mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-17 03:57:38 +01:00
436 lines
11 KiB
PHP
436 lines
11 KiB
PHP
.set LOCALID_GRUNT_1, 10
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.set LOCALID_GRUNT_2, 11
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.set LOCALID_GRUNT_3, 12
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.set LOCALID_GRUNT_4, 13
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.set LOCALID_MAXIE, 14
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.set LOCALID_SCOTT, 16
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MossdeepCity_MapScripts::
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map_script MAP_SCRIPT_ON_TRANSITION, MossdeepCity_OnTransition
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.byte 0
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MossdeepCity_OnTransition:
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clearflag FLAG_MOSSDEEP_GYM_SWITCH_1
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clearflag FLAG_MOSSDEEP_GYM_SWITCH_2
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clearflag FLAG_MOSSDEEP_GYM_SWITCH_3
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clearflag FLAG_MOSSDEEP_GYM_SWITCH_4
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call_if_set FLAG_SYS_WEATHER_CTRL, Common_EventScript_SetAbnormalWeather
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end
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MossdeepCity_EventScript_PokefanF::
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lock
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faceplayer
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goto_if_set FLAG_RECEIVED_HM08, MossdeepCity_EventScript_PokefanFMagmaGone
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msgbox MossdeepCity_Text_SpaceCenterReceivedLetter, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_EventScript_PokefanFMagmaGone::
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msgbox MossdeepCity_Text_SpaceCenterLaunchingRockets, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_EventScript_Sailor::
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lock
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faceplayer
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goto_if_set FLAG_RECEIVED_HM08, MossdeepCity_EventScript_SailorMagmaGone
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msgbox MossdeepCity_Text_MossdeepTargetedByMagma, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_EventScript_SailorMagmaGone::
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msgbox MossdeepCity_Text_FeelReliefOnLand, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_EventScript_NinjaBoy::
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msgbox MossdeepCity_Text_WailmerWatching, MSGBOX_NPC
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end
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MossdeepCity_EventScript_ExpertM::
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msgbox MossdeepCity_Text_LifeNeedsSeaToLive, MSGBOX_NPC
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end
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MossdeepCity_EventScript_Girl::
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msgbox MossdeepCity_Text_NiceIfWorldCoveredByFlowers, MSGBOX_NPC
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end
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MossdeepCity_EventScript_Woman::
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msgbox MossdeepCity_Text_SpecialSpaceCenterRock, MSGBOX_NPC
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end
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MossdeepCity_EventScript_WhiteRock::
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msgbox MossdeepCity_Text_ItsAWhiteRock, MSGBOX_SIGN
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end
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MossdeepCity_EventScript_GymSign::
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msgbox MossdeepCity_Text_GymSign, MSGBOX_SIGN
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end
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MossdeepCity_EventScript_CitySign::
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msgbox MossdeepCity_Text_CitySign, MSGBOX_SIGN
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end
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MossdeepCity_EventScript_SpaceCenterSign::
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msgbox MossdeepCity_Text_SpaceCenterSign, MSGBOX_SIGN
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end
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MossdeepCity_EventScript_VisitedMossdeep::
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setflag FLAG_VISITED_MOSSDEEP_CITY
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setvar VAR_TEMP_1, 1
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end
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MossdeepCity_EventScript_TeamMagmaEnterSpaceCenter::
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lockall
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applymovement LOCALID_MAXIE, MossdeepCity_Movement_MaxieGestureToSpaceCenter
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waitmovement 0
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applymovement LOCALID_GRUNT_1, MossdeepCity_Movement_GruntFaceSpaceCenter
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applymovement LOCALID_GRUNT_2, MossdeepCity_Movement_GruntFaceSpaceCenter
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applymovement LOCALID_GRUNT_3, MossdeepCity_Movement_GruntFaceSpaceCenter
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applymovement LOCALID_GRUNT_4, MossdeepCity_Movement_GruntFaceSpaceCenter
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waitmovement 0
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applymovement LOCALID_MAXIE, MossdeepCity_Movement_MaxieEnterSpaceCenter
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applymovement LOCALID_GRUNT_1, MossdeepCity_Movement_Grunt1EnterSpaceCenter
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applymovement LOCALID_GRUNT_2, MossdeepCity_Movement_Grunt2EnterSpaceCenter
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applymovement LOCALID_GRUNT_3, MossdeepCity_Movement_Grunt3EnterSpaceCenter
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applymovement LOCALID_GRUNT_4, MossdeepCity_Movement_Grunt4EnterSpaceCenter
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waitmovement 0
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removeobject LOCALID_MAXIE
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removeobject LOCALID_GRUNT_1
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removeobject LOCALID_GRUNT_2
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removeobject LOCALID_GRUNT_3
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removeobject LOCALID_GRUNT_4
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delay 30
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setvar VAR_MOSSDEEP_CITY_STATE, 2
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setflag FLAG_HIDE_MOSSDEEP_CITY_TEAM_MAGMA
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releaseall
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end
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MossdeepCity_Movement_MaxieGestureToSpaceCenter:
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delay_16
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face_right
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delay_16
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delay_16
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delay_16
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delay_16
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face_left
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delay_16
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delay_16
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step_end
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MossdeepCity_Movement_GruntFaceSpaceCenter:
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face_right
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delay_16
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delay_16
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delay_16
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step_end
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MossdeepCity_Movement_MaxieEnterSpaceCenter:
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walk_down
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walk_right
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walk_right
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walk_down
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MossdeepCity_Movement_Grunt1EnterSpaceCenter:
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delay_16
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delay_8
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walk_down
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_down
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MossdeepCity_Movement_Grunt2EnterSpaceCenter:
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delay_16
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delay_8
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_down
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MossdeepCity_Movement_Grunt3EnterSpaceCenter:
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delay_16
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delay_8
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walk_down
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walk_right
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walk_right
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walk_right
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walk_down
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MossdeepCity_Movement_Grunt4EnterSpaceCenter:
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delay_16
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delay_8
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walk_right
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walk_right
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walk_right
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walk_down
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walk_down
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walk_down
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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walk_right
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step_end
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MossdeepCity_EventScript_Man::
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lock
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faceplayer
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msgbox MossdeepCity_Text_SurfExhilarating, MSGBOX_DEFAULT
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applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
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release
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end
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MossdeepCity_EventScript_KingsRockBoy::
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lock
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faceplayer
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goto_if_set FLAG_RECEIVED_KINGS_ROCK, MossdeepCity_EventScript_ReceivedKingsRock
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msgbox MossdeepCity_Text_WantKingsRockStevenGaveMe, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, MossdeepCity_EventScript_DeclineKingsRock
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msgbox MossdeepCity_Text_YouCanKeepIt, MSGBOX_DEFAULT
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giveitem ITEM_KINGS_ROCK
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goto_if_eq VAR_RESULT, FALSE, Common_EventScript_ShowBagIsFull
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setflag FLAG_RECEIVED_KINGS_ROCK
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release
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end
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MossdeepCity_EventScript_ReceivedKingsRock::
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msgbox MossdeepCity_Text_StevensHouseOverThere, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_EventScript_DeclineKingsRock::
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msgbox MossdeepCity_Text_WhatToDoWithWeirdRock, MSGBOX_DEFAULT
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release
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end
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MossdeepCity_EventScript_BlackBelt::
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msgbox MossdeepCity_Text_SootopolisNewGymLeader, MSGBOX_NPC
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end
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MossdeepCity_EventScript_Scott::
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lock
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faceplayer
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msgbox MossdeepCity_Text_ScottSomethingWrongWithTown, MSGBOX_DEFAULT
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closemessage
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call_if_eq VAR_FACING, DIR_NORTH, MossdeepCity_EventScript_ScottExitNorth
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call_if_eq VAR_FACING, DIR_EAST, MossdeepCity_EventScript_ScottExitEast
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addvar VAR_SCOTT_STATE, 1
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removeobject LOCALID_SCOTT
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release
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end
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MossdeepCity_EventScript_ScottExitNorth::
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applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Movement_PlayerWatchScottExit
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applymovement LOCALID_SCOTT, MossdeepCity_Movement_ScottExitNorth
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waitmovement 0
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return
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MossdeepCity_EventScript_ScottExitEast::
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applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Movement_PlayerWatchScottExit
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applymovement LOCALID_SCOTT, MossdeepCity_Movement_ScottExitEast
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waitmovement 0
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return
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MossdeepCity_Movement_PlayerWatchScottExit:
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delay_16
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delay_16
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walk_in_place_faster_left
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step_end
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MossdeepCity_Movement_ScottExitNorth:
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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step_end
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MossdeepCity_Movement_ScottExitEast:
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walk_down
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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walk_left
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step_end
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MossdeepCity_Text_WantKingsRockStevenGaveMe:
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.string "I got this from STEVEN, but I don't\n"
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.string "know what it's good for.\p"
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.string "I think it's called KING'S ROCK.\n"
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.string "Do you want it?$"
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MossdeepCity_Text_YouCanKeepIt:
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.string "Why would you want it?\n"
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.string "You're weird.\p"
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.string "You can keep it, but keep it a secret\n"
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.string "from STEVEN.$"
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MossdeepCity_Text_StevensHouseOverThere:
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.string "STEVEN's house is right over there!$"
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MossdeepCity_Text_WhatToDoWithWeirdRock:
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.string "Yeah, you think so, too! What are you\n"
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.string "supposed to do with some weird rock?$"
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MossdeepCity_Text_WailmerWatching:
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.string "Around MOSSDEEP, you can see wild\n"
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.string "WAILMER.\p"
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.string "It's called, uh…\n"
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.string "What was it now…\p"
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.string "WAI, WAI, WAI…\p"
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.string "WAILMER watching!$"
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MossdeepCity_Text_SpaceCenterReceivedLetter:
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.string "The island's SPACE CENTER has been\n"
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.string "launching huge rockets.\p"
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.string "There's been some kind of an uproar\n"
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.string "over a letter they received recently.$"
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MossdeepCity_Text_SpaceCenterLaunchingRockets:
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.string "The island's SPACE CENTER has been\n"
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.string "launching huge rockets.$"
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MossdeepCity_Text_MossdeepTargetedByMagma:
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.string "I heard from a SAILOR buddy that\n"
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.string "TEAM AQUA set up shop in LILYCOVE.\p"
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.string "I also heard that someone came along\n"
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.string "and wiped the floor with them!\p"
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.string "But MOSSDEEP here's been targeted\n"
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.string "by that TEAM MAGMA.\p"
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.string "If you want to know what they're up to,\n"
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.string "go visit the SPACE CENTER.$"
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MossdeepCity_Text_FeelReliefOnLand:
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.string "I'm a SAILOR, so the sea's obviously\n"
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.string "more important to me.\p"
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.string "But you know? When I get back on land\n"
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.string "after a long voyage, I do feel relief!$"
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MossdeepCity_Text_NiceIfWorldCoveredByFlowers:
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.string "Wouldn't it be nice?\p"
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.string "If the whole world was covered in\n"
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.string "plants and flowers like this island?$"
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MossdeepCity_Text_LifeNeedsSeaToLive:
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.string "All life needs the sea to live, even\n"
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.string "though it makes its home on the land.\p"
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.string "Life, having run its course, becomes\n"
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.string "soil and returns to the land.\p"
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.string "And the sea is always connected to\n"
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.string "the land.\p"
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.string "Yes, like the very shoreline here.$"
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MossdeepCity_Text_SurfExhilarating:
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.string "A voyage on a ship is fine.\p"
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.string "But crossing the sea with POKéMON\n"
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.string "using SURF…\p"
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.string "Now that's an exhilarating trip!\n"
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.string "Wouldn't you agree, youngster?$"
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MossdeepCity_Text_SpecialSpaceCenterRock:
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.string "This rock has a special meaning to\n"
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.string "the people at the SPACE CENTER.\p"
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.string "They put it here as their wish for\n"
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.string "their rockets to fly safely.\p"
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.string "When you make a wish, what do you use?\n"
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.string "Do you wish upon a star?\p"
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.string "I use a wish tag to make it happen.\n"
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.string "That's what I do.$"
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MossdeepCity_Text_ItsAWhiteRock:
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.string "It's a white rock.$"
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MossdeepCity_Text_GymSign:
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.string "MOSSDEEP CITY POKéMON GYM\n"
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.string "LEADERS: LIZA & TATE\p"
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.string "“The mystic combination!”$"
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MossdeepCity_Text_CitySign:
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.string "MOSSDEEP CITY\n"
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.string "“Our slogan: Cherish POKéMON!”$"
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MossdeepCity_Text_SpaceCenterSign:
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.string "MOSSDEEP SPACE CENTER\n"
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.string "“The closest place to space.”$"
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MossdeepCity_Text_ScottSomethingWrongWithTown:
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.string "SCOTT: {PLAYER}{KUN}, feeling good?\n"
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.string "I'm doing great!\p"
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.string "I'd heard MOSSDEEP's GYM LEADER is\n"
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.string "pretty strong, so I decided to come\l"
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.string "take a look-see for myself.\p"
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.string "But there's something wrong about\n"
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.string "this town.\p"
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.string "People are going on about a warning\n"
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.string "letter and the SPACE CENTER…\p"
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.string "I don't think it concerns me in any\n"
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.string "way, though.$"
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MossdeepCity_Text_SootopolisNewGymLeader:
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.string "Ahh… It feels great letting the waves\n"
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.string "wash over my feet…\p"
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.string "Speaking of the waves, you know that\n"
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.string "island city SOOTOPOLIS?\p"
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.string "I think the GYM there had a new\n"
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.string "LEADER come in.\p"
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.string "People tell me the new LEADER once\n"
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.string "mentored WALLACE.$"
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