mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-26 11:44:17 +01:00
30 lines
1.1 KiB
C
30 lines
1.1 KiB
C
#ifndef GUARD_CONFIG_H
|
|
#define GUARD_CONFIG_H
|
|
|
|
// In the Generation 3 games, Asserts were used in various debug builds.
|
|
// Ruby/Sapphire and Emerald do not have these asserts while Fire Red
|
|
// still has them in the ROM. This is because the developers forgot
|
|
// to define NDEBUG before release, however this has been changed as
|
|
// Ruby's actual debug build does not use the AGBPrint features.
|
|
#define NDEBUG
|
|
|
|
// To enable print debugging, comment out "#define NDEBUG". This allows
|
|
// the various AGBPrint functions to be used. (See include/gba/isagbprint.h).
|
|
// Some emulators support a debug console window: uncomment NoCashGBAPrint()
|
|
// and NoCashGBAPrintf() in libisagbprn.c to use no$gba's own proprietary
|
|
// printing system. Use NoCashGBAPrint() and NoCashGBAPrintf() like you
|
|
// would normally use AGBPrint() and AGBPrintf().
|
|
|
|
// NOTE: Don't try to enable assert right now as many pointers
|
|
// still exist in defines and WILL likely result in a broken ROM.
|
|
|
|
#define ENGLISH
|
|
|
|
#ifdef ENGLISH
|
|
#define UNITS_IMPERIAL
|
|
#else
|
|
#define UNITS_METRIC
|
|
#endif
|
|
|
|
#endif // GUARD_CONFIG_H
|