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20 lines
681 B
C
20 lines
681 B
C
#include "global.h"
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#include "test_battle.h"
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SINGLE_BATTLE_TEST("Grassy Terrain recovers 1/16th HP at end of turn")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { MaxHP(100); HP(1); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_GRASSY_TERRAIN); }
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} SCENE {
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s32 maxHP = GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP);
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MESSAGE("Wobbuffet is healed by the grassy terrain!");
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HP_BAR(player, damage: -maxHP / 16);
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}
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}
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TO_DO_BATTLE_TEST("Grassy Terrain increases power of Grass-type moves by 30/50 percent")
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TO_DO_BATTLE_TEST("Grassy Terrain decreases power of Earthquake, Magnitude and Bulldoze by 50 percent")
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