILITY_PICKPOCKET);
MESSAGE("Foe Sneasel stole Regieleki's Eject Button!");
ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, opponent);
}
}
SINGLE_BATTLE_TEST("Eject Button has no chance to activate after Dragon Tail")
{
GIVEN {
PLAYER(SPECIES_KOMMO_O);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_EJECT_BUTTON); };
OPPONENT(SPECIES_CHANSEY);
} WHEN {
TURN {
MOVE(player, MOVE_DRAGON_TAIL);
MOVE(opponent, MOVE_TACKLE);
}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_TAIL, player);
MESSAGE("Foe Chansey was dragged out!");
NONE_OF {
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Foe Chansey is switched out with the Eject Button!");
}
}
}
SINGLE_BATTLE_TEST("Eject Button prevents Volt Switch / U-Turn from activating")
{
GIVEN {
PLAYER(SPECIES_MANECTRIC);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_EJECT_BUTTON); };
OPPONENT(SPECIES_WYNAUT);
} WHEN {
TURN {
MOVE(player, MOVE_VOLT_SWITCH);
SEND_OUT(opponent, 1);
}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_VOLT_SWITCH, player);
MESSAGE("Foe Wobbuffet is switched out with the Eject Button!");
}
}
SINGLE_BATTLE_TEST("Eject Button is activated before Emergency Exit")
{
GIVEN {
PLAYER(SPECIES_LATIAS);
OPPONENT(SPECIES_GOLISOPOD) { Ability(ABILITY_EMERGENCY_EXIT); Item(ITEM_EJECT_BUTTON); };
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
TURN {
MOVE(player, MOVE_THUNDERBOLT);
SEND_OUT(opponent, 1);
}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_THUNDERBOLT, player);
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
MESSAGE("Foe Golisopod is switched out with the Eject Button!");
}
}