mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2025-01-06 17:43:19 +01:00
6456009a44
V2: Fly, Warp, Flags, Vars, give items, give pkm 2 versions Improved cheats, reworked the vars system vars function now starts at VARS_START and end VARS_END Figured out how to display FieldMessages, reimplemented CheckSafeBlock, cleanup DebugAction_DestroyExtraWindow instead of multiple, renamed text variables cleanup + pokemon simple give pokemon complex nearly done Complex pkm works, items now with icons if statement cleanup alter build tools to include maps per map group Warp functionallity added hex value to flags and vars cleanup Credits
1647 lines
108 KiB
C
1647 lines
108 KiB
C
#ifndef GUARD_CONSTANTS_FLAGS_H
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#define GUARD_CONSTANTS_FLAGS_H
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#include "constants/opponents.h"
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// Temporary Flags
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// These temporary flags are are cleared every time a map is loaded. They are used
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// for things like shortening an NPCs introduction text if the player already spoke
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// to them once.
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#define TEMP_FLAGS_START 0x0
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#define FLAG_TEMP_1 (TEMP_FLAGS_START + 0x1)
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#define FLAG_TEMP_2 (TEMP_FLAGS_START + 0x2)
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#define FLAG_TEMP_3 (TEMP_FLAGS_START + 0x3)
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#define FLAG_TEMP_4 (TEMP_FLAGS_START + 0x4)
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#define FLAG_TEMP_5 (TEMP_FLAGS_START + 0x5) // Unused Flag
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#define FLAG_TEMP_6 (TEMP_FLAGS_START + 0x6) // Unused Flag
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#define FLAG_TEMP_7 (TEMP_FLAGS_START + 0x7) // Unused Flag
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#define FLAG_TEMP_8 (TEMP_FLAGS_START + 0x8) // Unused Flag
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#define FLAG_TEMP_9 (TEMP_FLAGS_START + 0x9) // Unused Flag
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#define FLAG_TEMP_A (TEMP_FLAGS_START + 0xA) // Unused Flag
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#define FLAG_TEMP_B (TEMP_FLAGS_START + 0xB) // Unused Flag
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#define FLAG_TEMP_C (TEMP_FLAGS_START + 0xC) // Unused Flag
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#define FLAG_TEMP_D (TEMP_FLAGS_START + 0xD) // Unused Flag
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#define FLAG_TEMP_E (TEMP_FLAGS_START + 0xE) // Unused Flag
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#define FLAG_TEMP_F (TEMP_FLAGS_START + 0xF) // Unused Flag
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#define FLAG_TEMP_10 (TEMP_FLAGS_START + 0x10) // Unused Flag
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#define FLAG_TEMP_11 (TEMP_FLAGS_START + 0x11)
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#define FLAG_TEMP_12 (TEMP_FLAGS_START + 0x12)
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#define FLAG_TEMP_13 (TEMP_FLAGS_START + 0x13)
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#define FLAG_TEMP_14 (TEMP_FLAGS_START + 0x14)
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#define FLAG_TEMP_15 (TEMP_FLAGS_START + 0x15)
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#define FLAG_TEMP_16 (TEMP_FLAGS_START + 0x16)
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#define FLAG_TEMP_17 (TEMP_FLAGS_START + 0x17)
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#define FLAG_TEMP_18 (TEMP_FLAGS_START + 0x18)
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#define FLAG_TEMP_19 (TEMP_FLAGS_START + 0x19)
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#define FLAG_TEMP_1A (TEMP_FLAGS_START + 0x1A)
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#define FLAG_TEMP_1B (TEMP_FLAGS_START + 0x1B)
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#define FLAG_TEMP_1C (TEMP_FLAGS_START + 0x1C)
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#define FLAG_TEMP_1D (TEMP_FLAGS_START + 0x1D)
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#define FLAG_TEMP_1E (TEMP_FLAGS_START + 0x1E)
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#define FLAG_TEMP_1F (TEMP_FLAGS_START + 0x1F)
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#define TEMP_FLAGS_END FLAG_TEMP_1F
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#define FLAG_SYS_NO_COLLISION 0x20 // Unused Flag //DEBUG
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#define FLAG_SYS_NO_ENCOUNTER 0x21 // Unused Flag //DEBUG
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#define FLAG_SYS_NO_TRAINER_SEE 0x22 // Unused Flag //DEBUG
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#define FLAG_SYS_NO_BAG_USE 0x23 // Unused Flag //DEBUG
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#define FLAG_SYS_NO_CATCHING 0x24 // Unused Flag //DEBUG
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#define FLAG_UNUSED_0x025 0x25 // Unused Flag
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#define FLAG_UNUSED_0x026 0x26 // Unused Flag
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#define FLAG_UNUSED_0x027 0x27 // Unused Flag
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#define FLAG_UNUSED_0x028 0x28 // Unused Flag
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#define FLAG_UNUSED_0x029 0x29 // Unused Flag
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#define FLAG_UNUSED_0x02A 0x2A // Unused Flag
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#define FLAG_UNUSED_0x02B 0x2B // Unused Flag
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#define FLAG_UNUSED_0x02C 0x2C // Unused Flag
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#define FLAG_UNUSED_0x02D 0x2D // Unused Flag
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#define FLAG_UNUSED_0x02E 0x2E // Unused Flag
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#define FLAG_UNUSED_0x02F 0x2F // Unused Flag
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#define FLAG_UNUSED_0x030 0x30 // Unused Flag
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#define FLAG_UNUSED_0x031 0x31 // Unused Flag
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#define FLAG_UNUSED_0x032 0x32 // Unused Flag
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#define FLAG_UNUSED_0x033 0x33 // Unused Flag
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#define FLAG_UNUSED_0x034 0x34 // Unused Flag
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#define FLAG_UNUSED_0x035 0x35 // Unused Flag
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#define FLAG_UNUSED_0x036 0x36 // Unused Flag
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#define FLAG_UNUSED_0x037 0x37 // Unused Flag
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#define FLAG_UNUSED_0x038 0x38 // Unused Flag
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#define FLAG_UNUSED_0x039 0x39 // Unused Flag
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#define FLAG_UNUSED_0x03A 0x3A // Unused Flag
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#define FLAG_UNUSED_0x03B 0x3B // Unused Flag
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#define FLAG_UNUSED_0x03C 0x3C // Unused Flag
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#define FLAG_UNUSED_0x03D 0x3D // Unused Flag
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#define FLAG_UNUSED_0x03E 0x3E // Unused Flag
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#define FLAG_UNUSED_0x03F 0x3F // Unused Flag
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#define FLAG_UNUSED_0x040 0x40 // Unused Flag
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#define FLAG_UNUSED_0x041 0x41 // Unused Flag
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#define FLAG_UNUSED_0x042 0x42 // Unused Flag
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#define FLAG_UNUSED_0x043 0x43 // Unused Flag
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#define FLAG_UNUSED_0x044 0x44 // Unused Flag
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#define FLAG_UNUSED_0x045 0x45 // Unused Flag
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#define FLAG_UNUSED_0x046 0x46 // Unused Flag
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#define FLAG_UNUSED_0x047 0x47 // Unused Flag
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#define FLAG_UNUSED_0x048 0x48 // Unused Flag
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#define FLAG_UNUSED_0x049 0x49 // Unused Flag
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#define FLAG_UNUSED_0x04A 0x4A // Unused Flag
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#define FLAG_UNUSED_0x04B 0x4B // Unused Flag
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#define FLAG_UNUSED_0x04C 0x4C // Unused Flag
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#define FLAG_UNUSED_0x04D 0x4D // Unused Flag
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#define FLAG_UNUSED_0x04E 0x4E // Unused Flag
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#define FLAG_UNUSED_0x04F 0x4F // Unused Flag
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// Scripts
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#define FLAG_HIDE_RAYQUAZA_SKY_TOWER_SUMMIT 0x50
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#define FLAG_SET_WALL_CLOCK 0x51
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#define FLAG_RESCUED_BIRCH 0x52
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#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53
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#define FLAG_UNUSED_0x054 0x54 // Unused Flag
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#define FLAG_UNUSED_0x055 0x55 // Unused Flag
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#define FLAG_HIDE_CONTEST_POKE_BALL 0x56 // Always set after new game, object it hides is added directly
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#define FLAG_MET_RIVAL_MOM 0x57
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#define FLAG_BIRCH_AIDE_MET 0x58
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#define FLAG_DECLINED_BIKE 0x59
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#define FLAG_RECEIVED_BIKE 0x5A
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#define FLAG_WATTSON_REMATCH_AVAILABLE 0x5B
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#define FLAG_COLLECTED_ALL_SILVER_SYMBOLS 0x5C
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#define FLAG_GOOD_LUCK_SAFARI_ZONE 0x5D // Set after talking to NPC blocking Safari Zone entrance/exit once.
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#define FLAG_RECEIVED_WAILMER_PAIL 0x5E
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#define FLAG_RECEIVED_POKEBLOCK_CASE 0x5F
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#define FLAG_RECEIVED_SECRET_POWER 0x60
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#define FLAG_MET_TEAM_AQUA_HARBOR 0x61
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#define FLAG_TV_EXPLAINED 0x62
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#define FLAG_MAUVILLE_GYM_BARRIERS_STATE 0x63
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#define FLAG_MOSSDEEP_GYM_SWITCH_1 0x64 // Leftover from the RS version of Mossdeep Gym, functionally unused
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#define FLAG_MOSSDEEP_GYM_SWITCH_2 0x65 //
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#define FLAG_MOSSDEEP_GYM_SWITCH_3 0x66 //
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#define FLAG_MOSSDEEP_GYM_SWITCH_4 0x67 //
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#define FLAG_UNUSED_0x068 0x68 // Unused Flag
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#define FLAG_OCEANIC_MUSEUM_MET_REPORTER 0x69
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#define FLAG_RECEIVED_HM04 0x6A
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#define FLAG_RECEIVED_HM06 0x6B
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#define FLAG_WHITEOUT_TO_LAVARIDGE 0x6C // Set after defeating Flannery, so the player cant white out from poison before receiving Go Goggles
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#define FLAG_RECEIVED_HM05 0x6D
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#define FLAG_RECEIVED_HM02 0x6E
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#define FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT 0x6F
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#define FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE 0x70
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#define FLAG_UNUSED_RS_LEGENDARY_BATTLE_DONE 0x71 // Unused Flag. Used in R/S to indicate whether player defeated or caught Groudon/Kyogre in Cave of Origin.
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#define FLAG_SCOTT_CALL_BATTLE_FRONTIER 0x72 // Used in order to activate a phone call from Scott, inviting the player to the SS Tidal.
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#define FLAG_RECEIVED_METEORITE 0x73
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#define FLAG_ADVENTURE_STARTED 0x74 // RECEIVED Pokédex.
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#define FLAG_DEFEATED_MAGMA_SPACE_CENTER 0x75 // Set when Team Magma is defeated at Mossdeep's Space Center.
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#define FLAG_MET_HIDDEN_POWER_GIVER 0x76
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#define FLAG_CANCEL_BATTLE_ROOM_CHALLENGE 0x77
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#define FLAG_LANDMARK_MIRAGE_TOWER 0x78
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#define FLAG_RECEIVED_TM31 0x79
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#define FLAG_RECEIVED_HM03 0x7A
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#define FLAG_RECEIVED_HM08 0x7B
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#define FLAG_REGISTER_RIVAL_POKENAV 0x7C
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#define FLAG_DEFEATED_RIVAL_ROUTE_104 0x7D
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#define FLAG_DEFEATED_WALLY_VICTORY_ROAD 0x7E
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#define FLAG_MET_PRETTY_PETAL_SHOP_OWNER 0x7F
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#define FLAG_ENABLE_ROXANNE_FIRST_CALL 0x80 // Set after defeating Brawly. This will activate a call with Roxanne in order to register her.
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#define FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN 0x81
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#define FLAG_DEFEATED_RIVAL_ROUTE103 0x82
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#define FLAG_RECEIVED_DOLL_LANETTE 0x83
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#define FLAG_RECEIVED_POTION_OLDALE 0x84
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#define FLAG_RECEIVED_AMULET_COIN 0x85
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#define FLAG_PENDING_DAYCARE_EGG 0x86
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#define FLAG_THANKED_FOR_PLAYING_WITH_WALLY 0x87
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#define FLAG_ENABLE_FIRST_WALLY_POKENAV_CALL 0x88 // Set after defeating Wally outside Mauville Gym. Will activate a call later to register Wally.
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#define FLAG_RECEIVED_HM01 0x89
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#define FLAG_SCOTT_CALL_FORTREE_GYM 0x8A // Triggers call from Scott after defeating Winona
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#define FLAG_DEFEATED_EVIL_TEAM_MT_CHIMNEY 0x8B
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#define FLAG_RECEIVED_6_SODA_POP 0x8C
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#define FLAG_DEFEATED_SEASHORE_HOUSE 0x8D
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#define FLAG_DEVON_GOODS_STOLEN 0x8E
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#define FLAG_RECOVERED_DEVON_GOODS 0x8F
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#define FLAG_RETURNED_DEVON_GOODS 0x90
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#define FLAG_CAUGHT_LUGIA 0x91
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#define FLAG_CAUGHT_HO_OH 0x92
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#define FLAG_MR_BRINEY_SAILING_INTRO 0x93
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#define FLAG_DOCK_REJECTED_DEVON_GOODS 0x94
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#define FLAG_DELIVERED_DEVON_GOODS 0x95
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#define FLAG_RECEIVED_CONTEST_PASS 0x96 // Unused, leftover from R/S
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#define FLAG_RECEIVED_CASTFORM 0x97
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#define FLAG_RECEIVED_SUPER_ROD 0x98
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#define FLAG_RUSTBORO_NPC_TRADE_COMPLETED 0x99
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#define FLAG_PACIFIDLOG_NPC_TRADE_COMPLETED 0x9A
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#define FLAG_FORTREE_NPC_TRADE_COMPLETED 0x9B
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#define FLAG_BATTLE_FRONTIER_TRADE_DONE 0x9C
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#define FLAG_FORCE_MIRAGE_TOWER_VISIBLE 0x9D
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#define FLAG_SOOTOPOLIS_ARCHIE_MAXIE_LEAVE 0x9E
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#define FLAG_INTERACTED_WITH_DEVON_EMPLOYEE_GOODS_STOLEN 0x9F
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#define FLAG_COOL_PAINTING_MADE 0xA0
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#define FLAG_BEAUTY_PAINTING_MADE 0xA1
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#define FLAG_CUTE_PAINTING_MADE 0xA2
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#define FLAG_SMART_PAINTING_MADE 0xA3
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#define FLAG_TOUGH_PAINTING_MADE 0xA4
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#define FLAG_RECEIVED_TM39 0xA5
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#define FLAG_RECEIVED_TM08 0xA6
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#define FLAG_RECEIVED_TM34 0xA7
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#define FLAG_RECEIVED_TM50 0xA8
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#define FLAG_RECEIVED_TM42 0xA9
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#define FLAG_RECEIVED_TM40 0xAA
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#define FLAG_RECEIVED_TM04 0xAB
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#define FLAG_RECEIVED_TM03 0xAC
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#define FLAG_DECORATION_0 0xAD
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#define FLAG_DECORATION_1 0xAE
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#define FLAG_DECORATION_2 0xAF
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#define FLAG_DECORATION_3 0xB0
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#define FLAG_DECORATION_4 0xB1
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#define FLAG_DECORATION_5 0xB2
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#define FLAG_DECORATION_6 0xB3
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#define FLAG_DECORATION_7 0xB4
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#define FLAG_DECORATION_8 0xB5
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#define FLAG_DECORATION_9 0xB6
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#define FLAG_DECORATION_10 0xB7
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#define FLAG_DECORATION_11 0xB8
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#define FLAG_DECORATION_12 0xB9
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#define FLAG_DECORATION_13 0xBA
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#define FLAG_DECORATION_14 0xBB
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#define FLAG_RECEIVED_POKENAV 0xBC
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#define FLAG_DELIVERED_STEVEN_LETTER 0xBD
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#define FLAG_DEFEATED_WALLY_MAUVILLE 0xBE
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#define FLAG_DEFEATED_GRUNT_SPACE_CENTER_1F 0xBF
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#define FLAG_RECEIVED_SUN_STONE_MOSSDEEP 0xC0
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#define FLAG_WALLY_SPEECH 0xC1
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#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1 0xC2 // Leftover from the RS version of Puzzle Room 7, functionally unused
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#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2 0xC3 //
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#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3 0xC4 //
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#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4 0xC5 //
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#define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5 0xC6 //
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#define FLAG_RUSTURF_TUNNEL_OPENED 0xC7
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#define FLAG_RECEIVED_RED_SCARF 0xC8
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#define FLAG_RECEIVED_BLUE_SCARF 0xC9
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#define FLAG_RECEIVED_PINK_SCARF 0xCA
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#define FLAG_RECEIVED_GREEN_SCARF 0xCB
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#define FLAG_RECEIVED_YELLOW_SCARF 0xCC
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#define FLAG_INTERACTED_WITH_STEVEN_SPACE_CENTER 0xCD
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#define FLAG_ENCOUNTERED_LATIAS_OR_LATIOS 0xCE
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#define FLAG_MET_ARCHIE_METEOR_FALLS 0xCF
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#define FLAG_GOT_BASEMENT_KEY_FROM_WATTSON 0xD0
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#define FLAG_GOT_TM24_FROM_WATTSON 0xD1
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#define FLAG_FAN_CLUB_STRENGTH_SHARED 0xD2 // Set when you rate the strength of another trainer in Lilycove's Trainer Fan Club.
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#define FLAG_DEFEATED_RIVAL_RUSTBORO 0xD3
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#define FLAG_RECEIVED_RED_OR_BLUE_ORB 0xD4
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#define FLAG_RECEIVED_PREMIER_BALL_RUSTBORO 0xD5
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#define FLAG_ENABLE_WALLY_MATCH_CALL 0xD6
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#define FLAG_ENABLE_SCOTT_MATCH_CALL 0xD7
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#define FLAG_ENABLE_MOM_MATCH_CALL 0xD8
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#define FLAG_MET_DIVING_TREASURE_HUNTER 0xD9
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#define FLAG_MET_WAILMER_TRAINER 0xDA
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#define FLAG_EVIL_LEADER_PLEASE_STOP 0xDB
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#define FLAG_NEVER_SET_0x0DC 0xDC // This flag is read, but never written to
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#define FLAG_RECEIVED_GO_GOGGLES 0xDD
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#define FLAG_WINGULL_SENT_ON_ERRAND 0xDE
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#define FLAG_RECEIVED_MENTAL_HERB 0xDF
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#define FLAG_WINGULL_DELIVERED_MAIL 0xE0
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#define FLAG_RECEIVED_20_COINS 0xE1
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#define FLAG_RECEIVED_STARTER_DOLL 0xE2
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#define FLAG_RECEIVED_GOOD_ROD 0xE3
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#define FLAG_REGI_DOORS_OPENED 0xE4
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#define FLAG_RECEIVED_TM27 0xE5
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#define FLAG_RECEIVED_TM36 0xE6
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#define FLAG_RECEIVED_TM05 0xE7
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#define FLAG_RECEIVED_TM19 0xE8
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#define FLAG_UNUSED_0x0E9 0xE9 // Unused Flag
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#define FLAG_RECEIVED_TM44 0xEA
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#define FLAG_RECEIVED_TM45 0xEB
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#define FLAG_RECEIVED_GLASS_ORNAMENT 0xEC
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#define FLAG_RECEIVED_SILVER_SHIELD 0xED
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#define FLAG_RECEIVED_GOLD_SHIELD 0xEE
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#define FLAG_USED_STORAGE_KEY 0xEF
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#define FLAG_USED_ROOM_1_KEY 0xF0
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#define FLAG_USED_ROOM_2_KEY 0xF1
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#define FLAG_USED_ROOM_4_KEY 0xF2
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#define FLAG_USED_ROOM_6_KEY 0xF3
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#define FLAG_MET_PROF_COZMO 0xF4
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#define FLAG_RECEIVED_WAILMER_DOLL 0xF5
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#define FLAG_RECEIVED_CHESTO_BERRY_ROUTE_104 0xF6
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#define FLAG_DEFEATED_SS_TIDAL_TRAINERS 0xF7
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#define FLAG_RECEIVED_SPELON_BERRY 0xF8
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#define FLAG_RECEIVED_PAMTRE_BERRY 0xF9
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#define FLAG_RECEIVED_WATMEL_BERRY 0xFA
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#define FLAG_RECEIVED_DURIN_BERRY 0xFB
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#define FLAG_RECEIVED_BELUE_BERRY 0xFC
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#define FLAG_ENABLE_RIVAL_MATCH_CALL 0xFD
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#define FLAG_RECEIVED_CHARCOAL 0xFE
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#define FLAG_LATIOS_OR_LATIAS_ROAMING 0xFF
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#define FLAG_RECEIVED_REPEAT_BALL 0x100
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#define FLAG_RECEIVED_OLD_ROD 0x101
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#define FLAG_RECEIVED_COIN_CASE 0x102
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#define FLAG_RETURNED_RED_OR_BLUE_ORB 0x103
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#define FLAG_RECEIVED_TM49 0x104
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#define FLAG_RECEIVED_TM28 0x105
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#define FLAG_RECEIVED_TM09 0x106
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#define FLAG_ENTERED_ELITE_FOUR 0x107
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#define FLAG_RECEIVED_TM10 0x108
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#define FLAG_RECEIVED_TM41 0x109
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#define FLAG_RECEIVED_LAVARIDGE_EGG 0x10A
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#define FLAG_RECEIVED_REVIVED_FOSSIL_MON 0x10B
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#define FLAG_SECRET_BASE_REGISTRY_ENABLED 0x10C
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#define FLAG_RECEIVED_TM46 0x10D
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#define FLAG_CONTEST_SKETCH_CREATED 0x10E // Set but never read
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#define FLAG_EVIL_TEAM_ESCAPED_STERN_SPOKE 0x10F
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#define FLAG_RECEIVED_EXP_SHARE 0x110
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#define FLAG_POKERUS_EXPLAINED 0x111
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#define FLAG_RECEIVED_RUNNING_SHOES 0x112
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#define FLAG_RECEIVED_QUICK_CLAW 0x113
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#define FLAG_RECEIVED_KINGS_ROCK 0x114
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#define FLAG_RECEIVED_MACHO_BRACE 0x115
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#define FLAG_RECEIVED_SOOTHE_BELL 0x116
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#define FLAG_RECEIVED_WHITE_HERB 0x117
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#define FLAG_RECEIVED_SOFT_SAND 0x118
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#define FLAG_ENABLE_PROF_BIRCH_MATCH_CALL 0x119
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#define FLAG_RECEIVED_CLEANSE_TAG 0x11A
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#define FLAG_RECEIVED_FOCUS_BAND 0x11B
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#define FLAG_DECLINED_WALLY_BATTLE_MAUVILLE 0x11C
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#define FLAG_RECEIVED_DEVON_SCOPE 0x11D
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#define FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE 0x11E
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#define FLAG_MET_DEVON_EMPLOYEE 0x11F
|
|
#define FLAG_MET_RIVAL_RUSTBORO 0x120
|
|
#define FLAG_RECEIVED_SILK_SCARF 0x121
|
|
#define FLAG_NOT_READY_FOR_BATTLE_ROUTE_120 0x122
|
|
#define FLAG_RECEIVED_SS_TICKET 0x123
|
|
#define FLAG_MET_RIVAL_LILYCOVE 0x124
|
|
#define FLAG_MET_RIVAL_IN_HOUSE_AFTER_LILYCOVE 0x125
|
|
#define FLAG_EXCHANGED_SCANNER 0x126
|
|
#define FLAG_KECLEON_FLED_FORTREE 0x127
|
|
#define FLAG_PETALBURG_MART_EXPANDED_ITEMS 0x128
|
|
#define FLAG_RECEIVED_MIRACLE_SEED 0x129
|
|
#define FLAG_RECEIVED_BELDUM 0x12A
|
|
#define FLAG_RECEIVED_FANCLUB_TM_THIS_WEEK 0x12B
|
|
#define FLAG_MET_FANCLUB_YOUNGER_BROTHER 0x12C
|
|
#define FLAG_RIVAL_LEFT_FOR_ROUTE103 0x12D
|
|
#define FLAG_OMIT_DIVE_FROM_STEVEN_LETTER 0x12E
|
|
#define FLAG_HAS_MATCH_CALL 0x12F
|
|
#define FLAG_ADDED_MATCH_CALL_TO_POKENAV 0x130
|
|
#define FLAG_REGISTERED_STEVEN_POKENAV 0x131
|
|
#define FLAG_ENABLE_NORMAN_MATCH_CALL 0x132
|
|
#define FLAG_STEVEN_GUIDES_TO_CAVE_OF_ORIGIN 0x133 // Set after you follow Steven to the entrance of the Cave of Origin.
|
|
#define FLAG_MET_ARCHIE_SOOTOPOLIS 0x134
|
|
#define FLAG_MET_MAXIE_SOOTOPOLIS 0x135
|
|
#define FLAG_MET_SCOTT_RUSTBORO 0x136
|
|
#define FLAG_WALLACE_GOES_TO_SKY_PILLAR 0x137 // Set after speaking to Wallace within the Cave of Origin.
|
|
#define FLAG_RECEIVED_HM07 0x138
|
|
#define FLAG_BEAT_MAGMA_GRUNT_JAGGED_PASS 0x139
|
|
#define FLAG_RECEIVED_AURORA_TICKET 0x13A
|
|
#define FLAG_RECEIVED_MYSTIC_TICKET 0x13B
|
|
#define FLAG_RECEIVED_OLD_SEA_MAP 0x13C
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x13D 0x13D
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x13E 0x13E
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x13F 0x13F
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x140 0x140
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x141 0x141
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x142 0x142
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x143 0x143
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x144 0x144
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x145 0x145
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x146 0x146
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x147 0x147
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x148 0x148
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x149 0x149
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x14A 0x14A
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x14B 0x14B
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x14C 0x14C
|
|
#define FLAG_UNUSED_MYSTERY_GIFT_0x14D 0x14D
|
|
|
|
#define FLAG_MIRAGE_TOWER_VISIBLE 0x14E
|
|
#define FLAG_CHOSE_ROOT_FOSSIL 0x14F
|
|
#define FLAG_CHOSE_CLAW_FOSSIL 0x150
|
|
#define FLAG_RECEIVED_POWDER_JAR 0x151
|
|
|
|
#define FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER 0x152
|
|
|
|
#define FLAG_MET_BATTLE_FRONTIER_BREEDER 0x153
|
|
#define FLAG_MET_BATTLE_FRONTIER_MANIAC 0x154
|
|
#define FLAG_ENTERED_CONTEST 0x155
|
|
#define FLAG_MET_SLATEPORT_FANCLUB_CHAIRMAN 0x156
|
|
#define FLAG_MET_BATTLE_FRONTIER_GAMBLER 0x157
|
|
#define FLAG_ENABLE_MR_STONE_POKENAV 0x158
|
|
#define FLAG_NURSE_MENTIONS_GOLD_CARD 0x159
|
|
#define FLAG_MET_FRONTIER_BEAUTY_MOVE_TUTOR 0x15A
|
|
#define FLAG_MET_FRONTIER_SWIMMER_MOVE_TUTOR 0x15B
|
|
|
|
// Trainer Rematch Flags
|
|
#define FLAG_MATCH_CALL_REGISTERED 0x15C
|
|
#define FLAG_REMATCH_ROSE 0x15D
|
|
#define FLAG_REMATCH_ANDRES 0x15E
|
|
#define FLAG_REMATCH_DUSTY 0x15F
|
|
#define FLAG_REMATCH_LOLA 0x160
|
|
#define FLAG_REMATCH_RICKY 0x161
|
|
#define FLAG_REMATCH_LILA_AND_ROY 0x162
|
|
#define FLAG_REMATCH_CRISTIN 0x163
|
|
#define FLAG_REMATCH_BROOKE 0x164
|
|
#define FLAG_REMATCH_WILTON 0x165
|
|
#define FLAG_REMATCH_VALERIE 0x166
|
|
#define FLAG_REMATCH_CINDY 0x167
|
|
#define FLAG_REMATCH_THALIA 0x168
|
|
#define FLAG_REMATCH_JESSICA 0x169
|
|
#define FLAG_REMATCH_WINSTON 0x16A
|
|
#define FLAG_REMATCH_STEVE 0x16B
|
|
#define FLAG_REMATCH_TONY 0x16C
|
|
#define FLAG_REMATCH_NOB 0x16D
|
|
#define FLAG_REMATCH_KOJI 0x16E
|
|
#define FLAG_REMATCH_FERNANDO 0x16F
|
|
#define FLAG_REMATCH_DALTON 0x170
|
|
#define FLAG_REMATCH_BERNIE 0x171
|
|
#define FLAG_REMATCH_ETHAN 0x172
|
|
#define FLAG_REMATCH_JOHN_AND_JAY 0x173
|
|
#define FLAG_REMATCH_JEFFREY 0x174
|
|
#define FLAG_REMATCH_CAMERON 0x175
|
|
#define FLAG_REMATCH_JACKI 0x176
|
|
#define FLAG_REMATCH_WALTER 0x177
|
|
#define FLAG_REMATCH_KAREN 0x178
|
|
#define FLAG_REMATCH_JERRY 0x179
|
|
#define FLAG_REMATCH_ANNA_AND_MEG 0x17A
|
|
#define FLAG_REMATCH_ISABEL 0x17B
|
|
#define FLAG_REMATCH_MIGUEL 0x17C
|
|
#define FLAG_REMATCH_TIMOTHY 0x17D
|
|
#define FLAG_REMATCH_SHELBY 0x17E
|
|
#define FLAG_REMATCH_CALVIN 0x17F
|
|
#define FLAG_REMATCH_ELLIOT 0x180
|
|
#define FLAG_REMATCH_ISAIAH 0x181
|
|
#define FLAG_REMATCH_MARIA 0x182
|
|
#define FLAG_REMATCH_ABIGAIL 0x183
|
|
#define FLAG_REMATCH_DYLAN 0x184
|
|
#define FLAG_REMATCH_KATELYN 0x185
|
|
#define FLAG_REMATCH_BENJAMIN 0x186
|
|
#define FLAG_REMATCH_PABLO 0x187
|
|
#define FLAG_REMATCH_NICOLAS 0x188
|
|
#define FLAG_REMATCH_ROBERT 0x189
|
|
#define FLAG_REMATCH_LAO 0x18A
|
|
#define FLAG_REMATCH_CYNDY 0x18B
|
|
#define FLAG_REMATCH_MADELINE 0x18C
|
|
#define FLAG_REMATCH_JENNY 0x18D
|
|
#define FLAG_REMATCH_DIANA 0x18E
|
|
#define FLAG_REMATCH_AMY_AND_LIV 0x18F
|
|
#define FLAG_REMATCH_ERNEST 0x190
|
|
#define FLAG_REMATCH_CORY 0x191
|
|
#define FLAG_REMATCH_EDWIN 0x192
|
|
#define FLAG_REMATCH_LYDIA 0x193
|
|
#define FLAG_REMATCH_ISAAC 0x194
|
|
#define FLAG_REMATCH_GABRIELLE 0x195
|
|
#define FLAG_REMATCH_CATHERINE 0x196
|
|
#define FLAG_REMATCH_JACKSON 0x197
|
|
#define FLAG_REMATCH_HALEY 0x198
|
|
#define FLAG_REMATCH_JAMES 0x199
|
|
#define FLAG_REMATCH_TRENT 0x19A
|
|
#define FLAG_REMATCH_SAWYER 0x19B
|
|
#define FLAG_REMATCH_KIRA_AND_DAN 0x19C
|
|
#define FLAG_REMATCH_WALLY 0x19D
|
|
#define FLAG_REMATCH_ROXANNE 0x19E
|
|
#define FLAG_REMATCH_BRAWLY 0x19F
|
|
#define FLAG_REMATCH_WATTSON 0x1A0
|
|
#define FLAG_REMATCH_FLANNERY 0x1A1
|
|
#define FLAG_REMATCH_NORMAN 0x1A2
|
|
#define FLAG_REMATCH_WINONA 0x1A3
|
|
#define FLAG_REMATCH_TATE_AND_LIZA 0x1A4
|
|
// Note: FLAG_REMATCH_JUAN is handled by FLAG_ENABLE_JUAN_MATCH_CALL instead.
|
|
#define FLAG_REMATCH_SIDNEY 0x1A5
|
|
#define FLAG_REMATCH_PHOEBE 0x1A6
|
|
#define FLAG_REMATCH_GLACIA 0x1A7
|
|
#define FLAG_REMATCH_DRAKE 0x1A8
|
|
#define FLAG_REMATCH_WALLACE 0x1A9
|
|
|
|
#define FLAG_UNUSED_0x1AA 0x1AA // Unused Flag
|
|
#define FLAG_UNUSED_0x1AB 0x1AB // Unused Flag
|
|
|
|
#define FLAG_DEFEATED_DEOXYS 0x1AC
|
|
#define FLAG_BATTLED_DEOXYS 0x1AD
|
|
#define FLAG_SHOWN_EON_TICKET 0x1AE
|
|
#define FLAG_SHOWN_AURORA_TICKET 0x1AF
|
|
#define FLAG_SHOWN_OLD_SEA_MAP 0x1B0
|
|
#define FLAG_MOVE_TUTOR_TAUGHT_SWAGGER 0x1B1
|
|
#define FLAG_MOVE_TUTOR_TAUGHT_ROLLOUT 0x1B2
|
|
#define FLAG_MOVE_TUTOR_TAUGHT_FURY_CUTTER 0x1B3
|
|
#define FLAG_MOVE_TUTOR_TAUGHT_MIMIC 0x1B4
|
|
#define FLAG_MOVE_TUTOR_TAUGHT_METRONOME 0x1B5
|
|
#define FLAG_MOVE_TUTOR_TAUGHT_SLEEP_TALK 0x1B6
|
|
#define FLAG_MOVE_TUTOR_TAUGHT_SUBSTITUTE 0x1B7
|
|
#define FLAG_MOVE_TUTOR_TAUGHT_DYNAMICPUNCH 0x1B8
|
|
#define FLAG_MOVE_TUTOR_TAUGHT_DOUBLE_EDGE 0x1B9
|
|
#define FLAG_MOVE_TUTOR_TAUGHT_EXPLOSION 0x1BA
|
|
#define FLAG_DEFEATED_REGIROCK 0x1BB
|
|
#define FLAG_DEFEATED_REGICE 0x1BC
|
|
#define FLAG_DEFEATED_REGISTEEL 0x1BD
|
|
#define FLAG_DEFEATED_KYOGRE 0x1BE
|
|
#define FLAG_DEFEATED_GROUDON 0x1BF
|
|
#define FLAG_DEFEATED_RAYQUAZA 0x1C0
|
|
#define FLAG_DEFEATED_VOLTORB_1_NEW_MAUVILLE 0x1C1
|
|
#define FLAG_DEFEATED_VOLTORB_2_NEW_MAUVILLE 0x1C2
|
|
#define FLAG_DEFEATED_VOLTORB_3_NEW_MAUVILLE 0x1C3
|
|
#define FLAG_DEFEATED_ELECTRODE_1_AQUA_HIDEOUT 0x1C4
|
|
#define FLAG_DEFEATED_ELECTRODE_2_AQUA_HIDEOUT 0x1C5
|
|
#define FLAG_DEFEATED_SUDOWOODO 0x1C6
|
|
#define FLAG_DEFEATED_MEW 0x1C7
|
|
#define FLAG_DEFEATED_LATIAS_OR_LATIOS 0x1C8
|
|
#define FLAG_CAUGHT_LATIAS_OR_LATIOS 0x1C9
|
|
#define FLAG_CAUGHT_MEW 0x1CA
|
|
#define FLAG_MET_SCOTT_AFTER_OBTAINING_STONE_BADGE 0x1CB
|
|
#define FLAG_MET_SCOTT_IN_VERDANTURF 0x1CC
|
|
#define FLAG_MET_SCOTT_IN_FALLARBOR 0x1CD
|
|
#define FLAG_MET_SCOTT_IN_LILYCOVE 0x1CE
|
|
#define FLAG_MET_SCOTT_IN_EVERGRANDE 0x1CF
|
|
#define FLAG_MET_SCOTT_ON_SS_TIDAL 0x1D0
|
|
#define FLAG_SCOTT_GIVES_BATTLE_POINTS 0x1D1
|
|
#define FLAG_COLLECTED_ALL_GOLD_SYMBOLS 0x1D2
|
|
#define FLAG_ENABLE_ROXANNE_MATCH_CALL 0x1D3
|
|
#define FLAG_ENABLE_BRAWLY_MATCH_CALL 0x1D4
|
|
#define FLAG_ENABLE_WATTSON_MATCH_CALL 0x1D5
|
|
#define FLAG_ENABLE_FLANNERY_MATCH_CALL 0x1D6
|
|
#define FLAG_ENABLE_WINONA_MATCH_CALL 0x1D7
|
|
#define FLAG_ENABLE_TATE_AND_LIZA_MATCH_CALL 0x1D8
|
|
#define FLAG_ENABLE_JUAN_MATCH_CALL 0x1D9
|
|
|
|
#define FLAG_UNUSED_0x1DA 0x1DA // Unused Flag
|
|
|
|
#define FLAG_SHOWN_MYSTIC_TICKET 0x1DB
|
|
#define FLAG_DEFEATED_HO_OH 0x1DC
|
|
#define FLAG_DEFEATED_LUGIA 0x1DD
|
|
|
|
#define FLAG_UNUSED_0x1DE 0x1DE // Unused Flag
|
|
#define FLAG_UNUSED_0x1DF 0x1DF // Unused Flag
|
|
#define FLAG_UNUSED_0x1E0 0x1E0 // Unused Flag
|
|
#define FLAG_UNUSED_0x1E1 0x1E1 // Unused Flag
|
|
#define FLAG_UNUSED_0x1E2 0x1E2 // Unused Flag
|
|
#define FLAG_UNUSED_0x1E3 0x1E3 // Unused Flag
|
|
|
|
// Mystery Gift Flags (Unknown)
|
|
#define FLAG_MYSTERY_EVENT_DONE 0x1E4
|
|
#define FLAG_MYSTERY_EVENT_1 0x1E5
|
|
#define FLAG_MYSTERY_EVENT_2 0x1E6
|
|
#define FLAG_MYSTERY_EVENT_3 0x1E7
|
|
#define FLAG_MYSTERY_EVENT_4 0x1E8
|
|
#define FLAG_MYSTERY_EVENT_5 0x1E9
|
|
#define FLAG_MYSTERY_EVENT_6 0x1EA
|
|
#define FLAG_MYSTERY_EVENT_7 0x1EB
|
|
#define FLAG_MYSTERY_EVENT_8 0x1EC
|
|
#define FLAG_MYSTERY_EVENT_9 0x1ED
|
|
#define FLAG_MYSTERY_EVENT_10 0x1EE
|
|
#define FLAG_MYSTERY_EVENT_11 0x1EF
|
|
#define FLAG_MYSTERY_EVENT_12 0x1F0
|
|
#define FLAG_MYSTERY_EVENT_13 0x1F1
|
|
#define FLAG_MYSTERY_EVENT_14 0x1F2
|
|
#define FLAG_MYSTERY_EVENT_15 0x1F3
|
|
|
|
// Hidden Items -- sorted by location
|
|
#define FLAG_HIDDEN_ITEMS_START 0x1F4
|
|
#define FLAG_HIDDEN_ITEM_TRICK_HOUSE_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x01)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x08)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_GREEN_SHARD (FLAG_HIDDEN_ITEMS_START + 0x09)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0A)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x0B)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x0D)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x24)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_124_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x26)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x0E)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x0F)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x10)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_PEARL (FLAG_HIDDEN_ITEMS_START + 0x11)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_IRON (FLAG_HIDDEN_ITEMS_START + 0x13)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_YELLOW_SHARD (FLAG_HIDDEN_ITEMS_START + 0x12)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x14)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_126_BLUE_SHARD (FLAG_HIDDEN_ITEMS_START + 0x0C)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_STAR_PIECE (FLAG_HIDDEN_ITEMS_START + 0x15)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x16)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x17)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_127_RED_SHARD (FLAG_HIDDEN_ITEMS_START + 0x18)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_128_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x19)
|
|
#define FLAG_HIDDEN_ITEM_UNDERWATER_128_PEARL (FLAG_HIDDEN_ITEMS_START + 0x1A)
|
|
#define FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x1C)
|
|
#define FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL (FLAG_HIDDEN_ITEMS_START + 0x00)
|
|
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_1_KEY (FLAG_HIDDEN_ITEMS_START + 0x1F)
|
|
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_2_KEY (FLAG_HIDDEN_ITEMS_START + 0x20)
|
|
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_4_KEY (FLAG_HIDDEN_ITEMS_START + 0x21)
|
|
#define FLAG_HIDDEN_ITEM_ABANDONED_SHIP_RM_6_KEY (FLAG_HIDDEN_ITEMS_START + 0x22)
|
|
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x65)
|
|
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_ZINC (FLAG_HIDDEN_ITEMS_START + 0x66)
|
|
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x67)
|
|
#define FLAG_HIDDEN_ITEM_ARTISAN_CAVE_B1F_IRON (FLAG_HIDDEN_ITEMS_START + 0x68)
|
|
#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_1 (FLAG_HIDDEN_ITEMS_START + 0x30)
|
|
#define FLAG_HIDDEN_ITEM_GRANITE_CAVE_B2F_EVERSTONE_2 (FLAG_HIDDEN_ITEMS_START + 0x31)
|
|
#define FLAG_HIDDEN_ITEM_JAGGED_PASS_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x4C)
|
|
#define FLAG_HIDDEN_ITEM_JAGGED_PASS_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x4D)
|
|
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x1B)
|
|
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x2B)
|
|
#define FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x4B)
|
|
#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x1D)
|
|
#define FLAG_HIDDEN_ITEM_MT_PYRE_EXTERIOR_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x4E)
|
|
#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_ZINC (FLAG_HIDDEN_ITEMS_START + 0x4F)
|
|
#define FLAG_HIDDEN_ITEM_MT_PYRE_SUMMIT_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x50)
|
|
#define FLAG_HIDDEN_ITEM_NAVEL_ROCK_TOP_SACRED_ASH (FLAG_HIDDEN_ITEMS_START + 0x6D)
|
|
#define FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x5F)
|
|
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POTION (FLAG_HIDDEN_ITEMS_START + 0x3A)
|
|
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_1 (FLAG_HIDDEN_ITEMS_START + 0x3B)
|
|
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_TINY_MUSHROOM_2 (FLAG_HIDDEN_ITEMS_START + 0x3C)
|
|
#define FLAG_HIDDEN_ITEM_PETALBURG_WOODS_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3D)
|
|
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_ELIXIR (FLAG_HIDDEN_ITEMS_START + 0x52)
|
|
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_B2F_MAX_REPEL (FLAG_HIDDEN_ITEMS_START + 0x53)
|
|
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6A)
|
|
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_NORTH_EAST_ZINC (FLAG_HIDDEN_ITEMS_START + 0x6B)
|
|
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x6C)
|
|
#define FLAG_HIDDEN_ITEM_SAFARI_ZONE_SOUTH_EAST_FULL_RESTORE (FLAG_HIDDEN_ITEMS_START + 0x69)
|
|
#define FLAG_HIDDEN_ITEM_SS_TIDAL_LOWER_DECK_LEFTOVERS (FLAG_HIDDEN_ITEMS_START + 0x23)
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|
#define FLAG_HIDDEN_ITEM_VICTORY_ROAD_1F_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x51)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_104_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2C)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_104_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3E)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_104_POTION (FLAG_HIDDEN_ITEMS_START + 0x25)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_104_ANTIDOTE (FLAG_HIDDEN_ITEMS_START + 0x55)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_104_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x58)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_105_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x59)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_105_BIG_PEARL (FLAG_HIDDEN_ITEMS_START + 0x6F)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_106_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x3F)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_106_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x2E)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_106_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x2F)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_108_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x56)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_109_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x32)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x34)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_109_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x33)
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#define FLAG_HIDDEN_ITEM_ROUTE_109_ETHER (FLAG_HIDDEN_ITEMS_START + 0x40)
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#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5A)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_109_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5B)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_110_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x36)
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#define FLAG_HIDDEN_ITEM_ROUTE_110_GREAT_BALL (FLAG_HIDDEN_ITEMS_START + 0x35)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_110_POKE_BALL (FLAG_HIDDEN_ITEMS_START + 0x41)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_110_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x37)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_111_STARDUST (FLAG_HIDDEN_ITEMS_START + 0x02)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_111_PROTEIN (FLAG_HIDDEN_ITEMS_START + 0x38)
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#define FLAG_HIDDEN_ITEM_ROUTE_111_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x39)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_113_ETHER (FLAG_HIDDEN_ITEMS_START + 0x03)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_113_TM_32 (FLAG_HIDDEN_ITEMS_START + 0x1E)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_113_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x62)
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#define FLAG_HIDDEN_ITEM_ROUTE_114_CARBOS (FLAG_HIDDEN_ITEMS_START + 0x04)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x2A)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_115_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x61)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_116_SUPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x2D)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_116_BLACK_GLASSES (FLAG_HIDDEN_ITEMS_START + 0x60)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_117_REPEL (FLAG_HIDDEN_ITEMS_START + 0x48)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_118_HEART_SCALE (FLAG_HIDDEN_ITEMS_START + 0x42)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_118_IRON (FLAG_HIDDEN_ITEMS_START + 0x43)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_119_CALCIUM (FLAG_HIDDEN_ITEMS_START + 0x05)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_119_ULTRA_BALL (FLAG_HIDDEN_ITEMS_START + 0x06)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_119_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x44)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_119_MAX_ETHER (FLAG_HIDDEN_ITEMS_START + 0x57)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_1 (FLAG_HIDDEN_ITEMS_START + 0x47)
|
|
#define FLAG_HIDDEN_ITEM_ROUTE_120_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x54)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_120_RARE_CANDY_2 (FLAG_HIDDEN_ITEMS_START + 0x45)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_120_ZINC (FLAG_HIDDEN_ITEMS_START + 0x46)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_121_HP_UP (FLAG_HIDDEN_ITEMS_START + 0x27)
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|
#define FLAG_HIDDEN_ITEM_ROUTE_121_NUGGET (FLAG_HIDDEN_ITEMS_START + 0x28)
|
|
#define FLAG_HIDDEN_ITEM_ROUTE_121_FULL_HEAL (FLAG_HIDDEN_ITEMS_START + 0x49)
|
|
#define FLAG_HIDDEN_ITEM_ROUTE_121_MAX_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x64)
|
|
#define FLAG_HIDDEN_ITEM_ROUTE_123_SUPER_REPEL (FLAG_HIDDEN_ITEMS_START + 0x07)
|
|
#define FLAG_HIDDEN_ITEM_ROUTE_123_REVIVE (FLAG_HIDDEN_ITEMS_START + 0x29)
|
|
#define FLAG_HIDDEN_ITEM_ROUTE_123_HYPER_POTION (FLAG_HIDDEN_ITEMS_START + 0x4A)
|
|
#define FLAG_HIDDEN_ITEM_ROUTE_123_PP_UP (FLAG_HIDDEN_ITEMS_START + 0x63)
|
|
#define FLAG_HIDDEN_ITEM_ROUTE_123_RARE_CANDY (FLAG_HIDDEN_ITEMS_START + 0x6E)
|
|
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_1 (FLAG_HIDDEN_ITEMS_START + 0x5C)
|
|
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_2 (FLAG_HIDDEN_ITEMS_START + 0x5D)
|
|
#define FLAG_HIDDEN_ITEM_ROUTE_128_HEART_SCALE_3 (FLAG_HIDDEN_ITEMS_START + 0x5E)
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|
|
|
#define FLAG_UNUSED_0x264 0x264 // Unused Flag
|
|
#define FLAG_UNUSED_0x265 0x265 // Unused Flag
|
|
#define FLAG_UNUSED_0x266 0x266 // Unused Flag
|
|
#define FLAG_UNUSED_0x267 0x267 // Unused Flag
|
|
#define FLAG_UNUSED_0x268 0x268 // Unused Flag
|
|
#define FLAG_UNUSED_0x269 0x269 // Unused Flag
|
|
#define FLAG_UNUSED_0x26A 0x26A // Unused Flag
|
|
#define FLAG_UNUSED_0x26B 0x26B // Unused Flag
|
|
#define FLAG_UNUSED_0x26C 0x26C // Unused Flag
|
|
#define FLAG_UNUSED_0x26D 0x26D // Unused Flag
|
|
#define FLAG_UNUSED_0x26E 0x26E // Unused Flag
|
|
#define FLAG_UNUSED_0x26F 0x26F // Unused Flag
|
|
#define FLAG_UNUSED_0x270 0x270 // Unused Flag
|
|
#define FLAG_UNUSED_0x271 0x271 // Unused Flag
|
|
#define FLAG_UNUSED_0x272 0x272 // Unused Flag
|
|
#define FLAG_UNUSED_0x273 0x273 // Unused Flag
|
|
#define FLAG_UNUSED_0x274 0x274 // Unused Flag
|
|
#define FLAG_UNUSED_0x275 0x275 // Unused Flag
|
|
#define FLAG_UNUSED_0x276 0x276 // Unused Flag
|
|
#define FLAG_UNUSED_0x277 0x277 // Unused Flag
|
|
#define FLAG_UNUSED_0x278 0x278 // Unused Flag
|
|
#define FLAG_UNUSED_0x279 0x279 // Unused Flag
|
|
#define FLAG_UNUSED_0x27A 0x27A // Unused Flag
|
|
#define FLAG_UNUSED_0x27B 0x27B // Unused Flag
|
|
#define FLAG_UNUSED_0x27C 0x27C // Unused Flag
|
|
#define FLAG_UNUSED_0x27D 0x27D // Unused Flag
|
|
#define FLAG_UNUSED_0x27E 0x27E // Unused Flag
|
|
#define FLAG_UNUSED_0x27F 0x27F // Unused Flag
|
|
#define FLAG_UNUSED_0x280 0x280 // Unused Flag
|
|
#define FLAG_UNUSED_0x281 0x281 // Unused Flag
|
|
#define FLAG_UNUSED_0x282 0x282 // Unused Flag
|
|
#define FLAG_UNUSED_0x283 0x283 // Unused Flag
|
|
#define FLAG_UNUSED_0x284 0x284 // Unused Flag
|
|
#define FLAG_UNUSED_0x285 0x285 // Unused Flag
|
|
#define FLAG_UNUSED_0x286 0x286 // Unused Flag
|
|
#define FLAG_UNUSED_0x287 0x287 // Unused Flag
|
|
#define FLAG_UNUSED_0x288 0x288 // Unused Flag
|
|
#define FLAG_UNUSED_0x289 0x289 // Unused Flag
|
|
#define FLAG_UNUSED_0x28A 0x28A // Unused Flag
|
|
#define FLAG_UNUSED_0x28B 0x28B // Unused Flag
|
|
#define FLAG_UNUSED_0x28C 0x28C // Unused Flag
|
|
#define FLAG_UNUSED_0x28D 0x28D // Unused Flag
|
|
#define FLAG_UNUSED_0x28E 0x28E // Unused Flag
|
|
#define FLAG_UNUSED_0x28F 0x28F // Unused Flag
|
|
#define FLAG_UNUSED_0x290 0x290 // Unused Flag
|
|
#define FLAG_UNUSED_0x291 0x291 // Unused Flag
|
|
#define FLAG_UNUSED_0x292 0x292 // Unused Flag
|
|
#define FLAG_UNUSED_0x293 0x293 // Unused Flag
|
|
#define FLAG_UNUSED_0x294 0x294 // Unused Flag
|
|
#define FLAG_UNUSED_0x295 0x295 // Unused Flag
|
|
#define FLAG_UNUSED_0x296 0x296 // Unused Flag
|
|
#define FLAG_UNUSED_0x297 0x297 // Unused Flag
|
|
#define FLAG_UNUSED_0x298 0x298 // Unused Flag
|
|
#define FLAG_UNUSED_0x299 0x299 // Unused Flag
|
|
#define FLAG_UNUSED_0x29A 0x29A // Unused Flag
|
|
#define FLAG_UNUSED_0x29B 0x29B // Unused Flag
|
|
#define FLAG_UNUSED_0x29C 0x29C // Unused Flag
|
|
#define FLAG_UNUSED_0x29D 0x29D // Unused Flag
|
|
#define FLAG_UNUSED_0x29E 0x29E // Unused Flag
|
|
#define FLAG_UNUSED_0x29F 0x29F // Unused Flag
|
|
#define FLAG_UNUSED_0x2A0 0x2A0 // Unused Flag
|
|
#define FLAG_UNUSED_0x2A1 0x2A1 // Unused Flag
|
|
#define FLAG_UNUSED_0x2A2 0x2A2 // Unused Flag
|
|
#define FLAG_UNUSED_0x2A3 0x2A3 // Unused Flag
|
|
#define FLAG_UNUSED_0x2A4 0x2A4 // Unused Flag
|
|
#define FLAG_UNUSED_0x2A5 0x2A5 // Unused Flag
|
|
#define FLAG_UNUSED_0x2A6 0x2A6 // Unused Flag
|
|
#define FLAG_UNUSED_0x2A7 0x2A7 // Unused Flag
|
|
#define FLAG_UNUSED_0x2A8 0x2A8 // Unused Flag
|
|
#define FLAG_UNUSED_0x2A9 0x2A9 // Unused Flag
|
|
#define FLAG_UNUSED_0x2AA 0x2AA // Unused Flag
|
|
#define FLAG_UNUSED_0x2AB 0x2AB // Unused Flag
|
|
#define FLAG_UNUSED_0x2AC 0x2AC // Unused Flag
|
|
#define FLAG_UNUSED_0x2AD 0x2AD // Unused Flag
|
|
#define FLAG_UNUSED_0x2AE 0x2AE // Unused Flag
|
|
#define FLAG_UNUSED_0x2AF 0x2AF // Unused Flag
|
|
#define FLAG_UNUSED_0x2B0 0x2B0 // Unused Flag
|
|
#define FLAG_UNUSED_0x2B1 0x2B1 // Unused Flag
|
|
#define FLAG_UNUSED_0x2B2 0x2B2 // Unused Flag
|
|
#define FLAG_UNUSED_0x2B3 0x2B3 // Unused Flag
|
|
#define FLAG_UNUSED_0x2B4 0x2B4 // Unused Flag
|
|
#define FLAG_UNUSED_0x2B5 0x2B5 // Unused Flag
|
|
#define FLAG_UNUSED_0x2B6 0x2B6 // Unused Flag
|
|
#define FLAG_UNUSED_0x2B7 0x2B7 // Unused Flag
|
|
#define FLAG_UNUSED_0x2B8 0x2B8 // Unused Flag
|
|
#define FLAG_UNUSED_0x2B9 0x2B9 // Unused Flag
|
|
#define FLAG_UNUSED_0x2BA 0x2BA // Unused Flag
|
|
#define FLAG_UNUSED_0x2BB 0x2BB // Unused Flag
|
|
|
|
// Event Flags
|
|
#define FLAG_HIDE_ROUTE_101_BIRCH_STARTERS_BAG 0x2BC
|
|
#define FLAG_HIDE_APPRENTICE 0x2BD
|
|
#define FLAG_HIDE_POKEMON_CENTER_2F_MYSTERY_GIFT_MAN 0x2BE
|
|
#define FLAG_HIDE_UNION_ROOM_PLAYER_1 0x2BF
|
|
#define FLAG_HIDE_UNION_ROOM_PLAYER_2 0x2C0
|
|
#define FLAG_HIDE_UNION_ROOM_PLAYER_3 0x2C1
|
|
#define FLAG_HIDE_UNION_ROOM_PLAYER_4 0x2C2
|
|
#define FLAG_HIDE_UNION_ROOM_PLAYER_5 0x2C3
|
|
#define FLAG_HIDE_UNION_ROOM_PLAYER_6 0x2C4
|
|
#define FLAG_HIDE_UNION_ROOM_PLAYER_7 0x2C5
|
|
#define FLAG_HIDE_UNION_ROOM_PLAYER_8 0x2C6
|
|
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1 0x2C7
|
|
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2 0x2C8
|
|
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3 0x2C9
|
|
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4 0x2CA
|
|
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5 0x2CB
|
|
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6 0x2CC
|
|
#define FLAG_HIDE_SAFARI_ZONE_SOUTH_CONSTRUCTION_WORKERS 0x2CD
|
|
#define FLAG_HIDE_MEW 0x2CE
|
|
#define FLAG_HIDE_ROUTE_104_RIVAL 0x2CF
|
|
#define FLAG_HIDE_ROUTE_101_BIRCH_ZIGZAGOON_BATTLE 0x2D0
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_BIRCH 0x2D1
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM 0x2D2
|
|
#define FLAG_HIDE_ROUTE_103_RIVAL 0x2D3
|
|
#define FLAG_HIDE_PETALBURG_WOODS_DEVON_EMPLOYEE 0x2D4
|
|
#define FLAG_HIDE_PETALBURG_WOODS_AQUA_GRUNT 0x2D5
|
|
#define FLAG_HIDE_PETALBURG_CITY_WALLY 0x2D6
|
|
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_INVISIBLE_NINJA_BOY 0x2D7
|
|
#define FLAG_HIDE_PETALBURG_CITY_WALLYS_MOM 0x2D8
|
|
|
|
#define FLAG_UNUSED_0x2D9 0x2D9 // Unused Flag
|
|
|
|
#define FLAG_HIDE_LILYCOVE_FAN_CLUB_INTERVIEWER 0x2DA
|
|
#define FLAG_HIDE_RUSTBORO_CITY_AQUA_GRUNT 0x2DB
|
|
#define FLAG_HIDE_RUSTBORO_CITY_DEVON_EMPLOYEE_1 0x2DC
|
|
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_2 0x2DD
|
|
#define FLAG_HIDE_PLAYERS_HOUSE_DAD 0x2DE
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_SIBLING 0x2DF
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_SIBLING 0x2E0
|
|
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_MAGMA_NOTE 0x2E1
|
|
#define FLAG_HIDE_ROUTE_104_MR_BRINEY 0x2E2
|
|
#define FLAG_HIDE_BRINEYS_HOUSE_MR_BRINEY 0x2E3
|
|
#define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4
|
|
#define FLAG_HIDE_ROUTE_109_MR_BRINEY 0x2E5
|
|
#define FLAG_HIDE_ROUTE_104_MR_BRINEY_BOAT 0x2E6
|
|
#define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN 0x2E7
|
|
#define FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT 0x2E8
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_BRENDAN 0x2E9
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MAY 0x2EA
|
|
#define FLAG_HIDE_SAFARI_ZONE_SOUTH_EAST_EXPANSION 0x2EB
|
|
#define FLAG_HIDE_LILYCOVE_HARBOR_EVENT_TICKET_TAKER 0x2EC
|
|
#define FLAG_HIDE_SLATEPORT_CITY_SCOTT 0x2ED
|
|
#define FLAG_HIDE_ROUTE_101_ZIGZAGOON 0x2EE
|
|
#define FLAG_HIDE_VICTORY_ROAD_EXIT_WALLY 0x2EF
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE 0x2F0
|
|
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_STEVEN 0x2F1
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_1 0x2F2
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_PLAYERS_HOUSE_VIGOROTH_2 0x2F3
|
|
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_1F_TEAM_MAGMA 0x2F4
|
|
#define FLAG_HIDE_LITTLE_ROOT_TOWN_PLAYERS_BEDROOM_MOM 0x2F5
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_MOM 0x2F6
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_MOM 0x2F7
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_BEDROOM 0x2F8
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_TRUCK 0x2F9
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_TRUCK 0x2FA
|
|
#define FLAG_HIDE_DEOXYS 0x2FB
|
|
#define FLAG_HIDE_BIRTH_ISLAND_DEOXYS_TRIANGLE 0x2FC
|
|
#define FLAG_HIDE_MAUVILLE_CITY_SCOTT 0x2FD
|
|
#define FLAG_HIDE_VERDANTURF_TOWN_SCOTT 0x2FE
|
|
#define FLAG_HIDE_FALLARBOR_TOWN_BATTLE_TENT_SCOTT 0x2FF
|
|
#define FLAG_HIDE_ROUTE_111_VICTOR_WINSTRATE 0x300
|
|
#define FLAG_HIDE_ROUTE_111_VICTORIA_WINSTRATE 0x301
|
|
#define FLAG_HIDE_ROUTE_111_VIVI_WINSTRATE 0x302
|
|
#define FLAG_HIDE_ROUTE_111_VICKY_WINSTRATE 0x303
|
|
#define FLAG_HIDE_PETALBURG_GYM_NORMAN 0x304
|
|
#define FLAG_HIDE_SKY_PILLAR_TOP_RAYQUAZA_2 0x305
|
|
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_1 0x306
|
|
#define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307
|
|
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_1 0x308
|
|
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_2 0x309
|
|
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_3 0x30A
|
|
#define FLAG_HIDE_LILYCOVE_MUSEUM_PATRON_4 0x30B
|
|
#define FLAG_HIDE_LILYCOVE_MUSEUM_TOURISTS 0x30C
|
|
#define FLAG_HIDE_PETALBURG_GYM_GREETER 0x30D
|
|
#define FLAG_HIDE_MARINE_CAVE_KYOGRE 0x30E
|
|
#define FLAG_HIDE_TERRA_CAVE_GROUDON 0x30F
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_RIVAL_MOM 0x310
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_MOM 0x311
|
|
#define FLAG_HIDE_ROUTE_119_SCOTT 0x312
|
|
#define FLAG_HIDE_LILCOVE_MOTEL_SCOTT 0x313
|
|
#define FLAG_HIDE_MOSSDEEP_CITY_SCOTT 0x314
|
|
#define FLAG_HIDE_FANCLUB_OLD_LADY 0x315
|
|
#define FLAG_HIDE_FANCLUB_BOY 0x316
|
|
#define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317
|
|
#define FLAG_HIDE_FANCLUB_LADY 0x318
|
|
#define FLAG_HIDE_EVER_GRANDE_POKEMON_CENTER_1F_SCOTT 0x319
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_RIVAL 0x31A
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCH 0x31B
|
|
#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_1 0x31C
|
|
#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_1 0x31D
|
|
#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_1 0x31E
|
|
#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_3 0x31F
|
|
#define FLAG_HIDE_LUGIA 0x320
|
|
#define FLAG_HIDE_HO_OH 0x321
|
|
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_REPORTER 0x322
|
|
#define FLAG_HIDE_SLATEPORT_CITY_CONTEST_REPORTER 0x323
|
|
#define FLAG_HIDE_MAUVILLE_CITY_WALLY 0x324
|
|
#define FLAG_HIDE_MAUVILLE_CITY_WALLYS_UNCLE 0x325
|
|
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLY 0x326
|
|
#define FLAG_HIDE_RUSTURF_TUNNEL_WANDAS_BOYFRIEND 0x327
|
|
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WANDAS_BOYFRIEND 0x328
|
|
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WALLYS_UNCLE 0x329
|
|
#define FLAG_HIDE_SS_TIDAL_CORRIDOR_SCOTT 0x32A
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CYNDAQUIL 0x32B
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_TOTODILE 0x32C
|
|
#define FLAG_HIDE_ROUTE_116_DROPPED_GLASSES_MAN 0x32D
|
|
#define FLAG_HIDE_RUSTBORO_CITY_RIVAL 0x32E
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_SWABLU_DOLL 0x32F
|
|
#define FLAG_HIDE_SOOTOPOLIS_CITY_WALLACE 0x330
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F_POKE_BALL 0x331
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL 0x332
|
|
#define FLAG_HIDE_ROUTE_112_TEAM_MAGMA 0x333
|
|
#define FLAG_HIDE_CAVE_OF_ORIGIN_B1F_WALLACE 0x334
|
|
#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE 0x335
|
|
#define FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE 0x336
|
|
#define FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA 0x337
|
|
#define FLAG_HIDE_PETALBURG_GYM_WALLYS_DAD 0x338
|
|
#define FLAG_HIDE_LEGEND_MON_CAVE_OF_ORIGIN 0x339 // Unused, leftover from R/S
|
|
#define FLAG_HIDE_SOOTOPOLIS_CITY_ARCHIE 0x33A
|
|
#define FLAG_HIDE_SOOTOPOLIS_CITY_MAXIE 0x33B
|
|
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_ARCHIE 0x33C
|
|
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAXIE 0x33D
|
|
#define FLAG_HIDE_PETALBURG_CITY_WALLYS_DAD 0x33E
|
|
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_MAGMA_GRUNTS 0x33F
|
|
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER 0x340
|
|
#define FLAG_HIDE_GRANITE_CAVE_STEVEN 0x341
|
|
#define FLAG_HIDE_ROUTE_128_STEVEN 0x342
|
|
#define FLAG_HIDE_SLATEPORT_CITY_GABBY_AND_TY 0x343
|
|
#define FLAG_HIDE_BATTLE_FRONTIER_RECEPTION_GATE_SCOTT 0x344
|
|
#define FLAG_HIDE_ROUTE_110_BIRCH 0x345
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_POKEBALL_CHIKORITA 0x346
|
|
#define FLAG_HIDE_SOOTOPOLIS_CITY_MAN_1 0x347
|
|
#define FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN 0x348
|
|
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_CAPTAIN_STERN 0x349
|
|
#define FLAG_HIDE_BATTLE_FRONTIER_SUDOWOODO 0x34A
|
|
#define FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY 0x34B
|
|
#define FLAG_HIDE_RUSTBORO_CITY_SCIENTIST 0x34C
|
|
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_AQUA_GRUNT 0x34D
|
|
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_ARCHIE 0x34E
|
|
#define FLAG_HIDE_JAGGED_PASS_MAGMA_GUARD 0x34F
|
|
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SUBMARINE_SHADOW 0x350
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_PICHU_DOLL 0x351
|
|
#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_2 0x352
|
|
#define FLAG_HIDE_ROUTE_119_RIVAL 0x353
|
|
#define FLAG_HIDE_LILYCOVE_CITY_AQUA_GRUNTS 0x354
|
|
#define FLAG_HIDE_MAGMA_HIDEOUT_4F_GROUDON_1 0x355
|
|
#define FLAG_HIDE_SOOTOPOLIS_CITY_RESIDENTS 0x356
|
|
#define FLAG_HIDE_SKY_PILLAR_WALLACE 0x357
|
|
#define FLAG_HIDE_MT_PYRE_SUMMIT_MAXIE 0x358
|
|
#define FLAG_HIDE_MAGMA_HIDEOUT_GRUNTS 0x359
|
|
#define FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY 0x35A
|
|
#define FLAG_HIDE_SEAFLOOR_CAVERN_ROOM_9_KYOGRE_1 0x35B
|
|
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_SS_TIDAL 0x35C
|
|
#define FLAG_HIDE_LILYCOVE_HARBOR_SSTIDAL 0x35D
|
|
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_TEAM_MAGMA 0x35E
|
|
#define FLAG_HIDE_MOSSDEEP_CITY_SPACE_CENTER_2F_STEVEN 0x35F
|
|
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1 0x360
|
|
#define FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2 0x361
|
|
#define FLAG_HIDE_PETALBURG_GYM_WALLY 0x362
|
|
#define FLAG_UNKNOWN_0x363 0x363 // Set, however has no purpose.
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN 0x364
|
|
#define FLAG_HIDE_SLATEPORT_CITY_STERNS_SHIPYARD_MR_BRINEY 0x365
|
|
#define FLAG_HIDE_LANETTES_HOUSE_LANETTE 0x366
|
|
#define FLAG_HIDE_FALLORBOR_POKEMON_CENTER_LANETTE 0x367
|
|
#define FLAG_HIDE_TRICK_HOUSE_ENTRANCE_MAN 0x368
|
|
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_BLEND_MASTER_REPLACEMENT 0x369
|
|
#define FLAG_HIDE_DESERT_UNDERPASS_FOSSIL 0x36A
|
|
#define FLAG_HIDE_ROUTE_111_PLAYER_DESCENT 0x36B
|
|
#define FLAG_HIDE_ROUTE_111_DESERT_FOSSIL 0x36C
|
|
#define FLAG_HIDE_MT_CHIMNEY_TRAINERS 0x36D
|
|
#define FLAG_HIDE_RUSTURF_TUNNEL_AQUA_GRUNT 0x36E
|
|
#define FLAG_HIDE_RUSTURF_TUNNEL_BRINEY 0x36F
|
|
#define FLAG_HIDE_RUSTURF_TUNNEL_PEEKO 0x370
|
|
#define FLAG_HIDE_BRINEYS_HOUSE_PEEKO 0x371
|
|
#define FLAG_HIDE_SLATEPORT_CITY_TEAM_AQUA 0x372
|
|
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS 0x373
|
|
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_1 0x374
|
|
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_AQUA_GRUNT_2 0x375
|
|
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_ARCHIE 0x376
|
|
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_2F_CAPTAIN_STERN 0x377
|
|
#define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_RIVAL 0x379
|
|
#define FLAG_HIDE_ROUTE_119_TEAM_AQUA 0x37A
|
|
#define FLAG_HIDE_ROUTE_116_MR_BRINEY 0x37B
|
|
#define FLAG_HIDE_WEATHER_INSTITUTE_1F_WORKERS 0x37C
|
|
#define FLAG_HIDE_WEATHER_INSTITUTE_2F_WORKERS 0x37D
|
|
#define FLAG_HIDE_ROUTE_116_WANDAS_BOYFRIEND 0x37E
|
|
#define FLAG_HIDE_LILYCOVE_CONTEST_HALL_CONTEST_ATTENDANT_2 0x37F
|
|
#define FLAG_HIDE_LITTLEROOT_TOWN_BIRCHS_LAB_UNKNOWN_0x380 0x380
|
|
#define FLAG_HIDE_ROUTE_101_BIRCH 0x381
|
|
#define FLAG_HIDE_ROUTE_103_BIRCH 0x382
|
|
#define FLAG_HIDE_TRICK_HOUSE_END_MAN 0x383
|
|
#define FLAG_HIDE_ROUTE_110_TEAM_AQUA 0x384
|
|
#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_2 0x385
|
|
#define FLAG_HIDE_ROUTE_120_GABBY_AND_TY_2 0x386
|
|
#define FLAG_HIDE_ROUTE_111_GABBY_AND_TY_2 0x387
|
|
#define FLAG_HIDE_ROUTE_118_GABBY_AND_TY_3 0x388
|
|
#define FLAG_HIDE_SLATEPORT_CITY_HARBOR_PATRONS 0x389
|
|
#define FLAG_HIDE_ROUTE_104_WHITE_HERB_FLORIST 0x38A
|
|
#define FLAG_HIDE_FALLARBOR_AZURILL 0x38B
|
|
#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_ATTENDANT 0x38C
|
|
#define FLAG_HIDE_LILYCOVE_HARBOR_FERRY_SAILOR 0x38D
|
|
#define FLAG_HIDE_SOUTHERN_ISLAND_EON_STONE 0x38E
|
|
#define FLAG_HIDE_SOUTHERN_ISLAND_UNCHOSEN_EON_DUO_MON 0x38F
|
|
#define FLAG_HIDE_MAUVILLE_CITY_WATTSON 0x390
|
|
#define FLAG_HIDE_MAUVILLE_GYM_WATTSON 0x391
|
|
#define FLAG_HIDE_ROUTE_121_TEAM_AQUA_GRUNTS 0x392
|
|
#define FLAG_UNKNOWN_0x393 0x393 // Set, however has no purpose.
|
|
#define FLAG_HIDE_MT_PYRE_SUMMIT_ARCHIE 0x394
|
|
#define FLAG_HIDE_MT_PYRE_SUMMIT_TEAM_AQUA 0x395
|
|
#define FLAG_HIDE_BATTLE_TOWER_REPORTER 0x396
|
|
#define FLAG_HIDE_ROUTE_110_RIVAL 0x397
|
|
#define FLAG_HIDE_CHAMPIONS_ROOM_RIVAL 0x398
|
|
#define FLAG_HIDE_CHAMPIONS_ROOM_BIRCH 0x399
|
|
#define FLAG_HIDE_ROUTE_110_RIVAL_ON_BIKE 0x39A
|
|
#define FLAG_HIDE_ROUTE_119_RIVAL_ON_BIKE 0x39B
|
|
#define FLAG_HIDE_AQUA_HIDEOUT_GRUNTS 0x39C
|
|
#define FLAG_HIDE_LILCOVE_MOTEL_GAME_DESIGNERS 0x39D
|
|
#define FLAG_HIDE_MT_CHIMNEY_TEAM_AQUA 0x39E
|
|
#define FLAG_HIDE_MT_CHIMNEY_TEAM_MAGMA 0x39F
|
|
#define FLAG_HIDE_FALLARBOR_HOUSE_PROF_COZMO 0x3A0
|
|
#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL 0x3A1
|
|
#define FLAG_HIDE_LAVARIDGE_TOWN_RIVAL_ON_BIKE 0x3A2
|
|
#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3
|
|
#define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4
|
|
#define FLAG_HIDE_FORTREE_CITY_HOUSE_4_WINGULL 0x3A5
|
|
#define FLAG_HIDE_MOSSDEEP_CITY_HOUSE_2_WINGULL 0x3A6
|
|
#define FLAG_HIDE_REGIROCK 0x3A7
|
|
#define FLAG_HIDE_REGICE 0x3A8
|
|
#define FLAG_HIDE_REGISTEEL 0x3A9
|
|
#define FLAG_HIDE_METEOR_FALLS_TEAM_AQUA 0x3AA
|
|
#define FLAG_HIDE_METEOR_FALLS_TEAM_MAGMA 0x3AB
|
|
#define FLAG_HIDE_DEWFORD_HALL_SLUDGE_BOMB_MAN 0x3AC
|
|
#define FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT 0x3AD
|
|
#define FLAG_HIDE_METEOR_FALLS_1F_1R_COZMO 0x3AE
|
|
#define FLAG_HIDE_AQUA_HIDEOUT_B2F_SUBMARINE_SHADOW 0x3AF
|
|
#define FLAG_HIDE_ROUTE_128_ARCHIE 0x3B0
|
|
#define FLAG_HIDE_ROUTE_128_MAXIE 0x3B1
|
|
#define FLAG_HIDE_SEAFLOOR_CAVERN_AQUA_GRUNTS 0x3B2
|
|
#define FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE 0x3B3
|
|
#define FLAG_HIDE_SLATEPORT_CITY_TM_SALESMAN 0x3B4
|
|
#define FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE 0x3B5
|
|
#define FLAG_HIDE_SS_TIDAL_CORRIDOR_MR_BRINEY 0x3B6
|
|
#define FLAG_HIDE_SS_TIDAL_ROOMS_SNATCH_GIVER 0x3B7
|
|
#define FLAG_RECEIVED_SHOAL_SALT_1 0x3B8
|
|
#define FLAG_RECEIVED_SHOAL_SALT_2 0x3B9
|
|
#define FLAG_RECEIVED_SHOAL_SALT_3 0x3BA
|
|
#define FLAG_RECEIVED_SHOAL_SALT_4 0x3BB
|
|
#define FLAG_RECEIVED_SHOAL_SHELL_1 0x3BC
|
|
#define FLAG_RECEIVED_SHOAL_SHELL_2 0x3BD
|
|
#define FLAG_RECEIVED_SHOAL_SHELL_3 0x3BE
|
|
#define FLAG_RECEIVED_SHOAL_SHELL_4 0x3BF
|
|
#define FLAG_HIDE_ROUTE_111_SECRET_POWER_MAN 0x3C0
|
|
#define FLAG_HIDE_SLATEPORT_MUSEUM_POPULATION 0x3C1
|
|
#define FLAG_HIDE_LILYCOVE_DEPARTMENT_STORE_ROOFTOP_SALE_WOMAN 0x3C2
|
|
#define FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL 0x3C3
|
|
#define FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL 0x3C4
|
|
#define FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_FAMILIAR_AQUA_GRUNT 0x3C5
|
|
#define FLAG_HIDE_ROUTE_118_STEVEN 0x3C6
|
|
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_STEVEN 0x3C7
|
|
#define FLAG_HIDE_MOSSDEEP_CITY_STEVENS_HOUSE_BELDUM_POKEBALL 0x3C8
|
|
#define FLAG_HIDE_FORTREE_CITY_KECLEON 0x3C9
|
|
#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE_INVISIBLE 0x3CA
|
|
#define FLAG_HIDE_LILYCOVE_CITY_RIVAL 0x3CB
|
|
#define FLAG_HIDE_ROUTE_120_STEVEN 0x3CC
|
|
#define FLAG_HIDE_SOOTOPOLIS_CITY_STEVEN 0x3CD
|
|
#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_1 0x3CE
|
|
#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_2 0x3CF
|
|
#define FLAG_HIDE_NEW_MAUVILLE_VOLTORB_3 0x3D0
|
|
#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_1 0x3D1
|
|
#define FLAG_HIDE_AQUA_HIDEOUT_B1F_ELECTRODE_2 0x3D2
|
|
#define FLAG_HIDE_OLDALE_TOWN_RIVAL 0x3D3
|
|
#define FLAG_HIDE_UNDERWATER_SEA_FLOOR_CAVERN_STOLEN_SUBMARINE 0x3D4
|
|
#define FLAG_HIDE_ROUTE_120_KECLEON_BRIDGE_VISIBLE 0x3D5
|
|
#define FLAG_HIDE_ROUTE_120_KECLEON_1 0x3D6
|
|
#define FLAG_HIDE_RUSTURF_TUNNEL_WANDA 0x3D7
|
|
#define FLAG_HIDE_VERDANTURF_TOWN_WANDAS_HOUSE_WANDA 0x3D8
|
|
#define FLAG_HIDE_ROUTE_120_KECLEON_2 0x3D9
|
|
#define FLAG_HIDE_ROUTE_120_KECLEON_3 0x3DA
|
|
#define FLAG_HIDE_ROUTE_120_KECLEON_4 0x3DB
|
|
#define FLAG_HIDE_ROUTE_120_KECLEON_5 0x3DC
|
|
#define FLAG_HIDE_ROUTE_119_KECLEON_1 0x3DD
|
|
#define FLAG_HIDE_ROUTE_119_KECLEON_2 0x3DE
|
|
#define FLAG_HIDE_ROUTE_101_BOY 0x3DF
|
|
#define FLAG_HIDE_WEATHER_INSTITUTE_2F_AQUA_GRUNT_M 0x3E0
|
|
#define FLAG_HIDE_LILYCOVE_POKEMON_CENTER_CONTEST_LADY_MON 0x3E1
|
|
#define FLAG_HIDE_MT_CHIMNEY_LAVA_COOKIE_LADY 0x3E2
|
|
#define FLAG_HIDE_PETALBURG_CITY_SCOTT 0x3E3
|
|
#define FLAG_HIDE_SOOTOPOLIS_CITY_RAYQUAZA 0x3E4
|
|
#define FLAG_HIDE_SOOTOPOLIS_CITY_KYOGRE 0x3E5
|
|
#define FLAG_HIDE_SOOTOPOLIS_CITY_GROUDON 0x3E6
|
|
#define FLAG_HIDE_RUSTBORO_CITY_POKEMON_SCHOOL_SCOTT 0x3E7
|
|
|
|
// Item Ball Flags
|
|
#define FLAG_ITEM_ROUTE_102_POTION 0x3E8
|
|
#define FLAG_ITEM_ROUTE_116_X_SPECIAL 0x3E9
|
|
#define FLAG_ITEM_ROUTE_104_PP_UP 0x3EA
|
|
#define FLAG_ITEM_ROUTE_105_IRON 0x3EB
|
|
#define FLAG_ITEM_ROUTE_106_PROTEIN 0x3EC
|
|
#define FLAG_ITEM_ROUTE_109_PP_UP 0x3ED
|
|
#define FLAG_ITEM_ROUTE_109_RARE_CANDY 0x3EE
|
|
#define FLAG_ITEM_ROUTE_110_DIRE_HIT 0x3EF
|
|
#define FLAG_ITEM_ROUTE_111_TM_37 0x3F0
|
|
#define FLAG_ITEM_ROUTE_111_STARDUST 0x3F1
|
|
#define FLAG_ITEM_ROUTE_111_HP_UP 0x3F2
|
|
#define FLAG_ITEM_ROUTE_112_NUGGET 0x3F3
|
|
#define FLAG_ITEM_ROUTE_113_MAX_ETHER 0x3F4
|
|
#define FLAG_ITEM_ROUTE_113_SUPER_REPEL 0x3F5
|
|
#define FLAG_ITEM_ROUTE_114_RARE_CANDY 0x3F6
|
|
#define FLAG_ITEM_ROUTE_114_PROTEIN 0x3F7
|
|
#define FLAG_ITEM_ROUTE_115_SUPER_POTION 0x3F8
|
|
#define FLAG_ITEM_ROUTE_115_TM_01 0x3F9
|
|
#define FLAG_ITEM_ROUTE_115_IRON 0x3FA
|
|
#define FLAG_ITEM_ROUTE_116_ETHER 0x3FB
|
|
#define FLAG_ITEM_ROUTE_116_REPEL 0x3FC
|
|
#define FLAG_ITEM_ROUTE_116_HP_UP 0x3FD
|
|
#define FLAG_ITEM_ROUTE_117_GREAT_BALL 0x3FE
|
|
#define FLAG_ITEM_ROUTE_117_REVIVE 0x3FF
|
|
#define FLAG_ITEM_ROUTE_119_SUPER_REPEL 0x400
|
|
#define FLAG_ITEM_ROUTE_119_ZINC 0x401
|
|
#define FLAG_ITEM_ROUTE_119_ELIXIR_1 0x402
|
|
#define FLAG_ITEM_ROUTE_119_LEAF_STONE 0x403
|
|
#define FLAG_ITEM_ROUTE_119_RARE_CANDY 0x404
|
|
#define FLAG_ITEM_ROUTE_119_HYPER_POTION_1 0x405
|
|
#define FLAG_ITEM_ROUTE_120_NUGGET 0x406
|
|
#define FLAG_ITEM_ROUTE_120_FULL_HEAL 0x407
|
|
#define FLAG_ITEM_ROUTE_123_CALCIUM 0x408
|
|
#define FLAG_ITEM_ROUTE_123_RARE_CANDY 0x409 // Unused Flag, leftover from R/S. In Emerald this is a hidden item and uses a different flag
|
|
#define FLAG_ITEM_ROUTE_127_ZINC 0x40A
|
|
#define FLAG_ITEM_ROUTE_127_CARBOS 0x40B
|
|
#define FLAG_ITEM_ROUTE_132_RARE_CANDY 0x40C
|
|
#define FLAG_ITEM_ROUTE_133_BIG_PEARL 0x40D
|
|
#define FLAG_ITEM_ROUTE_133_STAR_PIECE 0x40E
|
|
#define FLAG_ITEM_PETALBURG_CITY_MAX_REVIVE 0x40F
|
|
#define FLAG_ITEM_PETALBURG_CITY_ETHER 0x410
|
|
#define FLAG_ITEM_RUSTBORO_CITY_X_DEFEND 0x411
|
|
#define FLAG_ITEM_LILYCOVE_CITY_MAX_REPEL 0x412
|
|
#define FLAG_ITEM_MOSSDEEP_CITY_NET_BALL 0x413
|
|
#define FLAG_ITEM_METEOR_FALLS_1F_1R_TM_23 0x414
|
|
#define FLAG_ITEM_METEOR_FALLS_1F_1R_FULL_HEAL 0x415
|
|
#define FLAG_ITEM_METEOR_FALLS_1F_1R_MOON_STONE 0x416
|
|
#define FLAG_ITEM_METEOR_FALLS_1F_1R_PP_UP 0x417
|
|
#define FLAG_ITEM_RUSTURF_TUNNEL_POKE_BALL 0x418
|
|
#define FLAG_ITEM_RUSTURF_TUNNEL_MAX_ETHER 0x419
|
|
#define FLAG_ITEM_GRANITE_CAVE_1F_ESCAPE_ROPE 0x41A
|
|
#define FLAG_ITEM_GRANITE_CAVE_B1F_POKE_BALL 0x41B
|
|
#define FLAG_ITEM_MT_PYRE_5F_LAX_INCENSE 0x41C
|
|
#define FLAG_ITEM_GRANITE_CAVE_B2F_REPEL 0x41D
|
|
#define FLAG_ITEM_GRANITE_CAVE_B2F_RARE_CANDY 0x41E
|
|
#define FLAG_ITEM_PETALBURG_WOODS_X_ATTACK 0x41F
|
|
#define FLAG_ITEM_PETALBURG_WOODS_GREAT_BALL 0x420
|
|
#define FLAG_ITEM_ROUTE_104_POKE_BALL 0x421
|
|
#define FLAG_ITEM_PETALBURG_WOODS_ETHER 0x422
|
|
#define FLAG_ITEM_MAGMA_HIDEOUT_3F_3R_ECAPE_ROPE 0x423
|
|
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_ORANGE_MAIL 0x424
|
|
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_HARBOR_MAIL 0x425
|
|
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_WAVE_MAIL 0x426
|
|
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_SHADOW_MAIL 0x427
|
|
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_WOOD_MAIL 0x428
|
|
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_MECH_MAIL 0x429
|
|
#define FLAG_ITEM_ROUTE_124_YELLOW_SHARD 0x42A
|
|
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_GLITTER_MAIL 0x42B
|
|
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_TROPIC_MAIL 0x42C
|
|
#define FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_BEAD_MAIL 0x42D
|
|
#define FLAG_ITEM_JAGGED_PASS_BURN_HEAL 0x42E
|
|
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MAX_ELIXIR 0x42F
|
|
#define FLAG_ITEM_AQUA_HIDEOUT_B2F_NEST_BALL 0x430
|
|
#define FLAG_ITEM_MT_PYRE_EXTERIOR_MAX_POTION 0x431
|
|
#define FLAG_ITEM_MT_PYRE_EXTERIOR_TM_48 0x432
|
|
#define FLAG_ITEM_NEW_MAUVILLE_ULTRA_BALL 0x433
|
|
#define FLAG_ITEM_NEW_MAUVILLE_ESCAPE_ROPE 0x434
|
|
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_6_LUXURY_BALL 0x435
|
|
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_4_SCANNER 0x436
|
|
#define FLAG_ITEM_SCORCHED_SLAB_TM_11 0x437
|
|
#define FLAG_ITEM_METEOR_FALLS_B1F_2R_TM_02 0x438
|
|
#define FLAG_ITEM_SHOAL_CAVE_ENTRANCE_BIG_PEARL 0x439
|
|
#define FLAG_ITEM_SHOAL_CAVE_INNER_ROOM_RARE_CANDY 0x43A
|
|
#define FLAG_ITEM_SHOAL_CAVE_STAIRS_ROOM_ICE_HEAL 0x43B
|
|
#define FLAG_ITEM_VICTORY_ROAD_1F_MAX_ELIXIR 0x43C
|
|
#define FLAG_ITEM_VICTORY_ROAD_1F_PP_UP 0x43D
|
|
#define FLAG_ITEM_VICTORY_ROAD_B1F_TM_29 0x43E
|
|
#define FLAG_ITEM_VICTORY_ROAD_B1F_FULL_RESTORE 0x43F
|
|
#define FLAG_ITEM_VICTORY_ROAD_B2F_FULL_HEAL 0x440
|
|
#define FLAG_ITEM_MT_PYRE_6F_TM_30 0x441
|
|
#define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_TM_26 0x442
|
|
#define FLAG_ITEM_FIERY_PATH_TM06 0x443
|
|
#define FLAG_ITEM_ROUTE_124_RED_SHARD 0x444
|
|
#define FLAG_ITEM_ROUTE_124_BLUE_SHARD 0x445
|
|
#define FLAG_ITEM_SAFARI_ZONE_NORTH_WEST_TM_22 0x446
|
|
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_HARBOR_MAIL 0x447
|
|
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_ESCAPE_ROPE 0x448
|
|
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_DIVE_BALL 0x449
|
|
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_TM_13 0x44A
|
|
#define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_REVIVE 0x44B
|
|
#define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_STORAGE_KEY 0x44C
|
|
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_3_WATER_STONE 0x44D
|
|
#define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOM_1_TM_18 0x44E
|
|
#define FLAG_ITEM_ROUTE_121_CARBOS 0x44F
|
|
#define FLAG_ITEM_ROUTE_123_ULTRA_BALL 0x450
|
|
#define FLAG_ITEM_ROUTE_126_GREEN_SHARD 0x451
|
|
#define FLAG_ITEM_ROUTE_119_HYPER_POTION_2 0x452
|
|
#define FLAG_ITEM_ROUTE_120_HYPER_POTION 0x453
|
|
#define FLAG_ITEM_ROUTE_120_NEST_BALL 0x454
|
|
#define FLAG_ITEM_ROUTE_123_ELIXIR 0x455
|
|
#define FLAG_ITEM_NEW_MAUVILLE_THUNDER_STONE 0x456
|
|
#define FLAG_ITEM_FIERY_PATH_FIRE_STONE 0x457
|
|
#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_TM_07 0x458
|
|
#define FLAG_ITEM_SHOAL_CAVE_ICE_ROOM_NEVER_MELT_ICE 0x459
|
|
#define FLAG_ITEM_ROUTE_103_GUARD_SPEC 0x45A
|
|
#define FLAG_ITEM_ROUTE_104_X_ACCURACY 0x45B
|
|
#define FLAG_ITEM_MAUVILLE_CITY_X_SPEED 0x45C
|
|
#define FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL 0x45D
|
|
#define FLAG_ITEM_ROUTE_115_GREAT_BALL 0x45E
|
|
#define FLAG_ITEM_SAFARI_ZONE_NORTH_CALCIUM 0x45F
|
|
#define FLAG_ITEM_MT_PYRE_3F_SUPER_REPEL 0x460
|
|
#define FLAG_ITEM_ROUTE_118_HYPER_POTION 0x461
|
|
#define FLAG_ITEM_NEW_MAUVILLE_FULL_HEAL 0x462
|
|
#define FLAG_ITEM_NEW_MAUVILLE_PARALYZE_HEAL 0x463
|
|
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_MASTER_BALL 0x464
|
|
#define FLAG_ITEM_OLD_MAGMA_HIDEOUT_B1F_MASTER_BALL 0x465 // Unused Flag, leftover from the Ruby Magma hideout
|
|
#define FLAG_ITEM_OLD_MAGMA_HIDEOUT_B1F_MAX_ELIXIR 0x466 // Unused Flag, leftover from the Ruby Magma hideout
|
|
#define FLAG_ITEM_OLD_MAGMA_HIDEOUT_B2F_NEST_BALL 0x467 // Unused Flag, leftover from the Ruby Magma hideout
|
|
#define FLAG_UNUSED_0x468 0x468 // Unused Flag
|
|
#define FLAG_ITEM_MT_PYRE_2F_ULTRA_BALL 0x469
|
|
#define FLAG_ITEM_MT_PYRE_4F_SEA_INCENSE 0x46A
|
|
#define FLAG_ITEM_SAFARI_ZONE_SOUTH_WEST_MAX_REVIVE 0x46B
|
|
#define FLAG_ITEM_AQUA_HIDEOUT_B1F_NUGGET 0x46C
|
|
#define FLAG_ITEM_MOSSDEEP_STEVENS_HOUSE_HM08 0x46D // Unused Flag, leftover from R/S. HM08 is given to the player directly in Emerald
|
|
#define FLAG_ITEM_ROUTE_119_NUGGET 0x46E
|
|
#define FLAG_ITEM_ROUTE_104_POTION 0x46F
|
|
#define FLAG_UNUSED_0x470 0x470 // Unused Flag
|
|
#define FLAG_ITEM_ROUTE_103_PP_UP 0x471
|
|
#define FLAG_UNUSED_0x472 0x472 // Unused Flag
|
|
#define FLAG_ITEM_ROUTE_108_STAR_PIECE 0x473
|
|
#define FLAG_ITEM_ROUTE_109_POTION 0x474
|
|
#define FLAG_ITEM_ROUTE_110_ELIXIR 0x475
|
|
#define FLAG_ITEM_ROUTE_111_ELIXIR 0x476
|
|
#define FLAG_ITEM_ROUTE_113_HYPER_POTION 0x477
|
|
#define FLAG_ITEM_ROUTE_115_HEAL_POWDER 0x478
|
|
#define FLAG_UNUSED_0x479 0x479 // Unused Flag
|
|
#define FLAG_ITEM_ROUTE_116_POTION 0x47A
|
|
#define FLAG_ITEM_ROUTE_119_ELIXIR_2 0x47B
|
|
#define FLAG_ITEM_ROUTE_120_REVIVE 0x47C
|
|
#define FLAG_ITEM_ROUTE_121_REVIVE 0x47D
|
|
#define FLAG_ITEM_ROUTE_121_ZINC 0x47E
|
|
#define FLAG_ITEM_MAGMA_HIDEOUT_1F_RARE_CANDY 0x47F
|
|
#define FLAG_ITEM_ROUTE_123_PP_UP 0x480
|
|
#define FLAG_ITEM_ROUTE_123_REVIVAL_HERB 0x481
|
|
#define FLAG_ITEM_ROUTE_125_BIG_PEARL 0x482
|
|
#define FLAG_ITEM_ROUTE_127_RARE_CANDY 0x483
|
|
#define FLAG_ITEM_ROUTE_132_PROTEIN 0x484
|
|
#define FLAG_ITEM_ROUTE_133_MAX_REVIVE 0x485
|
|
#define FLAG_ITEM_ROUTE_134_CARBOS 0x486
|
|
#define FLAG_ITEM_ROUTE_134_STAR_PIECE 0x487
|
|
#define FLAG_ITEM_ROUTE_114_ENERGY_POWDER 0x488
|
|
#define FLAG_ITEM_ROUTE_115_PP_UP 0x489
|
|
#define FLAG_ITEM_ARTISAN_CAVE_B1F_HP_UP 0x48A
|
|
#define FLAG_ITEM_ARTISAN_CAVE_1F_CARBOS 0x48B
|
|
#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_MAX_ELIXIR 0x48C
|
|
#define FLAG_ITEM_MAGMA_HIDEOUT_2F_2R_FULL_RESTORE 0x48D
|
|
#define FLAG_ITEM_MAGMA_HIDEOUT_3F_1R_NUGGET 0x48E
|
|
#define FLAG_ITEM_MAGMA_HIDEOUT_3F_2R_PP_MAX 0x48F
|
|
#define FLAG_ITEM_MAGMA_HIDEOUT_4F_MAX_REVIVE 0x490
|
|
#define FLAG_ITEM_SAFARI_ZONE_NORTH_EAST_NUGGET 0x491
|
|
#define FLAG_ITEM_SAFARI_ZONE_SOUTH_EAST_BIG_PEARL 0x492
|
|
|
|
#define FLAG_UNUSED_0x493 0x493 // Unused Flag
|
|
#define FLAG_UNUSED_0x494 0x494 // Unused Flag
|
|
#define FLAG_UNUSED_0x495 0x495 // Unused Flag
|
|
#define FLAG_UNUSED_0x496 0x496 // Unused Flag
|
|
#define FLAG_UNUSED_0x497 0x497 // Unused Flag
|
|
#define FLAG_UNUSED_0x498 0x498 // Unused Flag
|
|
#define FLAG_UNUSED_0x499 0x499 // Unused Flag
|
|
#define FLAG_UNUSED_0x49A 0x49A // Unused Flag
|
|
#define FLAG_UNUSED_0x49B 0x49B // Unused Flag
|
|
#define FLAG_UNUSED_0x49C 0x49C // Unused Flag
|
|
#define FLAG_UNUSED_0x49D 0x49D // Unused Flag
|
|
#define FLAG_UNUSED_0x49E 0x49E // Unused Flag
|
|
#define FLAG_UNUSED_0x49F 0x49F // Unused Flag
|
|
#define FLAG_UNUSED_0x4A0 0x4A0 // Unused Flag
|
|
#define FLAG_UNUSED_0x4A1 0x4A1 // Unused Flag
|
|
#define FLAG_UNUSED_0x4A2 0x4A2 // Unused Flag
|
|
#define FLAG_UNUSED_0x4A3 0x4A3 // Unused Flag
|
|
#define FLAG_UNUSED_0x4A4 0x4A4 // Unused Flag
|
|
#define FLAG_UNUSED_0x4A5 0x4A5 // Unused Flag
|
|
#define FLAG_UNUSED_0x4A6 0x4A6 // Unused Flag
|
|
#define FLAG_UNUSED_0x4A7 0x4A7 // Unused Flag
|
|
#define FLAG_UNUSED_0x4A8 0x4A8 // Unused Flag
|
|
#define FLAG_UNUSED_0x4A9 0x4A9 // Unused Flag
|
|
#define FLAG_UNUSED_0x4AA 0x4AA // Unused Flag
|
|
#define FLAG_UNUSED_0x4AB 0x4AB // Unused Flag
|
|
#define FLAG_UNUSED_0x4AC 0x4AC // Unused Flag
|
|
#define FLAG_UNUSED_0x4AD 0x4AD // Unused Flag
|
|
#define FLAG_UNUSED_0x4AE 0x4AE // Unused Flag
|
|
#define FLAG_UNUSED_0x4AF 0x4AF // Unused Flag
|
|
#define FLAG_UNUSED_0x4B0 0x4B0 // Unused Flag
|
|
#define FLAG_UNUSED_0x4B1 0x4B1 // Unused Flag
|
|
#define FLAG_UNUSED_0x4B2 0x4B2 // Unused Flag
|
|
#define FLAG_UNUSED_0x4B3 0x4B3 // Unused Flag
|
|
#define FLAG_UNUSED_0x4B4 0x4B4 // Unused Flag
|
|
#define FLAG_UNUSED_0x4B5 0x4B5 // Unused Flag
|
|
#define FLAG_UNUSED_0x4B6 0x4B6 // Unused Flag
|
|
#define FLAG_UNUSED_0x4B7 0x4B7 // Unused Flag
|
|
#define FLAG_UNUSED_0x4B8 0x4B8 // Unused Flag
|
|
#define FLAG_UNUSED_0x4B9 0x4B9 // Unused Flag
|
|
#define FLAG_UNUSED_0x4BA 0x4BA // Unused Flag
|
|
#define FLAG_UNUSED_0x4BB 0x4BB // Unused Flag
|
|
#define FLAG_UNUSED_0x4BC 0x4BC // Unused Flag
|
|
#define FLAG_UNUSED_0x4BD 0x4BD // Unused Flag
|
|
#define FLAG_UNUSED_0x4BE 0x4BE // Unused Flag
|
|
#define FLAG_UNUSED_0x4BF 0x4BF // Unused Flag
|
|
#define FLAG_UNUSED_0x4C0 0x4C0 // Unused Flag
|
|
#define FLAG_UNUSED_0x4C1 0x4C1 // Unused Flag
|
|
#define FLAG_UNUSED_0x4C2 0x4C2 // Unused Flag
|
|
#define FLAG_UNUSED_0x4C3 0x4C3 // Unused Flag
|
|
#define FLAG_UNUSED_0x4C4 0x4C4 // Unused Flag
|
|
#define FLAG_UNUSED_0x4C5 0x4C5 // Unused Flag
|
|
#define FLAG_UNUSED_0x4C6 0x4C6 // Unused Flag
|
|
#define FLAG_UNUSED_0x4C7 0x4C7 // Unused Flag
|
|
#define FLAG_UNUSED_0x4C8 0x4C8 // Unused Flag
|
|
#define FLAG_UNUSED_0x4C9 0x4C9 // Unused Flag
|
|
#define FLAG_UNUSED_0x4CA 0x4CA // Unused Flag
|
|
#define FLAG_UNUSED_0x4CB 0x4CB // Unused Flag
|
|
#define FLAG_UNUSED_0x4CC 0x4CC // Unused Flag
|
|
#define FLAG_UNUSED_0x4CD 0x4CD // Unused Flag
|
|
#define FLAG_UNUSED_0x4CE 0x4CE // Unused Flag
|
|
#define FLAG_UNUSED_0x4CF 0x4CF // Unused Flag
|
|
#define FLAG_UNUSED_0x4D0 0x4D0 // Unused Flag
|
|
#define FLAG_UNUSED_0x4D1 0x4D1 // Unused Flag
|
|
#define FLAG_UNUSED_0x4D2 0x4D2 // Unused Flag
|
|
#define FLAG_UNUSED_0x4D3 0x4D3 // Unused Flag
|
|
#define FLAG_UNUSED_0x4D4 0x4D4 // Unused Flag
|
|
#define FLAG_UNUSED_0x4D5 0x4D5 // Unused Flag
|
|
#define FLAG_UNUSED_0x4D6 0x4D6 // Unused Flag
|
|
#define FLAG_UNUSED_0x4D7 0x4D7 // Unused Flag
|
|
#define FLAG_UNUSED_0x4D8 0x4D8 // Unused Flag
|
|
#define FLAG_UNUSED_0x4D9 0x4D9 // Unused Flag
|
|
#define FLAG_UNUSED_0x4DA 0x4DA // Unused Flag
|
|
#define FLAG_UNUSED_0x4DB 0x4DB // Unused Flag
|
|
#define FLAG_UNUSED_0x4DC 0x4DC // Unused Flag
|
|
#define FLAG_UNUSED_0x4DD 0x4DD // Unused Flag
|
|
#define FLAG_UNUSED_0x4DE 0x4DE // Unused Flag
|
|
#define FLAG_UNUSED_0x4DF 0x4DF // Unused Flag
|
|
#define FLAG_UNUSED_0x4E0 0x4E0 // Unused Flag
|
|
#define FLAG_UNUSED_0x4E1 0x4E1 // Unused Flag
|
|
#define FLAG_UNUSED_0x4E2 0x4E2 // Unused Flag
|
|
#define FLAG_UNUSED_0x4E3 0x4E3 // Unused Flag
|
|
#define FLAG_UNUSED_0x4E4 0x4E4 // Unused Flag
|
|
#define FLAG_UNUSED_0x4E5 0x4E5 // Unused Flag
|
|
#define FLAG_UNUSED_0x4E6 0x4E6 // Unused Flag
|
|
#define FLAG_UNUSED_0x4E7 0x4E7 // Unused Flag
|
|
#define FLAG_UNUSED_0x4E8 0x4E8 // Unused Flag
|
|
#define FLAG_UNUSED_0x4E9 0x4E9 // Unused Flag
|
|
#define FLAG_UNUSED_0x4EA 0x4EA // Unused Flag
|
|
#define FLAG_UNUSED_0x4EB 0x4EB // Unused Flag
|
|
#define FLAG_UNUSED_0x4EC 0x4EC // Unused Flag
|
|
#define FLAG_UNUSED_0x4ED 0x4ED // Unused Flag
|
|
#define FLAG_UNUSED_0x4EE 0x4EE // Unused Flag
|
|
#define FLAG_UNUSED_0x4EF 0x4EF // Unused Flag
|
|
|
|
#define FLAG_DEFEATED_RUSTBORO_GYM 0x4F0
|
|
#define FLAG_DEFEATED_DEWFORD_GYM 0x4F1
|
|
#define FLAG_DEFEATED_MAUVILLE_GYM 0x4F2
|
|
#define FLAG_DEFEATED_LAVARIDGE_GYM 0x4F3
|
|
#define FLAG_DEFEATED_PETALBURG_GYM 0x4F4
|
|
#define FLAG_DEFEATED_FORTREE_GYM 0x4F5
|
|
#define FLAG_DEFEATED_MOSSDEEP_GYM 0x4F6
|
|
#define FLAG_DEFEATED_SOOTOPOLIS_GYM 0x4F7
|
|
#define FLAG_DEFEATED_METEOR_FALLS_STEVEN 0x4F8
|
|
|
|
#define FLAG_UNUSED_0x4F9 0x4F9 // Unused Flag
|
|
#define FLAG_UNUSED_0x4FA 0x4FA // Unused Flag
|
|
|
|
#define FLAG_DEFEATED_ELITE_4_SIDNEY 0x4FB
|
|
#define FLAG_DEFEATED_ELITE_4_PHOEBE 0x4FC
|
|
#define FLAG_DEFEATED_ELITE_4_GLACIA 0x4FD
|
|
#define FLAG_DEFEATED_ELITE_4_DRAKE 0x4FE
|
|
|
|
#define FLAG_UNUSED_0x4FF 0x4FF // Unused Flag
|
|
|
|
// Trainer Flags
|
|
// Trainer flags occupy 0x500 - 0x85F, the last 9 of which are unused
|
|
// See constants/opponents.h. The values there + FLAG_TRAINER_FLAG_START are the flag IDs
|
|
|
|
#define TRAINER_FLAGS_START 0x500
|
|
#define TRAINER_FLAGS_END (TRAINER_FLAGS_START + MAX_TRAINERS_COUNT - 1) // 0x85F
|
|
|
|
// System Flags
|
|
|
|
#define SYSTEM_FLAGS (TRAINER_FLAGS_END + 1) // 0x860
|
|
|
|
#define FLAG_SYS_POKEMON_GET (SYSTEM_FLAGS + 0x0) // FLAG_0x860
|
|
#define FLAG_SYS_POKEDEX_GET (SYSTEM_FLAGS + 0x1)
|
|
#define FLAG_SYS_POKENAV_GET (SYSTEM_FLAGS + 0x2)
|
|
#define FLAG_UNUSED_0x863 (SYSTEM_FLAGS + 0x3) // Unused Flag
|
|
#define FLAG_SYS_GAME_CLEAR (SYSTEM_FLAGS + 0x4)
|
|
#define FLAG_SYS_CHAT_USED (SYSTEM_FLAGS + 0x5)
|
|
#define FLAG_SYS_HIPSTER_MEET (SYSTEM_FLAGS + 0x6)
|
|
|
|
// Badges
|
|
#define FLAG_BADGE01_GET (SYSTEM_FLAGS + 0x7)
|
|
#define FLAG_BADGE02_GET (SYSTEM_FLAGS + 0x8)
|
|
#define FLAG_BADGE03_GET (SYSTEM_FLAGS + 0x9)
|
|
#define FLAG_BADGE04_GET (SYSTEM_FLAGS + 0xA)
|
|
#define FLAG_BADGE05_GET (SYSTEM_FLAGS + 0xB)
|
|
#define FLAG_BADGE06_GET (SYSTEM_FLAGS + 0xC)
|
|
#define FLAG_BADGE07_GET (SYSTEM_FLAGS + 0xD)
|
|
#define FLAG_BADGE08_GET (SYSTEM_FLAGS + 0xE)
|
|
#define NUM_BADGES (1 + FLAG_BADGE08_GET - FLAG_BADGE01_GET)
|
|
|
|
// Towns and Cities
|
|
#define FLAG_VISITED_LITTLEROOT_TOWN (SYSTEM_FLAGS + 0xF)
|
|
#define FLAG_VISITED_OLDALE_TOWN (SYSTEM_FLAGS + 0x10)
|
|
#define FLAG_VISITED_DEWFORD_TOWN (SYSTEM_FLAGS + 0x11)
|
|
#define FLAG_VISITED_LAVARIDGE_TOWN (SYSTEM_FLAGS + 0x12)
|
|
#define FLAG_VISITED_FALLARBOR_TOWN (SYSTEM_FLAGS + 0x13)
|
|
#define FLAG_VISITED_VERDANTURF_TOWN (SYSTEM_FLAGS + 0x14)
|
|
#define FLAG_VISITED_PACIFIDLOG_TOWN (SYSTEM_FLAGS + 0x15)
|
|
#define FLAG_VISITED_PETALBURG_CITY (SYSTEM_FLAGS + 0x16)
|
|
#define FLAG_VISITED_SLATEPORT_CITY (SYSTEM_FLAGS + 0x17)
|
|
#define FLAG_VISITED_MAUVILLE_CITY (SYSTEM_FLAGS + 0x18)
|
|
#define FLAG_VISITED_RUSTBORO_CITY (SYSTEM_FLAGS + 0x19)
|
|
#define FLAG_VISITED_FORTREE_CITY (SYSTEM_FLAGS + 0x1A)
|
|
#define FLAG_VISITED_LILYCOVE_CITY (SYSTEM_FLAGS + 0x1B)
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#define FLAG_VISITED_MOSSDEEP_CITY (SYSTEM_FLAGS + 0x1C)
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#define FLAG_VISITED_SOOTOPOLIS_CITY (SYSTEM_FLAGS + 0x1D)
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#define FLAG_VISITED_EVER_GRANDE_CITY (SYSTEM_FLAGS + 0x1E)
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#define FLAG_IS_CHAMPION (SYSTEM_FLAGS + 0x1F) // Seems to be related to linking.
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#define FLAG_NURSE_UNION_ROOM_REMINDER (SYSTEM_FLAGS + 0x20)
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#define FLAG_UNUSED_0x881 (SYSTEM_FLAGS + 0x21) // Unused Flag
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#define FLAG_UNUSED_0x882 (SYSTEM_FLAGS + 0x22) // Unused Flag
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#define FLAG_UNUSED_0x883 (SYSTEM_FLAGS + 0x23) // Unused Flag
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#define FLAG_UNUSED_0x884 (SYSTEM_FLAGS + 0x24) // Unused Flag
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#define FLAG_UNUSED_0x885 (SYSTEM_FLAGS + 0x25) // Unused Flag
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#define FLAG_UNUSED_0x886 (SYSTEM_FLAGS + 0x26) // Unused Flag
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#define FLAG_UNUSED_0x887 (SYSTEM_FLAGS + 0x27) // Unused Flag
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#define FLAG_SYS_USE_FLASH (SYSTEM_FLAGS + 0x28)
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#define FLAG_SYS_USE_STRENGTH (SYSTEM_FLAGS + 0x29)
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#define FLAG_SYS_WEATHER_CTRL (SYSTEM_FLAGS + 0x2A)
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#define FLAG_SYS_CYCLING_ROAD (SYSTEM_FLAGS + 0x2B)
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#define FLAG_SYS_SAFARI_MODE (SYSTEM_FLAGS + 0x2C)
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#define FLAG_SYS_CRUISE_MODE (SYSTEM_FLAGS + 0x2D)
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#define FLAG_UNUSED_0x88E (SYSTEM_FLAGS + 0x2E) // Unused Flag
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#define FLAG_UNUSED_0x88F (SYSTEM_FLAGS + 0x2F) // Unused Flag
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#define FLAG_SYS_TV_HOME (SYSTEM_FLAGS + 0x30)
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#define FLAG_SYS_TV_WATCH (SYSTEM_FLAGS + 0x31)
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#define FLAG_SYS_TV_START (SYSTEM_FLAGS + 0x32)
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#define FLAG_SYS_POPWORD_INPUT (SYSTEM_FLAGS + 0x33)
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#define FLAG_SYS_MIX_RECORD (SYSTEM_FLAGS + 0x34)
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#define FLAG_SYS_CLOCK_SET (SYSTEM_FLAGS + 0x35)
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#define FLAG_SYS_NATIONAL_DEX (SYSTEM_FLAGS + 0x36)
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#define FLAG_SYS_CAVE_SHIP (SYSTEM_FLAGS + 0x37) // Unused Flag, leftover from R/S debug, presumably used by Emerald's debug too
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#define FLAG_SYS_CAVE_WONDER (SYSTEM_FLAGS + 0x38) // Unused Flag, same as above
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#define FLAG_SYS_CAVE_BATTLE (SYSTEM_FLAGS + 0x39) // Unused Flag, same as above
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#define FLAG_SYS_SHOAL_TIDE (SYSTEM_FLAGS + 0x3A)
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#define FLAG_SYS_RIBBON_GET (SYSTEM_FLAGS + 0x3B)
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#define FLAG_LANDMARK_FLOWER_SHOP (SYSTEM_FLAGS + 0x3C)
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#define FLAG_LANDMARK_MR_BRINEY_HOUSE (SYSTEM_FLAGS + 0x3D)
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#define FLAG_LANDMARK_ABANDONED_SHIP (SYSTEM_FLAGS + 0x3E)
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#define FLAG_LANDMARK_SEASHORE_HOUSE (SYSTEM_FLAGS + 0x3F)
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#define FLAG_LANDMARK_NEW_MAUVILLE (SYSTEM_FLAGS + 0x40)
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#define FLAG_LANDMARK_OLD_LADY_REST_SHOP (SYSTEM_FLAGS + 0x41)
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#define FLAG_LANDMARK_TRICK_HOUSE (SYSTEM_FLAGS + 0x42)
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#define FLAG_LANDMARK_WINSTRATE_FAMILY (SYSTEM_FLAGS + 0x43)
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#define FLAG_LANDMARK_GLASS_WORKSHOP (SYSTEM_FLAGS + 0x44)
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#define FLAG_LANDMARK_LANETTES_HOUSE (SYSTEM_FLAGS + 0x45)
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#define FLAG_LANDMARK_POKEMON_DAYCARE (SYSTEM_FLAGS + 0x46)
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#define FLAG_LANDMARK_SEAFLOOR_CAVERN (SYSTEM_FLAGS + 0x47)
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#define FLAG_LANDMARK_BATTLE_FRONTIER (SYSTEM_FLAGS + 0x48)
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#define FLAG_LANDMARK_SOUTHERN_ISLAND (SYSTEM_FLAGS + 0x49)
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#define FLAG_LANDMARK_FIERY_PATH (SYSTEM_FLAGS + 0x4A)
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#define FLAG_SYS_PC_LANETTE (SYSTEM_FLAGS + 0x4B)
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#define FLAG_SYS_MYSTERY_EVENT_ENABLE (SYSTEM_FLAGS + 0x4C)
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#define FLAG_SYS_ENC_UP_ITEM (SYSTEM_FLAGS + 0x4D)
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#define FLAG_SYS_ENC_DOWN_ITEM (SYSTEM_FLAGS + 0x4E)
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#define FLAG_SYS_BRAILLE_DIG (SYSTEM_FLAGS + 0x4F)
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#define FLAG_SYS_REGIROCK_PUZZLE_COMPLETED (SYSTEM_FLAGS + 0x50)
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#define FLAG_SYS_BRAILLE_REGICE_COMPLETED (SYSTEM_FLAGS + 0x51)
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#define FLAG_SYS_REGISTEEL_PUZZLE_COMPLETED (SYSTEM_FLAGS + 0x52)
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#define FLAG_ENABLE_SHIP_SOUTHERN_ISLAND (SYSTEM_FLAGS + 0x53)
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#define FLAG_LANDMARK_POKEMON_LEAGUE (SYSTEM_FLAGS + 0x54)
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#define FLAG_LANDMARK_ISLAND_CAVE (SYSTEM_FLAGS + 0x55)
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#define FLAG_LANDMARK_DESERT_RUINS (SYSTEM_FLAGS + 0x56)
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#define FLAG_LANDMARK_FOSSIL_MANIACS_HOUSE (SYSTEM_FLAGS + 0x57)
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#define FLAG_LANDMARK_SCORCHED_SLAB (SYSTEM_FLAGS + 0x58)
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#define FLAG_LANDMARK_ANCIENT_TOMB (SYSTEM_FLAGS + 0x59)
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#define FLAG_LANDMARK_TUNNELERS_REST_HOUSE (SYSTEM_FLAGS + 0x5A)
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#define FLAG_LANDMARK_HUNTERS_HOUSE (SYSTEM_FLAGS + 0x5B)
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#define FLAG_LANDMARK_SEALED_CHAMBER (SYSTEM_FLAGS + 0x5C)
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#define FLAG_SYS_TV_LATIAS_LATIOS (SYSTEM_FLAGS + 0x5D)
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#define FLAG_LANDMARK_SKY_PILLAR (SYSTEM_FLAGS + 0x5E)
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#define FLAG_SYS_SHOAL_ITEM (SYSTEM_FLAGS + 0x5F)
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#define FLAG_SYS_B_DASH (SYSTEM_FLAGS + 0x60) // RECEIVED Running Shoes
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|
#define FLAG_SYS_CTRL_OBJ_DELETE (SYSTEM_FLAGS + 0x61)
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#define FLAG_SYS_RESET_RTC_ENABLE (SYSTEM_FLAGS + 0x62)
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|
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#define FLAG_LANDMARK_BERRY_MASTERS_HOUSE (SYSTEM_FLAGS + 0x63)
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#define FLAG_SYS_TOWER_SILVER (SYSTEM_FLAGS + 0x64)
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|
#define FLAG_SYS_TOWER_GOLD (SYSTEM_FLAGS + 0x65)
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|
#define FLAG_SYS_DOME_SILVER (SYSTEM_FLAGS + 0x66)
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|
#define FLAG_SYS_DOME_GOLD (SYSTEM_FLAGS + 0x67)
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|
#define FLAG_SYS_PALACE_SILVER (SYSTEM_FLAGS + 0x68)
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|
#define FLAG_SYS_PALACE_GOLD (SYSTEM_FLAGS + 0x69)
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|
#define FLAG_SYS_ARENA_SILVER (SYSTEM_FLAGS + 0x6A)
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|
#define FLAG_SYS_ARENA_GOLD (SYSTEM_FLAGS + 0x6B)
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|
#define FLAG_SYS_FACTORY_SILVER (SYSTEM_FLAGS + 0x6C)
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|
#define FLAG_SYS_FACTORY_GOLD (SYSTEM_FLAGS + 0x6D)
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|
#define FLAG_SYS_PIKE_SILVER (SYSTEM_FLAGS + 0x6E)
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|
#define FLAG_SYS_PIKE_GOLD (SYSTEM_FLAGS + 0x6F)
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|
#define FLAG_SYS_PYRAMID_SILVER (SYSTEM_FLAGS + 0x70)
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|
#define FLAG_SYS_PYRAMID_GOLD (SYSTEM_FLAGS + 0x71)
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|
#define FLAG_SYS_FRONTIER_PASS (SYSTEM_FLAGS + 0x72)
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|
|
|
#define FLAG_MAP_SCRIPT_CHECKED_DEOXYS (SYSTEM_FLAGS + 0x73)
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|
#define FLAG_DEOXYS_ROCK_COMPLETE (SYSTEM_FLAGS + 0x74)
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|
#define FLAG_ENABLE_SHIP_BIRTH_ISLAND (SYSTEM_FLAGS + 0x75)
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|
#define FLAG_ENABLE_SHIP_FARAWAY_ISLAND (SYSTEM_FLAGS + 0x76)
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|
|
|
#define FLAG_SHOWN_BOX_WAS_FULL_MESSAGE (SYSTEM_FLAGS + 0x77)
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|
|
|
#define FLAG_ARRIVED_ON_FARAWAY_ISLAND (SYSTEM_FLAGS + 0x78)
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|
#define FLAG_ARRIVED_AT_MARINE_CAVE_EMERGE_SPOT (SYSTEM_FLAGS + 0x79)
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|
#define FLAG_ARRIVED_AT_TERRA_CAVE_ENTRANCE (SYSTEM_FLAGS + 0x7A)
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|
|
|
#define FLAG_SYS_MYSTERY_GIFT_ENABLE (SYSTEM_FLAGS + 0x7B)
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|
|
|
#define FLAG_ENTERED_MIRAGE_TOWER (SYSTEM_FLAGS + 0x7C)
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|
#define FLAG_LANDMARK_ALTERING_CAVE (SYSTEM_FLAGS + 0x7D)
|
|
#define FLAG_LANDMARK_DESERT_UNDERPASS (SYSTEM_FLAGS + 0x7E)
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|
#define FLAG_LANDMARK_ARTISAN_CAVE (SYSTEM_FLAGS + 0x7F)
|
|
#define FLAG_ENABLE_SHIP_NAVEL_ROCK (SYSTEM_FLAGS + 0x80)
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|
#define FLAG_ARRIVED_AT_NAVEL_ROCK (SYSTEM_FLAGS + 0x81)
|
|
#define FLAG_LANDMARK_TRAINER_HILL (SYSTEM_FLAGS + 0x82)
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|
|
|
#define FLAG_UNUSED_0x8E3 (SYSTEM_FLAGS + 0x83) // Unused Flag
|
|
|
|
#define FLAG_RECEIVED_POKEDEX_FROM_BIRCH (SYSTEM_FLAGS + 0x84)
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|
|
|
#define FLAG_UNUSED_0x8E5 (SYSTEM_FLAGS + 0x85) // Unused Flag
|
|
#define FLAG_UNUSED_0x8E6 (SYSTEM_FLAGS + 0x86) // Unused Flag
|
|
#define FLAG_UNUSED_0x8E7 (SYSTEM_FLAGS + 0x87) // Unused Flag
|
|
#define FLAG_UNUSED_0x8E8 (SYSTEM_FLAGS + 0x88) // Unused Flag
|
|
#define FLAG_UNUSED_0x8E9 (SYSTEM_FLAGS + 0x89) // Unused Flag
|
|
#define FLAG_UNUSED_0x8EA (SYSTEM_FLAGS + 0x8A) // Unused Flag
|
|
#define FLAG_UNUSED_0x8EB (SYSTEM_FLAGS + 0x8B) // Unused Flag
|
|
#define FLAG_UNUSED_0x8EC (SYSTEM_FLAGS + 0x8C) // Unused Flag
|
|
#define FLAG_UNUSED_0x8ED (SYSTEM_FLAGS + 0x8D) // Unused Flag
|
|
#define FLAG_UNUSED_0x8EE (SYSTEM_FLAGS + 0x8E) // Unused Flag
|
|
#define FLAG_UNUSED_0x8EF (SYSTEM_FLAGS + 0x8F) // Unused Flag
|
|
#define FLAG_UNUSED_0x8F0 (SYSTEM_FLAGS + 0x90) // Unused Flag
|
|
#define FLAG_UNUSED_0x8F1 (SYSTEM_FLAGS + 0x91) // Unused Flag
|
|
#define FLAG_UNUSED_0x8F2 (SYSTEM_FLAGS + 0x92) // Unused Flag
|
|
#define FLAG_UNUSED_0x8F3 (SYSTEM_FLAGS + 0x93) // Unused Flag
|
|
#define FLAG_UNUSED_0x8F4 (SYSTEM_FLAGS + 0x94) // Unused Flag
|
|
#define FLAG_UNUSED_0x8F5 (SYSTEM_FLAGS + 0x95) // Unused Flag
|
|
#define FLAG_UNUSED_0x8F6 (SYSTEM_FLAGS + 0x96) // Unused Flag
|
|
#define FLAG_UNUSED_0x8F7 (SYSTEM_FLAGS + 0x97) // Unused Flag
|
|
#define FLAG_UNUSED_0x8F8 (SYSTEM_FLAGS + 0x98) // Unused Flag
|
|
#define FLAG_UNUSED_0x8F9 (SYSTEM_FLAGS + 0x99) // Unused Flag
|
|
#define FLAG_UNUSED_0x8FA (SYSTEM_FLAGS + 0x9A) // Unused Flag
|
|
#define FLAG_UNUSED_0x8FB (SYSTEM_FLAGS + 0x9B) // Unused Flag
|
|
#define FLAG_UNUSED_0x8FC (SYSTEM_FLAGS + 0x9C) // Unused Flag
|
|
#define FLAG_UNUSED_0x8FD (SYSTEM_FLAGS + 0x9D) // Unused Flag
|
|
#define FLAG_UNUSED_0x8FE (SYSTEM_FLAGS + 0x9E) // Unused Flag
|
|
#define FLAG_UNUSED_0x8FF (SYSTEM_FLAGS + 0x9F) // Unused Flag
|
|
#define FLAG_UNUSED_0x900 (SYSTEM_FLAGS + 0xA0) // Unused Flag
|
|
#define FLAG_UNUSED_0x901 (SYSTEM_FLAGS + 0xA1) // Unused Flag
|
|
#define FLAG_UNUSED_0x902 (SYSTEM_FLAGS + 0xA2) // Unused Flag
|
|
#define FLAG_UNUSED_0x903 (SYSTEM_FLAGS + 0xA3) // Unused Flag
|
|
#define FLAG_UNUSED_0x904 (SYSTEM_FLAGS + 0xA4) // Unused Flag
|
|
#define FLAG_UNUSED_0x905 (SYSTEM_FLAGS + 0xA5) // Unused Flag
|
|
#define FLAG_UNUSED_0x906 (SYSTEM_FLAGS + 0xA6) // Unused Flag
|
|
#define FLAG_UNUSED_0x907 (SYSTEM_FLAGS + 0xA7) // Unused Flag
|
|
#define FLAG_UNUSED_0x908 (SYSTEM_FLAGS + 0xA8) // Unused Flag
|
|
#define FLAG_UNUSED_0x909 (SYSTEM_FLAGS + 0xA9) // Unused Flag
|
|
#define FLAG_UNUSED_0x90A (SYSTEM_FLAGS + 0xAA) // Unused Flag
|
|
#define FLAG_UNUSED_0x90B (SYSTEM_FLAGS + 0xAB) // Unused Flag
|
|
#define FLAG_UNUSED_0x90C (SYSTEM_FLAGS + 0xAC) // Unused Flag
|
|
#define FLAG_UNUSED_0x90D (SYSTEM_FLAGS + 0xAD) // Unused Flag
|
|
#define FLAG_UNUSED_0x90E (SYSTEM_FLAGS + 0xAE) // Unused Flag
|
|
#define FLAG_UNUSED_0x90F (SYSTEM_FLAGS + 0xAF) // Unused Flag
|
|
#define FLAG_UNUSED_0x910 (SYSTEM_FLAGS + 0xB0) // Unused Flag
|
|
#define FLAG_UNUSED_0x911 (SYSTEM_FLAGS + 0xB1) // Unused Flag
|
|
#define FLAG_UNUSED_0x912 (SYSTEM_FLAGS + 0xB2) // Unused Flag
|
|
#define FLAG_UNUSED_0x913 (SYSTEM_FLAGS + 0xB3) // Unused Flag
|
|
#define FLAG_UNUSED_0x914 (SYSTEM_FLAGS + 0xB4) // Unused Flag
|
|
#define FLAG_UNUSED_0x915 (SYSTEM_FLAGS + 0xB5) // Unused Flag
|
|
#define FLAG_UNUSED_0x916 (SYSTEM_FLAGS + 0xB6) // Unused Flag
|
|
#define FLAG_UNUSED_0x917 (SYSTEM_FLAGS + 0xB7) // Unused Flag
|
|
#define FLAG_UNUSED_0x918 (SYSTEM_FLAGS + 0xB8) // Unused Flag
|
|
#define FLAG_UNUSED_0x919 (SYSTEM_FLAGS + 0xB9) // Unused Flag
|
|
#define FLAG_UNUSED_0x91A (SYSTEM_FLAGS + 0xBA) // Unused Flag
|
|
#define FLAG_UNUSED_0x91B (SYSTEM_FLAGS + 0xBB) // Unused Flag
|
|
#define FLAG_UNUSED_0x91C (SYSTEM_FLAGS + 0xBC) // Unused Flag
|
|
#define FLAG_UNUSED_0x91D (SYSTEM_FLAGS + 0xBD) // Unused Flag
|
|
#define FLAG_UNUSED_0x91E (SYSTEM_FLAGS + 0xBE) // Unused Flag
|
|
#define FLAG_UNUSED_0x91F (SYSTEM_FLAGS + 0xBF) // Unused Flag
|
|
|
|
// Daily Flags
|
|
// These flags are cleared once per day
|
|
// The start and end are byte-aligned because the flags are cleared in byte increments
|
|
#define DAILY_FLAGS_START (FLAG_UNUSED_0x91F + (8 - FLAG_UNUSED_0x91F % 8))
|
|
#define FLAG_UNUSED_0x920 (DAILY_FLAGS_START + 0x0) // Unused Flag
|
|
#define FLAG_DAILY_CONTEST_LOBBY_RECEIVED_BERRY (DAILY_FLAGS_START + 0x1)
|
|
#define FLAG_DAILY_SECRET_BASE (DAILY_FLAGS_START + 0x2)
|
|
#define FLAG_UNUSED_0x923 (DAILY_FLAGS_START + 0x3) // Unused Flag
|
|
#define FLAG_UNUSED_0x924 (DAILY_FLAGS_START + 0x4) // Unused Flag
|
|
#define FLAG_UNUSED_0x925 (DAILY_FLAGS_START + 0x5) // Unused Flag
|
|
#define FLAG_UNUSED_0x926 (DAILY_FLAGS_START + 0x6) // Unused Flag
|
|
#define FLAG_UNUSED_0x927 (DAILY_FLAGS_START + 0x7) // Unused Flag
|
|
#define FLAG_UNUSED_0x928 (DAILY_FLAGS_START + 0x8) // Unused Flag
|
|
#define FLAG_UNUSED_0x929 (DAILY_FLAGS_START + 0x9) // Unused Flag
|
|
#define FLAG_DAILY_PICKED_LOTO_TICKET (DAILY_FLAGS_START + 0xA)
|
|
#define FLAG_DAILY_ROUTE_114_RECEIVED_BERRY (DAILY_FLAGS_START + 0xB)
|
|
#define FLAG_DAILY_ROUTE_111_RECEIVED_BERRY (DAILY_FLAGS_START + 0xC)
|
|
#define FLAG_DAILY_BERRY_MASTER_RECEIVED_BERRY (DAILY_FLAGS_START + 0xD)
|
|
#define FLAG_DAILY_ROUTE_120_RECEIVED_BERRY (DAILY_FLAGS_START + 0xE)
|
|
#define FLAG_DAILY_LILYCOVE_RECEIVED_BERRY (DAILY_FLAGS_START + 0xF)
|
|
#define FLAG_DAILY_FLOWER_SHOP_RECEIVED_BERRY (DAILY_FLAGS_START + 0x10)
|
|
#define FLAG_DAILY_BERRY_MASTERS_WIFE (DAILY_FLAGS_START + 0x11)
|
|
#define FLAG_DAILY_SOOTOPOLIS_RECEIVED_BERRY (DAILY_FLAGS_START + 0x12)
|
|
#define FLAG_UNUSED_0x933 (DAILY_FLAGS_START + 0x13) // Unused Flag
|
|
#define FLAG_DAILY_APPRENTICE_LEAVES (DAILY_FLAGS_START + 0x14)
|
|
|
|
#define FLAG_UNUSED_0x935 (DAILY_FLAGS_START + 0x15) // Unused Flag
|
|
#define FLAG_UNUSED_0x936 (DAILY_FLAGS_START + 0x16) // Unused Flag
|
|
#define FLAG_UNUSED_0x937 (DAILY_FLAGS_START + 0x17) // Unused Flag
|
|
#define FLAG_UNUSED_0x938 (DAILY_FLAGS_START + 0x18) // Unused Flag
|
|
#define FLAG_UNUSED_0x939 (DAILY_FLAGS_START + 0x19) // Unused Flag
|
|
#define FLAG_UNUSED_0x93A (DAILY_FLAGS_START + 0x1A) // Unused Flag
|
|
#define FLAG_UNUSED_0x93B (DAILY_FLAGS_START + 0x1B) // Unused Flag
|
|
#define FLAG_UNUSED_0x93C (DAILY_FLAGS_START + 0x1C) // Unused Flag
|
|
#define FLAG_UNUSED_0x93D (DAILY_FLAGS_START + 0x1D) // Unused Flag
|
|
#define FLAG_UNUSED_0x93E (DAILY_FLAGS_START + 0x1E) // Unused Flag
|
|
#define FLAG_UNUSED_0x93F (DAILY_FLAGS_START + 0x1F) // Unused Flag
|
|
#define FLAG_UNUSED_0x940 (DAILY_FLAGS_START + 0x20) // Unused Flag
|
|
#define FLAG_UNUSED_0x941 (DAILY_FLAGS_START + 0x21) // Unused Flag
|
|
#define FLAG_UNUSED_0x942 (DAILY_FLAGS_START + 0x22) // Unused Flag
|
|
#define FLAG_UNUSED_0x943 (DAILY_FLAGS_START + 0x23) // Unused Flag
|
|
#define FLAG_UNUSED_0x944 (DAILY_FLAGS_START + 0x24) // Unused Flag
|
|
#define FLAG_UNUSED_0x945 (DAILY_FLAGS_START + 0x25) // Unused Flag
|
|
#define FLAG_UNUSED_0x946 (DAILY_FLAGS_START + 0x26) // Unused Flag
|
|
#define FLAG_UNUSED_0x947 (DAILY_FLAGS_START + 0x27) // Unused Flag
|
|
#define FLAG_UNUSED_0x948 (DAILY_FLAGS_START + 0x28) // Unused Flag
|
|
#define FLAG_UNUSED_0x949 (DAILY_FLAGS_START + 0x29) // Unused Flag
|
|
#define FLAG_UNUSED_0x94A (DAILY_FLAGS_START + 0x2A) // Unused Flag
|
|
#define FLAG_UNUSED_0x94B (DAILY_FLAGS_START + 0x2B) // Unused Flag
|
|
#define FLAG_UNUSED_0x94C (DAILY_FLAGS_START + 0x2C) // Unused Flag
|
|
#define FLAG_UNUSED_0x94D (DAILY_FLAGS_START + 0x2D) // Unused Flag
|
|
#define FLAG_UNUSED_0x94E (DAILY_FLAGS_START + 0x2E) // Unused Flag
|
|
#define FLAG_UNUSED_0x94F (DAILY_FLAGS_START + 0x2F) // Unused Flag
|
|
#define FLAG_UNUSED_0x950 (DAILY_FLAGS_START + 0x30) // Unused Flag
|
|
#define FLAG_UNUSED_0x951 (DAILY_FLAGS_START + 0x31) // Unused Flag
|
|
#define FLAG_UNUSED_0x952 (DAILY_FLAGS_START + 0x32) // Unused Flag
|
|
#define FLAG_UNUSED_0x953 (DAILY_FLAGS_START + 0x33) // Unused Flag
|
|
#define FLAG_UNUSED_0x954 (DAILY_FLAGS_START + 0x34) // Unused Flag
|
|
#define FLAG_UNUSED_0x955 (DAILY_FLAGS_START + 0x35) // Unused Flag
|
|
#define FLAG_UNUSED_0x956 (DAILY_FLAGS_START + 0x36) // Unused Flag
|
|
#define FLAG_UNUSED_0x957 (DAILY_FLAGS_START + 0x37) // Unused Flag
|
|
#define FLAG_UNUSED_0x958 (DAILY_FLAGS_START + 0x38) // Unused Flag
|
|
#define FLAG_UNUSED_0x959 (DAILY_FLAGS_START + 0x39) // Unused Flag
|
|
#define FLAG_UNUSED_0x95A (DAILY_FLAGS_START + 0x3A) // Unused Flag
|
|
#define FLAG_UNUSED_0x95B (DAILY_FLAGS_START + 0x3B) // Unused Flag
|
|
#define FLAG_UNUSED_0x95C (DAILY_FLAGS_START + 0x3C) // Unused Flag
|
|
#define FLAG_UNUSED_0x95D (DAILY_FLAGS_START + 0x3D) // Unused Flag
|
|
#define FLAG_UNUSED_0x95E (DAILY_FLAGS_START + 0x3E) // Unused Flag
|
|
#define FLAG_UNUSED_0x95F (DAILY_FLAGS_START + 0x3F) // Unused Flag
|
|
#define DAILY_FLAGS_END (FLAG_UNUSED_0x95F + (7 - FLAG_UNUSED_0x95F % 8))
|
|
|
|
#define FLAGS_COUNT (DAILY_FLAGS_END + 1)
|
|
|
|
// Special Flags (Stored in EWRAM (gSpecialFlags), not in the SaveBlock)
|
|
#define SPECIAL_FLAGS_START 0x4000
|
|
#define FLAG_HIDE_MAP_NAME_POPUP (SPECIAL_FLAGS_START + 0x0)
|
|
#define FLAG_DONT_TRANSITION_MUSIC (SPECIAL_FLAGS_START + 0x1)
|
|
#define FLAG_ENABLE_MULTI_CORRIDOR_DOOR (SPECIAL_FLAGS_START + 0x2)
|
|
#define FLAG_SPECIAL_FLAG_UNUSED_0x4003 (SPECIAL_FLAGS_START + 0x3) // Unused Flag
|
|
#define FLAG_STORING_ITEMS_IN_PYRAMID_BAG (SPECIAL_FLAGS_START + 0x4)
|
|
// FLAG_SPECIAL_FLAG_0x4005 - 0x407F also exist and are unused
|
|
#define SPECIAL_FLAGS_END (SPECIAL_FLAGS_START + 0x7F)
|
|
|
|
#endif // GUARD_CONSTANTS_FLAGS_H
|