mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-29 13:50:42 +01:00
1cb659df8c
- Determined how the various script contexts were used and renamed accordingly. - ScriptContext2_Enable/Disable => Lock/UnlockPlayerFieldControls - The sole purpose of the flag is to make sure the player can't move around in the overworld. It has nothing to do with script contexts. - ScriptContext1 => ScriptContext - It is the global script context used to set up scripts which run over many frames. - ScriptContext2_RunNewScript => RunScriptImmediately - ScriptContext2's sole purpose was to run scripts immediately and in a separate context, usually while the global context is waiting for things like map loads or screen changes.
1335 lines
34 KiB
C
1335 lines
34 KiB
C
#include "global.h"
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#include "main.h"
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#include "battle.h"
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#include "battle_records.h"
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#include "battle_setup.h"
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#include "cable_club.h"
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#include "data.h"
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#include "event_data.h"
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#include "field_message_box.h"
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#include "field_specials.h"
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#include "field_weather.h"
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#include "international_string_util.h"
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#include "link.h"
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#include "link_rfu.h"
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#include "load_save.h"
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#include "m4a.h"
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#include "menu.h"
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#include "overworld.h"
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#include "palette.h"
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#include "union_room.h"
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#include "mystery_gift.h"
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#include "script.h"
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#include "script_pokemon_util.h"
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#include "sound.h"
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#include "start_menu.h"
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#include "string_util.h"
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#include "strings.h"
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#include "task.h"
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#include "trade.h"
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#include "trainer_card.h"
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#include "party_menu.h"
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#include "window.h"
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#include "constants/battle_frontier.h"
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#include "constants/cable_club.h"
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#include "constants/songs.h"
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#include "constants/trainers.h"
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static const struct WindowTemplate sWindowTemplate_LinkPlayerCount = {
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.bg = 0,
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.tilemapLeft = 16,
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.tilemapTop = 11,
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.width = 11,
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.height = 2,
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.paletteNum = 15,
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.baseBlock = 0x0125,
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};
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static const u8 *const sTrainerCardColorNames[] = {
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gText_BronzeCard,
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gText_CopperCard,
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gText_SilverCard,
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gText_GoldCard
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};
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static void Task_LinkupStart(u8 taskId);
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static void Task_LinkupAwaitConnection(u8 taskId);
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static void Task_LinkupConfirmWhenReady(u8 taskId);
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static void Task_LinkupAwaitConfirmation(u8 taskId);
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static void Task_LinkupTryConfirmation(u8 taskId);
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static void Task_LinkupConfirm(u8 taskId);
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static void Task_LinkupExchangeDataWithLeader(u8 taskId);
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static void Task_LinkupCheckStatusAfterConfirm(u8 taskId);
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static void Task_LinkupAwaitTrainerCardData(u8 taskId);
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static void Task_StopLinkup(u8 taskId);
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static void Task_LinkupFailed(u8 taskId);
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static void Task_LinkupConnectionError(u8 taskId);
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static bool8 TryLinkTimeout(u8 taskId);
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static void Task_ValidateMixingGameLanguage(u8 taskId);
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static void Task_ReestablishLink(u8 taskId);
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static void Task_ReestablishLinkAwaitConnection(u8 taskId);
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static void Task_ReestablishLinkLeader(u8 taskId);
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static void Task_ReestablishLinkAwaitConfirmation(u8 taskId);
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#define tState data[0]
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#define tMinPlayers data[1]
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#define tMaxPlayers data[2]
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#define tNumPlayers data[3]
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#define tTimer data[4]
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#define tWindowId data[5]
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static void CreateLinkupTask(u8 minPlayers, u8 maxPlayers)
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{
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if (FindTaskIdByFunc(Task_LinkupStart) == TASK_NONE)
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{
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u8 taskId1;
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taskId1 = CreateTask(Task_LinkupStart, 80);
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gTasks[taskId1].tMinPlayers = minPlayers;
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gTasks[taskId1].tMaxPlayers = maxPlayers;
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}
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}
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static void PrintNumPlayersInLink(u16 windowId, u32 numPlayers)
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{
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u8 xPos;
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ConvertIntToDecimalStringN(gStringVar1, numPlayers, STR_CONV_MODE_LEFT_ALIGN, 1);
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SetStandardWindowBorderStyle(windowId, FALSE);
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StringExpandPlaceholders(gStringVar4, gText_NumPlayerLink);
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xPos = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 88);
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AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, xPos, 1, TEXT_SKIP_DRAW, NULL);
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CopyWindowToVram(windowId, COPYWIN_FULL);
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}
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static void ClearLinkPlayerCountWindow(u16 windowId)
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{
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// Following this call with a copy-to-vram with mode COPYWIN_FULL is identical to
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// calling ClearStdWindowAndFrame(windowId, TRUE).
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ClearStdWindowAndFrame(windowId, FALSE);
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CopyWindowToVram(windowId, COPYWIN_FULL);
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}
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static void UpdateLinkPlayerCountDisplay(u8 taskId, u8 numPlayers)
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{
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s16 *data = gTasks[taskId].data;
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if (numPlayers != tNumPlayers)
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{
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if (numPlayers <= 1)
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ClearLinkPlayerCountWindow(tWindowId);
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else
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PrintNumPlayersInLink(tWindowId, numPlayers);
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tNumPlayers = numPlayers;
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}
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}
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static u32 ExchangeDataAndGetLinkupStatus(u8 minPlayers, u8 maxPlayers)
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{
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switch (GetLinkPlayerDataExchangeStatusTimed(minPlayers, maxPlayers))
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{
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case EXCHANGE_COMPLETE:
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return LINKUP_SUCCESS;
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case EXCHANGE_DIFF_SELECTIONS:
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return LINKUP_DIFF_SELECTIONS;
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case EXCHANGE_PLAYER_NOT_READY:
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return LINKUP_PLAYER_NOT_READY;
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case EXCHANGE_PARTNER_NOT_READY:
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return LINKUP_PARTNER_NOT_READY;
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case EXCHANGE_WRONG_NUM_PLAYERS:
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ConvertIntToDecimalStringN(gStringVar1, GetLinkPlayerCount_2(), STR_CONV_MODE_LEFT_ALIGN, 1);
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return LINKUP_WRONG_NUM_PLAYERS;
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case EXCHANGE_STAT_7:
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return LINKUP_FAILED_CONTEST_GMODE;
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case EXCHANGE_TIMED_OUT:
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default:
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return LINKUP_ONGOING;
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}
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}
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static bool32 CheckLinkErrored(u8 taskId)
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{
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if (HasLinkErrorOccurred() == TRUE)
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{
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gTasks[taskId].func = Task_LinkupConnectionError;
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return TRUE;
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}
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return FALSE;
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}
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static bool32 CheckLinkCanceledBeforeConnection(u8 taskId)
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{
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if ((JOY_NEW(B_BUTTON))
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&& IsLinkConnectionEstablished() == FALSE)
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{
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gLinkType = 0;
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gTasks[taskId].func = Task_LinkupFailed;
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return TRUE;
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}
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return FALSE;
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}
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static bool32 CheckLinkCanceled(u8 taskId)
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{
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if (IsLinkConnectionEstablished())
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SetSuppressLinkErrorMessage(TRUE);
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if (JOY_NEW(B_BUTTON))
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{
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gLinkType = 0;
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gTasks[taskId].func = Task_LinkupFailed;
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return TRUE;
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}
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return FALSE;
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}
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static bool32 CheckSioErrored(u8 taskId)
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{
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if (GetSioMultiSI() == TRUE)
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{
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gTasks[taskId].func = Task_LinkupConnectionError;
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return TRUE;
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}
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return FALSE;
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}
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// Unused
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static void Task_DelayedBlockRequest(u8 taskId)
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{
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gTasks[taskId].data[0]++;
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if (gTasks[taskId].data[0] == 10)
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{
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SendBlockRequest(BLOCK_REQ_SIZE_100);
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DestroyTask(taskId);
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}
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}
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static void Task_LinkupStart(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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if (data[0] == 0)
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{
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OpenLinkTimed();
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ResetLinkPlayerCount();
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ResetLinkPlayers();
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tWindowId = AddWindow(&sWindowTemplate_LinkPlayerCount);
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}
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else if (data[0] > 9)
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{
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gTasks[taskId].func = Task_LinkupAwaitConnection;
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}
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data[0]++;
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}
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static void Task_LinkupAwaitConnection(u8 taskId)
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{
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u32 playerCount = GetLinkPlayerCount_2();
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if (CheckLinkCanceledBeforeConnection(taskId) == TRUE
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|| CheckLinkCanceled(taskId) == TRUE
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|| playerCount < 2)
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return;
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SetSuppressLinkErrorMessage(TRUE);
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gTasks[taskId].data[3] = 0;
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if (IsLinkMaster() == TRUE)
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{
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PlaySE(SE_PIN);
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ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady);
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gTasks[taskId].func = Task_LinkupConfirmWhenReady;
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}
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else
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{
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PlaySE(SE_BOO);
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ShowFieldAutoScrollMessage(gText_AwaitingLinkup);
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gTasks[taskId].func = Task_LinkupExchangeDataWithLeader;
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}
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}
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static void Task_LinkupConfirmWhenReady(u8 taskId)
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{
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if (CheckLinkCanceledBeforeConnection(taskId) == TRUE
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|| CheckSioErrored(taskId) == TRUE
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|| CheckLinkErrored(taskId) == TRUE)
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return;
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if (GetFieldMessageBoxMode() == FIELD_MESSAGE_BOX_HIDDEN)
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{
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gTasks[taskId].tNumPlayers = 0;
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gTasks[taskId].func = Task_LinkupAwaitConfirmation;
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}
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}
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static void Task_LinkupAwaitConfirmation(u8 taskId)
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{
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s16 *data = gTasks[taskId].data;
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s32 linkPlayerCount = GetLinkPlayerCount_2();
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if (CheckLinkCanceledBeforeConnection(taskId) == TRUE
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|| CheckSioErrored(taskId) == TRUE
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|| CheckLinkErrored(taskId) == TRUE)
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return;
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UpdateLinkPlayerCountDisplay(taskId, linkPlayerCount);
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if (!(JOY_NEW(A_BUTTON)))
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return;
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if (linkPlayerCount < tMinPlayers)
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return;
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SaveLinkPlayers(linkPlayerCount);
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ClearLinkPlayerCountWindow(tWindowId);
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ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1);
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ShowFieldAutoScrollMessage(gText_ConfirmStartLinkWithXPlayers);
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gTasks[taskId].func = Task_LinkupTryConfirmation;
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}
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static void Task_LinkupTryConfirmation(u8 taskId)
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{
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if (CheckLinkCanceledBeforeConnection(taskId) == TRUE
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|| CheckSioErrored(taskId) == TRUE
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|| CheckLinkErrored(taskId) == TRUE)
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return;
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if (GetFieldMessageBoxMode() == FIELD_MESSAGE_BOX_HIDDEN)
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{
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if (GetSavedPlayerCount() != GetLinkPlayerCount_2())
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{
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ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady);
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gTasks[taskId].func = Task_LinkupConfirmWhenReady;
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}
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else if (JOY_HELD(B_BUTTON))
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{
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ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady);
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gTasks[taskId].func = Task_LinkupConfirmWhenReady;
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}
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else if (JOY_HELD(A_BUTTON))
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{
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PlaySE(SE_SELECT);
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CheckShouldAdvanceLinkState();
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gTasks[taskId].func = Task_LinkupConfirm;
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}
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}
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}
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static void Task_LinkupConfirm(u8 taskId)
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{
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u8 minPlayers = gTasks[taskId].tMinPlayers;
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u8 maxPlayers = gTasks[taskId].tMaxPlayers;
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if (CheckLinkErrored(taskId) == TRUE
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|| TryLinkTimeout(taskId) == TRUE)
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return;
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if (GetLinkPlayerCount_2() != GetSavedPlayerCount())
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{
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gTasks[taskId].func = Task_LinkupConnectionError;
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}
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else
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{
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gSpecialVar_Result = ExchangeDataAndGetLinkupStatus(minPlayers, maxPlayers);
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if (gSpecialVar_Result != LINKUP_ONGOING)
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gTasks[taskId].func = Task_LinkupCheckStatusAfterConfirm;
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}
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}
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static void Task_LinkupExchangeDataWithLeader(u8 taskId)
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{
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u8 minPlayers, maxPlayers;
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struct TrainerCard *card;
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minPlayers = gTasks[taskId].tMinPlayers;
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maxPlayers = gTasks[taskId].tMaxPlayers;
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if (CheckLinkCanceledBeforeConnection(taskId) == TRUE
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|| CheckLinkErrored(taskId) == TRUE)
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return;
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gSpecialVar_Result = ExchangeDataAndGetLinkupStatus(minPlayers, maxPlayers);
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if (gSpecialVar_Result == LINKUP_ONGOING)
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return;
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if (gSpecialVar_Result == LINKUP_DIFF_SELECTIONS
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|| gSpecialVar_Result == LINKUP_WRONG_NUM_PLAYERS)
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{
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SetCloseLinkCallback();
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HideFieldMessageBox();
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gTasks[taskId].func = Task_StopLinkup;
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}
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else if (gSpecialVar_Result == LINKUP_PLAYER_NOT_READY
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|| gSpecialVar_Result == LINKUP_PARTNER_NOT_READY)
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{
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CloseLink();
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HideFieldMessageBox();
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gTasks[taskId].func = Task_StopLinkup;
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}
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else
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{
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gFieldLinkPlayerCount = GetLinkPlayerCount_2();
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gLocalLinkPlayerId = GetMultiplayerId();
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SaveLinkPlayers(gFieldLinkPlayerCount);
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card = (struct TrainerCard *)gBlockSendBuffer;
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TrainerCard_GenerateCardForLinkPlayer(card);
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card->monSpecies[0] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[0] - 1], MON_DATA_SPECIES, NULL);
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card->monSpecies[1] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[1] - 1], MON_DATA_SPECIES, NULL);
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gTasks[taskId].func = Task_LinkupAwaitTrainerCardData;
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}
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}
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static void Task_LinkupCheckStatusAfterConfirm(u8 taskId)
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{
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struct TrainerCard *card;
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if (CheckLinkErrored(taskId) == TRUE)
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return;
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if (gSpecialVar_Result == LINKUP_WRONG_NUM_PLAYERS)
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{
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if (!Link_AnyPartnersPlayingRubyOrSapphire())
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{
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SetCloseLinkCallback();
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HideFieldMessageBox();
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gTasks[taskId].func = Task_StopLinkup;
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}
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else
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{
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CloseLink();
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HideFieldMessageBox();
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gTasks[taskId].func = Task_StopLinkup;
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}
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}
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else if (gSpecialVar_Result == LINKUP_DIFF_SELECTIONS)
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{
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SetCloseLinkCallback();
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HideFieldMessageBox();
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gTasks[taskId].func = Task_StopLinkup;
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}
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else if (gSpecialVar_Result == LINKUP_PLAYER_NOT_READY
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|| gSpecialVar_Result == LINKUP_PARTNER_NOT_READY)
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{
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CloseLink();
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HideFieldMessageBox();
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gTasks[taskId].func = Task_StopLinkup;
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}
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else
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{
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gFieldLinkPlayerCount = GetLinkPlayerCount_2();
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gLocalLinkPlayerId = GetMultiplayerId();
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SaveLinkPlayers(gFieldLinkPlayerCount);
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card = (struct TrainerCard *)gBlockSendBuffer;
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TrainerCard_GenerateCardForLinkPlayer(card);
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card->monSpecies[0] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[0] - 1], MON_DATA_SPECIES, NULL);
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card->monSpecies[1] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[1] - 1], MON_DATA_SPECIES, NULL);
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gTasks[taskId].func = Task_LinkupAwaitTrainerCardData;
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SendBlockRequest(BLOCK_REQ_SIZE_100);
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}
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}
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bool32 AreBattleTowerLinkSpeciesSame(u16 *speciesList1, u16 *speciesList2)
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{
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int i;
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int j;
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bool32 haveSameSpecies = FALSE;
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int numSameSpecies = 0;
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gStringVar1[0] = EOS;
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gStringVar2[0] = EOS;
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for (i = 0; i < FRONTIER_MULTI_PARTY_SIZE; i++)
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{
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for (j = 0; j < FRONTIER_MULTI_PARTY_SIZE; j++)
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{
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if (speciesList1[i] == speciesList2[j])
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{
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if (numSameSpecies == 0)
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{
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StringCopy(gStringVar1, gSpeciesNames[speciesList1[i]]);
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haveSameSpecies = TRUE;
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}
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if (numSameSpecies == 1)
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{
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StringCopy(gStringVar2, gSpeciesNames[speciesList1[i]]);
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haveSameSpecies = TRUE;
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}
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numSameSpecies++;
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}
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}
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}
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// var below is read by BattleFrontier_BattleTowerLobby_EventScript_AbortLink
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gSpecialVar_0x8005 = numSameSpecies;
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return haveSameSpecies;
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}
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static void FinishLinkup(u16 *linkupStatus, u32 taskId)
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{
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struct TrainerCard *trainerCards = gTrainerCards;
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if (*linkupStatus == LINKUP_SUCCESS)
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{
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if (gLinkType == LINKTYPE_BATTLE_TOWER_50 || gLinkType == LINKTYPE_BATTLE_TOWER_OPEN)
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{
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if (AreBattleTowerLinkSpeciesSame(trainerCards[0].monSpecies, trainerCards[1].monSpecies))
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{
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// Unsuccessful battle tower linkup
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*linkupStatus = LINKUP_FAILED_BATTLE_TOWER;
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SetCloseLinkCallback();
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gTasks[taskId].func = Task_StopLinkup;
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}
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else
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{
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// Successful battle tower linkup
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ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
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ScriptContext_Enable();
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DestroyTask(taskId);
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}
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}
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else
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{
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// Successful linkup
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ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
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ScriptContext_Enable();
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DestroyTask(taskId);
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}
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}
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else
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{
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// Unsuccessful linkup
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SetCloseLinkCallback();
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gTasks[taskId].func = Task_StopLinkup;
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}
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}
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|
|
static void Task_LinkupAwaitTrainerCardData(u8 taskId)
|
|
{
|
|
u8 index;
|
|
|
|
if (CheckLinkErrored(taskId) == TRUE)
|
|
return;
|
|
|
|
if (GetBlockReceivedStatus() != GetSavedLinkPlayerCountAsBitFlags())
|
|
return;
|
|
|
|
for (index = 0; index < GetLinkPlayerCount(); index++)
|
|
{
|
|
CopyTrainerCardData(&gTrainerCards[index], (struct TrainerCard *)gBlockRecvBuffer[index], gLinkPlayers[index].version);
|
|
}
|
|
|
|
SetSuppressLinkErrorMessage(FALSE);
|
|
ResetBlockReceivedFlags();
|
|
FinishLinkup(&gSpecialVar_Result, taskId);
|
|
}
|
|
|
|
static void Task_StopLinkup(u8 taskId)
|
|
{
|
|
if (!gReceivedRemoteLinkPlayers)
|
|
{
|
|
ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
|
|
ScriptContext_Enable();
|
|
RemoveWindow(gTasks[taskId].tWindowId);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
static void Task_LinkupFailed(u8 taskId)
|
|
{
|
|
gSpecialVar_Result = LINKUP_FAILED;
|
|
ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
|
|
StopFieldMessage();
|
|
RemoveWindow(gTasks[taskId].tWindowId);
|
|
ScriptContext_Enable();
|
|
DestroyTask(taskId);
|
|
}
|
|
|
|
static void Task_LinkupConnectionError(u8 taskId)
|
|
{
|
|
gSpecialVar_Result = LINKUP_CONNECTION_ERROR;
|
|
ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
|
|
RemoveWindow(gTasks[taskId].tWindowId);
|
|
HideFieldMessageBox();
|
|
ScriptContext_Enable();
|
|
DestroyTask(taskId);
|
|
}
|
|
|
|
static bool8 TryLinkTimeout(u8 taskId)
|
|
{
|
|
gTasks[taskId].tTimer++;
|
|
if (gTasks[taskId].tTimer > 600)
|
|
{
|
|
gTasks[taskId].func = Task_LinkupConnectionError;
|
|
return TRUE;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void TryBattleLinkup(void)
|
|
{
|
|
u8 minPlayers = 2;
|
|
u8 maxPlayers = 2;
|
|
|
|
switch (gSpecialVar_0x8004)
|
|
{
|
|
case USING_SINGLE_BATTLE:
|
|
minPlayers = 2;
|
|
gLinkType = LINKTYPE_SINGLE_BATTLE;
|
|
break;
|
|
case USING_DOUBLE_BATTLE:
|
|
minPlayers = 2;
|
|
gLinkType = LINKTYPE_DOUBLE_BATTLE;
|
|
break;
|
|
case USING_MULTI_BATTLE:
|
|
minPlayers = 4;
|
|
maxPlayers = 4;
|
|
gLinkType = LINKTYPE_MULTI_BATTLE;
|
|
break;
|
|
case USING_BATTLE_TOWER:
|
|
minPlayers = 2;
|
|
if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_50)
|
|
gLinkType = LINKTYPE_BATTLE_TOWER_50;
|
|
else
|
|
gLinkType = LINKTYPE_BATTLE_TOWER_OPEN;
|
|
|
|
break;
|
|
}
|
|
|
|
CreateLinkupTask(minPlayers, maxPlayers);
|
|
}
|
|
|
|
#undef tMinPlayers
|
|
#undef tMaxPlayers
|
|
#undef tNumPlayers
|
|
#undef tTimer
|
|
#undef tWindowId
|
|
|
|
void TryTradeLinkup(void)
|
|
{
|
|
gLinkType = LINKTYPE_TRADE_SETUP;
|
|
gBattleTypeFlags = 0;
|
|
CreateLinkupTask(2, 2);
|
|
}
|
|
|
|
void TryRecordMixLinkup(void)
|
|
{
|
|
gSpecialVar_Result = LINKUP_ONGOING;
|
|
gLinkType = LINKTYPE_RECORD_MIX_BEFORE;
|
|
gBattleTypeFlags = 0;
|
|
CreateLinkupTask(2, 4);
|
|
}
|
|
|
|
void ValidateMixingGameLanguage(void)
|
|
{
|
|
u32 taskId = FindTaskIdByFunc(Task_ValidateMixingGameLanguage);
|
|
|
|
if (taskId == TASK_NONE)
|
|
{
|
|
taskId = CreateTask(Task_ValidateMixingGameLanguage, 80);
|
|
gTasks[taskId].tState = 0;
|
|
}
|
|
}
|
|
|
|
static void Task_ValidateMixingGameLanguage(u8 taskId)
|
|
{
|
|
int playerCount;
|
|
int i;
|
|
|
|
switch (gTasks[taskId].tState)
|
|
{
|
|
case 0:
|
|
if (gSpecialVar_Result == LINKUP_SUCCESS)
|
|
{
|
|
bool32 mixingForeignGames = FALSE;
|
|
bool32 isEnglishRSLinked = FALSE;
|
|
bool32 isJapaneseEmeraldLinked = FALSE;
|
|
|
|
playerCount = GetLinkPlayerCount();
|
|
for (i = 0; i < playerCount; i++)
|
|
{
|
|
u32 version = (u8)gLinkPlayers[i].version;
|
|
u32 language = gLinkPlayers[i].language;
|
|
|
|
if (version == VERSION_RUBY || version == VERSION_SAPPHIRE)
|
|
{
|
|
if (language == LANGUAGE_JAPANESE)
|
|
{
|
|
mixingForeignGames = TRUE;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
isEnglishRSLinked = TRUE;
|
|
}
|
|
}
|
|
else if (version == VERSION_EMERALD)
|
|
{
|
|
if (language == LANGUAGE_JAPANESE)
|
|
{
|
|
isJapaneseEmeraldLinked = TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (isEnglishRSLinked && isJapaneseEmeraldLinked)
|
|
{
|
|
mixingForeignGames = TRUE;
|
|
}
|
|
|
|
if (mixingForeignGames)
|
|
{
|
|
gSpecialVar_Result = LINKUP_FOREIGN_GAME;
|
|
SetCloseLinkCallbackHandleJP();
|
|
gTasks[taskId].tState = 1;
|
|
return;
|
|
}
|
|
}
|
|
ScriptContext_Enable();
|
|
DestroyTask(taskId);
|
|
break;
|
|
case 1:
|
|
if (!gReceivedRemoteLinkPlayers)
|
|
{
|
|
ScriptContext_Enable();
|
|
DestroyTask(taskId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void TryBerryBlenderLinkup(void)
|
|
{
|
|
gLinkType = LINKTYPE_BERRY_BLENDER_SETUP;
|
|
gBattleTypeFlags = 0;
|
|
CreateLinkupTask(2, 4);
|
|
}
|
|
|
|
void TryContestGModeLinkup(void)
|
|
{
|
|
gLinkType = LINKTYPE_CONTEST_GMODE;
|
|
gBattleTypeFlags = 0;
|
|
CreateLinkupTask(4, 4);
|
|
}
|
|
|
|
void TryContestEModeLinkup(void)
|
|
{
|
|
gLinkType = LINKTYPE_CONTEST_EMODE;
|
|
gBattleTypeFlags = 0;
|
|
CreateLinkupTask(2, 4);
|
|
}
|
|
|
|
u8 CreateTask_ReestablishCableClubLink(void)
|
|
{
|
|
if (FuncIsActiveTask(Task_ReestablishLink) != FALSE)
|
|
return 0xFF;
|
|
|
|
switch (gSpecialVar_0x8004)
|
|
{
|
|
case USING_SINGLE_BATTLE:
|
|
gLinkType = LINKTYPE_SINGLE_BATTLE;
|
|
break;
|
|
case USING_DOUBLE_BATTLE:
|
|
gLinkType = LINKTYPE_DOUBLE_BATTLE;
|
|
break;
|
|
case USING_MULTI_BATTLE:
|
|
gLinkType = LINKTYPE_MULTI_BATTLE;
|
|
break;
|
|
case USING_BATTLE_TOWER:
|
|
if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_50)
|
|
gLinkType = LINKTYPE_BATTLE_TOWER_50;
|
|
else
|
|
gLinkType = LINKTYPE_BATTLE_TOWER_OPEN;
|
|
break;
|
|
case USING_TRADE_CENTER:
|
|
gLinkType = LINKTYPE_TRADE;
|
|
break;
|
|
case USING_RECORD_CORNER:
|
|
gLinkType = LINKTYPE_RECORD_MIX_AFTER;
|
|
break;
|
|
}
|
|
|
|
return CreateTask(Task_ReestablishLink, 80);
|
|
}
|
|
|
|
static void Task_ReestablishLink(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
if (data[0] == 0)
|
|
{
|
|
OpenLink();
|
|
ResetLinkPlayers();
|
|
CreateTask(Task_WaitForLinkPlayerConnection, 80);
|
|
}
|
|
else if (data[0] >= 10)
|
|
{
|
|
gTasks[taskId].func = Task_ReestablishLinkAwaitConnection;
|
|
}
|
|
data[0]++;
|
|
}
|
|
|
|
static void Task_ReestablishLinkAwaitConnection(u8 taskId)
|
|
{
|
|
if (GetLinkPlayerCount_2() >= 2)
|
|
{
|
|
if (IsLinkMaster() == TRUE)
|
|
gTasks[taskId].func = Task_ReestablishLinkLeader;
|
|
else
|
|
gTasks[taskId].func = Task_ReestablishLinkAwaitConfirmation;
|
|
}
|
|
}
|
|
|
|
static void Task_ReestablishLinkLeader(u8 taskId)
|
|
{
|
|
if (GetSavedPlayerCount() == GetLinkPlayerCount_2())
|
|
{
|
|
CheckShouldAdvanceLinkState();
|
|
gTasks[taskId].func = Task_ReestablishLinkAwaitConfirmation;
|
|
}
|
|
}
|
|
|
|
static void Task_ReestablishLinkAwaitConfirmation(u8 taskId)
|
|
{
|
|
if (gReceivedRemoteLinkPlayers == TRUE
|
|
&& IsLinkPlayerDataExchangeComplete() == TRUE)
|
|
{
|
|
CheckLinkPlayersMatchSaved();
|
|
StartSendingKeysToLink();
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
// Unused
|
|
void CableClubSaveGame(void)
|
|
{
|
|
SaveGame();
|
|
}
|
|
|
|
static void SetLinkBattleTypeFlags(int linkService)
|
|
{
|
|
switch (linkService)
|
|
{
|
|
case USING_SINGLE_BATTLE:
|
|
gBattleTypeFlags = BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER;
|
|
break;
|
|
case USING_DOUBLE_BATTLE:
|
|
gBattleTypeFlags = BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER;
|
|
break;
|
|
case USING_MULTI_BATTLE:
|
|
ReducePlayerPartyToSelectedMons();
|
|
gBattleTypeFlags = BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER | BATTLE_TYPE_MULTI;
|
|
break;
|
|
case USING_BATTLE_TOWER:
|
|
gBattleTypeFlags = BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER | BATTLE_TYPE_MULTI;
|
|
break;
|
|
}
|
|
}
|
|
|
|
#define tTimer data[1]
|
|
|
|
static void Task_StartWiredCableClubBattle(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
|
|
switch (task->tState)
|
|
{
|
|
case 0:
|
|
FadeScreen(FADE_TO_BLACK, 0);
|
|
gLinkType = LINKTYPE_BATTLE;
|
|
ClearLinkCallback_2();
|
|
task->tState++;
|
|
break;
|
|
case 1:
|
|
if (!gPaletteFade.active)
|
|
task->tState++;
|
|
break;
|
|
case 2:
|
|
task->tTimer++;
|
|
if (task->tTimer > 20)
|
|
task->tState++;
|
|
break;
|
|
case 3:
|
|
SetCloseLinkCallback();
|
|
task->tState++;
|
|
break;
|
|
case 4:
|
|
if (!gReceivedRemoteLinkPlayers)
|
|
task->tState++;
|
|
break;
|
|
case 5:
|
|
if (gLinkPlayers[0].trainerId & 1)
|
|
PlayMapChosenOrBattleBGM(MUS_VS_GYM_LEADER);
|
|
else
|
|
PlayMapChosenOrBattleBGM(MUS_VS_TRAINER);
|
|
|
|
SetLinkBattleTypeFlags(gSpecialVar_0x8004);
|
|
CleanupOverworldWindowsAndTilemaps();
|
|
gTrainerBattleOpponent_A = TRAINER_LINK_OPPONENT;
|
|
SetMainCallback2(CB2_InitBattle);
|
|
gMain.savedCallback = CB2_ReturnFromCableClubBattle;
|
|
DestroyTask(taskId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_StartWirelessCableClubBattle(u8 taskId)
|
|
{
|
|
int i;
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
switch (tState)
|
|
{
|
|
case 0:
|
|
FadeScreen(FADE_TO_BLACK, 0);
|
|
gLinkType = LINKTYPE_BATTLE;
|
|
ClearLinkCallback_2();
|
|
tState = 1;
|
|
break;
|
|
case 1:
|
|
if (!gPaletteFade.active)
|
|
tState = 2;
|
|
break;
|
|
case 2:
|
|
SendBlock(0, &gLocalLinkPlayer, sizeof(gLocalLinkPlayer));
|
|
tState = 3;
|
|
break;
|
|
case 3:
|
|
if (GetBlockReceivedStatus() == GetLinkPlayerCountAsBitFlags())
|
|
{
|
|
for (i = 0; i < GetLinkPlayerCount(); i++)
|
|
{
|
|
struct LinkPlayer *player = (struct LinkPlayer *)gBlockRecvBuffer[i];
|
|
gLinkPlayers[i] = *player;
|
|
ConvertLinkPlayerName(&gLinkPlayers[i]);
|
|
ResetBlockReceivedFlag(i);
|
|
}
|
|
tState = 4;
|
|
}
|
|
break;
|
|
case 4:
|
|
tTimer++;
|
|
if (tTimer > 20)
|
|
tState = 5;
|
|
break;
|
|
case 5:
|
|
SetLinkStandbyCallback();
|
|
tState = 6;
|
|
break;
|
|
case 6:
|
|
if (IsLinkTaskFinished())
|
|
{
|
|
tState = 7;
|
|
}
|
|
break;
|
|
case 7:
|
|
if (gLinkPlayers[0].trainerId & 1)
|
|
PlayMapChosenOrBattleBGM(MUS_VS_GYM_LEADER);
|
|
else
|
|
PlayMapChosenOrBattleBGM(MUS_VS_TRAINER);
|
|
|
|
gLinkPlayers[0].linkType = LINKTYPE_BATTLE;
|
|
SetLinkBattleTypeFlags(gSpecialVar_0x8004);
|
|
CleanupOverworldWindowsAndTilemaps();
|
|
gTrainerBattleOpponent_A = TRAINER_LINK_OPPONENT;
|
|
SetMainCallback2(CB2_InitBattle);
|
|
gMain.savedCallback = CB2_ReturnFromCableClubBattle;
|
|
DestroyTask(taskId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
#undef tTimer
|
|
|
|
static void CB2_ReturnFromUnionRoomBattle(void)
|
|
{
|
|
u8 playerCount;
|
|
int i;
|
|
bool32 linkedWithFRLG;
|
|
|
|
switch (gMain.state)
|
|
{
|
|
case 0:
|
|
playerCount = GetLinkPlayerCount();
|
|
linkedWithFRLG = FALSE;
|
|
for (i = 0; i < playerCount; i++)
|
|
{
|
|
u32 version = (u8)gLinkPlayers[i].version;
|
|
if (version == VERSION_FIRE_RED || version == VERSION_LEAF_GREEN)
|
|
{
|
|
linkedWithFRLG = TRUE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (linkedWithFRLG)
|
|
{
|
|
gMain.state = 2;
|
|
}
|
|
else
|
|
{
|
|
SetCloseLinkCallback();
|
|
gMain.state = 1;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (!gReceivedRemoteLinkPlayers)
|
|
{
|
|
SetMainCallback2(CB2_ReturnToField);
|
|
}
|
|
break;
|
|
case 2:
|
|
SetMainCallback2(CB2_ReturnToField);
|
|
break;
|
|
}
|
|
RunTasks();
|
|
}
|
|
|
|
void CB2_ReturnFromCableClubBattle(void)
|
|
{
|
|
gBattleTypeFlags &= ~BATTLE_TYPE_LINK_IN_BATTLE;
|
|
Overworld_ResetMapMusic();
|
|
LoadPlayerParty();
|
|
SavePlayerBag();
|
|
UpdateTrainerFansAfterLinkBattle();
|
|
|
|
if (gSpecialVar_0x8004 == USING_SINGLE_BATTLE || gSpecialVar_0x8004 == USING_DOUBLE_BATTLE)
|
|
{
|
|
UpdatePlayerLinkBattleRecords(gLocalLinkPlayerId ^ 1);
|
|
if (gWirelessCommType)
|
|
{
|
|
switch (gBattleOutcome)
|
|
{
|
|
case B_OUTCOME_WON:
|
|
MysteryGift_TryIncrementStat(CARD_STAT_BATTLES_WON, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId);
|
|
break;
|
|
case B_OUTCOME_LOST:
|
|
MysteryGift_TryIncrementStat(CARD_STAT_BATTLES_LOST, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (InUnionRoom() == TRUE)
|
|
gMain.savedCallback = CB2_ReturnFromUnionRoomBattle;
|
|
else
|
|
gMain.savedCallback = CB2_ReturnToFieldFromMultiplayer;
|
|
|
|
SetMainCallback2(CB2_SetUpSaveAfterLinkBattle);
|
|
}
|
|
|
|
void CleanupLinkRoomState(void)
|
|
{
|
|
if (gSpecialVar_0x8004 == USING_SINGLE_BATTLE
|
|
|| gSpecialVar_0x8004 == USING_DOUBLE_BATTLE
|
|
|| gSpecialVar_0x8004 == USING_MULTI_BATTLE
|
|
|| gSpecialVar_0x8004 == USING_BATTLE_TOWER)
|
|
{
|
|
LoadPlayerParty();
|
|
SavePlayerBag();
|
|
}
|
|
SetWarpDestinationToDynamicWarp(WARP_ID_DYNAMIC);
|
|
}
|
|
|
|
void ExitLinkRoom(void)
|
|
{
|
|
QueueExitLinkRoomKey();
|
|
}
|
|
|
|
// Note: gSpecialVar_0x8005 contains the id of the seat the player entered
|
|
static void Task_EnterCableClubSeat(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
|
|
switch (task->tState)
|
|
{
|
|
case 0:
|
|
ShowFieldMessage(gText_PleaseWaitForLink);
|
|
task->tState = 1;
|
|
break;
|
|
case 1:
|
|
if (IsFieldMessageBoxHidden())
|
|
{
|
|
SetInCableClubSeat();
|
|
SetLocalLinkPlayerId(gSpecialVar_0x8005);
|
|
task->tState = 2;
|
|
}
|
|
break;
|
|
case 2:
|
|
switch (GetCableClubPartnersReady())
|
|
{
|
|
case CABLE_SEAT_WAITING:
|
|
break;
|
|
case CABLE_SEAT_SUCCESS:
|
|
// Partners linked and ready, switch to relevant link function
|
|
HideFieldMessageBox();
|
|
task->tState = 0;
|
|
SetStartedCableClubActivity();
|
|
SwitchTaskToFollowupFunc(taskId);
|
|
break;
|
|
case CABLE_SEAT_FAILED:
|
|
task->tState = 3;
|
|
break;
|
|
}
|
|
break;
|
|
case 3:
|
|
// Exit, failure
|
|
SetLinkWaitingForScript();
|
|
EraseFieldMessageBox(TRUE);
|
|
DestroyTask(taskId);
|
|
ScriptContext_Enable();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CreateTask_EnterCableClubSeat(TaskFunc followupFunc)
|
|
{
|
|
u8 taskId = CreateTask(Task_EnterCableClubSeat, 80);
|
|
SetTaskFuncWithFollowupFunc(taskId, Task_EnterCableClubSeat, followupFunc);
|
|
ScriptContext_Stop();
|
|
}
|
|
|
|
static void Task_StartWiredTrade(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
|
|
switch (task->tState)
|
|
{
|
|
case 0:
|
|
LockPlayerFieldControls();
|
|
FadeScreen(FADE_TO_BLACK, 0);
|
|
ClearLinkCallback_2();
|
|
task->tState++;
|
|
break;
|
|
case 1:
|
|
if (!gPaletteFade.active)
|
|
task->tState++;
|
|
break;
|
|
case 2:
|
|
gSelectedTradeMonPositions[TRADE_PLAYER] = 0;
|
|
gSelectedTradeMonPositions[TRADE_PARTNER] = 0;
|
|
m4aMPlayAllStop();
|
|
SetCloseLinkCallback();
|
|
task->tState++;
|
|
break;
|
|
case 3:
|
|
if (!gReceivedRemoteLinkPlayers)
|
|
{
|
|
SetMainCallback2(CB2_StartCreateTradeMenu);
|
|
DestroyTask(taskId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void Task_StartWirelessTrade(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
switch (tState)
|
|
{
|
|
case 0:
|
|
LockPlayerFieldControls();
|
|
FadeScreen(FADE_TO_BLACK, 0);
|
|
ClearLinkRfuCallback();
|
|
tState++;
|
|
break;
|
|
case 1:
|
|
if (!gPaletteFade.active)
|
|
tState++;
|
|
break;
|
|
case 2:
|
|
gSelectedTradeMonPositions[TRADE_PLAYER] = 0;
|
|
gSelectedTradeMonPositions[TRADE_PARTNER] = 0;
|
|
m4aMPlayAllStop();
|
|
SetLinkStandbyCallback();
|
|
tState++;
|
|
break;
|
|
case 3:
|
|
if (IsLinkTaskFinished())
|
|
{
|
|
CreateTask_CreateTradeMenu();
|
|
DestroyTask(taskId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void PlayerEnteredTradeSeat(void)
|
|
{
|
|
if (gWirelessCommType != 0)
|
|
CreateTask_EnterCableClubSeat(Task_StartWirelessTrade);
|
|
else
|
|
CreateTask_EnterCableClubSeat(Task_StartWiredTrade);
|
|
}
|
|
|
|
// Unused
|
|
static void CreateTask_StartWiredTrade(void)
|
|
{
|
|
CreateTask(Task_StartWiredTrade, 80);
|
|
}
|
|
|
|
// Unused, implemented in Ruby/Sapphire
|
|
void Script_StartWiredTrade(void)
|
|
{
|
|
// CreateTask_StartWiredTrade();
|
|
// ScriptContext_Stop();
|
|
}
|
|
|
|
void ColosseumPlayerSpotTriggered(void)
|
|
{
|
|
gLinkType = LINKTYPE_BATTLE;
|
|
|
|
if (gWirelessCommType)
|
|
CreateTask_EnterCableClubSeat(Task_StartWirelessCableClubBattle);
|
|
else
|
|
CreateTask_EnterCableClubSeat(Task_StartWiredCableClubBattle);
|
|
}
|
|
|
|
// Unused
|
|
static void CreateTask_EnterCableClubSeatNoFollowup(void)
|
|
{
|
|
u8 taskId = CreateTask(Task_EnterCableClubSeat, 80);
|
|
ScriptContext_Stop();
|
|
}
|
|
|
|
void Script_ShowLinkTrainerCard(void)
|
|
{
|
|
ShowTrainerCardInLink(gSpecialVar_0x8006, CB2_ReturnToFieldContinueScriptPlayMapMusic);
|
|
}
|
|
|
|
// Returns FALSE if the player has no stars. Returns TRUE otherwise, and puts the name of the
|
|
// color into gStringVar2.
|
|
bool32 GetLinkTrainerCardColor(u8 linkPlayerIndex)
|
|
{
|
|
u32 numStars;
|
|
|
|
gSpecialVar_0x8006 = linkPlayerIndex;
|
|
StringCopy(gStringVar1, gLinkPlayers[linkPlayerIndex].name);
|
|
|
|
numStars = GetTrainerCardStars(linkPlayerIndex);
|
|
if (numStars == 0)
|
|
return FALSE;
|
|
|
|
StringCopy(gStringVar2, sTrainerCardColorNames[numStars - 1]);
|
|
return TRUE;
|
|
}
|
|
|
|
#define tTimer data[0]
|
|
|
|
void Task_WaitForLinkPlayerConnection(u8 taskId)
|
|
{
|
|
struct Task *task = &gTasks[taskId];
|
|
|
|
task->tTimer++;
|
|
if (task->tTimer > 300)
|
|
{
|
|
CloseLink();
|
|
SetMainCallback2(CB2_LinkError);
|
|
DestroyTask(taskId);
|
|
}
|
|
|
|
if (gReceivedRemoteLinkPlayers)
|
|
{
|
|
// Players connected, destroy task
|
|
if (gWirelessCommType == 0)
|
|
{
|
|
if (!DoesLinkPlayerCountMatchSaved())
|
|
{
|
|
CloseLink();
|
|
SetMainCallback2(CB2_LinkError);
|
|
}
|
|
DestroyTask(taskId);
|
|
}
|
|
else
|
|
{
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
}
|
|
|
|
#undef tTimer
|
|
|
|
static void Task_WaitExitToScript(u8 taskId)
|
|
{
|
|
if (!gReceivedRemoteLinkPlayers)
|
|
{
|
|
ScriptContext_Enable();
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
// Unused
|
|
static void ExitLinkToScript(u8 taskId)
|
|
{
|
|
SetCloseLinkCallback();
|
|
gTasks[taskId].func = Task_WaitExitToScript;
|
|
}
|
|
|
|
#define tTimer data[1]
|
|
|
|
// Confirm that all cabled link players are connected
|
|
void Task_ReconnectWithLinkPlayers(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
|
|
switch (tState)
|
|
{
|
|
case 0:
|
|
if (gWirelessCommType != 0)
|
|
{
|
|
DestroyTask(taskId);
|
|
}
|
|
else
|
|
{
|
|
OpenLink();
|
|
CreateTask(Task_WaitForLinkPlayerConnection, 1);
|
|
tState++;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (++tTimer > 11)
|
|
{
|
|
tTimer = 0;
|
|
tState++;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (GetLinkPlayerCount_2() >= GetSavedPlayerCount())
|
|
{
|
|
if (IsLinkMaster())
|
|
{
|
|
if (++tTimer > 30)
|
|
{
|
|
CheckShouldAdvanceLinkState();
|
|
tState++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
tState++;
|
|
}
|
|
}
|
|
break;
|
|
case 3:
|
|
if (gReceivedRemoteLinkPlayers == TRUE && IsLinkPlayerDataExchangeComplete() == TRUE)
|
|
{
|
|
DestroyTask(taskId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
#undef tTimer
|
|
|
|
void TrySetBattleTowerLinkType(void)
|
|
{
|
|
if (gWirelessCommType == 0)
|
|
gLinkType = LINKTYPE_BATTLE_TOWER;
|
|
}
|
|
|
|
#undef tState
|