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https://github.com/Ninjdai1/pokeemerald.git
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47 lines
1.6 KiB
C
47 lines
1.6 KiB
C
#include "global.h"
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#include "test/battle.h"
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SINGLE_BATTLE_TEST("Earth Eater heals 25% when hit by ground type moves")
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{
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GIVEN {
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ASSUME(gBattleMoves[MOVE_MUD_SLAP].type == TYPE_GROUND);
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PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_EARTH_EATER); HP(1); MaxHP(100); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_MUD_SLAP); }
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} SCENE {
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ABILITY_POPUP(player, ABILITY_EARTH_EATER);
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HP_BAR(player, damage: -25);
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MESSAGE("Wobbuffet restored HP using its Earth Eater!");
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}
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}
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SINGLE_BATTLE_TEST("Earth Eater does not activate if protected")
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{
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GIVEN {
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ASSUME(gBattleMoves[MOVE_MUD_SLAP].type == TYPE_GROUND);
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PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_EARTH_EATER); HP(1); MaxHP(100); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_PROTECT); MOVE(opponent, MOVE_MUD_SLAP); }
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} SCENE {
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NONE_OF { ABILITY_POPUP(player, ABILITY_EARTH_EATER); HP_BAR(player); MESSAGE("Wobbuffet restored HP using its Earth Eater!"); }
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}
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}
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SINGLE_BATTLE_TEST("Earth Eater activates on status moves")
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{
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GIVEN {
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ASSUME(gBattleMoves[MOVE_SAND_ATTACK].type == TYPE_GROUND);
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ASSUME(gBattleMoves[MOVE_SAND_ATTACK].split == SPLIT_STATUS);
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PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_EARTH_EATER); HP(1); MaxHP(100); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_SAND_ATTACK); }
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} SCENE {
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ABILITY_POPUP(player, ABILITY_EARTH_EATER);
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HP_BAR(player, damage: -25);
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MESSAGE("Wobbuffet restored HP using its Earth Eater!");
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}
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}
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