pokeemerald/data/maps/Route114_FossilManiacsHouse/events.inc
Deokishisu bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00

18 lines
994 B
PHP

Route114_FossilManiacsHouse_EventObjects: @ 8533CFC
object_event 1, EVENT_OBJ_GFX_NINJA_BOY, 0, 3, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, Route114_FossilManiacsHouse_EventScript_22AD3A, 0
Route114_FossilManiacsHouse_MapWarps: @ 8533D14
warp_def 4, 7, 0, 1, MAP_ROUTE114
warp_def 5, 7, 0, 1, MAP_ROUTE114
warp_def 4, 1, 0, 0, MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL
Route114_FossilManiacsHouse_MapBGEvents: @ 8533D2C
bg_event 5, 3, 0, BG_EVENT_PLAYER_FACING_NORTH, Route114_FossilManiacsHouse_EventScript_22AD73
bg_event 6, 3, 0, BG_EVENT_PLAYER_FACING_NORTH, Route114_FossilManiacsHouse_EventScript_22AD73
bg_event 7, 2, 0, BG_EVENT_PLAYER_FACING_NORTH, Route114_FossilManiacsHouse_EventScript_22AD7C
bg_event 8, 2, 0, BG_EVENT_PLAYER_FACING_NORTH, Route114_FossilManiacsHouse_EventScript_22AD7C
Route114_FossilManiacsHouse_MapEvents:: @ 8533D5C
map_events Route114_FossilManiacsHouse_EventObjects, Route114_FossilManiacsHouse_MapWarps, 0x0, Route114_FossilManiacsHouse_MapBGEvents