mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
682 lines
26 KiB
PHP
682 lines
26 KiB
PHP
.set LOCALID_ATTENDANT_SINGLES, 1
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.set LOCALID_ATTENDANT_DOUBLES, 6
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BattleFrontier_BattleDomeLobby_MapScripts::
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleDomeLobby_OnResume
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeLobby_OnFrame
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomeLobby_OnWarp
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.byte 0
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BattleFrontier_BattleDomeLobby_OnResume:
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dome_initresultstree
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end
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BattleFrontier_BattleDomeLobby_OnWarp:
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleDomeLobby_EventScript_TurnPlayerNorth
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.2byte 0
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BattleFrontier_BattleDomeLobby_EventScript_TurnPlayerNorth::
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setvar VAR_TEMP_1, 1
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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BattleFrontier_BattleDomeLobby_OnFrame:
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeLobby_EventScript_GetChallengeStatus
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattleDomeLobby_EventScript_QuitWithoutSaving
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattleDomeLobby_EventScript_ResumeChallenge
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattleDomeLobby_EventScript_WonChallenge
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattleDomeLobby_EventScript_LostChallenge
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.2byte 0
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BattleFrontier_BattleDomeLobby_EventScript_GetChallengeStatus::
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frontier_getstatus
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end
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BattleFrontier_BattleDomeLobby_EventScript_QuitWithoutSaving::
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lockall
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msgbox BattleFrontier_BattleDomeLobby_Text_DidntSaveBeforeQuitting, MSGBOX_DEFAULT
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closemessage
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dome_set DOME_DATA_WIN_STREAK, 0
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dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
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dome_set DOME_DATA_ATTEMPTED_CHALLENGE, TRUE
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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setvar VAR_TEMP_0, 255
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releaseall
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end
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BattleFrontier_BattleDomeLobby_EventScript_WonChallenge::
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call BattleFrontier_EventScript_IncrementWinStreak
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lockall
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frontier_isbrain
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goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleDomeLobby_EventScript_DefeatedAce
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msgbox BattleFrontier_BattleDomeLobby_Text_CongratsForWinningTourney, MSGBOX_DEFAULT
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goto BattleFrontier_BattleDomeLobby_EventScript_GiveBattlePoints
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BattleFrontier_BattleDomeLobby_EventScript_DefeatedAce::
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msgbox BattleFrontier_BattleDomeLobby_Text_CongratsDefeatedTucker, MSGBOX_DEFAULT
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BattleFrontier_BattleDomeLobby_EventScript_GiveBattlePoints::
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msgbox BattleFrontier_BattleDomeLobby_Text_AwardTheseBattlePoints, MSGBOX_DEFAULT
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frontier_givepoints
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msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
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message BattleFrontier_BattleDomeLobby_Text_RecordWillBeSaved
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waitmessage
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special LoadPlayerParty
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frontier_setpartyorder FRONTIER_PARTY_SIZE
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frontier_checkairshow
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dome_set DOME_DATA_ATTEMPTED_CHALLENGE, TRUE
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dome_set DOME_DATA_HAS_WON_CHALLENGE, TRUE
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dome_set DOME_DATA_WIN_STREAK_ACTIVE, TRUE
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special LoadPlayerParty
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special HealPlayerParty
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goto BattleFrontier_BattleDomeLobby_EventScript_AskRecordBattle
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BattleFrontier_BattleDomeLobby_EventScript_LostChallenge::
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lockall
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msgbox BattleFrontier_BattleDomeLobby_Text_ThankYouForPlaying, MSGBOX_DEFAULT
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message BattleFrontier_BattleDomeLobby_Text_RecordWillBeSaved
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waitmessage
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special LoadPlayerParty
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frontier_setpartyorder FRONTIER_PARTY_SIZE
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frontier_checkairshow
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dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
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dome_set DOME_DATA_ATTEMPTED_CHALLENGE, TRUE
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special LoadPlayerParty
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special HealPlayerParty
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BattleFrontier_BattleDomeLobby_EventScript_AskRecordBattle::
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dome_save 0
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playse SE_SAVE
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waitse
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call BattleFrontier_EventScript_GetCantRecordBattle
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goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleDomeLobby_EventScript_EndChallenge
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message BattleFrontier_BattleDomeLobby_Text_RecordLastMatch
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waitmessage
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multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE
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switch VAR_RESULT
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case 1, BattleFrontier_BattleDomeLobby_EventScript_EndChallenge
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case 0, BattleFrontier_BattleDomeLobby_EventScript_RecordBattle
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case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_EndChallenge
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BattleFrontier_BattleDomeLobby_EventScript_RecordBattle::
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call BattleFrontier_EventScript_SaveBattle
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BattleFrontier_BattleDomeLobby_EventScript_EndChallenge::
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msgbox BattleFrontier_BattleDomeLobby_Text_HopeToSeeYouAgain, MSGBOX_DEFAULT
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closemessage
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setvar VAR_TEMP_0, 255
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releaseall
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end
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BattleFrontier_BattleDomeLobby_EventScript_ResumeChallenge::
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lockall
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msgbox BattleFrontier_BattleDomeLobby_Text_WeveBeenWaitingForYou, MSGBOX_DEFAULT
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message BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge2
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waitmessage
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dome_save CHALLENGE_STATUS_SAVING
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playse SE_SAVE
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waitse
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frontier_set FRONTIER_DATA_PAUSED, FALSE
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setvar VAR_TEMP_0, 255
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goto BattleFrontier_BattleDomeLobby_EventScript_EnterChallenge
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BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendant::
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lock
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faceplayer
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setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOME
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setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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goto BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome
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end
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BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendant::
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lock
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faceplayer
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setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOME
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setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
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goto BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome
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end
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BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome::
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special SavePlayerParty
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_WelcomeSingles
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_WelcomeDoubles
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BattleFrontier_BattleDomeLobby_EventScript_AskTakeChallenge::
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_TakeSinglesChallenge
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_TakeDoublesChallenge
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waitmessage
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multichoice 17, 6, MULTI_CHALLENGEINFO, FALSE
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switch VAR_RESULT
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case 0, BattleFrontier_BattleDomeLobby_EventScript_TryEnterChallenge
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case 1, BattleFrontier_BattleDomeLobby_EventScript_ExplainChallenge
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case 2, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
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case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
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BattleFrontier_BattleDomeLobby_EventScript_TryEnterChallenge::
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message BattleFrontier_BattleDomeLobby_Text_WhichLevelMode
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waitmessage
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multichoice 17, 6, MULTI_LEVEL_MODE, FALSE
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switch VAR_RESULT
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case FRONTIER_LVL_TENT, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
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case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
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frontier_checkineligible
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goto_if_eq VAR_0x8004, TRUE, BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMons
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frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
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msgbox BattleFrontier_BattleDomeLobby_Text_SelectThreeMons, MSGBOX_DEFAULT
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fadescreen FADE_TO_BLACK
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call BattleFrontier_EventScript_GetLvlMode
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copyvar VAR_0x8004, VAR_RESULT
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setvar VAR_0x8005, FRONTIER_PARTY_SIZE
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special ChoosePartyForBattleFrontier
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waitstate
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goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge
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msgbox BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge, MSGBOX_YESNO
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switch VAR_RESULT
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case NO, BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge
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case YES, BattleFrontier_BattleDomeLobby_EventScript_SaveBeforeChallenge
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case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge
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BattleFrontier_BattleDomeLobby_EventScript_SaveBeforeChallenge::
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setvar VAR_TEMP_0, 0
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frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
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dome_init
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
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frontier_set FRONTIER_DATA_PAUSED, FALSE
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special LoadPlayerParty
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closemessage
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delay 2
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call Common_EventScript_SaveGame
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setvar VAR_TEMP_0, 255
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goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleDomeLobby_EventScript_CancelChallengeSaveFailed
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dome_inittrainers
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BattleFrontier_BattleDomeLobby_EventScript_EnterChallenge::
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special SavePlayerParty
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frontier_setpartyorder FRONTIER_PARTY_SIZE
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dome_settrainers
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msgbox BattleFrontier_BattleDomeLobby_Text_ShowYouToBattleDome, MSGBOX_DEFAULT
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closemessage
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call BattleFrontier_BattleDomeLobby_EventScript_WalkToDoor
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special HealPlayerParty
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warp MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR, 23, 6
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setvar VAR_TEMP_0, 0
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waitstate
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end
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BattleFrontier_BattleDomeLobby_EventScript_ExplainChallenge::
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_ExplainSinglesChallenge
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_ExplainDoublesChallenge
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goto BattleFrontier_BattleDomeLobby_EventScript_AskTakeChallenge
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BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMons::
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switch VAR_RESULT
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case FRONTIER_LVL_50, BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLv50
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case FRONTIER_LVL_OPEN, BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLvOpen
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BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLv50::
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msgbox BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
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goto BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge
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BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLvOpen::
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msgbox BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
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goto BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge
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BattleFrontier_BattleDomeLobby_EventScript_CancelChallengeSaveFailed::
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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goto BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
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BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge::
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special LoadPlayerParty
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BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge::
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msgbox BattleFrontier_BattleDomeLobby_Text_HopeToSeeYouAgain, MSGBOX_DEFAULT
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BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge::
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release
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end
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BattleFrontier_BattleDomeLobby_EventScript_WalkToDoor::
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantWalkToDoor
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantWalkToDoor
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
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waitmovement 0
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_OpenSinglesDoor
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_OpenDoublesDoor
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waitdooranim
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantEnterDoor
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantEnterDoor
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_PlayerEnterDoor
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waitmovement 0
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_CloseSinglesDoor
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call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_CloseDoublesDoor
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waitdooranim
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return
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BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantWalkToDoor::
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applymovement LOCALID_ATTENDANT_SINGLES, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
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return
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BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantWalkToDoor::
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applymovement LOCALID_ATTENDANT_DOUBLES, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
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return
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BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantEnterDoor::
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applymovement LOCALID_ATTENDANT_SINGLES, BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor
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return
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BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantEnterDoor::
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applymovement LOCALID_ATTENDANT_DOUBLES, BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor
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return
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BattleFrontier_BattleDomeLobby_EventScript_WelcomeSingles::
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msgbox BattleFrontier_BattleDomeLobby_Text_WelcomeSingleBattle, MSGBOX_DEFAULT
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return
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BattleFrontier_BattleDomeLobby_EventScript_WelcomeDoubles::
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msgbox BattleFrontier_BattleDomeLobby_Text_WelcomeDoubleBattle, MSGBOX_DEFAULT
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return
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BattleFrontier_BattleDomeLobby_EventScript_TakeSinglesChallenge::
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message BattleFrontier_BattleDomeLobby_Text_TakeSinglesChallenge
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return
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BattleFrontier_BattleDomeLobby_EventScript_TakeDoublesChallenge::
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message BattleFrontier_BattleDomeLobby_Text_TakeDoublesChallenge
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return
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BattleFrontier_BattleDomeLobby_EventScript_ExplainSinglesChallenge::
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msgbox BattleFrontier_BattleDomeLobby_Text_ExplainSinglesChallenge, MSGBOX_DEFAULT
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return
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BattleFrontier_BattleDomeLobby_EventScript_ExplainDoublesChallenge::
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msgbox BattleFrontier_BattleDomeLobby_Text_ExplainDoublesChallenge, MSGBOX_DEFAULT
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return
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BattleFrontier_BattleDomeLobby_EventScript_OpenSinglesDoor::
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opendoor 5, 4
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return
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BattleFrontier_BattleDomeLobby_EventScript_OpenDoublesDoor::
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opendoor 17, 4
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return
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BattleFrontier_BattleDomeLobby_EventScript_CloseSinglesDoor::
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closedoor 5, 4
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return
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BattleFrontier_BattleDomeLobby_EventScript_CloseDoublesDoor::
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closedoor 17, 4
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return
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BattleFrontier_BattleDomeLobby_Movement_WalkToDoor:
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walk_up
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walk_up
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walk_up
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walk_up
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walk_up
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step_end
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BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor:
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattleDomeLobby_Movement_PlayerEnterDoor:
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walk_up
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattleDomeLobby_EventScript_ShowSinglesResults::
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lockall
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frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_SINGLES
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waitbuttonpress
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special RemoveRecordsWindow
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releaseall
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end
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BattleFrontier_BattleDomeLobby_EventScript_ShowDoublesResults::
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lockall
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frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_DOUBLES
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waitbuttonpress
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special RemoveRecordsWindow
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releaseall
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end
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BattleFrontier_BattleDomeLobby_EventScript_ShowPrevTourneyTree::
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dome_get DOME_DATA_PREV_TOURNEY_TYPE
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call_if_eq VAR_RESULT, 0, BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLv50
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call_if_eq VAR_RESULT, 1, BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLv50
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call_if_eq VAR_RESULT, 2, BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLvOpen
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call_if_eq VAR_RESULT, 3, BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLvOpen
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fadescreen FADE_TO_BLACK
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dome_showprevtourneytree
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waitstate
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end
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BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLv50::
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msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLv50, MSGBOX_SIGN
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return
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BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLv50::
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msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLv50, MSGBOX_SIGN
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return
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BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLvOpen::
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msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLvOpen, MSGBOX_SIGN
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return
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BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLvOpen::
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msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLvOpen, MSGBOX_SIGN
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return
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BattleFrontier_BattleDomeLobby_EventScript_Maniac::
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dome_getwinnersname
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msgbox BattleFrontier_BattleDomeLobby_Text_LastWinnerWasTough, MSGBOX_NPC
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end
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BattleFrontier_BattleDomeLobby_EventScript_Lass::
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msgbox BattleFrontier_BattleDomeLobby_Text_WinnersGainReputation, MSGBOX_NPC
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end
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BattleFrontier_BattleDomeLobby_EventScript_FatMan::
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msgbox BattleFrontier_BattleDomeLobby_Text_TrashedInFirstRound, MSGBOX_NPC
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_Man::
|
|
msgbox BattleFrontier_BattleDomeLobby_Text_NeedToCheckOpponentCarefully, MSGBOX_NPC
|
|
end
|
|
|
|
@ A few OutsideWest event scripts are inserted here instead, two of which are unused
|
|
BattleFrontier_OutsideWest_EventScript_Man3::
|
|
msgbox BattleFrontier_OutsideWest_Text_LongDreamedAboutBattleFrontier, MSGBOX_NPC
|
|
end
|
|
|
|
@ Unused
|
|
BattleFrontier_OutsideWest_EventScript_BattleDomeSign2::
|
|
msgbox BattleFrontier_OutsideWest_Text_BattleDomeSign2, MSGBOX_NPC
|
|
end
|
|
|
|
@ Unused
|
|
BattleFrontier_OutsideWest_EventScript_UnderConstructionSign::
|
|
msgbox BattleFrontier_OutsideWest_Text_QuestionMarkUnderConstruction, MSGBOX_NPC
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_RulesBoard::
|
|
lockall
|
|
msgbox BattleFrontier_BattleDomeLobby_Text_RulesAreListed, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard::
|
|
message BattleFrontier_BattleDomeLobby_Text_ReadWhichHeading
|
|
waitmessage
|
|
multichoice 17, 4, MULTI_BATTLE_DOME_RULES, FALSE
|
|
switch VAR_RESULT
|
|
case 0, BattleFrontier_BattleDomeLobby_EventScript_RulesMatchup
|
|
case 1, BattleFrontier_BattleDomeLobby_EventScript_RulesTourneyTree
|
|
case 2, BattleFrontier_BattleDomeLobby_EventScript_RulesDoubleKO
|
|
case 3, BattleFrontier_BattleDomeLobby_EventScript_ExitRules
|
|
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_ExitRules
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_RulesMatchup::
|
|
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainMatchupRules, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_RulesTourneyTree::
|
|
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainTourneyTree, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_RulesDoubleKO::
|
|
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainDoubleKORules, MSGBOX_DEFAULT
|
|
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_EventScript_ExitRules::
|
|
releaseall
|
|
end
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_WelcomeSingleBattle:
|
|
.string "Where the strategies of TRAINERS\n"
|
|
.string "are put to the test!\p"
|
|
.string "Welcome to the BATTLE DOME!\p"
|
|
.string "I am your guide to the SINGLE BATTLE\n"
|
|
.string "Tournament.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_TakeSinglesChallenge:
|
|
.string "Would you like to challenge\n"
|
|
.string "the SINGLE BATTLE Tournament?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_HopeToSeeYouAgain:
|
|
.string "We hope to see you again.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_ExplainSinglesChallenge:
|
|
.string "The SINGLE BATTLE Tournament\n"
|
|
.string "is exactly as the name suggests--\l"
|
|
.string "a tournament of SINGLE BATTLES.\p"
|
|
.string "All participating TRAINERS must\n"
|
|
.string "enter three POKéMON each.\p"
|
|
.string "In each battle, one of the three\n"
|
|
.string "POKéMON must be held in reserve.\p"
|
|
.string "The other two POKéMON can battle\n"
|
|
.string "one at a time.\p"
|
|
.string "Choose the two battling POKéMON after\n"
|
|
.string "examining the opponent's trio.\p"
|
|
.string "You win the tournament by defeating\n"
|
|
.string "four TRAINERS.\p"
|
|
.string "Battle Points are awarded to\n"
|
|
.string "the tournament winner.\p"
|
|
.string "If you want to interrupt your\n"
|
|
.string "tournament, please save the game.\p"
|
|
.string "If you don't save before interrupting,\n"
|
|
.string "you will be disqualified.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge:
|
|
.string "Before I show you to the BATTLE DOME,\n"
|
|
.string "I must save the data. Is that okay?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_WhichLevelMode:
|
|
.string "The tournament offers two levels\n"
|
|
.string "of challenge, Level 50 and Open Level.\l"
|
|
.string "Which is your choice?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_SelectThreeMons:
|
|
.string "Now select the three POKéMON that\n"
|
|
.string "you wish to enter, please.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLvOpen:
|
|
.string "Excuse me!\p"
|
|
.string "You don't have three eligible POKéMON.\p"
|
|
.string "Also, the POKéMON must be holding\n"
|
|
.string "different kinds of items.\p"
|
|
.string "EGGS{STR_VAR_1} ineligible.\p"
|
|
.string "Please come see me when you are ready.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLv50:
|
|
.string "Excuse me!\p"
|
|
.string "You don't have three eligible POKéMON.\p"
|
|
.string "You must have three different POKéMON\n"
|
|
.string "of Level 50 or less to enter.\p"
|
|
.string "They also must be holding different\n"
|
|
.string "kinds of items.\p"
|
|
.string "EGGS{STR_VAR_1} ineligible.\p"
|
|
.string "Please come see me when you are ready.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_ShowYouToBattleDome:
|
|
.string "I will now show you to\n"
|
|
.string "the BATTLE DOME.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_DidntSaveBeforeQuitting:
|
|
.string "Excuse me!\p"
|
|
.string "You didn't save before you quit your\n"
|
|
.string "challenge last time.\p"
|
|
.string "Because of that, your challenge so far\n"
|
|
.string "has been disqualified. Sorry!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_CongratsForWinningTourney:
|
|
.string "Congratulations for winning\n"
|
|
.string "your Battle Tournament!$"
|
|
|
|
@ Unused
|
|
BattleFrontier_BattleDomeLobby_Text_HereIsYourPrize:
|
|
.string "Here is your prize for your Battle\n"
|
|
.string "Tournament victory.$"
|
|
|
|
@ Used by Verdanturf Tent
|
|
BattleFrontier_BattleDomeLobby_Text_ReceivedPrize:
|
|
.string "{PLAYER} received the prize\n"
|
|
.string "{STR_VAR_1}.$"
|
|
|
|
@ Unused
|
|
BattleFrontier_BattleDomeLobby_Text_BagFullMakeRoom:
|
|
.string "Oh, your BAG appears to be full.\p"
|
|
.string "Please make room in your BAG, then come\n"
|
|
.string "see me.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_ThankYouForPlaying:
|
|
.string "Thank you for playing!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_RecordWillBeSaved:
|
|
.string "Your record will be saved.\n"
|
|
.string "Please wait.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_WeveBeenWaitingForYou:
|
|
.string "We've been waiting for you!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge2:
|
|
.string "Before I show you to the BATTLE DOME,\n"
|
|
.string "I must save the data. Is that okay?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_WelcomeDoubleBattle:
|
|
.string "Where the strategies of TRAINERS\n"
|
|
.string "are put to the test!\p"
|
|
.string "Welcome to the BATTLE DOME!\p"
|
|
.string "I am your guide to the DOUBLE BATTLE\n"
|
|
.string "Tournament.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_TakeDoublesChallenge:
|
|
.string "Would you like to challenge\n"
|
|
.string "the DOUBLE BATTLE Tournament?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_ExplainDoublesChallenge:
|
|
.string "The DOUBLE BATTLE Tournament\n"
|
|
.string "is exactly as the name suggests--\l"
|
|
.string "a tournament of DOUBLE BATTLES.\p"
|
|
.string "All participating TRAINERS must\n"
|
|
.string "enter three POKéMON each.\p"
|
|
.string "In each battle, one of the three\n"
|
|
.string "POKéMON must be held in reserve.\p"
|
|
.string "The remaining two POKéMON must take\n"
|
|
.string "part in a DOUBLE BATTLE.\p"
|
|
.string "Choose the two battling POKéMON after\n"
|
|
.string "examining the opponent's trio.\p"
|
|
.string "You win the tournament by defeating\n"
|
|
.string "four TRAINERS.\p"
|
|
.string "Battle Points are awarded to\n"
|
|
.string "the tournament winner.\p"
|
|
.string "If you want to interrupt your\n"
|
|
.string "tournament, please save the game.\p"
|
|
.string "If you don't save before interrupting,\n"
|
|
.string "you will be disqualified.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLv50:
|
|
.string "They're the results of the last\n"
|
|
.string "Level 50 SINGLE BATTLE Tournament.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLv50:
|
|
.string "They're the results of the last\n"
|
|
.string "Level 50 DOUBLE BATTLE Tournament.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLvOpen:
|
|
.string "They're the results of the last\n"
|
|
.string "Open Level SINGLE BATTLE Tournament.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLvOpen:
|
|
.string "They're the results of the last\n"
|
|
.string "Open Level DOUBLE BATTLE Tournament.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_LastWinnerWasTough:
|
|
.string "Did you see it?\n"
|
|
.string "The last Battle Tournament?\p"
|
|
.string "The winner, {STR_VAR_1}, was seriously\n"
|
|
.string "tough.\p"
|
|
.string "You should check out the results\n"
|
|
.string "on the monitor beside the PC.$"
|
|
|
|
BattleFrontier_OutsideWest_Text_LongDreamedAboutBattleFrontier:
|
|
.string "The BATTLE FRONTIER…\n"
|
|
.string "I've long dreamed about a place like it.$"
|
|
|
|
@ Functionally unused
|
|
BattleFrontier_OutsideWest_Text_BattleDomeSign2:
|
|
.string "The BATTLE DOME\n"
|
|
.string "Become the Unbeatable Superstar!$"
|
|
|
|
@ Functionally unused
|
|
BattleFrontier_OutsideWest_Text_QuestionMarkUnderConstruction:
|
|
.string "The ??????\n"
|
|
.string "Under Construction!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_WinnersGainReputation:
|
|
.string "When a TRAINER chains tournament\n"
|
|
.string "wins at the BATTLE DOME, he or she\l"
|
|
.string "gains a reputation as a star.\p"
|
|
.string "Tough TRAINERS are drawn by that\n"
|
|
.string "reputation to the BATTLE DOME.\p"
|
|
.string "A true superstar is a TRAINER who\n"
|
|
.string "can keep winning tournaments.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_TrashedInFirstRound:
|
|
.string "I ran into one of the tournament\n"
|
|
.string "favorites in the very first round.\p"
|
|
.string "Of course I got trashed…$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_NeedToCheckOpponentCarefully:
|
|
.string "I would've won if I'd kept this POKéMON\n"
|
|
.string "held in reserve.\p"
|
|
.string "You need to check your opponent's\n"
|
|
.string "POKéMON carefully before choosing\l"
|
|
.string "your battling POKéMON.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_CongratsDefeatedTucker:
|
|
.string "Congratulations!\p"
|
|
.string "You defeated the DOME ACE and won\n"
|
|
.string "the Battle Tournament!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_AwardTheseBattlePoints:
|
|
.string "In recognition of your strategy--\n"
|
|
.string "a thing of beauty it was, too--\l"
|
|
.string "we award you these Battle Point(s)!$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_RecordLastMatch:
|
|
.string "Would you like to record your\n"
|
|
.string "last BATTLE DOME match on your\l"
|
|
.string "FRONTIER PASS?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_RulesAreListed:
|
|
.string "The Battle Tournament rules\n"
|
|
.string "are listed.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_ReadWhichHeading:
|
|
.string "Which heading do you want to read?$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_ExplainMatchupRules:
|
|
.string "The tournament matchups are drawn up\n"
|
|
.string "based on the toughness of POKéMON\l"
|
|
.string "held by TRAINERS.\p"
|
|
.string "The matchups avoid having tough\n"
|
|
.string "TRAINERS face each other right away.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_ExplainTourneyTree:
|
|
.string "The tournament chart, or as we call it,\n"
|
|
.string "the “Tree,” is available for viewing\l"
|
|
.string "in the Waiting Room from any guide.\p"
|
|
.string "The Tournament Tree will provide\n"
|
|
.string "several kinds of data.\p"
|
|
.string "The data on view includes the previous\n"
|
|
.string "tournament's results, the POKéMON held\l"
|
|
.string "by TRAINERS, and the battle styles of\l"
|
|
.string "TRAINERS.$"
|
|
|
|
BattleFrontier_BattleDomeLobby_Text_ExplainDoubleKORules:
|
|
.string "If battling POKéMON faint at the same\n"
|
|
.string "time--a double KO--in a tournament\l"
|
|
.string "match, the REFEREES will review\l"
|
|
.string "the match and declare the winner.$"
|