mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 20:47:40 +01:00
300 lines
8.4 KiB
Makefile
300 lines
8.4 KiB
Makefile
TOOLCHAIN := $(DEVKITARM)
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ifeq ($(CC),)
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HOSTCC := gcc
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else
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HOSTCC := $(CC)
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endif
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ifeq ($(CXX),)
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HOSTCXX := g++
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else
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HOSTCXX := $(CXX)
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endif
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ifneq (,$(wildcard $(TOOLCHAIN)/base_tools))
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include $(TOOLCHAIN)/base_tools
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else
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export PATH := $(TOOLCHAIN)/bin:$(PATH)
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PREFIX := arm-none-eabi-
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OBJCOPY := $(PREFIX)objcopy
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export CC := $(PREFIX)gcc
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export AS := $(PREFIX)as
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endif
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export CPP := $(PREFIX)cpp
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export LD := $(PREFIX)ld
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ifeq ($(OS),Windows_NT)
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EXE := .exe
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else
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EXE :=
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endif
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TITLE := POKEMON EMER
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GAME_CODE := BPEE
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MAKER_CODE := 01
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REVISION := 0
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MODERN ?= 0
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SHELL := /bin/bash -o pipefail
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ELF = $(ROM:.gba=.elf)
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MAP = $(ROM:.gba=.map)
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C_SUBDIR = src
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ASM_SUBDIR = asm
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DATA_SRC_SUBDIR = src/data
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DATA_ASM_SUBDIR = data
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SONG_SUBDIR = sound/songs
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MID_SUBDIR = sound/songs/midi
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C_BUILDDIR = $(OBJ_DIR)/$(C_SUBDIR)
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ASM_BUILDDIR = $(OBJ_DIR)/$(ASM_SUBDIR)
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DATA_ASM_BUILDDIR = $(OBJ_DIR)/$(DATA_ASM_SUBDIR)
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SONG_BUILDDIR = $(OBJ_DIR)/$(SONG_SUBDIR)
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MID_BUILDDIR = $(OBJ_DIR)/$(MID_SUBDIR)
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ASFLAGS := -mcpu=arm7tdmi --defsym MODERN=$(MODERN)
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GCC_VER = $(shell $(CC) -dumpversion)
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ifeq ($(MODERN),0)
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CC1 := tools/agbcc/bin/agbcc$(EXE)
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override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
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ROM := pokeemerald.gba
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OBJ_DIR := build/emerald
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LIBPATH := -L ../../tools/agbcc/lib
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else
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CC1 = $(shell $(CC) --print-prog-name=cc1) -quiet
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override CFLAGS += -mthumb -mthumb-interwork -O2 -mabi=apcs-gnu -mtune=arm7tdmi -march=armv4t -fno-toplevel-reorder -fno-aggressive-loop-optimizations -Wno-pointer-to-int-cast
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ROM := pokeemerald_modern.gba
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OBJ_DIR := build/modern
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LIBPATH := -L $(TOOLCHAIN)/lib/gcc/arm-none-eabi/$(GCC_VER)/thumb -L $(TOOLCHAIN)/arm-none-eabi/lib/thumb
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endif
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CPPFLAGS := -iquote include -Wno-trigraphs -DMODERN=$(MODERN)
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ifeq ($(MODERN),0)
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CPPFLAGS += -I tools/agbcc/include -I tools/agbcc
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endif
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LDFLAGS = -Map ../../$(MAP)
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LIB := $(LIBPATH) -lgcc -lc
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SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
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GFX := tools/gbagfx/gbagfx$(EXE)
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AIF := tools/aif2pcm/aif2pcm$(EXE)
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MID := tools/mid2agb/mid2agb$(EXE)
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SCANINC := tools/scaninc/scaninc$(EXE)
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PREPROC := tools/preproc/preproc$(EXE)
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RAMSCRGEN := tools/ramscrgen/ramscrgen$(EXE)
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FIX := tools/gbafix/gbafix$(EXE)
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MAPJSON := tools/mapjson/mapjson$(EXE)
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JSONPROC := tools/jsonproc/jsonproc$(EXE)
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TOOLDIRS := $(filter-out tools/agbcc tools/binutils,$(wildcard tools/*))
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TOOLBASE = $(TOOLDIRS:tools/%=%)
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TOOLS = $(foreach tool,$(TOOLBASE),tools/$(tool)/$(tool)$(EXE))
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MAKEFLAGS += --no-print-directory
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# Clear the default suffixes
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.SUFFIXES:
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# Don't delete intermediate files
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.SECONDARY:
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# Delete files that weren't built properly
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.DELETE_ON_ERROR:
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# Secondary expansion is required for dependency variables in object rules.
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.SECONDEXPANSION:
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.PHONY: all rom clean compare tidy tools mostlyclean clean-tools $(TOOLDIRS)
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infoshell = $(foreach line, $(shell $1 | sed "s/ /__SPACE__/g"), $(info $(subst __SPACE__, ,$(line))))
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# Build tools when building the rom
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# Disable dependency scanning for clean/tidy/tools
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ifeq (,$(filter-out all compare,$(MAKECMDGOALS)))
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$(call infoshell, $(MAKE) tools)
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else
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NODEP := 1
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endif
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C_SRCS := $(wildcard $(C_SUBDIR)/*.c $(C_SUBDIR)/*/*.c $(C_SUBDIR)/*/*/*.c)
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C_OBJS := $(patsubst $(C_SUBDIR)/%.c,$(C_BUILDDIR)/%.o,$(C_SRCS))
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C_ASM_SRCS += $(wildcard $(C_SUBDIR)/*.s $(C_SUBDIR)/*/*.s $(C_SUBDIR)/*/*/*.s)
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C_ASM_OBJS := $(patsubst $(C_SUBDIR)/%.s,$(C_BUILDDIR)/%.o,$(C_ASM_SRCS))
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ASM_SRCS := $(wildcard $(ASM_SUBDIR)/*.s)
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ASM_OBJS := $(patsubst $(ASM_SUBDIR)/%.s,$(ASM_BUILDDIR)/%.o,$(ASM_SRCS))
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DATA_ASM_SRCS := $(wildcard $(DATA_ASM_SUBDIR)/*.s)
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DATA_ASM_OBJS := $(patsubst $(DATA_ASM_SUBDIR)/%.s,$(DATA_ASM_BUILDDIR)/%.o,$(DATA_ASM_SRCS))
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SONG_SRCS := $(wildcard $(SONG_SUBDIR)/*.s)
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SONG_OBJS := $(patsubst $(SONG_SUBDIR)/%.s,$(SONG_BUILDDIR)/%.o,$(SONG_SRCS))
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MID_SRCS := $(wildcard $(MID_SUBDIR)/*.mid)
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MID_OBJS := $(patsubst $(MID_SUBDIR)/%.mid,$(MID_BUILDDIR)/%.o,$(MID_SRCS))
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OBJS := $(C_OBJS) $(C_ASM_OBJS) $(ASM_OBJS) $(DATA_ASM_OBJS) $(SONG_OBJS) $(MID_OBJS)
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OBJS_REL := $(patsubst $(OBJ_DIR)/%,%,$(OBJS))
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SUBDIRS := $(sort $(dir $(OBJS)))
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AUTO_GEN_TARGETS :=
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$(shell mkdir -p $(SUBDIRS))
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all: rom
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tools: $(TOOLDIRS)
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$(TOOLDIRS):
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@$(MAKE) -C $@ CC=$(HOSTCC) CXX=$(HOSTCXX)
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rom: $(ROM)
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# For contributors to make sure a change didn't affect the contents of the ROM.
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compare: all
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@$(SHA1) rom.sha1
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clean: mostlyclean clean-tools
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clean-tools:
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@$(foreach tooldir,$(TOOLDIRS),$(MAKE) clean -C $(tooldir);)
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mostlyclean: tidy
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rm -f sound/direct_sound_samples/*.bin
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rm -f $(MID_SUBDIR)/*.s
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find . \( -iname '*.1bpp' -o -iname '*.4bpp' -o -iname '*.8bpp' -o -iname '*.gbapal' -o -iname '*.lz' -o -iname '*.latfont' -o -iname '*.hwjpnfont' -o -iname '*.fwjpnfont' \) -exec rm {} +
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rm -f $(DATA_ASM_SUBDIR)/layouts/layouts.inc $(DATA_ASM_SUBDIR)/layouts/layouts_table.inc
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rm -f $(DATA_ASM_SUBDIR)/maps/connections.inc $(DATA_ASM_SUBDIR)/maps/events.inc $(DATA_ASM_SUBDIR)/maps/groups.inc $(DATA_ASM_SUBDIR)/maps/headers.inc
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find $(DATA_ASM_SUBDIR)/maps \( -iname 'connections.inc' -o -iname 'events.inc' -o -iname 'header.inc' \) -exec rm {} +
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rm -f $(AUTO_GEN_TARGETS)
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tidy:
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rm -f $(ROM) $(ELF) $(MAP)
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rm -r $(OBJ_DIR)
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ifeq ($(MODERN),0)
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@$(MAKE) tidy MODERN=1
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endif
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ifneq ($(MODERN),0)
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$(C_BUILDDIR)/berry_crush.o: override CFLAGS += -Wno-address-of-packed-member
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endif
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include graphics_file_rules.mk
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include map_data_rules.mk
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include spritesheet_rules.mk
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include json_data_rules.mk
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include songs.mk
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%.s: ;
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%.png: ;
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%.pal: ;
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%.aif: ;
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%.1bpp: %.png ; $(GFX) $< $@
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%.4bpp: %.png ; $(GFX) $< $@
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%.8bpp: %.png ; $(GFX) $< $@
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%.gbapal: %.pal ; $(GFX) $< $@
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%.gbapal: %.png ; $(GFX) $< $@
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%.lz: % ; $(GFX) $< $@
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%.rl: % ; $(GFX) $< $@
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sound/direct_sound_samples/cry_%.bin: sound/direct_sound_samples/cry_%.aif ; $(AIF) $< $@ --compress
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sound/%.bin: sound/%.aif ; $(AIF) $< $@
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ifeq ($(MODERN),0)
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$(C_BUILDDIR)/libc.o: CC1 := tools/agbcc/bin/old_agbcc
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$(C_BUILDDIR)/libc.o: CFLAGS := -O2
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$(C_BUILDDIR)/siirtc.o: CFLAGS := -mthumb-interwork
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$(C_BUILDDIR)/agb_flash.o: CFLAGS := -O -mthumb-interwork
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$(C_BUILDDIR)/agb_flash_1m.o: CFLAGS := -O -mthumb-interwork
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$(C_BUILDDIR)/agb_flash_mx.o: CFLAGS := -O -mthumb-interwork
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$(C_BUILDDIR)/m4a.o: CC1 := tools/agbcc/bin/old_agbcc
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$(C_BUILDDIR)/record_mixing.o: CFLAGS += -ffreestanding
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endif
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ifeq ($(NODEP),1)
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$(C_BUILDDIR)/%.o: c_dep :=
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else
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$(C_BUILDDIR)/%.o: c_dep = $(shell $(SCANINC) -I include $(C_SUBDIR)/$*.c)
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endif
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ifeq ($(DINFO),1)
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override CFLAGS += -g
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endif
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$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
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@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
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@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
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@echo -e ".text\n\t.align\t2, 0\n" >> $(C_BUILDDIR)/$*.s
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$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
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ifeq ($(NODEP),1)
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$(C_BUILDDIR)/%.o: c_asm_dep :=
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else
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$(C_BUILDDIR)/%.o: c_asm_dep = $(shell $(SCANINC) -I "" $(C_SUBDIR)/$*.s)
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endif
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$(C_BUILDDIR)/%.o: $(C_SUBDIR)/%.s $$(c_asm_dep)
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$(AS) $(ASFLAGS) -o $@ $<
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ifeq ($(NODEP),1)
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$(ASM_BUILDDIR)/%.o: asm_dep :=
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else
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$(ASM_BUILDDIR)/%.o: asm_dep = $(shell $(SCANINC) -I "" $(ASM_SUBDIR)/$*.s)
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endif
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$(ASM_BUILDDIR)/%.o: $(ASM_SUBDIR)/%.s $$(asm_dep)
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$(AS) $(ASFLAGS) -o $@ $<
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ifeq ($(NODEP),1)
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$(DATA_ASM_BUILDDIR)/%.o: data_dep :=
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else
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$(DATA_ASM_BUILDDIR)/%.o: data_dep = $(shell $(SCANINC) -I include -I "" $(DATA_ASM_SUBDIR)/$*.s)
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endif
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$(DATA_ASM_BUILDDIR)/%.o: $(DATA_ASM_SUBDIR)/%.s $$(data_dep)
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$(PREPROC) $< charmap.txt | $(CPP) -I include | $(AS) $(ASFLAGS) -o $@
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$(SONG_BUILDDIR)/%.o: $(SONG_SUBDIR)/%.s
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$(AS) $(ASFLAGS) -I sound -o $@ $<
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$(OBJ_DIR)/sym_bss.ld: sym_bss.txt
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$(RAMSCRGEN) .bss $< ENGLISH > $@
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$(OBJ_DIR)/sym_common.ld: sym_common.txt $(C_OBJS) $(wildcard common_syms/*.txt)
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$(RAMSCRGEN) COMMON $< ENGLISH -c $(C_BUILDDIR),common_syms > $@
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$(OBJ_DIR)/sym_ewram.ld: sym_ewram.txt
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$(RAMSCRGEN) ewram_data $< ENGLISH > $@
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ifeq ($(MODERN),0)
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LD_SCRIPT := ld_script.txt
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LD_SCRIPT_DEPS := $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_common.ld $(OBJ_DIR)/sym_ewram.ld
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else
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LD_SCRIPT := ld_script_modern.txt
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LD_SCRIPT_DEPS :=
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endif
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$(OBJ_DIR)/ld_script.ld: $(LD_SCRIPT) $(LD_SCRIPT_DEPS)
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cd $(OBJ_DIR) && sed "s#tools/#../../tools/#g" ../../$(LD_SCRIPT) > ld_script.ld
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$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
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cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(OBJS_REL) $(LIB)
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$(FIX) $@ -t"$(TITLE)" -c$(GAME_CODE) -m$(MAKER_CODE) -r$(REVISION) --silent
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$(ROM): $(ELF)
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$(OBJCOPY) -O binary $< $@
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$(FIX) $@ -p --silent
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modern: ; @$(MAKE) MODERN=1
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