mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-29 13:50:42 +01:00
47 lines
1.7 KiB
C
47 lines
1.7 KiB
C
#ifndef GUARD_INTRO_CREDITS_GRAPHICS_H
|
|
#define GUARD_INTRO_CREDITS_GRAPHICS_H
|
|
|
|
// States for gIntroCredits_MovingSceneryState
|
|
enum {
|
|
INTROCRED_SCENERY_NORMAL,
|
|
INTROCRED_SCENERY_DESTROY,
|
|
INTROCRED_SCENERY_FROZEN,
|
|
};
|
|
|
|
// Scenes for the Credits sequence
|
|
enum {
|
|
SCENE_OCEAN_MORNING,
|
|
SCENE_OCEAN_SUNSET,
|
|
SCENE_FOREST_RIVAL_ARRIVE,
|
|
SCENE_FOREST_CATCH_RIVAL,
|
|
SCENE_CITY_NIGHT,
|
|
};
|
|
|
|
extern u16 gIntroCredits_MovingSceneryVBase;
|
|
extern s16 gIntroCredits_MovingSceneryVOffset;
|
|
extern s16 gIntroCredits_MovingSceneryState;
|
|
|
|
extern const struct CompressedSpriteSheet gSpriteSheet_IntroBrendan[];
|
|
extern const struct CompressedSpriteSheet gSpriteSheet_IntroMay[];
|
|
extern const struct CompressedSpriteSheet gSpriteSheet_IntroBicycle[];
|
|
extern const struct CompressedSpriteSheet gSpriteSheet_IntroFlygon[];
|
|
extern const struct SpritePalette gSpritePalettes_IntroPlayerFlygon[];
|
|
extern const struct CompressedSpriteSheet gSpriteSheet_CreditsBrendan[];
|
|
extern const struct CompressedSpriteSheet gSpriteSheet_CreditsMay[];
|
|
extern const struct CompressedSpriteSheet gSpriteSheet_CreditsBicycle[];
|
|
extern const struct CompressedSpriteSheet gSpriteSheet_CreditsRivalBrendan[];
|
|
extern const struct CompressedSpriteSheet gSpriteSheet_CreditsRivalMay[];
|
|
extern const struct SpritePalette gSpritePalettes_Credits[];
|
|
|
|
void LoadIntroPart2Graphics(u8 scenery);
|
|
void SetIntroPart2BgCnt(u8 scenery);
|
|
void LoadCreditsSceneGraphics(u8);
|
|
void SetCreditsSceneBgCnt(u8);
|
|
u8 CreateBicycleBgAnimationTask(u8 mode, u16 bg1Speed, u16 bg2Speed, u16 bg3Speed);
|
|
void CycleSceneryPalette(u8);
|
|
u8 CreateIntroBrendanSprite(s16 x, s16 y);
|
|
u8 CreateIntroMaySprite(s16 x, s16 y);
|
|
u8 CreateIntroFlygonSprite(s16 x, s16 y);
|
|
|
|
#endif // GUARD_INTRO_CREDITS_GRAPHICS_H
|