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https://github.com/Ninjdai1/pokeemerald.git
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84 lines
1.6 KiB
ArmAsm
84 lines
1.6 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_heal_bell_grp, voicegroup128
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.equ se_m_heal_bell_pri, 4
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.equ se_m_heal_bell_rev, reverb_set+50
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.equ se_m_heal_bell_mvl, 127
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.equ se_m_heal_bell_key, 0
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.equ se_m_heal_bell_tbs, 1
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.equ se_m_heal_bell_exg, 0
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.equ se_m_heal_bell_cmp, 1
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.section .rodata
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.global se_m_heal_bell
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.align 2
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@********************** Track 1 **********************@
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se_m_heal_bell_1:
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.byte KEYSH , se_m_heal_bell_key+0
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.byte TEMPO , 150*se_m_heal_bell_tbs/2
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.byte VOICE , 51
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.byte BENDR , 2
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.byte PAN , c_v+0
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.byte VOL , 90*se_m_heal_bell_mvl/mxv
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.byte BEND , c_v+4
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.byte N03 , As5 , v100
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.byte W01
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.byte PAN , c_v-13
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.byte W01
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.byte c_v+11
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.byte W01
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.byte c_v+1
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.byte N01 , An5
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.byte W01
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.byte MOD , 7
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.byte N18 , Bn5
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.byte W02
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.byte PAN , c_v+11
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.byte W01
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.byte MOD , 0
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.byte PAN , c_v-14
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.byte W01
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.byte c_v+11
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.byte W01
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.byte c_v-13
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.byte W01
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.byte c_v+11
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.byte W02
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.byte c_v-14
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.byte W01
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.byte c_v+11
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.byte W01
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.byte c_v-13
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.byte W01
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.byte c_v+11
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.byte W01
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.byte MOD , 7
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.byte PAN , c_v-14
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.byte W02
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.byte c_v+11
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.byte W01
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.byte c_v-14
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.byte W01
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.byte c_v+11
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.byte W01
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.byte c_v-13
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.byte W03
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.byte FINE
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@******************************************************@
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.align 2
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se_m_heal_bell:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_heal_bell_pri @ Priority
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.byte se_m_heal_bell_rev @ Reverb.
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.word se_m_heal_bell_grp
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.word se_m_heal_bell_1
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.end
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