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https://github.com/Ninjdai1/pokeemerald.git
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25 lines
1.8 KiB
SQL
25 lines
1.8 KiB
SQL
Route110_TrickHousePuzzle2_EventObjects: @ 853E128
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object_event 1, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 13, 10, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 1, 1, Route110_TrickHousePuzzle2_EventScript_26BC75, 0
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object_event 2, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 10, 17, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 1, 4, Route110_TrickHousePuzzle2_EventScript_26BC8C, 0
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object_event 3, EVENT_OBJ_GFX_GIRL_3, 0, 11, 9, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 1, 2, Route110_TrickHousePuzzle2_EventScript_26BCA3, 0
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object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 8, 17, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle2_EventScript_291428, FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL
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object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 13, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, Route110_TrickHousePuzzle2_EventScript_29141B, FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL
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Route110_TrickHousePuzzle2_MapWarps: @ 853E1A0
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warp_def 0, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE
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warp_def 1, 21, 3, 2, MAP_ROUTE110_TRICK_HOUSE_ENTRANCE
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warp_def 13, 1, 3, 0, MAP_ROUTE110_TRICK_HOUSE_END
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Route110_TrickHousePuzzle2_MapCoordEvents: @ 853E1B8
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coord_event 11, 12, 3, VAR_TEMP_1, 0, Route110_TrickHousePuzzle2_EventScript_26BBDD
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coord_event 0, 4, 0, VAR_TEMP_2, 0, Route110_TrickHousePuzzle2_EventScript_26BBF0
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coord_event 14, 5, 3, VAR_TEMP_3, 0, Route110_TrickHousePuzzle2_EventScript_26BC03
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coord_event 7, 11, 3, VAR_TEMP_4, 0, Route110_TrickHousePuzzle2_EventScript_26BC16
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Route110_TrickHousePuzzle2_MapBGEvents: @ 853E1F8
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bg_event 14, 14, 0, BG_EVENT_PLAYER_FACING_ANY, Route110_TrickHousePuzzle2_EventScript_26BBC0
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Route110_TrickHousePuzzle2_MapEvents:: @ 853E204
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map_events Route110_TrickHousePuzzle2_EventObjects, Route110_TrickHousePuzzle2_MapWarps, Route110_TrickHousePuzzle2_MapCoordEvents, Route110_TrickHousePuzzle2_MapBGEvents
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