pokeemerald/src/cable_club.c
tustin2121 1cb659df8c Renaming Script Contexts
- Determined how the various script contexts were used and renamed accordingly.
- ScriptContext2_Enable/Disable => Lock/UnlockPlayerFieldControls - The sole purpose of the flag is to make sure the player can't move around in the overworld. It has nothing to do with script contexts.
- ScriptContext1 => ScriptContext - It is the global script context used to set up scripts which run over many frames.
- ScriptContext2_RunNewScript => RunScriptImmediately - ScriptContext2's sole purpose was to run scripts immediately and in a separate context, usually while the global context is waiting for things like map loads or screen changes.
2022-08-15 15:18:12 -04:00

1335 lines
34 KiB
C

#include "global.h"
#include "main.h"
#include "battle.h"
#include "battle_records.h"
#include "battle_setup.h"
#include "cable_club.h"
#include "data.h"
#include "event_data.h"
#include "field_message_box.h"
#include "field_specials.h"
#include "field_weather.h"
#include "international_string_util.h"
#include "link.h"
#include "link_rfu.h"
#include "load_save.h"
#include "m4a.h"
#include "menu.h"
#include "overworld.h"
#include "palette.h"
#include "union_room.h"
#include "mystery_gift.h"
#include "script.h"
#include "script_pokemon_util.h"
#include "sound.h"
#include "start_menu.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
#include "trade.h"
#include "trainer_card.h"
#include "party_menu.h"
#include "window.h"
#include "constants/battle_frontier.h"
#include "constants/cable_club.h"
#include "constants/songs.h"
#include "constants/trainers.h"
static const struct WindowTemplate sWindowTemplate_LinkPlayerCount = {
.bg = 0,
.tilemapLeft = 16,
.tilemapTop = 11,
.width = 11,
.height = 2,
.paletteNum = 15,
.baseBlock = 0x0125,
};
static const u8 *const sTrainerCardColorNames[] = {
gText_BronzeCard,
gText_CopperCard,
gText_SilverCard,
gText_GoldCard
};
static void Task_LinkupStart(u8 taskId);
static void Task_LinkupAwaitConnection(u8 taskId);
static void Task_LinkupConfirmWhenReady(u8 taskId);
static void Task_LinkupAwaitConfirmation(u8 taskId);
static void Task_LinkupTryConfirmation(u8 taskId);
static void Task_LinkupConfirm(u8 taskId);
static void Task_LinkupExchangeDataWithLeader(u8 taskId);
static void Task_LinkupCheckStatusAfterConfirm(u8 taskId);
static void Task_LinkupAwaitTrainerCardData(u8 taskId);
static void Task_StopLinkup(u8 taskId);
static void Task_LinkupFailed(u8 taskId);
static void Task_LinkupConnectionError(u8 taskId);
static bool8 TryLinkTimeout(u8 taskId);
static void Task_ValidateMixingGameLanguage(u8 taskId);
static void Task_ReestablishLink(u8 taskId);
static void Task_ReestablishLinkAwaitConnection(u8 taskId);
static void Task_ReestablishLinkLeader(u8 taskId);
static void Task_ReestablishLinkAwaitConfirmation(u8 taskId);
#define tState data[0]
#define tMinPlayers data[1]
#define tMaxPlayers data[2]
#define tNumPlayers data[3]
#define tTimer data[4]
#define tWindowId data[5]
static void CreateLinkupTask(u8 minPlayers, u8 maxPlayers)
{
if (FindTaskIdByFunc(Task_LinkupStart) == TASK_NONE)
{
u8 taskId1;
taskId1 = CreateTask(Task_LinkupStart, 80);
gTasks[taskId1].tMinPlayers = minPlayers;
gTasks[taskId1].tMaxPlayers = maxPlayers;
}
}
static void PrintNumPlayersInLink(u16 windowId, u32 numPlayers)
{
u8 xPos;
ConvertIntToDecimalStringN(gStringVar1, numPlayers, STR_CONV_MODE_LEFT_ALIGN, 1);
SetStandardWindowBorderStyle(windowId, FALSE);
StringExpandPlaceholders(gStringVar4, gText_NumPlayerLink);
xPos = GetStringCenterAlignXOffset(FONT_NORMAL, gStringVar4, 88);
AddTextPrinterParameterized(windowId, FONT_NORMAL, gStringVar4, xPos, 1, TEXT_SKIP_DRAW, NULL);
CopyWindowToVram(windowId, COPYWIN_FULL);
}
static void ClearLinkPlayerCountWindow(u16 windowId)
{
// Following this call with a copy-to-vram with mode COPYWIN_FULL is identical to
// calling ClearStdWindowAndFrame(windowId, TRUE).
ClearStdWindowAndFrame(windowId, FALSE);
CopyWindowToVram(windowId, COPYWIN_FULL);
}
static void UpdateLinkPlayerCountDisplay(u8 taskId, u8 numPlayers)
{
s16 *data = gTasks[taskId].data;
if (numPlayers != tNumPlayers)
{
if (numPlayers <= 1)
ClearLinkPlayerCountWindow(tWindowId);
else
PrintNumPlayersInLink(tWindowId, numPlayers);
tNumPlayers = numPlayers;
}
}
static u32 ExchangeDataAndGetLinkupStatus(u8 minPlayers, u8 maxPlayers)
{
switch (GetLinkPlayerDataExchangeStatusTimed(minPlayers, maxPlayers))
{
case EXCHANGE_COMPLETE:
return LINKUP_SUCCESS;
case EXCHANGE_DIFF_SELECTIONS:
return LINKUP_DIFF_SELECTIONS;
case EXCHANGE_PLAYER_NOT_READY:
return LINKUP_PLAYER_NOT_READY;
case EXCHANGE_PARTNER_NOT_READY:
return LINKUP_PARTNER_NOT_READY;
case EXCHANGE_WRONG_NUM_PLAYERS:
ConvertIntToDecimalStringN(gStringVar1, GetLinkPlayerCount_2(), STR_CONV_MODE_LEFT_ALIGN, 1);
return LINKUP_WRONG_NUM_PLAYERS;
case EXCHANGE_STAT_7:
return LINKUP_FAILED_CONTEST_GMODE;
case EXCHANGE_TIMED_OUT:
default:
return LINKUP_ONGOING;
}
}
static bool32 CheckLinkErrored(u8 taskId)
{
if (HasLinkErrorOccurred() == TRUE)
{
gTasks[taskId].func = Task_LinkupConnectionError;
return TRUE;
}
return FALSE;
}
static bool32 CheckLinkCanceledBeforeConnection(u8 taskId)
{
if ((JOY_NEW(B_BUTTON))
&& IsLinkConnectionEstablished() == FALSE)
{
gLinkType = 0;
gTasks[taskId].func = Task_LinkupFailed;
return TRUE;
}
return FALSE;
}
static bool32 CheckLinkCanceled(u8 taskId)
{
if (IsLinkConnectionEstablished())
SetSuppressLinkErrorMessage(TRUE);
if (JOY_NEW(B_BUTTON))
{
gLinkType = 0;
gTasks[taskId].func = Task_LinkupFailed;
return TRUE;
}
return FALSE;
}
static bool32 CheckSioErrored(u8 taskId)
{
if (GetSioMultiSI() == TRUE)
{
gTasks[taskId].func = Task_LinkupConnectionError;
return TRUE;
}
return FALSE;
}
// Unused
static void Task_DelayedBlockRequest(u8 taskId)
{
gTasks[taskId].data[0]++;
if (gTasks[taskId].data[0] == 10)
{
SendBlockRequest(BLOCK_REQ_SIZE_100);
DestroyTask(taskId);
}
}
static void Task_LinkupStart(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (data[0] == 0)
{
OpenLinkTimed();
ResetLinkPlayerCount();
ResetLinkPlayers();
tWindowId = AddWindow(&sWindowTemplate_LinkPlayerCount);
}
else if (data[0] > 9)
{
gTasks[taskId].func = Task_LinkupAwaitConnection;
}
data[0]++;
}
static void Task_LinkupAwaitConnection(u8 taskId)
{
u32 playerCount = GetLinkPlayerCount_2();
if (CheckLinkCanceledBeforeConnection(taskId) == TRUE
|| CheckLinkCanceled(taskId) == TRUE
|| playerCount < 2)
return;
SetSuppressLinkErrorMessage(TRUE);
gTasks[taskId].data[3] = 0;
if (IsLinkMaster() == TRUE)
{
PlaySE(SE_PIN);
ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady);
gTasks[taskId].func = Task_LinkupConfirmWhenReady;
}
else
{
PlaySE(SE_BOO);
ShowFieldAutoScrollMessage(gText_AwaitingLinkup);
gTasks[taskId].func = Task_LinkupExchangeDataWithLeader;
}
}
static void Task_LinkupConfirmWhenReady(u8 taskId)
{
if (CheckLinkCanceledBeforeConnection(taskId) == TRUE
|| CheckSioErrored(taskId) == TRUE
|| CheckLinkErrored(taskId) == TRUE)
return;
if (GetFieldMessageBoxMode() == FIELD_MESSAGE_BOX_HIDDEN)
{
gTasks[taskId].tNumPlayers = 0;
gTasks[taskId].func = Task_LinkupAwaitConfirmation;
}
}
static void Task_LinkupAwaitConfirmation(u8 taskId)
{
s16 *data = gTasks[taskId].data;
s32 linkPlayerCount = GetLinkPlayerCount_2();
if (CheckLinkCanceledBeforeConnection(taskId) == TRUE
|| CheckSioErrored(taskId) == TRUE
|| CheckLinkErrored(taskId) == TRUE)
return;
UpdateLinkPlayerCountDisplay(taskId, linkPlayerCount);
if (!(JOY_NEW(A_BUTTON)))
return;
if (linkPlayerCount < tMinPlayers)
return;
SaveLinkPlayers(linkPlayerCount);
ClearLinkPlayerCountWindow(tWindowId);
ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1);
ShowFieldAutoScrollMessage(gText_ConfirmStartLinkWithXPlayers);
gTasks[taskId].func = Task_LinkupTryConfirmation;
}
static void Task_LinkupTryConfirmation(u8 taskId)
{
if (CheckLinkCanceledBeforeConnection(taskId) == TRUE
|| CheckSioErrored(taskId) == TRUE
|| CheckLinkErrored(taskId) == TRUE)
return;
if (GetFieldMessageBoxMode() == FIELD_MESSAGE_BOX_HIDDEN)
{
if (GetSavedPlayerCount() != GetLinkPlayerCount_2())
{
ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady);
gTasks[taskId].func = Task_LinkupConfirmWhenReady;
}
else if (JOY_HELD(B_BUTTON))
{
ShowFieldAutoScrollMessage(gText_ConfirmLinkWhenPlayersReady);
gTasks[taskId].func = Task_LinkupConfirmWhenReady;
}
else if (JOY_HELD(A_BUTTON))
{
PlaySE(SE_SELECT);
CheckShouldAdvanceLinkState();
gTasks[taskId].func = Task_LinkupConfirm;
}
}
}
static void Task_LinkupConfirm(u8 taskId)
{
u8 minPlayers = gTasks[taskId].tMinPlayers;
u8 maxPlayers = gTasks[taskId].tMaxPlayers;
if (CheckLinkErrored(taskId) == TRUE
|| TryLinkTimeout(taskId) == TRUE)
return;
if (GetLinkPlayerCount_2() != GetSavedPlayerCount())
{
gTasks[taskId].func = Task_LinkupConnectionError;
}
else
{
gSpecialVar_Result = ExchangeDataAndGetLinkupStatus(minPlayers, maxPlayers);
if (gSpecialVar_Result != LINKUP_ONGOING)
gTasks[taskId].func = Task_LinkupCheckStatusAfterConfirm;
}
}
static void Task_LinkupExchangeDataWithLeader(u8 taskId)
{
u8 minPlayers, maxPlayers;
struct TrainerCard *card;
minPlayers = gTasks[taskId].tMinPlayers;
maxPlayers = gTasks[taskId].tMaxPlayers;
if (CheckLinkCanceledBeforeConnection(taskId) == TRUE
|| CheckLinkErrored(taskId) == TRUE)
return;
gSpecialVar_Result = ExchangeDataAndGetLinkupStatus(minPlayers, maxPlayers);
if (gSpecialVar_Result == LINKUP_ONGOING)
return;
if (gSpecialVar_Result == LINKUP_DIFF_SELECTIONS
|| gSpecialVar_Result == LINKUP_WRONG_NUM_PLAYERS)
{
SetCloseLinkCallback();
HideFieldMessageBox();
gTasks[taskId].func = Task_StopLinkup;
}
else if (gSpecialVar_Result == LINKUP_PLAYER_NOT_READY
|| gSpecialVar_Result == LINKUP_PARTNER_NOT_READY)
{
CloseLink();
HideFieldMessageBox();
gTasks[taskId].func = Task_StopLinkup;
}
else
{
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gLocalLinkPlayerId = GetMultiplayerId();
SaveLinkPlayers(gFieldLinkPlayerCount);
card = (struct TrainerCard *)gBlockSendBuffer;
TrainerCard_GenerateCardForLinkPlayer(card);
card->monSpecies[0] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[0] - 1], MON_DATA_SPECIES, NULL);
card->monSpecies[1] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[1] - 1], MON_DATA_SPECIES, NULL);
gTasks[taskId].func = Task_LinkupAwaitTrainerCardData;
}
}
static void Task_LinkupCheckStatusAfterConfirm(u8 taskId)
{
struct TrainerCard *card;
if (CheckLinkErrored(taskId) == TRUE)
return;
if (gSpecialVar_Result == LINKUP_WRONG_NUM_PLAYERS)
{
if (!Link_AnyPartnersPlayingRubyOrSapphire())
{
SetCloseLinkCallback();
HideFieldMessageBox();
gTasks[taskId].func = Task_StopLinkup;
}
else
{
CloseLink();
HideFieldMessageBox();
gTasks[taskId].func = Task_StopLinkup;
}
}
else if (gSpecialVar_Result == LINKUP_DIFF_SELECTIONS)
{
SetCloseLinkCallback();
HideFieldMessageBox();
gTasks[taskId].func = Task_StopLinkup;
}
else if (gSpecialVar_Result == LINKUP_PLAYER_NOT_READY
|| gSpecialVar_Result == LINKUP_PARTNER_NOT_READY)
{
CloseLink();
HideFieldMessageBox();
gTasks[taskId].func = Task_StopLinkup;
}
else
{
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gLocalLinkPlayerId = GetMultiplayerId();
SaveLinkPlayers(gFieldLinkPlayerCount);
card = (struct TrainerCard *)gBlockSendBuffer;
TrainerCard_GenerateCardForLinkPlayer(card);
card->monSpecies[0] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[0] - 1], MON_DATA_SPECIES, NULL);
card->monSpecies[1] = GetMonData(&gPlayerParty[gSelectedOrderFromParty[1] - 1], MON_DATA_SPECIES, NULL);
gTasks[taskId].func = Task_LinkupAwaitTrainerCardData;
SendBlockRequest(BLOCK_REQ_SIZE_100);
}
}
bool32 AreBattleTowerLinkSpeciesSame(u16 *speciesList1, u16 *speciesList2)
{
int i;
int j;
bool32 haveSameSpecies = FALSE;
int numSameSpecies = 0;
gStringVar1[0] = EOS;
gStringVar2[0] = EOS;
for (i = 0; i < FRONTIER_MULTI_PARTY_SIZE; i++)
{
for (j = 0; j < FRONTIER_MULTI_PARTY_SIZE; j++)
{
if (speciesList1[i] == speciesList2[j])
{
if (numSameSpecies == 0)
{
StringCopy(gStringVar1, gSpeciesNames[speciesList1[i]]);
haveSameSpecies = TRUE;
}
if (numSameSpecies == 1)
{
StringCopy(gStringVar2, gSpeciesNames[speciesList1[i]]);
haveSameSpecies = TRUE;
}
numSameSpecies++;
}
}
}
// var below is read by BattleFrontier_BattleTowerLobby_EventScript_AbortLink
gSpecialVar_0x8005 = numSameSpecies;
return haveSameSpecies;
}
static void FinishLinkup(u16 *linkupStatus, u32 taskId)
{
struct TrainerCard *trainerCards = gTrainerCards;
if (*linkupStatus == LINKUP_SUCCESS)
{
if (gLinkType == LINKTYPE_BATTLE_TOWER_50 || gLinkType == LINKTYPE_BATTLE_TOWER_OPEN)
{
if (AreBattleTowerLinkSpeciesSame(trainerCards[0].monSpecies, trainerCards[1].monSpecies))
{
// Unsuccessful battle tower linkup
*linkupStatus = LINKUP_FAILED_BATTLE_TOWER;
SetCloseLinkCallback();
gTasks[taskId].func = Task_StopLinkup;
}
else
{
// Successful battle tower linkup
ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
ScriptContext_Enable();
DestroyTask(taskId);
}
}
else
{
// Successful linkup
ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
ScriptContext_Enable();
DestroyTask(taskId);
}
}
else
{
// Unsuccessful linkup
SetCloseLinkCallback();
gTasks[taskId].func = Task_StopLinkup;
}
}
static void Task_LinkupAwaitTrainerCardData(u8 taskId)
{
u8 index;
if (CheckLinkErrored(taskId) == TRUE)
return;
if (GetBlockReceivedStatus() != GetSavedLinkPlayerCountAsBitFlags())
return;
for (index = 0; index < GetLinkPlayerCount(); index++)
{
CopyTrainerCardData(&gTrainerCards[index], (struct TrainerCard *)gBlockRecvBuffer[index], gLinkPlayers[index].version);
}
SetSuppressLinkErrorMessage(FALSE);
ResetBlockReceivedFlags();
FinishLinkup(&gSpecialVar_Result, taskId);
}
static void Task_StopLinkup(u8 taskId)
{
if (!gReceivedRemoteLinkPlayers)
{
ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
ScriptContext_Enable();
RemoveWindow(gTasks[taskId].tWindowId);
DestroyTask(taskId);
}
}
static void Task_LinkupFailed(u8 taskId)
{
gSpecialVar_Result = LINKUP_FAILED;
ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
StopFieldMessage();
RemoveWindow(gTasks[taskId].tWindowId);
ScriptContext_Enable();
DestroyTask(taskId);
}
static void Task_LinkupConnectionError(u8 taskId)
{
gSpecialVar_Result = LINKUP_CONNECTION_ERROR;
ClearLinkPlayerCountWindow(gTasks[taskId].tWindowId);
RemoveWindow(gTasks[taskId].tWindowId);
HideFieldMessageBox();
ScriptContext_Enable();
DestroyTask(taskId);
}
static bool8 TryLinkTimeout(u8 taskId)
{
gTasks[taskId].tTimer++;
if (gTasks[taskId].tTimer > 600)
{
gTasks[taskId].func = Task_LinkupConnectionError;
return TRUE;
}
return FALSE;
}
void TryBattleLinkup(void)
{
u8 minPlayers = 2;
u8 maxPlayers = 2;
switch (gSpecialVar_0x8004)
{
case USING_SINGLE_BATTLE:
minPlayers = 2;
gLinkType = LINKTYPE_SINGLE_BATTLE;
break;
case USING_DOUBLE_BATTLE:
minPlayers = 2;
gLinkType = LINKTYPE_DOUBLE_BATTLE;
break;
case USING_MULTI_BATTLE:
minPlayers = 4;
maxPlayers = 4;
gLinkType = LINKTYPE_MULTI_BATTLE;
break;
case USING_BATTLE_TOWER:
minPlayers = 2;
if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_50)
gLinkType = LINKTYPE_BATTLE_TOWER_50;
else
gLinkType = LINKTYPE_BATTLE_TOWER_OPEN;
break;
}
CreateLinkupTask(minPlayers, maxPlayers);
}
#undef tMinPlayers
#undef tMaxPlayers
#undef tNumPlayers
#undef tTimer
#undef tWindowId
void TryTradeLinkup(void)
{
gLinkType = LINKTYPE_TRADE_SETUP;
gBattleTypeFlags = 0;
CreateLinkupTask(2, 2);
}
void TryRecordMixLinkup(void)
{
gSpecialVar_Result = LINKUP_ONGOING;
gLinkType = LINKTYPE_RECORD_MIX_BEFORE;
gBattleTypeFlags = 0;
CreateLinkupTask(2, 4);
}
void ValidateMixingGameLanguage(void)
{
u32 taskId = FindTaskIdByFunc(Task_ValidateMixingGameLanguage);
if (taskId == TASK_NONE)
{
taskId = CreateTask(Task_ValidateMixingGameLanguage, 80);
gTasks[taskId].tState = 0;
}
}
static void Task_ValidateMixingGameLanguage(u8 taskId)
{
int playerCount;
int i;
switch (gTasks[taskId].tState)
{
case 0:
if (gSpecialVar_Result == LINKUP_SUCCESS)
{
bool32 mixingForeignGames = FALSE;
bool32 isEnglishRSLinked = FALSE;
bool32 isJapaneseEmeraldLinked = FALSE;
playerCount = GetLinkPlayerCount();
for (i = 0; i < playerCount; i++)
{
u32 version = (u8)gLinkPlayers[i].version;
u32 language = gLinkPlayers[i].language;
if (version == VERSION_RUBY || version == VERSION_SAPPHIRE)
{
if (language == LANGUAGE_JAPANESE)
{
mixingForeignGames = TRUE;
break;
}
else
{
isEnglishRSLinked = TRUE;
}
}
else if (version == VERSION_EMERALD)
{
if (language == LANGUAGE_JAPANESE)
{
isJapaneseEmeraldLinked = TRUE;
}
}
}
if (isEnglishRSLinked && isJapaneseEmeraldLinked)
{
mixingForeignGames = TRUE;
}
if (mixingForeignGames)
{
gSpecialVar_Result = LINKUP_FOREIGN_GAME;
SetCloseLinkCallbackHandleJP();
gTasks[taskId].tState = 1;
return;
}
}
ScriptContext_Enable();
DestroyTask(taskId);
break;
case 1:
if (!gReceivedRemoteLinkPlayers)
{
ScriptContext_Enable();
DestroyTask(taskId);
}
break;
}
}
void TryBerryBlenderLinkup(void)
{
gLinkType = LINKTYPE_BERRY_BLENDER_SETUP;
gBattleTypeFlags = 0;
CreateLinkupTask(2, 4);
}
void TryContestGModeLinkup(void)
{
gLinkType = LINKTYPE_CONTEST_GMODE;
gBattleTypeFlags = 0;
CreateLinkupTask(4, 4);
}
void TryContestEModeLinkup(void)
{
gLinkType = LINKTYPE_CONTEST_EMODE;
gBattleTypeFlags = 0;
CreateLinkupTask(2, 4);
}
u8 CreateTask_ReestablishCableClubLink(void)
{
if (FuncIsActiveTask(Task_ReestablishLink) != FALSE)
return 0xFF;
switch (gSpecialVar_0x8004)
{
case USING_SINGLE_BATTLE:
gLinkType = LINKTYPE_SINGLE_BATTLE;
break;
case USING_DOUBLE_BATTLE:
gLinkType = LINKTYPE_DOUBLE_BATTLE;
break;
case USING_MULTI_BATTLE:
gLinkType = LINKTYPE_MULTI_BATTLE;
break;
case USING_BATTLE_TOWER:
if (gSaveBlock2Ptr->frontier.lvlMode == FRONTIER_LVL_50)
gLinkType = LINKTYPE_BATTLE_TOWER_50;
else
gLinkType = LINKTYPE_BATTLE_TOWER_OPEN;
break;
case USING_TRADE_CENTER:
gLinkType = LINKTYPE_TRADE;
break;
case USING_RECORD_CORNER:
gLinkType = LINKTYPE_RECORD_MIX_AFTER;
break;
}
return CreateTask(Task_ReestablishLink, 80);
}
static void Task_ReestablishLink(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (data[0] == 0)
{
OpenLink();
ResetLinkPlayers();
CreateTask(Task_WaitForLinkPlayerConnection, 80);
}
else if (data[0] >= 10)
{
gTasks[taskId].func = Task_ReestablishLinkAwaitConnection;
}
data[0]++;
}
static void Task_ReestablishLinkAwaitConnection(u8 taskId)
{
if (GetLinkPlayerCount_2() >= 2)
{
if (IsLinkMaster() == TRUE)
gTasks[taskId].func = Task_ReestablishLinkLeader;
else
gTasks[taskId].func = Task_ReestablishLinkAwaitConfirmation;
}
}
static void Task_ReestablishLinkLeader(u8 taskId)
{
if (GetSavedPlayerCount() == GetLinkPlayerCount_2())
{
CheckShouldAdvanceLinkState();
gTasks[taskId].func = Task_ReestablishLinkAwaitConfirmation;
}
}
static void Task_ReestablishLinkAwaitConfirmation(u8 taskId)
{
if (gReceivedRemoteLinkPlayers == TRUE
&& IsLinkPlayerDataExchangeComplete() == TRUE)
{
CheckLinkPlayersMatchSaved();
StartSendingKeysToLink();
DestroyTask(taskId);
}
}
// Unused
void CableClubSaveGame(void)
{
SaveGame();
}
static void SetLinkBattleTypeFlags(int linkService)
{
switch (linkService)
{
case USING_SINGLE_BATTLE:
gBattleTypeFlags = BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER;
break;
case USING_DOUBLE_BATTLE:
gBattleTypeFlags = BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER;
break;
case USING_MULTI_BATTLE:
ReducePlayerPartyToSelectedMons();
gBattleTypeFlags = BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER | BATTLE_TYPE_MULTI;
break;
case USING_BATTLE_TOWER:
gBattleTypeFlags = BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER | BATTLE_TYPE_MULTI;
break;
}
}
#define tTimer data[1]
static void Task_StartWiredCableClubBattle(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->tState)
{
case 0:
FadeScreen(FADE_TO_BLACK, 0);
gLinkType = LINKTYPE_BATTLE;
ClearLinkCallback_2();
task->tState++;
break;
case 1:
if (!gPaletteFade.active)
task->tState++;
break;
case 2:
task->tTimer++;
if (task->tTimer > 20)
task->tState++;
break;
case 3:
SetCloseLinkCallback();
task->tState++;
break;
case 4:
if (!gReceivedRemoteLinkPlayers)
task->tState++;
break;
case 5:
if (gLinkPlayers[0].trainerId & 1)
PlayMapChosenOrBattleBGM(MUS_VS_GYM_LEADER);
else
PlayMapChosenOrBattleBGM(MUS_VS_TRAINER);
SetLinkBattleTypeFlags(gSpecialVar_0x8004);
CleanupOverworldWindowsAndTilemaps();
gTrainerBattleOpponent_A = TRAINER_LINK_OPPONENT;
SetMainCallback2(CB2_InitBattle);
gMain.savedCallback = CB2_ReturnFromCableClubBattle;
DestroyTask(taskId);
break;
}
}
static void Task_StartWirelessCableClubBattle(u8 taskId)
{
int i;
s16 *data = gTasks[taskId].data;
switch (tState)
{
case 0:
FadeScreen(FADE_TO_BLACK, 0);
gLinkType = LINKTYPE_BATTLE;
ClearLinkCallback_2();
tState = 1;
break;
case 1:
if (!gPaletteFade.active)
tState = 2;
break;
case 2:
SendBlock(0, &gLocalLinkPlayer, sizeof(gLocalLinkPlayer));
tState = 3;
break;
case 3:
if (GetBlockReceivedStatus() == GetLinkPlayerCountAsBitFlags())
{
for (i = 0; i < GetLinkPlayerCount(); i++)
{
struct LinkPlayer *player = (struct LinkPlayer *)gBlockRecvBuffer[i];
gLinkPlayers[i] = *player;
ConvertLinkPlayerName(&gLinkPlayers[i]);
ResetBlockReceivedFlag(i);
}
tState = 4;
}
break;
case 4:
tTimer++;
if (tTimer > 20)
tState = 5;
break;
case 5:
SetLinkStandbyCallback();
tState = 6;
break;
case 6:
if (IsLinkTaskFinished())
{
tState = 7;
}
break;
case 7:
if (gLinkPlayers[0].trainerId & 1)
PlayMapChosenOrBattleBGM(MUS_VS_GYM_LEADER);
else
PlayMapChosenOrBattleBGM(MUS_VS_TRAINER);
gLinkPlayers[0].linkType = LINKTYPE_BATTLE;
SetLinkBattleTypeFlags(gSpecialVar_0x8004);
CleanupOverworldWindowsAndTilemaps();
gTrainerBattleOpponent_A = TRAINER_LINK_OPPONENT;
SetMainCallback2(CB2_InitBattle);
gMain.savedCallback = CB2_ReturnFromCableClubBattle;
DestroyTask(taskId);
break;
}
}
#undef tTimer
static void CB2_ReturnFromUnionRoomBattle(void)
{
u8 playerCount;
int i;
bool32 linkedWithFRLG;
switch (gMain.state)
{
case 0:
playerCount = GetLinkPlayerCount();
linkedWithFRLG = FALSE;
for (i = 0; i < playerCount; i++)
{
u32 version = (u8)gLinkPlayers[i].version;
if (version == VERSION_FIRE_RED || version == VERSION_LEAF_GREEN)
{
linkedWithFRLG = TRUE;
break;
}
}
if (linkedWithFRLG)
{
gMain.state = 2;
}
else
{
SetCloseLinkCallback();
gMain.state = 1;
}
break;
case 1:
if (!gReceivedRemoteLinkPlayers)
{
SetMainCallback2(CB2_ReturnToField);
}
break;
case 2:
SetMainCallback2(CB2_ReturnToField);
break;
}
RunTasks();
}
void CB2_ReturnFromCableClubBattle(void)
{
gBattleTypeFlags &= ~BATTLE_TYPE_LINK_IN_BATTLE;
Overworld_ResetMapMusic();
LoadPlayerParty();
SavePlayerBag();
UpdateTrainerFansAfterLinkBattle();
if (gSpecialVar_0x8004 == USING_SINGLE_BATTLE || gSpecialVar_0x8004 == USING_DOUBLE_BATTLE)
{
UpdatePlayerLinkBattleRecords(gLocalLinkPlayerId ^ 1);
if (gWirelessCommType)
{
switch (gBattleOutcome)
{
case B_OUTCOME_WON:
MysteryGift_TryIncrementStat(CARD_STAT_BATTLES_WON, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId);
break;
case B_OUTCOME_LOST:
MysteryGift_TryIncrementStat(CARD_STAT_BATTLES_LOST, gLinkPlayers[GetMultiplayerId() ^ 1].trainerId);
break;
}
}
}
if (InUnionRoom() == TRUE)
gMain.savedCallback = CB2_ReturnFromUnionRoomBattle;
else
gMain.savedCallback = CB2_ReturnToFieldFromMultiplayer;
SetMainCallback2(CB2_SetUpSaveAfterLinkBattle);
}
void CleanupLinkRoomState(void)
{
if (gSpecialVar_0x8004 == USING_SINGLE_BATTLE
|| gSpecialVar_0x8004 == USING_DOUBLE_BATTLE
|| gSpecialVar_0x8004 == USING_MULTI_BATTLE
|| gSpecialVar_0x8004 == USING_BATTLE_TOWER)
{
LoadPlayerParty();
SavePlayerBag();
}
SetWarpDestinationToDynamicWarp(WARP_ID_DYNAMIC);
}
void ExitLinkRoom(void)
{
QueueExitLinkRoomKey();
}
// Note: gSpecialVar_0x8005 contains the id of the seat the player entered
static void Task_EnterCableClubSeat(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->tState)
{
case 0:
ShowFieldMessage(gText_PleaseWaitForLink);
task->tState = 1;
break;
case 1:
if (IsFieldMessageBoxHidden())
{
SetInCableClubSeat();
SetLocalLinkPlayerId(gSpecialVar_0x8005);
task->tState = 2;
}
break;
case 2:
switch (GetCableClubPartnersReady())
{
case CABLE_SEAT_WAITING:
break;
case CABLE_SEAT_SUCCESS:
// Partners linked and ready, switch to relevant link function
HideFieldMessageBox();
task->tState = 0;
SetStartedCableClubActivity();
SwitchTaskToFollowupFunc(taskId);
break;
case CABLE_SEAT_FAILED:
task->tState = 3;
break;
}
break;
case 3:
// Exit, failure
SetLinkWaitingForScript();
EraseFieldMessageBox(TRUE);
DestroyTask(taskId);
ScriptContext_Enable();
break;
}
}
void CreateTask_EnterCableClubSeat(TaskFunc followupFunc)
{
u8 taskId = CreateTask(Task_EnterCableClubSeat, 80);
SetTaskFuncWithFollowupFunc(taskId, Task_EnterCableClubSeat, followupFunc);
ScriptContext_Stop();
}
static void Task_StartWiredTrade(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->tState)
{
case 0:
LockPlayerFieldControls();
FadeScreen(FADE_TO_BLACK, 0);
ClearLinkCallback_2();
task->tState++;
break;
case 1:
if (!gPaletteFade.active)
task->tState++;
break;
case 2:
gSelectedTradeMonPositions[TRADE_PLAYER] = 0;
gSelectedTradeMonPositions[TRADE_PARTNER] = 0;
m4aMPlayAllStop();
SetCloseLinkCallback();
task->tState++;
break;
case 3:
if (!gReceivedRemoteLinkPlayers)
{
SetMainCallback2(CB2_StartCreateTradeMenu);
DestroyTask(taskId);
}
break;
}
}
static void Task_StartWirelessTrade(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (tState)
{
case 0:
LockPlayerFieldControls();
FadeScreen(FADE_TO_BLACK, 0);
ClearLinkRfuCallback();
tState++;
break;
case 1:
if (!gPaletteFade.active)
tState++;
break;
case 2:
gSelectedTradeMonPositions[TRADE_PLAYER] = 0;
gSelectedTradeMonPositions[TRADE_PARTNER] = 0;
m4aMPlayAllStop();
SetLinkStandbyCallback();
tState++;
break;
case 3:
if (IsLinkTaskFinished())
{
CreateTask_CreateTradeMenu();
DestroyTask(taskId);
}
break;
}
}
void PlayerEnteredTradeSeat(void)
{
if (gWirelessCommType != 0)
CreateTask_EnterCableClubSeat(Task_StartWirelessTrade);
else
CreateTask_EnterCableClubSeat(Task_StartWiredTrade);
}
// Unused
static void CreateTask_StartWiredTrade(void)
{
CreateTask(Task_StartWiredTrade, 80);
}
// Unused, implemented in Ruby/Sapphire
void Script_StartWiredTrade(void)
{
// CreateTask_StartWiredTrade();
// ScriptContext_Stop();
}
void ColosseumPlayerSpotTriggered(void)
{
gLinkType = LINKTYPE_BATTLE;
if (gWirelessCommType)
CreateTask_EnterCableClubSeat(Task_StartWirelessCableClubBattle);
else
CreateTask_EnterCableClubSeat(Task_StartWiredCableClubBattle);
}
// Unused
static void CreateTask_EnterCableClubSeatNoFollowup(void)
{
u8 taskId = CreateTask(Task_EnterCableClubSeat, 80);
ScriptContext_Stop();
}
void Script_ShowLinkTrainerCard(void)
{
ShowTrainerCardInLink(gSpecialVar_0x8006, CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
// Returns FALSE if the player has no stars. Returns TRUE otherwise, and puts the name of the
// color into gStringVar2.
bool32 GetLinkTrainerCardColor(u8 linkPlayerIndex)
{
u32 numStars;
gSpecialVar_0x8006 = linkPlayerIndex;
StringCopy(gStringVar1, gLinkPlayers[linkPlayerIndex].name);
numStars = GetTrainerCardStars(linkPlayerIndex);
if (numStars == 0)
return FALSE;
StringCopy(gStringVar2, sTrainerCardColorNames[numStars - 1]);
return TRUE;
}
#define tTimer data[0]
void Task_WaitForLinkPlayerConnection(u8 taskId)
{
struct Task *task = &gTasks[taskId];
task->tTimer++;
if (task->tTimer > 300)
{
CloseLink();
SetMainCallback2(CB2_LinkError);
DestroyTask(taskId);
}
if (gReceivedRemoteLinkPlayers)
{
// Players connected, destroy task
if (gWirelessCommType == 0)
{
if (!DoesLinkPlayerCountMatchSaved())
{
CloseLink();
SetMainCallback2(CB2_LinkError);
}
DestroyTask(taskId);
}
else
{
DestroyTask(taskId);
}
}
}
#undef tTimer
static void Task_WaitExitToScript(u8 taskId)
{
if (!gReceivedRemoteLinkPlayers)
{
ScriptContext_Enable();
DestroyTask(taskId);
}
}
// Unused
static void ExitLinkToScript(u8 taskId)
{
SetCloseLinkCallback();
gTasks[taskId].func = Task_WaitExitToScript;
}
#define tTimer data[1]
// Confirm that all cabled link players are connected
void Task_ReconnectWithLinkPlayers(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (tState)
{
case 0:
if (gWirelessCommType != 0)
{
DestroyTask(taskId);
}
else
{
OpenLink();
CreateTask(Task_WaitForLinkPlayerConnection, 1);
tState++;
}
break;
case 1:
if (++tTimer > 11)
{
tTimer = 0;
tState++;
}
break;
case 2:
if (GetLinkPlayerCount_2() >= GetSavedPlayerCount())
{
if (IsLinkMaster())
{
if (++tTimer > 30)
{
CheckShouldAdvanceLinkState();
tState++;
}
}
else
{
tState++;
}
}
break;
case 3:
if (gReceivedRemoteLinkPlayers == TRUE && IsLinkPlayerDataExchangeComplete() == TRUE)
{
DestroyTask(taskId);
}
break;
}
}
#undef tTimer
void TrySetBattleTowerLinkType(void)
{
if (gWirelessCommType == 0)
gLinkType = LINKTYPE_BATTLE_TOWER;
}
#undef tState