pokeemerald/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc
2019-12-06 02:34:54 -05:00

435 lines
15 KiB
PHP

BattleFrontier_BattlePikeLobby_MapScripts:: @ 825B6C6
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeLobby_MapScript2_25B6D1
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeLobby_MapScript2_25B6F3
.byte 0
BattleFrontier_BattlePikeLobby_MapScript2_25B6D1: @ 825B6D1
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeLobby_EventScript_25B707
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeLobby_EventScript_25B710
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePikeLobby_EventScript_25B762
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePikeLobby_EventScript_25B806
.2byte 0
BattleFrontier_BattlePikeLobby_MapScript2_25B6F3: @ 825B6F3
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeLobby_EventScript_25B6FD
.2byte 0
BattleFrontier_BattlePikeLobby_EventScript_25B6FD:: @ 825B6FD
setvar VAR_TEMP_1, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeLobby_EventScript_25B707:: @ 825B707
frontier_getstatus
end
BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710
special HealPlayerParty
pike_resethelditems
lockall
msgbox BattleFrontier_BattlePikeLobby_Text_25C2E0, MSGBOX_DEFAULT
closemessage
pike_set PIKE_DATA_WIN_STREAK 0
pike_set PIKE_DATA_WIN_STREAK_ACTIVE, FALSE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePikeLobby_EventScript_25B762:: @ 825B762
lockall
frontier_isbrain
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25B784
msgbox BattleFrontier_BattlePikeLobby_Text_25C18A, MSGBOX_DEFAULT
waitmessage
goto BattleFrontier_BattlePikeLobby_EventScript_25B78D
BattleFrontier_BattlePikeLobby_EventScript_25B784:: @ 825B784
msgbox BattleFrontier_BattlePikeLobby_Text_25C383, MSGBOX_DEFAULT
waitmessage
BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D
msgbox BattleFrontier_BattlePikeLobby_Text_25C3D9, MSGBOX_DEFAULT
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
frontier_checkairshow
pike_get PIKE_DATA_TOTAL_STREAKS
addvar VAR_RESULT, 1
pike_set PIKE_DATA_TOTAL_STREAKS, VAR_RESULT
special LoadPlayerParty
special HealPlayerParty
pike_resethelditems
message BattleFrontier_BattlePikeLobby_Text_25C1DF
waitmessage
pike_save 0
playse SE_SAVE
waitse
msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806
lockall
message BattleFrontier_BattlePikeLobby_Text_25C146
waitmessage
frontier_checkairshow
frontier_set FRONTIER_DATA_BATTLE_NUM, 0
pike_set PIKE_DATA_WIN_STREAK_ACTIVE, FALSE
special LoadPlayerParty
special HealPlayerParty
pike_resethelditems
pike_save 0
playse SE_SAVE
waitse
msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattlePikeLobby_EventScript_25B868:: @ 825B868
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PIKE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
special SavePlayerParty
msgbox BattleFrontier_BattlePikeLobby_Text_25BB52, MSGBOX_DEFAULT
BattleFrontier_BattlePikeLobby_EventScript_25B87F:: @ 825B87F
message BattleFrontier_BattlePikeLobby_Text_25BBC1
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeLobby_EventScript_25B8BB
case 1, BattleFrontier_BattlePikeLobby_EventScript_25BA1A
case 2, BattleFrontier_BattlePikeLobby_EventScript_25BA76
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BA76
BattleFrontier_BattlePikeLobby_EventScript_25B8BB:: @ 825B8BB
message BattleFrontier_BattlePikeLobby_Text_25BE35
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case FRONTIER_LVL_TENT, BattleFrontier_BattlePikeLobby_EventScript_25BA76
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BA76
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA27
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattlePikeLobby_Text_25C094, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special ChoosePartyForBattleFrontier
waitstate
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA73
msgbox BattleFrontier_BattlePikeLobby_Text_25C0D8, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattlePikeLobby_EventScript_25BA73
case YES, BattleFrontier_BattlePikeLobby_EventScript_25B95C
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BA73
BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
setvar VAR_TEMP_0, 0
setvar VAR_TEMP_1, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
pike_init
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
pike_set PIKE_DATA_WIN_STREAK_ACTIVE, TRUE
pike_savehelditems
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
pike_savehelditems
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA5C
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
msgbox BattleFrontier_BattlePikeLobby_Text_25C130, MSGBOX_DEFAULT
closemessage
frontier_settrainers
call BattleFrontier_BattlePikeLobby_EventScript_25BA94
special HealPlayerParty
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR, 255, 6, 7
setvar VAR_TEMP_0, 0
waitstate
end
BattleFrontier_BattlePikeLobby_EventScript_25BA1A:: @ 825BA1A
msgbox BattleFrontier_BattlePikeLobby_Text_25BBF5, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25B87F
BattleFrontier_BattlePikeLobby_EventScript_25BA27:: @ 825BA27
switch VAR_RESULT
case FRONTIER_LVL_50, BattleFrontier_BattlePikeLobby_EventScript_25BA42
case FRONTIER_LVL_OPEN, BattleFrontier_BattlePikeLobby_EventScript_25BA4F
BattleFrontier_BattlePikeLobby_EventScript_25BA42:: @ 825BA42
msgbox BattleFrontier_BattlePikeLobby_Text_25BE8C, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25BA7E
BattleFrontier_BattlePikeLobby_EventScript_25BA4F:: @ 825BA4F
msgbox BattleFrontier_BattlePikeLobby_Text_25BF9A, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25BA7E
BattleFrontier_BattlePikeLobby_EventScript_25BA5C:: @ 825BA5C
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto BattleFrontier_BattlePikeLobby_EventScript_25BA76
BattleFrontier_BattlePikeLobby_EventScript_25BA73:: @ 825BA73
special LoadPlayerParty
BattleFrontier_BattlePikeLobby_EventScript_25BA76:: @ 825BA76
msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
BattleFrontier_BattlePikeLobby_EventScript_25BA7E:: @ 825BA7E
release
end
BattleFrontier_BattlePikeLobby_EventScript_25BA80:: @ 825BA80
lockall
frontier_results FRONTIER_FACILITY_PIKE
waitbuttonpress
special RemoveRecordsWindow
releaseall
end
BattleFrontier_BattlePikeLobby_EventScript_25BA94:: @ 825BA94
applymovement 1, BattleFrontier_BattlePikeLobby_Movement_25BAA7
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeLobby_Movement_25BAA6
waitmovement 0
return
BattleFrontier_BattlePikeLobby_Movement_25BAA6: @ 825BAA6
walk_up
BattleFrontier_BattlePikeLobby_Movement_25BAA7: @ 825BAA7
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattlePikeLobby_EventScript_25BAAB:: @ 825BAAB
msgbox BattleFrontier_BattlePikeLobby_Text_25C422, MSGBOX_NPC
end
BattleFrontier_BattlePikeLobby_EventScript_25BAB4:: @ 825BAB4
msgbox BattleFrontier_BattlePikeLobby_Text_25C4A5, MSGBOX_NPC
end
BattleFrontier_BattlePikeLobby_EventScript_25BABD:: @ 825BABD
msgbox BattleFrontier_BattlePikeLobby_Text_25C4FD, MSGBOX_NPC
end
BattleFrontier_BattlePikeLobby_EventScript_25BAC6:: @ 825BAC6
lockall
msgbox BattleFrontier_BattlePikeLobby_Text_25C5FB, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5
end
BattleFrontier_BattlePikeLobby_EventScript_25BAD5:: @ 825BAD5
message BattleFrontier_BattlePikeLobby_Text_25C621
waitmessage
multichoice 16, 4, MULTI_BATTLE_PIKE_RULES, 0
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeLobby_EventScript_25BB1D
case 1, BattleFrontier_BattlePikeLobby_EventScript_25BB2B
case 2, BattleFrontier_BattlePikeLobby_EventScript_25BB39
case 3, BattleFrontier_BattlePikeLobby_EventScript_25BB47
case MULTI_B_PRESSED, BattleFrontier_BattlePikeLobby_EventScript_25BB47
end
BattleFrontier_BattlePikeLobby_EventScript_25BB1D:: @ 825BB1D
msgbox BattleFrontier_BattlePikeLobby_Text_25C644, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5
end
BattleFrontier_BattlePikeLobby_EventScript_25BB2B:: @ 825BB2B
msgbox BattleFrontier_BattlePikeLobby_Text_25C68A, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5
end
BattleFrontier_BattlePikeLobby_EventScript_25BB39:: @ 825BB39
msgbox BattleFrontier_BattlePikeLobby_Text_25C6EB, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeLobby_EventScript_25BAD5
end
BattleFrontier_BattlePikeLobby_EventScript_25BB47:: @ 825BB47
releaseall
end
BattleFrontier_BattlePike_EventScript_CloseCurtain:: @ 825BB49
playse SE_CURTAIN
special CloseBattlePikeCurtain
waitstate
waitse
return
BattleFrontier_BattlePikeLobby_Text_25BB52: @ 825BB52
.string "Where the luck of TRAINERS\n"
.string "is put to the test…\p"
.string "Welcome to the BATTLE PIKE…\p"
.string "I am your guide to the BATTLE PIKE…$"
BattleFrontier_BattlePikeLobby_Text_25BBC1: @ 825BBC1
.string "Would you like to take the Battle\n"
.string "Choice challenge?$"
BattleFrontier_BattlePikeLobby_Text_25BBF5: @ 825BBF5
.string "Here we conduct an event we call\n"
.string "the Battle Choice.\p"
.string "The Battle Choice rules are very\n"
.string "simple…\p"
.string "Choose one of three paths and make\n"
.string "your way to the goal room at the end\l"
.string "of the BATTLE PIKE. It's that simple.\p"
.string "However, what happens on the chosen\n"
.string "path depends entirely on the luck\l"
.string "of the challenger…\p"
.string "If you reach the goal, you will be\n"
.string "rewarded with Battle Points.\p"
.string "If you want to interrupt your\n"
.string "challenge, please have a word with\l"
.string "our staff in the big rooms on the way.\p"
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
BattleFrontier_BattlePikeLobby_Text_25BE02: @ 825BE02
.string "We look forward to seeing you\n"
.string "on another occasion…$"
BattleFrontier_BattlePikeLobby_Text_25BE35: @ 825BE35
.string "You have the choice of two courses,\n"
.string "Level 50 and Open Level.\l"
.string "Which will you challenge?$"
BattleFrontier_BattlePikeLobby_Text_25BE8C: @ 825BE8C
.string "I beg your pardon, but…\p"
.string "You do not have three eligible\n"
.string "POKéMON for the Battle Choice event.\p"
.string "You must have three different POKéMON\n"
.string "of Level 50 or less to enter.\p"
.string "They also must be holding different\n"
.string "kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "Please come see me when\n"
.string "you are ready…$"
BattleFrontier_BattlePikeLobby_Text_25BF9A: @ 825BF9A
.string "I beg your pardon, but…\p"
.string "You do not have three eligible\n"
.string "POKéMON for the Battle Choice event.\p"
.string "You must have three different\n"
.string "POKéMON to enter.\p"
.string "They also must be holding different\n"
.string "kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "Please come see me when\n"
.string "you are ready…$"
BattleFrontier_BattlePikeLobby_Text_25C094: @ 825C094
.string "Please choose the three POKéMON\n"
.string "you wish to enter in the challenge…$"
BattleFrontier_BattlePikeLobby_Text_25C0D8: @ 825C0D8
.string "Before starting your Battle Choice\n"
.string "challenge, I must save the game.\l"
.string "Is that acceptable?$"
BattleFrontier_BattlePikeLobby_Text_25C130: @ 825C130
.string "Please step this way…$"
BattleFrontier_BattlePikeLobby_Text_25C146: @ 825C146
.string "Your challenge has ended…\p"
.string "I shall record your results.\n"
.string "Please wait…$"
BattleFrontier_BattlePikeLobby_Text_25C18A: @ 825C18A
.string "You have completed the challenge…\p"
.string "I must say… You seem to possess luck\n"
.string "in abundance…$"
BattleFrontier_BattlePikeLobby_Text_25C1DF: @ 825C1DF
.string "I shall record your results.\n"
.string "Please wait…$"
BattleFrontier_BattlePikeLobby_Text_25C209: @ 825C209
.string "To commemorate your completion of\n"
.string "the Battle Choice challenge, we award\l"
.string "you these Battle Point(s)…$"
BattleFrontier_BattlePikeLobby_Text_25C26C: @ 825C26C
.string "You appear to have reached the limit\n"
.string "for Battle Points…\pPlease exchange some Battle Points\n"
.string "for prizes, then return…$"
BattleFrontier_BattlePikeLobby_Text_25C2E0: @ 825C2E0
.string "I beg your pardon, but…\p"
.string "You failed to save before you quit\n"
.string "your challenge the last time.\p"
.string "Because of that, your challenge so far\n"
.string "has been disqualified. I am sorry…$"
BattleFrontier_BattlePikeLobby_Text_25C383: @ 825C383
.string "Congratulations…\p"
.string "You have snatched victory from the\n"
.string "PIKE QUEEN and cleared the event…$"
BattleFrontier_BattlePikeLobby_Text_25C3D9: @ 825C3D9
.string "In recognition of your amazing luck,\n"
.string "we award you these Battle Point(s)…$"
BattleFrontier_BattlePikeLobby_Text_25C422: @ 825C422
.string "Arrgh! I blew my chance!\n"
.string "I was one room away from the goal!\p"
.string "In this place, you'd better watch out\n"
.string "for poison, freezing, and so on.$"
BattleFrontier_BattlePikeLobby_Text_25C4A5: @ 825C4A5
.string "I've completed the challenge 10 times\n"
.string "now, but I've never had to battle\l"
.string "a TRAINER once.$"
BattleFrontier_BattlePikeLobby_Text_25C4FD: @ 825C4FD
.string "Listen! Listen!\p"
.string "Don't you think that the special\n"
.string "abilities of POKéMON will be useful\l"
.string "here?$"
BattleFrontier_BattlePikeLobby_Text_25C558: @ 825C558
.string "What is this weird place?\n"
.string "I can't figure it out at all!\p"
.string "I've taken the challenge a bunch\n"
.string "of times, but all I ever do is run into\l"
.string "TRAINERS whichever path I choose.$"
BattleFrontier_BattlePikeLobby_Text_25C5FB: @ 825C5FB
.string "The Battle Choice's rules are listed.$"
BattleFrontier_BattlePikeLobby_Text_25C621: @ 825C621
.string "Which heading do you want to read?$"
BattleFrontier_BattlePikeLobby_Text_25C644: @ 825C644
.string "The BAG and POKéNAV may not be used\n"
.string "during a Battle Choice challenge.$"
BattleFrontier_BattlePikeLobby_Text_25C68A: @ 825C68A
.string "During a Battle Choice challenge,\n"
.string "any BERRY or HERB held by POKéMON\l"
.string "will be effective only once.$"
BattleFrontier_BattlePikeLobby_Text_25C6EB: @ 825C6EB
.string "During a Battle Choice challenge,\n"
.string "the sequence of POKéMON cannot be\l"
.string "changed.\p"
.string "The sequence must be set before\n"
.string "starting your challenge.$"