mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-29 13:50:42 +01:00
286 lines
4.1 KiB
PHP
286 lines
4.1 KiB
PHP
@ commands
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.macro loadspritegfx tag:req
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.byte 0x0
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.2byte \tag
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.endm
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.macro unloadspritegfx tag:req
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.byte 0x1
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.2byte \tag
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.endm
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.macro createsprite template:req, anim_battler:req, subpriority_offset:req, argv:vararg
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.byte 0x02
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.4byte \template
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.if \anim_battler == ANIM_TARGET
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.byte 0x80 | (\subpriority_offset & 0x7F)
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.else
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.byte (\subpriority_offset & 0x7F)
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.endif
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.byte (.Lsprite_\@_2 - .Lsprite_\@_1) / 2
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.Lsprite_\@_1:
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.2byte \argv
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.Lsprite_\@_2:
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.endm
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.macro createvisualtask addr:req, priority:req, argv:vararg
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.byte 0x03
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.4byte \addr
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.byte \priority
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.byte (.Lcreatetask_\@_2 - .Lcreatetask_\@_1) / 2
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.Lcreatetask_\@_1:
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.2byte \argv
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.Lcreatetask_\@_2:
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.endm
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.macro delay param0:req
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.byte 0x4
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.byte \param0
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.endm
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.macro waitforvisualfinish
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.byte 0x5
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.endm
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.macro hang1
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.byte 0x6
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.endm
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.macro hang2
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.byte 0x7
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.endm
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.macro end
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.byte 0x8
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.endm
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.macro playse se:req
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.byte 0x9
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.2byte \se
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.endm
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.macro monbg battler:req
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.byte 0xa
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.byte \battler
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.endm
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.macro clearmonbg battler:req
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.byte 0xb
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.byte \battler
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.endm
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.macro setalpha eva:req, evb:req
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.byte 0x0C
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.2byte ((\evb) << 8) | (\eva)
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.endm
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.macro blendoff
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.byte 0xd
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.endm
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.macro call param0:req
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.byte 0xe
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.4byte \param0
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.endm
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.macro return
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.byte 0xf
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.endm
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.macro setarg param0:req, param1:req
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.byte 0x10
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.byte \param0
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.2byte \param1
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.endm
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.macro choosetwoturnanim param0:req, param1:req
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.byte 0x11
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.4byte \param0
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.4byte \param1
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.endm
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.macro jumpifmoveturn param0:req, ptr:req
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.byte 0x12
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.byte \param0
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.4byte \ptr
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.endm
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.macro goto ptr:req
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.byte 0x13
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.4byte \ptr
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.endm
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.macro fadetobg bg:req
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.byte 0x14
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.byte \bg
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.endm
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.macro restorebg
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.byte 0x15
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.endm
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.macro waitbgfadeout
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.byte 0x16
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.endm
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.macro waitbgfadein
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.byte 0x17
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.endm
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.macro changebg bg:req
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.byte 0x18
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.byte \bg
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.endm
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.macro playsewithpan se:req, pan:req
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.byte 0x19
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.2byte \se
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.byte \pan
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.endm
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.macro setpan pan:req
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.byte 0x1a
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.byte \pan
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.endm
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.macro panse_1B se:req, param1:req, param2:req, param3:req, param4:req
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.byte 0x1b
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.2byte \se
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.byte \param1
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.byte \param2
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.byte \param3
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.byte \param4
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.endm
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.macro loopsewithpan se:req, pan:req, wait:req, times:req
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.byte 0x1c
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.2byte \se
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.byte \pan
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.byte \wait
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.byte \times
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.endm
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.macro waitplaysewithpan se:req, pan:req, wait:req
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.byte 0x1d
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.2byte \se
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.byte \pan
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.byte \wait
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.endm
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.macro setbldcnt param0:req
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.byte 0x1e
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.2byte \param0
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.endm
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.macro createsoundtask addr:req, argv:vararg
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.byte 0x1F
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.4byte \addr
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.byte (.Lcreatetask_1F_\@_2 - .Lcreatetask_1F_\@_1) / 2
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.Lcreatetask_1F_\@_1:
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.2byte \argv
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.Lcreatetask_1F_\@_2:
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.endm
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.macro waitsound
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.byte 0x20
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.endm
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.macro jumpargeq param0:req, param1:req, ptr:req
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.byte 0x21
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.byte \param0
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.2byte \param1
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.4byte \ptr
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.endm
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.macro monbg_22 battler:req
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.byte 0x22
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.byte \battler
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.endm
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.macro clearmonbg_23 battler:req
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.byte 0x23
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.byte \battler
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.endm
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.macro jumpifcontest ptr:req
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.byte 0x24
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.4byte \ptr
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.endm
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.macro fadetobgfromset param0:req, param1:req, param2:req
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.byte 0x25
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.byte \param0
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.byte \param1
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.byte \param2
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.endm
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.macro panse_26 se:req, param1:req, param2:req, param3:req, param4:req
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.byte 0x26
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.2byte \se
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.byte \param1
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.byte \param2
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.byte \param3
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.byte \param4
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.endm
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.macro panse_27 se:req, param1:req, param2:req, param3:req, param4:req
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.byte 0x27
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.2byte \se
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.byte \param1
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.byte \param2
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.byte \param3
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.byte \param4
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.endm
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.macro monbgprio_28 battler:req
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.byte 0x28
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.byte \battler
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.endm
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.macro monbgprio_29
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.byte 0x29
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.endm
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.macro monbgprio_2A battler:req
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.byte 0x2a
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.byte \battler
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.endm
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.macro invisible battler:req
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.byte 0x2b
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.byte \battler
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.endm
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.macro visible battler:req
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.byte 0x2c
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.byte \battler
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.endm
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.macro doublebattle_2D battler:req
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.byte 0x2d
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.byte \battler
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.endm
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.macro doublebattle_2E battler:req
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.byte 0x2e
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.byte \battler
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.endm
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.macro stopsound
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.byte 0x2f
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.endm
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@ useful macros
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.macro jumpreteq value:req, ptr:req
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jumpargeq ARG_RET_ID, \value, \ptr
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.endm
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.macro jumprettrue ptr:req
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jumpreteq TRUE, \ptr
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.endm
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.macro jumpretfalse ptr:req
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jumpreteq FALSE, \ptr
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.endm
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