pokeemerald/src/pokenav_conditions_3.c
aaaaaa123456789 7dc95a0103 Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
2020-09-13 06:30:55 -03:00

715 lines
18 KiB
C

#include "global.h"
#include "pokenav.h"
#include "bg.h"
#include "menu.h"
#include "window.h"
#include "sound.h"
#include "dynamic_placeholder_text_util.h"
#include "strings.h"
#include "string_util.h"
#include "international_string_util.h"
#include "constants/songs.h"
struct PokenavSub7
{
u32 (*unk0)(struct PokenavSub7 *);
u32 loopedTaskId;
u8 fill1[4];
s32 unkC;
s32 unk10;
u32 unk14;
u32 unk18;
u32 unk1C;
struct PokenavSub18 *unkPtr;
};
struct PokenavSub8
{
bool32 (*callback)(void);
u32 ltid;
u16 winid;
bool32 unkC;
u8 buff[BG_SCREEN_SIZE];
}; // size: 0x810
static u32 sub_81CF010(struct PokenavSub7 *structPtr);
static u32 sub_81CF030(struct PokenavSub7 *structPtr);
static u32 sub_81CF0B8(struct PokenavSub7 *structPtr);
static u32 sub_81CF0B0(struct PokenavSub7 *structPtr);
static u32 sub_81CF11C(s32 state);
static u32 sub_81CF134(s32 state);
static u32 sub_81CF1C4(s32 state);
static u32 sub_81CF1D8(s32 state);
static u32 sub_81CF278(s32 state);
static u32 sub_81CF578(s32 state);
static u32 sub_81CF5F0(s32 state);
static u32 sub_81CF668(s32 state);
static u32 sub_81CF6E0(s32 state);
static u32 sub_81CF758(s32 state);
static u32 sub_81CF798(s32 state);
static void sub_81CF2C4(struct PokenavSub7 *structPtr, struct PokenavMonList *item);
static bool32 sub_81CF3E4(void);
static u32 sub_81CF418(s32 state);
static void sub_81CF7C8(struct PokenavSub8 *);
static void sub_81CF7F4(struct PokenavSub8 *);
static void sub_81CF88C(void);
static void sub_81CF8E4(struct PokenavMonList *, u8 *);
static const u32 gUnknown_086233A0[] = {0x16, 0x17, 0x18, 0x21, 0x2F};
static const LoopedTask gUnknown_086233B4[] =
{
sub_81CF134,
sub_81CF1C4,
sub_81CF1D8,
sub_81CF278
};
static const u16 gUnknown_086233C4[] = INCBIN_U16("graphics/pokenav/condition_search2.gbapal");
static const u32 gUnknown_086233E4[] = INCBIN_U32("graphics/pokenav/condition_search2.4bpp.lz");
static const u32 gUnknown_086234AC[] = INCBIN_U32("graphics/pokenav/condition_search2.bin.lz");
static const u16 gUnknown_08623570[] = INCBIN_U16("graphics/pokenav/8623570.gbapal");
static const struct BgTemplate gUnknown_08623590[] =
{
{
.bg = 1,
.charBaseIndex = 1,
.mapBaseIndex = 0x06,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
}, {
.bg = 2,
.charBaseIndex = 2,
.mapBaseIndex = 0x07,
.screenSize = 0,
.paletteMode = 0,
.priority = 3,
.baseTile = 0
}
};
static const LoopedTask gUnknown_08623598[] =
{
NULL,
sub_81CF578,
sub_81CF5F0,
sub_81CF668,
sub_81CF6E0,
sub_81CF758,
sub_81CF798
};
static const struct WindowTemplate gUnknown_086235B4 =
{
.bg = 1,
.tilemapLeft = 1,
.tilemapTop = 6,
.width = 7,
.height = 2,
.paletteNum = 1,
.baseBlock = 20
};
static const u8 sText_MaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
static const u8 sText_FemaleSymbol[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
static const u8 sText_NoGenderSymbol[] = _("{UNK_SPACER}");
bool32 PokenavCallback_Init_8(void)
{
struct PokenavSub7 *structPtr = AllocSubstruct(7, sizeof(struct PokenavSub7));
if (structPtr == NULL)
return FALSE;
structPtr->unkPtr = AllocSubstruct(18, sizeof(struct PokenavSub18));
if (structPtr->unkPtr == NULL)
return FALSE;
structPtr->unk0 = sub_81CF010;
structPtr->loopedTaskId = CreateLoopedTask(sub_81CF11C, 1);
structPtr->unk18 = 0;
structPtr->unk14 = gUnknown_086233A0[GetSelectedConditionSearch()];
return TRUE;
}
bool32 PokenavCallback_Init_10(void)
{
struct PokenavSub7 *structPtr = AllocSubstruct(7, sizeof(struct PokenavSub7));
if (structPtr == NULL)
return FALSE;
structPtr->unkPtr = GetSubstructPtr(18);
structPtr->unk0 = sub_81CF030;
structPtr->unk18 = 1;
structPtr->unk14 = gUnknown_086233A0[GetSelectedConditionSearch()];
return TRUE;
}
u32 sub_81CEFDC(void)
{
struct PokenavSub7 *structPtr = GetSubstructPtr(7);
return structPtr->unk0(structPtr);
}
void sub_81CEFF0(void)
{
struct PokenavSub7 *structPtr = GetSubstructPtr(7);
if (structPtr->unk1C == 0)
FreePokenavSubstruct(18);
FreePokenavSubstruct(7);
}
static bool32 sub_81CF010(struct PokenavSub7 *structPtr)
{
if (!IsLoopedTaskActive(structPtr->loopedTaskId))
structPtr->unk0 = sub_81CF030;
return FALSE;
}
static u32 sub_81CF030(struct PokenavSub7 *structPtr)
{
if (gMain.newAndRepeatedKeys & DPAD_UP)
return 1;
else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
return 2;
else if (gMain.newKeys & DPAD_LEFT)
return 3;
else if (gMain.newKeys & DPAD_RIGHT)
return 4;
else if (gMain.newKeys & B_BUTTON)
{
structPtr->unk1C = 0;
structPtr->unk0 = sub_81CF0B0;
return 5;
}
else if (gMain.newKeys & A_BUTTON)
{
structPtr->unkPtr->unk2 = GetSelectedMatchCall();
structPtr->unk1C = 1;
structPtr->unk0 = sub_81CF0B8;
return 6;
}
else
return 0;
}
static u32 sub_81CF0B0(struct PokenavSub7 *structPtr)
{
return POKENAV_CONDITION_SEARCH_MENU;
}
static u32 sub_81CF0B8(struct PokenavSub7 *structPtr)
{
return POKENAV_MENU_9;
}
static u32 sub_81CF0C0(void)
{
struct PokenavSub7 *structPtr = GetSubstructPtr(7);
return structPtr->unk18;
}
static struct PokenavMonList * sub_81CF0D0(void)
{
struct PokenavSub7 * ptr = GetSubstructPtr(7);
return ptr->unkPtr->unk4;
}
static u16 sub_81CF0E0(void)
{
struct PokenavSub7 * ptr = GetSubstructPtr(7);
return ptr->unkPtr->unk0;
}
static s32 sub_81CF0F0(void)
{
struct PokenavSub7 * ptr = GetSubstructPtr(7);
s32 i = GetSelectedMatchCall();
return ptr->unkPtr->unk4[i].data;
}
static u16 sub_81CF10C(void)
{
struct PokenavSub7 * ptr = GetSubstructPtr(7);
return ptr->unkPtr->unk2;
}
static u32 sub_81CF11C(s32 state)
{
return gUnknown_086233B4[state](state);
}
static u32 sub_81CF134(s32 state)
{
s32 i;
struct PokenavMonList item;
struct PokenavSub7 * ptr = GetSubstructPtr(7);
ptr->unkPtr->unk0 = 0;
ptr->unkPtr->unk2 = 0;
item.boxId = 14;
for (i = 0; i < PARTY_SIZE; i++)
{
struct Pokemon * pokemon = &gPlayerParty[i];
if (!GetMonData(pokemon, MON_DATA_SANITY_HAS_SPECIES))
return LT_INC_AND_CONTINUE;
if (!GetMonData(pokemon, MON_DATA_SANITY_IS_EGG))
{
item.monId = i;
item.data = GetMonData(pokemon, ptr->unk14);
sub_81CF2C4(ptr, &item);
}
}
return LT_INC_AND_CONTINUE;
}
static u32 sub_81CF1C4(s32 state)
{
struct PokenavSub7 * ptr = GetSubstructPtr(7);
ptr->unk10 = 0;
ptr->unkC = 0;
return LT_INC_AND_CONTINUE;
}
static u32 sub_81CF1D8(s32 state)
{
struct PokenavSub7 * ptr = GetSubstructPtr(7);
s32 boxId = ptr->unkC;
s32 monId = ptr->unk10;
s32 boxCount = 0;
struct PokenavMonList item;
while (boxId < TOTAL_BOXES_COUNT)
{
while (monId < IN_BOX_COUNT)
{
if (CheckBoxMonSanityAt(boxId, monId))
{
item.boxId = boxId;
item.monId = monId;
item.data = GetBoxMonDataAt(boxId, monId, ptr->unk14);
sub_81CF2C4(ptr, &item);
}
boxCount++;
monId++;
if (boxCount > 14)
{
ptr->unkC = boxId;
ptr->unk10 = monId;
return LT_CONTINUE;
}
}
monId = 0;
boxId++;
}
return LT_INC_AND_CONTINUE;
}
static u32 sub_81CF278(s32 state)
{
struct PokenavSub7 * ptr = GetSubstructPtr(7);
s32 r6 = ptr->unkPtr->unk0;
s32 r4 = ptr->unkPtr->unk4[0].data;
s32 i;
ptr->unkPtr->unk4[0].data = 1;
for (i = 1; i < r6; i++)
{
if (ptr->unkPtr->unk4[i].data == r4)
{
ptr->unkPtr->unk4[i].data = ptr->unkPtr->unk4[i - 1].data;
}
else
{
r4 = ptr->unkPtr->unk4[i].data;
ptr->unkPtr->unk4[i].data = i + 1;
}
}
ptr->unk18 = 1;
return LT_FINISH;
}
static void sub_81CF2C4(struct PokenavSub7 *structPtr, struct PokenavMonList *item)
{
u32 left = 0;
u32 right = structPtr->unkPtr->unk0;
u32 insertionIdx = left + (right - left) / 2;
while (right != insertionIdx)
{
if (item->data > structPtr->unkPtr->unk4[insertionIdx].data)
right = insertionIdx;
else
left = insertionIdx + 1;
insertionIdx = left + (right - left) / 2;
}
for (right = structPtr->unkPtr->unk0; right > insertionIdx; right--)
structPtr->unkPtr->unk4[right] = structPtr->unkPtr->unk4[right - 1];
structPtr->unkPtr->unk4[insertionIdx] = *item;
structPtr->unkPtr->unk0++;
}
bool32 sub_81CF330(void)
{
struct PokenavSub8 * unk = AllocSubstruct(8, sizeof(struct PokenavSub8));
if (unk == NULL)
return FALSE;
unk->ltid = CreateLoopedTask(sub_81CF418, 1);
unk->callback = sub_81CF3E4;
unk->unkC = FALSE;
return TRUE;
}
bool32 sub_81CF368(void)
{
struct PokenavSub8 * unk = AllocSubstruct(8, sizeof(struct PokenavSub8));
if (unk == NULL)
return FALSE;
unk->ltid = CreateLoopedTask(sub_81CF418, 1);
unk->callback = sub_81CF3E4;
unk->unkC = TRUE;
return TRUE;
}
void sub_81CF3A0(s32 idx)
{
struct PokenavSub8 * unk = GetSubstructPtr(8);
unk->ltid = CreateLoopedTask(gUnknown_08623598[idx], 1);
unk->callback = sub_81CF3E4;
}
bool32 sub_81CF3D0(void)
{
struct PokenavSub8 * unk = GetSubstructPtr(8);
return unk->callback();
}
bool32 sub_81CF3E4(void)
{
struct PokenavSub8 * unk = GetSubstructPtr(8);
return IsLoopedTaskActive(unk->ltid);
}
void sub_81CF3F8(void)
{
struct PokenavSub8 * unk = GetSubstructPtr(8);
sub_81C8234();
RemoveWindow(unk->winid);
FreePokenavSubstruct(8);
}
static u32 sub_81CF418(s32 state)
{
struct PokenavSub8 * unk = GetSubstructPtr(8);
switch (state)
{
case 0:
InitBgTemplates(gUnknown_08623590, NELEMS(gUnknown_08623590));
DecompressAndCopyTileDataToVram(1, gUnknown_086233E4, 0, 0, 0);
SetBgTilemapBuffer(1, unk->buff);
CopyToBgTilemapBuffer(1, gUnknown_086234AC, 0, 0);
CopyBgTilemapBufferToVram(1);
CopyPaletteIntoBufferUnfaded(gUnknown_086233C4, 0x10, 0x20);
CopyBgTilemapBufferToVram(1);
return LT_INC_AND_PAUSE;
case 1:
if (FreeTempTileDataBuffersIfPossible())
return LT_PAUSE;
if (!sub_81CF0C0())
return LT_PAUSE;
return LT_INC_AND_PAUSE;
case 2:
if (FreeTempTileDataBuffersIfPossible())
return LT_PAUSE;
CopyPaletteIntoBufferUnfaded(gUnknown_08623570, 0x20, 0x20);
sub_81CF88C();
return LT_INC_AND_PAUSE;
case 3:
if (sub_81C8224())
return LT_PAUSE;
sub_81CF7C8(unk);
PrintHelpBarText(HELPBAR_CONDITION_MON_LIST);
return LT_INC_AND_PAUSE;
case 4:
if (FreeTempTileDataBuffersIfPossible())
return LT_PAUSE;
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ShowBg(1);
ShowBg(2);
HideBg(3);
if (!unk->unkC)
{
u8 r4 = GetSelectedConditionSearch() + POKENAV_MENUITEM_CONDITION_SEARCH_COOL;
LoadLeftHeaderGfxForIndex(r4);
sub_81C7FA0(r4, 1, 0);
sub_81C7FA0(1, 1, 0);
}
PokenavFadeScreen(1);
return LT_INC_AND_PAUSE;
case 5:
if (IsPaletteFadeActive())
return LT_PAUSE;
if (sub_81C8010())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 sub_81CF578(s32 state)
{
struct PokenavSub8 * unk = GetSubstructPtr(8);
switch (state)
{
case 0:
switch (MatchCall_MoveCursorUp())
{
case 0:
return LT_FINISH;
case 1:
PlaySE(SE_SELECT);
return LT_SET_STATE(2);
case 2:
PlaySE(SE_SELECT);
break;
}
return LT_INC_AND_PAUSE;
case 1:
if (sub_81C8630())
return LT_PAUSE;
// fallthrough
case 2:
sub_81CF7F4(unk);
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 sub_81CF5F0(s32 state)
{
struct PokenavSub8 * unk = GetSubstructPtr(8);
switch (state)
{
case 0:
switch (MatchCall_MoveCursorDown())
{
case 0:
return LT_FINISH;
case 1:
PlaySE(SE_SELECT);
return LT_SET_STATE(2);
case 2:
PlaySE(SE_SELECT);
break;
}
return LT_INC_AND_PAUSE;
case 1:
if (sub_81C8630())
return LT_PAUSE;
// fallthrough
case 2:
sub_81CF7F4(unk);
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 sub_81CF668(s32 state)
{
struct PokenavSub8 * unk = GetSubstructPtr(8);
switch (state)
{
case 0:
switch (MatchCall_PageUp())
{
case 0:
return LT_FINISH;
case 1:
PlaySE(SE_SELECT);
return LT_SET_STATE(2);
case 2:
PlaySE(SE_SELECT);
break;
}
return LT_INC_AND_PAUSE;
case 1:
if (sub_81C8630())
return LT_PAUSE;
// fallthrough
case 2:
sub_81CF7F4(unk);
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 sub_81CF6E0(s32 state)
{
struct PokenavSub8 * unk = GetSubstructPtr(8);
switch (state)
{
case 0:
switch (MatchCall_PageDown())
{
case 0:
return LT_FINISH;
case 1:
PlaySE(SE_SELECT);
return LT_SET_STATE(2);
case 2:
PlaySE(SE_SELECT);
break;
}
return LT_INC_AND_PAUSE;
case 1:
if (sub_81C8630())
return LT_PAUSE;
// fallthrough
case 2:
sub_81CF7F4(unk);
return LT_INC_AND_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static u32 sub_81CF758(s32 state)
{
switch (state)
{
case 0:
PlaySE(SE_SELECT);
PokenavFadeScreen(0);
sub_81C78A0();
return LT_INC_AND_PAUSE;
case 1:
if (IsPaletteFadeActive())
return LT_PAUSE;
if (MainMenuLoopedTaskIsBusy())
return LT_PAUSE;
sub_81C7FDC();
break;
}
return LT_FINISH;
}
static u32 sub_81CF798(s32 state)
{
switch (state)
{
case 0:
PlaySE(SE_SELECT);
PokenavFadeScreen(0);
return LT_INC_AND_PAUSE;
case 1:
if (IsPaletteFadeActive())
return LT_PAUSE;
break;
}
return LT_FINISH;
}
static void sub_81CF7C8(struct PokenavSub8 * ptr)
{
ptr->winid = AddWindow(&gUnknown_086235B4);
PutWindowTilemap(ptr->winid);
CopyWindowToVram(ptr->winid, 1);
sub_81CF7F4(ptr);
}
static void sub_81CF7F4(struct PokenavSub8 * ptr)
{
s32 r7 = sub_81CF0F0();
DynamicPlaceholderTextUtil_Reset();
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1);
*gStringVar1 = EOS;
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar2, gText_NumberF700);
AddTextPrinterParameterized(ptr->winid, 1, gStringVar2, 4, 1, 0xFF, NULL);
ConvertIntToDecimalStringN(gStringVar1, r7, STR_CONV_MODE_RIGHT_ALIGN, 3);
AddTextPrinterParameterized(ptr->winid, 1, gStringVar1, 34, 1, 0xFF, NULL);
CopyWindowToVram(ptr->winid, 2);
}
static void sub_81CF88C(void)
{
struct PokenavListTemplate template;
template.list.monList = sub_81CF0D0();
template.unk4 = sub_81CF0E0();
template.unk8 = 4;
template.unk6 = sub_81CF10C();
template.unk9 = 13;
template.unkA = 17;
template.unkB = 1;
template.unkC = 8;
template.unkD = 2;
template.unkE = 1;
template.listFunc.unk10_1 = sub_81CF8E4;
template.unk14 = NULL;
sub_81C81D4(&gUnknown_08623590[1], &template, 0);
}
static void sub_81CF8E4(struct PokenavMonList * item, u8 * dest)
{
u8 gender;
u8 level;
u8 * s;
const u8 * genderStr;
// Mon is in party
if (item->boxId == TOTAL_BOXES_COUNT)
{
struct Pokemon * mon = &gPlayerParty[item->monId];
gender = GetMonGender(mon);
level = GetLevelFromMonExp(mon);
GetMonData(mon, MON_DATA_NICKNAME, gStringVar3);
}
// Mon is in PC
else
{
struct BoxPokemon * mon = GetBoxedMonPtr(item->boxId, item->monId);
gender = GetBoxMonGender(mon);
level = GetLevelFromBoxMonExp(mon);
GetBoxMonData(mon, MON_DATA_NICKNAME, gStringVar3);
}
StringGetEnd10(gStringVar3);
dest = sub_81DB494(dest, 1, gStringVar3, 60);
switch (gender)
{
default:
genderStr = sText_NoGenderSymbol;
break;
case MON_MALE:
genderStr = sText_MaleSymbol;
break;
case MON_FEMALE:
genderStr = sText_FemaleSymbol;
break;
}
s = StringCopy(gStringVar1, genderStr);
*s++ = CHAR_SLASH;
*s++ = CHAR_EXTRA_SYMBOL;
*s++ = CHAR_LV_2;
ConvertIntToDecimalStringN(s, level, STR_CONV_MODE_LEFT_ALIGN, 3);
sub_81DB494(dest, 1, gStringVar1, 40);
}