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6456009a44
V2: Fly, Warp, Flags, Vars, give items, give pkm 2 versions Improved cheats, reworked the vars system vars function now starts at VARS_START and end VARS_END Figured out how to display FieldMessages, reimplemented CheckSafeBlock, cleanup DebugAction_DestroyExtraWindow instead of multiple, renamed text variables cleanup + pokemon simple give pokemon complex nearly done Complex pkm works, items now with icons if statement cleanup alter build tools to include maps per map group Warp functionallity added hex value to flags and vars cleanup Credits
599 lines
34 KiB
C
Executable File
599 lines
34 KiB
C
Executable File
#ifndef GUARD_CONSTANTS_MAP_GROUPS_H
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#define GUARD_CONSTANTS_MAP_GROUPS_H
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//
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// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/map_groups.json
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//
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// Map Group 0
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#define MAP_PETALBURG_CITY (0 | (0 << 8))
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#define MAP_SLATEPORT_CITY (1 | (0 << 8))
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#define MAP_MAUVILLE_CITY (2 | (0 << 8))
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#define MAP_RUSTBORO_CITY (3 | (0 << 8))
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#define MAP_FORTREE_CITY (4 | (0 << 8))
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#define MAP_LILYCOVE_CITY (5 | (0 << 8))
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#define MAP_MOSSDEEP_CITY (6 | (0 << 8))
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#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8))
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#define MAP_EVER_GRANDE_CITY (8 | (0 << 8))
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#define MAP_LITTLEROOT_TOWN (9 | (0 << 8))
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#define MAP_OLDALE_TOWN (10 | (0 << 8))
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#define MAP_DEWFORD_TOWN (11 | (0 << 8))
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#define MAP_LAVARIDGE_TOWN (12 | (0 << 8))
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#define MAP_FALLARBOR_TOWN (13 | (0 << 8))
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#define MAP_VERDANTURF_TOWN (14 | (0 << 8))
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#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8))
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#define MAP_ROUTE101 (16 | (0 << 8))
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#define MAP_ROUTE102 (17 | (0 << 8))
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#define MAP_ROUTE103 (18 | (0 << 8))
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#define MAP_ROUTE104 (19 | (0 << 8))
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#define MAP_ROUTE105 (20 | (0 << 8))
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#define MAP_ROUTE106 (21 | (0 << 8))
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#define MAP_ROUTE107 (22 | (0 << 8))
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#define MAP_ROUTE108 (23 | (0 << 8))
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#define MAP_ROUTE109 (24 | (0 << 8))
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#define MAP_ROUTE110 (25 | (0 << 8))
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#define MAP_ROUTE111 (26 | (0 << 8))
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#define MAP_ROUTE112 (27 | (0 << 8))
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#define MAP_ROUTE113 (28 | (0 << 8))
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#define MAP_ROUTE114 (29 | (0 << 8))
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#define MAP_ROUTE115 (30 | (0 << 8))
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#define MAP_ROUTE116 (31 | (0 << 8))
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#define MAP_ROUTE117 (32 | (0 << 8))
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#define MAP_ROUTE118 (33 | (0 << 8))
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#define MAP_ROUTE119 (34 | (0 << 8))
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#define MAP_ROUTE120 (35 | (0 << 8))
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#define MAP_ROUTE121 (36 | (0 << 8))
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#define MAP_ROUTE122 (37 | (0 << 8))
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#define MAP_ROUTE123 (38 | (0 << 8))
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#define MAP_ROUTE124 (39 | (0 << 8))
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#define MAP_ROUTE125 (40 | (0 << 8))
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#define MAP_ROUTE126 (41 | (0 << 8))
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#define MAP_ROUTE127 (42 | (0 << 8))
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#define MAP_ROUTE128 (43 | (0 << 8))
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#define MAP_ROUTE129 (44 | (0 << 8))
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#define MAP_ROUTE130 (45 | (0 << 8))
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#define MAP_ROUTE131 (46 | (0 << 8))
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#define MAP_ROUTE132 (47 | (0 << 8))
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#define MAP_ROUTE133 (48 | (0 << 8))
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#define MAP_ROUTE134 (49 | (0 << 8))
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#define MAP_UNDERWATER_ROUTE124 (50 | (0 << 8))
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#define MAP_UNDERWATER_ROUTE126 (51 | (0 << 8))
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#define MAP_UNDERWATER_ROUTE127 (52 | (0 << 8))
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#define MAP_UNDERWATER_ROUTE128 (53 | (0 << 8))
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#define MAP_UNDERWATER_ROUTE129 (54 | (0 << 8))
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#define MAP_UNDERWATER_ROUTE105 (55 | (0 << 8))
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#define MAP_UNDERWATER_ROUTE125 (56 | (0 << 8))
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// Map Group 1
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#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8))
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#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8))
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#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8))
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#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8))
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#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8))
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// Map Group 2
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#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8))
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#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8))
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#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8))
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#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8))
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#define MAP_OLDALE_TOWN_MART (4 | (2 << 8))
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// Map Group 3
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#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8))
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#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8))
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#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8))
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#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8))
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#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8))
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#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8))
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// Map Group 4
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#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8))
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#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8))
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#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8))
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#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8))
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#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8))
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#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8))
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#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8))
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// Map Group 5
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#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8))
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#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8))
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#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8))
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#define MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM (3 | (5 << 8))
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#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (4 | (5 << 8))
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#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (5 | (5 << 8))
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#define MAP_FALLARBOR_TOWN_COZMOS_HOUSE (6 | (5 << 8))
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#define MAP_FALLARBOR_TOWN_MOVE_RELEARNERS_HOUSE (7 | (5 << 8))
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// Map Group 6
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#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8))
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#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8))
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#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8))
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#define MAP_VERDANTURF_TOWN_MART (3 | (6 << 8))
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#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (4 | (6 << 8))
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#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (5 | (6 << 8))
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#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (6 | (6 << 8))
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#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8))
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#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8))
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// Map Group 7
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#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8))
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#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8))
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#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8))
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#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8))
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#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8))
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#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8))
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#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8))
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// Map Group 8
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#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8))
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#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8))
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#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8))
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#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8))
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#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8))
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#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8))
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#define MAP_PETALBURG_CITY_MART (6 | (8 << 8))
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// Map Group 9
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#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8))
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#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8))
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#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8))
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#define MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR (3 | (9 << 8))
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#define MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM (4 | (9 << 8))
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#define MAP_SLATEPORT_CITY_NAME_RATERS_HOUSE (5 | (9 << 8))
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#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (6 | (9 << 8))
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#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (7 | (9 << 8))
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#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (8 | (9 << 8))
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#define MAP_SLATEPORT_CITY_HARBOR (9 | (9 << 8))
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#define MAP_SLATEPORT_CITY_HOUSE (10 | (9 << 8))
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#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (11 | (9 << 8))
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#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8))
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#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8))
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// Map Group 10
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#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8))
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#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8))
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#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8))
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#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8))
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#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8))
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#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8))
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#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8))
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#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8))
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// Map Group 11
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#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8))
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#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8))
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#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8))
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#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8))
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#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8))
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#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8))
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#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8))
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#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8))
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#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8))
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#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8))
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#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8))
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#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8))
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#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8))
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#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8))
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#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8))
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#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8))
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#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8))
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// Map Group 12
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#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8))
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#define MAP_FORTREE_CITY_GYM (1 | (12 << 8))
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#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8))
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#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8))
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#define MAP_FORTREE_CITY_MART (4 | (12 << 8))
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#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8))
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#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8))
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#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8))
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#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8))
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#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8))
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// Map Group 13
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#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8))
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#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8))
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#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8))
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#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8))
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#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8))
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#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8))
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#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8))
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#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8))
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#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8))
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#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8))
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#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8))
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#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (11 | (13 << 8))
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#define MAP_LILYCOVE_CITY_HOUSE1 (12 | (13 << 8))
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#define MAP_LILYCOVE_CITY_HOUSE2 (13 | (13 << 8))
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#define MAP_LILYCOVE_CITY_HOUSE3 (14 | (13 << 8))
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#define MAP_LILYCOVE_CITY_HOUSE4 (15 | (13 << 8))
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#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (16 | (13 << 8))
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#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (17 | (13 << 8))
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#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (18 | (13 << 8))
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#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (19 | (13 << 8))
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#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (20 | (13 << 8))
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#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8))
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#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8))
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// Map Group 14
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#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8))
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#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8))
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#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8))
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#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8))
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#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8))
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#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8))
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#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8))
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#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8))
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#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8))
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#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8))
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#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8))
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#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8))
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#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8))
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// Map Group 15
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#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE (12 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F (13 | (15 << 8))
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#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F (14 | (15 << 8))
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// Map Group 16
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#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_HALL1 (5 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_HALL2 (6 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_HALL3 (7 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_HALL4 (8 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_HALL5 (9 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F (10 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8))
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#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8))
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// Map Group 17
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#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8))
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#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8))
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// Map Group 18
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#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8))
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#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8))
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// Map Group 19
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#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8))
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#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8))
|
|
|
|
// Map Group 20
|
|
#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8))
|
|
#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8))
|
|
#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8))
|
|
|
|
// Map Group 21
|
|
#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8))
|
|
|
|
// Map Group 22
|
|
#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8))
|
|
|
|
// Map Group 23
|
|
#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8))
|
|
|
|
// Map Group 24
|
|
#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8))
|
|
#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8))
|
|
#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8))
|
|
#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8))
|
|
#define MAP_RUSTURF_TUNNEL (4 | (24 << 8))
|
|
#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8))
|
|
#define MAP_DESERT_RUINS (6 | (24 << 8))
|
|
#define MAP_GRANITE_CAVE_1F (7 | (24 << 8))
|
|
#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8))
|
|
#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8))
|
|
#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8))
|
|
#define MAP_PETALBURG_WOODS (11 | (24 << 8))
|
|
#define MAP_MT_CHIMNEY (12 | (24 << 8))
|
|
#define MAP_JAGGED_PASS (13 | (24 << 8))
|
|
#define MAP_FIERY_PATH (14 | (24 << 8))
|
|
#define MAP_MT_PYRE_1F (15 | (24 << 8))
|
|
#define MAP_MT_PYRE_2F (16 | (24 << 8))
|
|
#define MAP_MT_PYRE_3F (17 | (24 << 8))
|
|
#define MAP_MT_PYRE_4F (18 | (24 << 8))
|
|
#define MAP_MT_PYRE_5F (19 | (24 << 8))
|
|
#define MAP_MT_PYRE_6F (20 | (24 << 8))
|
|
#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8))
|
|
#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8))
|
|
#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8))
|
|
#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8))
|
|
#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8))
|
|
#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8))
|
|
#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8))
|
|
#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8))
|
|
#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8))
|
|
#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8))
|
|
#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8))
|
|
#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8))
|
|
#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8))
|
|
#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8))
|
|
#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8))
|
|
#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8))
|
|
#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8))
|
|
#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8))
|
|
#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1 (39 | (24 << 8))
|
|
#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2 (40 | (24 << 8))
|
|
#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3 (41 | (24 << 8))
|
|
#define MAP_CAVE_OF_ORIGIN_B1F (42 | (24 << 8))
|
|
#define MAP_VICTORY_ROAD_1F (43 | (24 << 8))
|
|
#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8))
|
|
#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8))
|
|
#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8))
|
|
#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8))
|
|
#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8))
|
|
#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8))
|
|
#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8))
|
|
#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8))
|
|
#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8))
|
|
#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8))
|
|
#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8))
|
|
#define MAP_ISLAND_CAVE (67 | (24 << 8))
|
|
#define MAP_ANCIENT_TOMB (68 | (24 << 8))
|
|
#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8))
|
|
#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8))
|
|
#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8))
|
|
#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8))
|
|
#define MAP_SCORCHED_SLAB (73 | (24 << 8))
|
|
#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP1 (74 | (24 << 8))
|
|
#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP2 (75 | (24 << 8))
|
|
#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP3 (76 | (24 << 8))
|
|
#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8))
|
|
#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8))
|
|
#define MAP_SKY_PILLAR_1F (79 | (24 << 8))
|
|
#define MAP_SKY_PILLAR_2F (80 | (24 << 8))
|
|
#define MAP_SKY_PILLAR_3F (81 | (24 << 8))
|
|
#define MAP_SKY_PILLAR_4F (82 | (24 << 8))
|
|
#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8))
|
|
#define MAP_SKY_PILLAR_5F (84 | (24 << 8))
|
|
#define MAP_SKY_PILLAR_TOP (85 | (24 << 8))
|
|
#define MAP_MAGMA_HIDEOUT_1F (86 | (24 << 8))
|
|
#define MAP_MAGMA_HIDEOUT_2F_1R (87 | (24 << 8))
|
|
#define MAP_MAGMA_HIDEOUT_2F_2R (88 | (24 << 8))
|
|
#define MAP_MAGMA_HIDEOUT_3F_1R (89 | (24 << 8))
|
|
#define MAP_MAGMA_HIDEOUT_3F_2R (90 | (24 << 8))
|
|
#define MAP_MAGMA_HIDEOUT_4F (91 | (24 << 8))
|
|
#define MAP_MAGMA_HIDEOUT_3F_3R (92 | (24 << 8))
|
|
#define MAP_MAGMA_HIDEOUT_2F_3R (93 | (24 << 8))
|
|
#define MAP_MIRAGE_TOWER_1F (94 | (24 << 8))
|
|
#define MAP_MIRAGE_TOWER_2F (95 | (24 << 8))
|
|
#define MAP_MIRAGE_TOWER_3F (96 | (24 << 8))
|
|
#define MAP_MIRAGE_TOWER_4F (97 | (24 << 8))
|
|
#define MAP_DESERT_UNDERPASS (98 | (24 << 8))
|
|
#define MAP_ARTISAN_CAVE_B1F (99 | (24 << 8))
|
|
#define MAP_ARTISAN_CAVE_1F (100 | (24 << 8))
|
|
#define MAP_UNDERWATER_MARINE_CAVE (101 | (24 << 8))
|
|
#define MAP_MARINE_CAVE_ENTRANCE (102 | (24 << 8))
|
|
#define MAP_MARINE_CAVE_END (103 | (24 << 8))
|
|
#define MAP_TERRA_CAVE_ENTRANCE (104 | (24 << 8))
|
|
#define MAP_TERRA_CAVE_END (105 | (24 << 8))
|
|
#define MAP_ALTERING_CAVE (106 | (24 << 8))
|
|
#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8))
|
|
|
|
// Map Group 25
|
|
#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
|
|
#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
|
|
#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
|
|
#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8))
|
|
#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8))
|
|
#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8))
|
|
#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8))
|
|
#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8))
|
|
#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8))
|
|
#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8))
|
|
#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8))
|
|
#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8))
|
|
#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8))
|
|
#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8))
|
|
#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8))
|
|
#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8))
|
|
#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8))
|
|
#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8))
|
|
#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8))
|
|
#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8))
|
|
#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8))
|
|
#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8))
|
|
#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8))
|
|
#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8))
|
|
#define MAP_BATTLE_COLOSSEUM_2P (24 | (25 << 8))
|
|
#define MAP_TRADE_CENTER (25 | (25 << 8))
|
|
#define MAP_RECORD_CORNER (26 | (25 << 8))
|
|
#define MAP_BATTLE_COLOSSEUM_4P (27 | (25 << 8))
|
|
#define MAP_CONTEST_HALL (28 | (25 << 8))
|
|
#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_29 (29 | (25 << 8))
|
|
#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_30 (30 | (25 << 8))
|
|
#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_31 (31 | (25 << 8))
|
|
#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_32 (32 | (25 << 8))
|
|
#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_33 (33 | (25 << 8))
|
|
#define MAP_UNKNOWN_LINK_CONTEST_ROOM_25_34 (34 | (25 << 8))
|
|
#define MAP_CONTEST_HALL_BEAUTY (35 | (25 << 8))
|
|
#define MAP_CONTEST_HALL_TOUGH (36 | (25 << 8))
|
|
#define MAP_CONTEST_HALL_COOL (37 | (25 << 8))
|
|
#define MAP_CONTEST_HALL_SMART (38 | (25 << 8))
|
|
#define MAP_CONTEST_HALL_CUTE (39 | (25 << 8))
|
|
#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8))
|
|
#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8))
|
|
#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8))
|
|
#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE01 (44 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE02 (45 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE03 (46 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE04 (47 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE05 (48 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE06 (49 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE07 (50 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE08 (51 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE09 (52 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE10 (53 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE11 (54 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE12 (55 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE13 (56 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE14 (57 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE15 (58 | (25 << 8))
|
|
#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8))
|
|
#define MAP_UNION_ROOM (60 | (25 << 8))
|
|
|
|
// Map Group 26
|
|
#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
|
|
#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8))
|
|
#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8))
|
|
#define MAP_SAFARI_ZONE_SOUTH (3 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8))
|
|
#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8))
|
|
#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8))
|
|
#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8))
|
|
#define MAP_SAFARI_ZONE_NORTHEAST (12 | (26 << 8))
|
|
#define MAP_SAFARI_ZONE_SOUTHEAST (13 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM (15 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR (16 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (17 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_FLOOR (26 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL (37 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL (38 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS (39 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_EXCHANGE_SERVICE_CORNER (42 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_LOUNGE2 (43 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_LOUNGE3 (44 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_LOUNGE4 (45 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_LOUNGE5 (47 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_LOUNGE6 (48 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_LOUNGE7 (49 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_LOUNGE8 (51 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_LOUNGE9 (52 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8))
|
|
#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8))
|
|
#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8))
|
|
#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8))
|
|
#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8))
|
|
#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8))
|
|
#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8))
|
|
#define MAP_TRAINER_HILL_1F (61 | (26 << 8))
|
|
#define MAP_TRAINER_HILL_2F (62 | (26 << 8))
|
|
#define MAP_TRAINER_HILL_3F (63 | (26 << 8))
|
|
#define MAP_TRAINER_HILL_4F (64 | (26 << 8))
|
|
#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8))
|
|
#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8))
|
|
#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8))
|
|
#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8))
|
|
#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8))
|
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#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8))
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#define MAP_NAVEL_ROCK_UP1 (71 | (26 << 8))
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#define MAP_NAVEL_ROCK_UP2 (72 | (26 << 8))
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#define MAP_NAVEL_ROCK_UP3 (73 | (26 << 8))
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#define MAP_NAVEL_ROCK_UP4 (74 | (26 << 8))
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#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8))
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#define MAP_NAVEL_ROCK_DOWN01 (76 | (26 << 8))
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#define MAP_NAVEL_ROCK_DOWN02 (77 | (26 << 8))
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#define MAP_NAVEL_ROCK_DOWN03 (78 | (26 << 8))
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#define MAP_NAVEL_ROCK_DOWN04 (79 | (26 << 8))
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#define MAP_NAVEL_ROCK_DOWN05 (80 | (26 << 8))
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#define MAP_NAVEL_ROCK_DOWN06 (81 | (26 << 8))
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#define MAP_NAVEL_ROCK_DOWN07 (82 | (26 << 8))
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#define MAP_NAVEL_ROCK_DOWN08 (83 | (26 << 8))
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#define MAP_NAVEL_ROCK_DOWN09 (84 | (26 << 8))
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#define MAP_NAVEL_ROCK_DOWN10 (85 | (26 << 8))
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#define MAP_NAVEL_ROCK_DOWN11 (86 | (26 << 8))
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#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8))
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#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8))
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// Map Group 27
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#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8))
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#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8))
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// Map Group 28
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#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8))
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// Map Group 29
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#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8))
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#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8))
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#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8))
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#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8))
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#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8))
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#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8))
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#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8))
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#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8))
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#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8))
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#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8))
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#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8))
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#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (11 | (29 << 8))
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#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (12 | (29 << 8))
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// Map Group 30
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#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8))
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// Map Group 31
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#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8))
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// Map Group 32
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#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8))
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#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8))
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#define MAP_ROUTE119_HOUSE (2 | (32 << 8))
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// Map Group 33
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#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
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#define MAP_GROUPS_COUNT 34
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// static const u8 MAP_GROUP_COUNT[] = {57, 5, 5, 6, 7, 8, 9, 7, 7, 14, 8, 17, 10, 23, 13, 15, 15, 2, 2, 2, 3, 1, 1, 1, 108, 61, 89, 2, 1, 13, 1, 1, 3, 1, 0};
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#endif // GUARD_CONSTANTS_MAP_GROUPS_H
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