mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-29 13:50:42 +01:00
806 lines
15 KiB
PHP
806 lines
15 KiB
PHP
DewfordTown_MapScripts:: @ 81E9507
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map_script 3, DewfordTown_MapScript1_1E950D
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.byte 0
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DewfordTown_MapScript1_1E950D: @ 81E950D
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setflag FLAG_VISITED_DEWFORD_TOWN
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end
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DewfordTown_EventScript_1E9511:: @ 81E9511
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lock
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faceplayer
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checkflag FLAG_0x0BD
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goto_if 0, DewfordTown_EventScript_1E9585
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message DewfordTown_Text_1E9C8A
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waitmessage
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multichoicedefault 21, 6, 0, 2, 0
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switch VAR_RESULT
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case 0, DewfordTown_EventScript_1E955A
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case 1, DewfordTown_EventScript_1E956A
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case 2, DewfordTown_EventScript_1E957A
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case 127, DewfordTown_EventScript_1E957A
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end
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DewfordTown_EventScript_1E955A:: @ 81E955A
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msgbox DewfordTown_Text_1E9CE5, 4
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closemessage
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goto DewfordTown_EventScript_1E9660
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release
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end
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DewfordTown_EventScript_1E956A:: @ 81E956A
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msgbox DewfordTown_Text_1E9D3A, 4
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closemessage
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goto DewfordTown_EventScript_1E96E7
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release
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end
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DewfordTown_EventScript_1E957A:: @ 81E957A
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msgbox DewfordTown_Text_1E9D8F, 4
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closemessage
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release
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end
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DewfordTown_EventScript_1E9585:: @ 81E9585
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msgbox DewfordTown_Text_1E9B24, 5
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compare VAR_RESULT, 1
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goto_eq DewfordTown_EventScript_1E95A2
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msgbox DewfordTown_Text_1E9BD9, 4
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release
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end
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DewfordTown_EventScript_1E95A2:: @ 81E95A2
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msgbox DewfordTown_Text_1E9B7F, 4
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closemessage
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goto DewfordTown_EventScript_1E9660
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end
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DewfordTown_EventScript_1E95B1:: @ 81E95B1
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msgbox DewfordTown_Text_1E99A8, 2
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end
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DewfordTown_EventScript_1E95BA:: @ 81E95BA
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msgbox DewfordTown_Text_1E9A0F, 3
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end
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DewfordTown_EventScript_1E95C3:: @ 81E95C3
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msgbox DewfordTown_Text_1E9A3D, 3
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end
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DewfordTown_EventScript_1E95CC:: @ 81E95CC
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msgbox DewfordTown_Text_1E9A7F, 3
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end
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DewfordTown_EventScript_1E95D5:: @ 81E95D5
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lock
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faceplayer
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checkflag FLAG_0x101
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goto_eq DewfordTown_EventScript_1E962A
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msgbox DewfordTown_Text_1E9DD1, 5
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compare VAR_RESULT, 1
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goto_eq DewfordTown_EventScript_1E95FF
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compare VAR_RESULT, 0
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goto_eq DewfordTown_EventScript_1E9620
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end
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DewfordTown_EventScript_1E95FF:: @ 81E95FF
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msgbox DewfordTown_Text_1E9E14, 4
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giveitem_std ITEM_OLD_ROD
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setflag FLAG_0x101
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msgbox DewfordTown_Text_1E9E65, 4
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release
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end
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DewfordTown_EventScript_1E9620:: @ 81E9620
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msgbox DewfordTown_Text_1E9F92, 4
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release
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end
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DewfordTown_EventScript_1E962A:: @ 81E962A
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message DewfordTown_Text_1E9FB8
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waitmessage
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multichoice 20, 8, 50, 1
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compare VAR_RESULT, 0
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goto_eq DewfordTown_EventScript_1E964C
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compare VAR_RESULT, 1
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goto_eq DewfordTown_EventScript_1E9656
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end
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DewfordTown_EventScript_1E964C:: @ 81E964C
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msgbox DewfordTown_Text_1E9FD0, 4
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release
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end
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DewfordTown_EventScript_1E9656:: @ 81E9656
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msgbox DewfordTown_Text_1EA004, 4
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release
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end
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DewfordTown_EventScript_1E9660:: @ 81E9660
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call DewfordTown_EventScript_271E95
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setobjectpriority 2, DEWFORD_TOWN, 0
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setobjectpriority 255, DEWFORD_TOWN, 0
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applymovement 2, DewfordTown_Movement_1E991D
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waitmovement 0
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removeobject 2
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applymovement 255, DewfordTown_Movement_1E9911
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waitmovement 0
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hideobjectat 255, DEWFORD_TOWN
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call DewfordTown_EventScript_2720A0
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applymovement 4, DewfordTown_Movement_1E97A2
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applymovement 255, DewfordTown_Movement_1E97A2
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waitmovement 0
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showobjectat 255, ROUTE_104
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call DewfordTown_EventScript_2720A8
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applymovement 255, DewfordTown_Movement_1E9914
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waitmovement 0
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showobjectat 255, ROUTE_104
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clearflag FLAG_0x2E3
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clearflag FLAG_0x371
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clearflag FLAG_0x2E6
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setflag FLAG_0x2E7
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hideobjectat 4, DEWFORD_TOWN
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setvar VAR_0x408E, 2
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resetobjectpriority 255, DEWFORD_TOWN
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warp ROUTE_104_MR_BRINEYS_HOUSE, 255, 5, 4
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copyvar VAR_0x4096, VAR_0x8008
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waitstate
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release
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end
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DewfordTown_EventScript_1E96E7:: @ 81E96E7
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call DewfordTown_EventScript_271E95
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setobjectpriority 2, DEWFORD_TOWN, 0
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setobjectpriority 255, DEWFORD_TOWN, 1
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applymovement 2, DewfordTown_Movement_1E991D
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waitmovement 0
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removeobject 2
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applymovement 255, DewfordTown_Movement_1E9911
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waitmovement 0
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hideobjectat 255, DEWFORD_TOWN
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call DewfordTown_EventScript_2720A0
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applymovement 4, DewfordTown_Movement_1E9865
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applymovement 255, DewfordTown_Movement_1E9865
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waitmovement 0
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call DewfordTown_EventScript_2720A8
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showobjectat 255, ROUTE_109
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applymovement 255, DewfordTown_Movement_1E9918
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waitmovement 0
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setobjectxyperm 2, 21, 26
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addobject 2
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setobjectpriority 2, ROUTE_109, 0
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applymovement 2, DewfordTown_Movement_1E991F
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waitmovement 0
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clearflag FLAG_0x2E5
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addobject 1
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clearflag FLAG_0x2E8
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setflag FLAG_0x2E7
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hideobjectat 4, DEWFORD_TOWN
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checkflag FLAG_0x095
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call_if 0, DewfordTown_EventScript_1E9790
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checkflag FLAG_0x095
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call_if 1, DewfordTown_EventScript_1E9799
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closemessage
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copyvar VAR_0x4096, VAR_0x8008
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resetobjectpriority 255, DEWFORD_TOWN
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resetobjectpriority 2, ROUTE_109
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moveobjectoffscreen 2
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release
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end
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DewfordTown_EventScript_1E9790:: @ 81E9790
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msgbox DewfordTown_Text_1EEC1D, 4
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return
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DewfordTown_EventScript_1E9799:: @ 81E9799
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msgbox DewfordTown_Text_1EEDA7, 4
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return
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DewfordTown_Movement_1E97A2: @ 81E97A2
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step_up
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step_up
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_up
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step_up
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step_left
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step_left
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step_17
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step_17
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step_17
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step_17
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_17
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step_17
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step_17
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step_17
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step_16
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step_16
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step_16
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step_16
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_16
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step_16
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step_16
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step_16
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step_17
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step_17
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_2f
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step_17
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step_17
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step_16
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step_16
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_16
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step_16
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step_16
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step_16
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step_up
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step_up
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step_up
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step_up
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step_end
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DewfordTown_Movement_1E9865: @ 81E9865
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step_right
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step_18
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step_18
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_30
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step_18
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step_18
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step_16
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step_16
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_2e
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_16
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step_end
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DewfordTown_Movement_1E9911: @ 81E9911
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step_right
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step_up
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step_end
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DewfordTown_Movement_1E9914: @ 81E9914
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step_up
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step_up
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step_up
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step_end
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DewfordTown_Movement_1E9918: @ 81E9918
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step_up
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step_up
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step_up
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step_25
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step_end
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DewfordTown_Movement_1E991D: @ 81E991D
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step_up
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step_end
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DewfordTown_Movement_1E991F: @ 81E991F
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step_up
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step_up
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step_end
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DewfordTown_EventScript_1E9922:: @ 81E9922
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lock
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faceplayer
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call DewfordTown_EventScript_271E8B
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msgbox DewfordTown_Text_1EA136, 5
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compare VAR_RESULT, 1
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goto_eq DewfordTown_EventScript_1E9948
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compare VAR_RESULT, 0
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goto_eq DewfordTown_EventScript_1E9952
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end
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DewfordTown_EventScript_1E9948:: @ 81E9948
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msgbox DewfordTown_Text_1EA491, 4
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release
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end
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|
||
DewfordTown_EventScript_1E9952:: @ 81E9952
|
||
msgbox DewfordTown_Text_1EA242, 4
|
||
setvar VAR_0x8004, 9
|
||
call DewfordTown_EventScript_271E7C
|
||
lock
|
||
faceplayer
|
||
compare VAR_RESULT, 1
|
||
goto_eq DewfordTown_EventScript_1E997D
|
||
compare VAR_RESULT, 0
|
||
goto_eq DewfordTown_EventScript_1E9994
|
||
end
|
||
|
||
DewfordTown_EventScript_1E997D:: @ 81E997D
|
||
incrementgamestat 2
|
||
compare VAR_0x8004, 0
|
||
goto_eq DewfordTown_EventScript_1E999E
|
||
msgbox DewfordTown_Text_1EA2AA, 4
|
||
release
|
||
end
|
||
|
||
DewfordTown_EventScript_1E9994:: @ 81E9994
|
||
msgbox DewfordTown_Text_1EA443, 4
|
||
release
|
||
end
|
||
|
||
DewfordTown_EventScript_1E999E:: @ 81E999E
|
||
msgbox DewfordTown_Text_1EA3FE, 4
|
||
release
|
||
end
|
||
|
||
DewfordTown_Text_1E99A8: @ 81E99A8
|
||
.string "DEWFORD is a tiny island community.\n"
|
||
.string "If something gets trendy here,\l"
|
||
.string "everyone picks up on it right away.$"
|
||
|
||
DewfordTown_Text_1E9A0F: @ 81E9A0F
|
||
.string "DEWFORD TOWN\n"
|
||
.string "“A tiny island in the blue sea.”$"
|
||
|
||
DewfordTown_Text_1E9A3D: @ 81E9A3D
|
||
.string "DEWFORD TOWN POKéMON GYM\n"
|
||
.string "LEADER: BRAWLY\l"
|
||
.string "“A big wave in fighting!”$"
|
||
|
||
DewfordTown_Text_1E9A7F: @ 81E9A7F
|
||
.string "DEWFORD HALL\n"
|
||
.string "“Everyone’s information exchange!”$"
|
||
|
||
Route104_Text_1E9AAF: @ 81E9AAF
|
||
.string "MR. BRINEY: Ahoy!\n"
|
||
.string "We’ve hit land in DEWFORD.\p"
|
||
.string "I suppose you’re off to deliver that\n"
|
||
.string "LETTER to, who was it now, STEVEN!$"
|
||
|
||
DewfordTown_Text_1E9B24: @ 81E9B24
|
||
.string "MR. BRINEY: Have you delivered your\n"
|
||
.string "LETTER?\p"
|
||
.string "Or were you meaning to sail back to\n"
|
||
.string "PETALBURG?$"
|
||
|
||
DewfordTown_Text_1E9B7F: @ 81E9B7F
|
||
.string "MR. BRINEY: PETALBURG it is, then!\p"
|
||
.string "Anchors aweigh!\n"
|
||
.string "PEEKO, we’re setting sail, my darling!$"
|
||
|
||
DewfordTown_Text_1E9BD9: @ 81E9BD9
|
||
.string "MR. BRINEY: Then you go on and deliver\n"
|
||
.string "the LETTER. I’ll be waiting.$"
|
||
|
||
Route104_Text_1E9C1D: @ 81E9C1D
|
||
Route109_Text_1E9C1D: @ 81E9C1D
|
||
.string "MR. BRINEY: Ahoy!\n"
|
||
.string "We’ve hit land in DEWFORD!\p"
|
||
.string "You just go on and tell me whenever\n"
|
||
.string "you want to set sail again!$"
|
||
|
||
DewfordTown_Text_1E9C8A: @ 81E9C8A
|
||
.string "MR. BRINEY: Ahoy!\n"
|
||
.string "For you, I’ll go out to sea anytime!\p"
|
||
.string "Now, my friend, where are we bound?$"
|
||
|
||
DewfordTown_Text_1E9CE5: @ 81E9CE5
|
||
.string "MR. BRINEY: PETALBURG, is it?\p"
|
||
.string "Anchors aweigh!\n"
|
||
.string "PEEKO, we’re setting sail, my darling!$"
|
||
|
||
DewfordTown_Text_1E9D3A: @ 81E9D3A
|
||
.string "MR. BRINEY: SLATEPORT, is it?\p"
|
||
.string "Anchors aweigh!\n"
|
||
.string "PEEKO, we’re setting sail, my darling!$"
|
||
|
||
DewfordTown_Text_1E9D8F: @ 81E9D8F
|
||
.string "MR. BRINEY: You just tell me whenever\n"
|
||
.string "you need to set sail again!$"
|
||
|
||
DewfordTown_Text_1E9DD1: @ 81E9DD1
|
||
.string "This is a renowned fishing spot.\n"
|
||
.string "Are you getting the itch to fish?$"
|
||
|
||
DewfordTown_Text_1E9E14: @ 81E9E14
|
||
.string "I hear you, and I like what\n"
|
||
.string "you’re saying!\p"
|
||
.string "I’ll give you one of my fishing RODS.$"
|
||
|
||
DewfordTown_Text_1E9E65: @ 81E9E65
|
||
.string "And, as an added bonus, I’ll even throw\n"
|
||
.string "in a little fishing advice!\p"
|
||
.string "First, you want to face the water,\n"
|
||
.string "then use the ROD.\p"
|
||
.string "Focus your mind…\n"
|
||
.string "If you get a bite, pull on the ROD.\p"
|
||
.string "Sometimes you can snag something\n"
|
||
.string "immediately, but with bigger catches,\l"
|
||
.string "you need to time the pulls on your ROD\l"
|
||
.string "to haul them in.$"
|
||
|
||
DewfordTown_Text_1E9F92: @ 81E9F92
|
||
.string "Oh, is that so?\n"
|
||
.string "That’s too bad, then.$"
|
||
|
||
DewfordTown_Text_1E9FB8: @ 81E9FB8
|
||
.string "Yo!\n"
|
||
.string "How’s your fishing?$"
|
||
|
||
DewfordTown_Text_1E9FD0: @ 81E9FD0
|
||
.string "Is that right! That’s great!\n"
|
||
.string "Haul in some big ones!$"
|
||
|
||
DewfordTown_Text_1EA004: @ 81EA004
|
||
.string "Oh, hey, don’t get down on yourself!\n"
|
||
.string "I’ll give you a little fishing advice.\p"
|
||
.string "First, you want to face the water,\n"
|
||
.string "then use the ROD.\p"
|
||
.string "Focus your mind…\n"
|
||
.string "If you get a bite, pull the ROD.\p"
|
||
.string "Sometimes you can snag something\n"
|
||
.string "immediately, but with bigger catches,\l"
|
||
.string "you need to time the pulls on your ROD\l"
|
||
.string "to haul them in.$"
|
||
|
||
DewfordTown_Text_1EA136: @ 81EA136
|
||
.string "I like what’s hip, happening, and trendy.\n"
|
||
.string "I’m always checking it out.\p"
|
||
.string "Listen, have you heard about this new\n"
|
||
.string "“{STR_VAR_1}”?\p"
|
||
.string "That’s right!\n"
|
||
.string "Of course you know!\p"
|
||
.string "I mean, sheesh,\n"
|
||
.string "“{STR_VAR_1}”…\l"
|
||
.string "It’s the hottest thing in cool!\p"
|
||
.string "Wherever you’re from,\n"
|
||
.string "“{STR_VAR_1}”\l"
|
||
.string "is the biggest happening thing, right?$"
|
||
|
||
DewfordTown_Text_1EA242: @ 81EA242
|
||
.string "Hunh?\n"
|
||
.string "It’s not the hip and happening thing?\p"
|
||
.string "Well, hey, you have to tell me,\n"
|
||
.string "what’s new and what’s “in”?$"
|
||
|
||
DewfordTown_Text_1EA2AA: @ 81EA2AA
|
||
.string "Hunh?\n"
|
||
.string "“{STR_VAR_2}”?\p"
|
||
.string "… …\p"
|
||
.string "…Uh… Yeah! That’s right!\n"
|
||
.string "Yeah, I knew that! Knew it all along!\p"
|
||
.string "Of course I know about that!\n"
|
||
.string "“{STR_VAR_2},” right?\p"
|
||
.string "Yeah, that’s it, it’s there!\n"
|
||
.string "Isn’t “{STR_VAR_2}”\l"
|
||
.string "the coolest, or what?\p"
|
||
.string "It’s the hippest thing in hip.\n"
|
||
.string "You think I’d not know about it?\p"
|
||
.string "“{STR_VAR_1}”…\n"
|
||
.string "It’s, like, so five minutes ago.\p"
|
||
.string "Now, “{STR_VAR_2}” is\n"
|
||
.string "what’s vital and in tune with the times!$"
|
||
|
||
DewfordTown_Text_1EA3FE: @ 81EA3FE
|
||
.string "Hmm…\n"
|
||
.string "“{STR_VAR_2},” huh?\p"
|
||
.string "But personally, I think\n"
|
||
.string "“{STR_VAR_1}”\l"
|
||
.string "is what’s real in cool.$"
|
||
|
||
DewfordTown_Text_1EA443: @ 81EA443
|
||
.string "Well, if you hear of any happening new\n"
|
||
.string "trends, come share them with me, okay?$"
|
||
|
||
DewfordTown_Text_1EA491: @ 81EA491
|
||
.string "Yeah, absolutely right!\p"
|
||
.string "“{STR_VAR_1}” is the\n"
|
||
.string "definition of “in” right now.$"
|