pokeemerald/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc
2019-12-06 02:34:54 -05:00

349 lines
12 KiB
PHP

BattleFrontier_BattlePyramidTop_MapScripts:: @ 82550A1
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePyramidTop_MapScript1_2550F4
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePyramidTop_MapScript2_25516E
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePyramidTop_MapScript1_2550B6
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePyramidTop_MapScript2_2550CE
.byte 0
BattleFrontier_BattlePyramidTop_MapScript1_2550B6: @ 82550B6
pyramid_updatelight 200, PYRAMID_LIGHT_SET_RADIUS
setvar VAR_TEMP_F, 1
end
BattleFrontier_BattlePyramidTop_MapScript2_2550CE: @ 82550CE
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePyramidTop_EventScript_2550D8
.2byte 0
BattleFrontier_BattlePyramidTop_EventScript_2550D8:: @ 82550D8
setvar VAR_TEMP_1, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
compare VAR_TEMP_C, 0
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_2550F3
setobjectxyperm 2, 0, 0
BattleFrontier_BattlePyramidTop_EventScript_2550F3:: @ 82550F3
end
BattleFrontier_BattlePyramidTop_MapScript1_2550F4: @ 82550F4
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_25510C
call BattleFrontier_EventScript_SetBrainObjectGfx
BattleFrontier_BattlePyramidTop_EventScript_25510C:: @ 825510C
copyvar VAR_TEMP_C, VAR_RESULT
frontier_getstatus
switch VAR_TEMP_0
case 0, BattleFrontier_BattlePyramidTop_EventScript_255193
case CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePyramidTop_EventScript_252B66
case CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePyramidTop_EventScript_255193
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
compare VAR_RESULT, B_OUTCOME_LOST
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
compare VAR_RESULT, B_OUTCOME_DREW
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
compare VAR_RESULT, B_OUTCOME_FORFEITED
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
end
BattleFrontier_BattlePyramidTop_MapScript2_25516E: @ 825516E
map_script_2 VAR_TEMP_E, 0, BattleFrontier_BattlePyramidTop_EventScript_255180
map_script_2 VAR_TEMP_F, 1, BattleFrontier_BattlePyramidTop_EventScript_25518A
.2byte 0
BattleFrontier_BattlePyramidTop_EventScript_255180:: @ 8255180
playbgm MUS_PYRAMID_TOP, 0
setvar VAR_TEMP_E, 1
end
BattleFrontier_BattlePyramidTop_EventScript_25518A:: @ 825518A
special ShowMapNamePopup
setvar VAR_TEMP_F, 0
end
BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193
pyramid_save CHALLENGE_STATUS_SAVING
special SavePlayerParty
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
pyramid_inittrainers
frontier_setpartyorder FRONTIER_PARTY_SIZE
setvar VAR_TEMP_F, 1
end
BattleFrontier_BattlePyramidTop_EventScript_2551D0:: @ 82551D0
lock
faceplayer
compare VAR_TEMP_D, 0
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_255236
compare VAR_TEMP_C, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_255240
msgbox BattleFrontier_BattlePyramidTop_Text_255410, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattlePyramidTop_Movement_2553FD
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidTop_Movement_255403
waitmovement 0
applymovement 1, BattleFrontier_BattlePyramidTop_Movement_255400
waitmovement 0
message BattleFrontier_BattlePyramidTop_Text_2554E8
waitmessage
playfanfare MUS_ME_POINTGET
waitfanfare
closemessage
BattleFrontier_BattlePyramidTop_EventScript_25521A:: @ 825521A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13
waitstate
end
BattleFrontier_BattlePyramidTop_EventScript_255236:: @ 8255236
msgbox BattleFrontier_BattlePyramidTop_Text_255BFE, MSGBOX_DEFAULT
closemessage
end
BattleFrontier_BattlePyramidTop_EventScript_255240:: @ 8255240
msgbox BattleFrontier_BattlePyramidTop_Text_25551F, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_BattlePyramidTop_Movement_2553FD
setvar VAR_TEMP_D, 1
closemessage
end
BattleFrontier_BattlePyramidTop_EventScript_255256:: @ 8255256
lockall
switch VAR_TEMP_C
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePyramidTop_EventScript_255335
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePyramidTop_EventScript_2552D0
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePyramidTop_EventScript_255388
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_2552D0
special SpawnCameraObject
applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePyramidTop_Movement_25540C
waitmovement 0
msgbox BattleFrontier_BattlePyramidTop_Text_255669, MSGBOX_DEFAULT
closemessage
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A
waitmovement 0
msgbox BattleFrontier_BattlePyramidTop_Text_25573E, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_2552DA
end
BattleFrontier_BattlePyramidTop_EventScript_2552D0:: @ 82552D0
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A
waitmovement 0
BattleFrontier_BattlePyramidTop_EventScript_2552DA:: @ 82552DA
msgbox BattleFrontier_BattlePyramidTop_Text_255846, MSGBOX_DEFAULT
call BattleFrontier_BattlePyramidTop_EventScript_2553ED
playbgm MUS_PYRAMID_TOP, 0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_2552FB
goto BattleFrontier_BattlePyramidTop_EventScript_252B42
BattleFrontier_BattlePyramidTop_EventScript_2552FB:: @ 82552FB
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_25521A
msgbox BattleFrontier_BattlePyramidTop_Text_255873, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePyramidTop_Text_2558E9
waitmessage
waitfanfare
frontier_givesymbol
msgbox BattleFrontier_BattlePyramidTop_Text_25591D, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_25521A
BattleFrontier_BattlePyramidTop_EventScript_255335:: @ 8255335
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_255388
special SpawnCameraObject
applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePyramidTop_Movement_25540C
waitmovement 0
msgbox BattleFrontier_BattlePyramidTop_Text_255951, MSGBOX_DEFAULT
closemessage
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A
waitmovement 0
msgbox BattleFrontier_BattlePyramidTop_Text_255A6D, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_255392
end
BattleFrontier_BattlePyramidTop_EventScript_255388:: @ 8255388
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A
waitmovement 0
BattleFrontier_BattlePyramidTop_EventScript_255392:: @ 8255392
msgbox BattleFrontier_BattlePyramidTop_Text_255AA1, MSGBOX_DEFAULT
call BattleFrontier_BattlePyramidTop_EventScript_2553ED
playbgm MUS_PYRAMID_TOP, 0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_2553B3
goto BattleFrontier_BattlePyramidTop_EventScript_252B42
BattleFrontier_BattlePyramidTop_EventScript_2553B3:: @ 82553B3
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_25521A
msgbox BattleFrontier_BattlePyramidTop_Text_255ACD, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePyramidTop_Text_255B59
waitmessage
waitfanfare
frontier_givesymbol
msgbox BattleFrontier_BattlePyramidTop_Text_255B82, MSGBOX_DEFAULT
goto BattleFrontier_BattlePyramidTop_EventScript_25521A
BattleFrontier_BattlePyramidTop_EventScript_2553ED:: @ 82553ED
closemessage
setvar VAR_0x8004, SPECIAL_BATTLE_PYRAMID
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
return
BattleFrontier_BattlePyramidTop_Movement_2553FD: @ 82553FD
walk_right
walk_in_place_fastest_left
step_end
BattleFrontier_BattlePyramidTop_Movement_255400: @ 8255400
walk_left
walk_in_place_fastest_up
step_end
BattleFrontier_BattlePyramidTop_Movement_255403: @ 8255403
walk_up
walk_up
walk_up
walk_up
walk_up
walk_in_place_fastest_down
step_end
BattleFrontier_BattlePyramidTop_Movement_25540A: @ 825540A
walk_fast_down
step_end
BattleFrontier_BattlePyramidTop_Movement_25540C: @ 825540C
walk_slow_up
walk_slow_up
delay_16
step_end
BattleFrontier_BattlePyramidTop_Text_255410: @ 8255410
.string "It is a delight to see you here!\n"
.string "You have reached the summit of\l"
.string "the BATTLE PYRAMID!\p"
.string "Above here is the PYRAMID's\n"
.string "lookout point.\p"
.string "It is a place open only to those\n"
.string "who have conquered the PYRAMID.\p"
.string "Now, please!\n"
.string "Up you go!$"
BattleFrontier_BattlePyramidTop_Text_2554E8: @ 82554E8
.string "The PYRAMID's new conqueror!\n"
.string "Let the name {PLAYER} be known!$"
BattleFrontier_BattlePyramidTop_Text_25551F: @ 825551F
.string "It is a delight to see you here!\p"
.string "Unfortunately, you were second by\n"
.string "a mere fraction of time!\p"
.string "Our chief has already conquered\n"
.string "the PYRAMID ahead of you.\p"
.string "However, my young explorer…\n"
.string "You are a TRAINER!\p"
.string "Assert your power and take the glory\n"
.string "of the pinnacle from our chief!\p"
.string "Now, please! When you are ready,\n"
.string "take one more step of courage!$"
BattleFrontier_BattlePyramidTop_Text_255669: @ 8255669
.string "Young adventurer…\p"
.string "Wouldn't you agree that explorations\n"
.string "are the grandest of adventures?\p"
.string "Your own wits!\p"
.string "Your own strength!\p"
.string "Your own POKéMON!\p"
.string "And, above all, only your own courage\n"
.string "to lead you through unknown worlds…$"
BattleFrontier_BattlePyramidTop_Text_25573E: @ 825573E
.string "Aah, yes, indeed this life is grand!\n"
.string "Grand, it is! Eh?\p"
.string "I'm BRANDON!\p"
.string "I'm the PYRAMID KING, which means\n"
.string "I'm in charge here.\p"
.string "Most people call me the chief!\p"
.string "You coming here means you have\n"
.string "that much confidence in yourself,\l"
.string "am I right?\p"
.string "Hahahah!\n"
.string "This should be exciting!$"
BattleFrontier_BattlePyramidTop_Text_255846: @ 8255846
.string "Now, then!\n"
.string "Bring your courage to our battle!$"
BattleFrontier_BattlePyramidTop_Text_255873: @ 8255873
.string "BRANDON: Hahahah! Grand it was!\n"
.string "Grand, yes, indeed!\p"
.string "Well done! You've earned recognition!\n"
.string "Your FRONTIER PASS, please!$"
BattleFrontier_BattlePyramidTop_Text_2558E9: @ 82558E9
.string "The Brave Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
BattleFrontier_BattlePyramidTop_Text_25591D: @ 825591D
.string "Young explorer!\n"
.string "I look forward to our next meeting!$"
BattleFrontier_BattlePyramidTop_Text_255951: @ 8255951
.string "BRANDON: …You've finally returned,\n"
.string "young explorer…\p"
.string "Your love of adventure seems to come\n"
.string "deep from within your heart…\p"
.string "Yes… You are exactly as I was in\n"
.string "my own youth…\p"
.string "… … …Ah…\p"
.string "The passionate!\p"
.string "The dangerous!\p"
.string "The desperate!\p"
.string "Those days of death-defying,\n"
.string "life-affirming adventures are back…$"
BattleFrontier_BattlePyramidTop_Text_255A6D: @ 8255A6D
.string "Now, then!\p"
.string "I sense my own courage is off\n"
.string "the meter!$"
BattleFrontier_BattlePyramidTop_Text_255AA1: @ 8255AA1
.string "Everything you have!\n"
.string "I'm braced for it all!$"
BattleFrontier_BattlePyramidTop_Text_255ACD: @ 8255ACD
.string "BRANDON: Hahahah!\n"
.string "Remarkable!\l"
.string "Yes, it's grand, indeed!\p"
.string "Young explorer!\p"
.string "You've bested me through and through!\n"
.string "Here! I want you to have this!$"
BattleFrontier_BattlePyramidTop_Text_255B59: @ 8255B59
.string "The Brave Symbol took on\n"
.string "a golden shine!$"
BattleFrontier_BattlePyramidTop_Text_255B82: @ 8255B82
.string "Ah, yes! It just goes to show that\n"
.string "I have much to learn still!\p"
.string "May our paths cross again!\n"
.string "Farewell for now, young explorer!$"
BattleFrontier_BattlePyramidTop_Text_255BFE: @ 8255BFE
.string "Now, when you are ready, take courage\n"
.string "and step forward.$"