mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
112 lines
3.7 KiB
C
112 lines
3.7 KiB
C
#include "global.h"
|
|
#include "test_battle.h"
|
|
|
|
SINGLE_BATTLE_TEST("Schooling switches Level 20+ Wishiwashi's form when HP is 25-percent or less at the end of the turn")
|
|
{
|
|
u16 level;
|
|
PARAMETRIZE { level = 19; }
|
|
PARAMETRIZE { level = 20; }
|
|
|
|
GIVEN {
|
|
ASSUME(P_GEN_7_POKEMON == TRUE);
|
|
ASSUME(gSpeciesInfo[SPECIES_WISHIWASHI].baseHP == gSpeciesInfo[SPECIES_WISHIWASHI_SCHOOL].baseHP);
|
|
PLAYER(SPECIES_WISHIWASHI)
|
|
{
|
|
Level(level);
|
|
HP(GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP) / 2);
|
|
Ability(ABILITY_SCHOOLING);
|
|
}
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_SUPER_FANG); }
|
|
} SCENE {
|
|
if (level >= 20)
|
|
{
|
|
ABILITY_POPUP(player, ABILITY_SCHOOLING);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
|
|
}
|
|
MESSAGE("Wishiwashi used Celebrate!");
|
|
MESSAGE("Foe Wobbuffet used Super Fang!");
|
|
HP_BAR(player);
|
|
if (level >= 20)
|
|
{
|
|
ABILITY_POPUP(player, ABILITY_SCHOOLING);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
|
|
}
|
|
} THEN {
|
|
EXPECT_EQ(player->species, SPECIES_WISHIWASHI);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Schooling switches Level 20+ Wishiwashi's form when HP is over 25-percent before the first turn")
|
|
{
|
|
u16 level;
|
|
bool32 overQuarterHP;
|
|
PARAMETRIZE { level = 19; overQuarterHP = FALSE; }
|
|
PARAMETRIZE { level = 20; overQuarterHP = FALSE; }
|
|
PARAMETRIZE { level = 19; overQuarterHP = TRUE; }
|
|
PARAMETRIZE { level = 20; overQuarterHP = TRUE; }
|
|
|
|
GIVEN {
|
|
ASSUME(P_GEN_7_POKEMON == TRUE);
|
|
ASSUME(gSpeciesInfo[SPECIES_WISHIWASHI].baseHP == gSpeciesInfo[SPECIES_WISHIWASHI_SCHOOL].baseHP);
|
|
PLAYER(SPECIES_WISHIWASHI)
|
|
{
|
|
Level(level);
|
|
HP(GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP) / (overQuarterHP ? 2 : 4));
|
|
Ability(ABILITY_SCHOOLING);
|
|
}
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_CELEBRATE); }
|
|
} SCENE {
|
|
if (level >= 20 && overQuarterHP)
|
|
{
|
|
ABILITY_POPUP(player, ABILITY_SCHOOLING);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
|
|
}
|
|
MESSAGE("Wishiwashi used Celebrate!");
|
|
MESSAGE("Foe Wobbuffet used Celebrate!");
|
|
} THEN {
|
|
if (level >= 20 && overQuarterHP)
|
|
EXPECT_EQ(player->species, SPECIES_WISHIWASHI_SCHOOL);
|
|
else
|
|
EXPECT_EQ(player->species, SPECIES_WISHIWASHI);
|
|
}
|
|
}
|
|
|
|
SINGLE_BATTLE_TEST("Schooling switches Level 20+ Wishiwashi's form when HP is healed above 25-percent")
|
|
{
|
|
u16 level;
|
|
PARAMETRIZE { level = 19; }
|
|
PARAMETRIZE { level = 20; }
|
|
|
|
GIVEN {
|
|
ASSUME(P_GEN_7_POKEMON == TRUE);
|
|
ASSUME(gSpeciesInfo[SPECIES_WISHIWASHI].baseHP == gSpeciesInfo[SPECIES_WISHIWASHI_SCHOOL].baseHP);
|
|
PLAYER(SPECIES_WISHIWASHI)
|
|
{
|
|
Level(level);
|
|
HP(GetMonData(&PLAYER_PARTY[0], MON_DATA_MAX_HP) / 4);
|
|
Ability(ABILITY_SCHOOLING);
|
|
}
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
} WHEN {
|
|
TURN { MOVE(player, MOVE_CELEBRATE); MOVE(opponent, MOVE_HEAL_PULSE); }
|
|
} SCENE {
|
|
MESSAGE("Wishiwashi used Celebrate!");
|
|
MESSAGE("Foe Wobbuffet used Heal Pulse!");
|
|
HP_BAR(player);
|
|
if (level >= 20)
|
|
{
|
|
ABILITY_POPUP(player, ABILITY_SCHOOLING);
|
|
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
|
|
}
|
|
} THEN {
|
|
if (level >= 20)
|
|
EXPECT_EQ(player->species, SPECIES_WISHIWASHI_SCHOOL);
|
|
else
|
|
EXPECT_EQ(player->species, SPECIES_WISHIWASHI);
|
|
}
|
|
}
|