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https://github.com/Ninjdai1/pokeemerald.git
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2c9ee80004
* Add contest move effects * Fix constants and also fix some laughable combo coding * comment usum moves for cleaner merge * clean up gitignore * revert gitignore * also revert moves.h because I'm bad at reading messages * add some missing effects because the spreadsheet I sourced is bad
28 lines
594 B
C
28 lines
594 B
C
#ifndef GUARD_CONTEST_EFFECT_H
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#define GUARD_CONTEST_EFFECT_H
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#define MAX_COMBO_MOVES 5
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struct ContestMove
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{
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u8 effect;
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u8 contestCategory:3;
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u8 comboStarterId;
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u8 comboMoves[MAX_COMBO_MOVES];
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};
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struct ContestEffect
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{
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u8 effectType;
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u8 appeal;
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u8 jam;
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};
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extern const struct ContestMove gContestMoves[];
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extern const struct ContestEffect gContestEffects[];
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extern const u8 *const gContestEffectDescriptionPointers[];
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extern const u8 *const gContestMoveTypeTextPointers[];
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bool8 AreMovesContestCombo(u16 lastMove, u16 nextMove);
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#endif //GUARD_CONTEST_EFFECT_H
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