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https://github.com/Ninjdai1/pokeemerald.git
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61 lines
1.1 KiB
ArmAsm
61 lines
1.1 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_fuusen3_grp, voicegroup128
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.equ se_fuusen3_pri, 4
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.equ se_fuusen3_rev, reverb_set+50
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.equ se_fuusen3_mvl, 127
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.equ se_fuusen3_key, 0
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.equ se_fuusen3_tbs, 1
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.equ se_fuusen3_exg, 0
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.equ se_fuusen3_cmp, 1
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.section .rodata
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.global se_fuusen3
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.align 2
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@********************** Track 1 **********************@
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se_fuusen3_1:
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.byte KEYSH , se_fuusen3_key+0
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.byte TEMPO , 240*se_fuusen3_tbs/2
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.byte VOICE , 2
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.byte BENDR , 12
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.byte VOL , 105*se_fuusen3_mvl/mxv
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.byte BEND , c_v+0
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.byte N02 , Fn3 , v127
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.byte W02
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.byte N01 , Cn4 , v112
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.byte W02
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.byte N03 , Fn3 , v052
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.byte W02
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.byte W02
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.byte VOICE , 23
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.byte N01 , En4 , v092
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.byte W01
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.byte Cn5
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.byte W03
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.byte Gn3
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.byte W01
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.byte En4
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.byte W02
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.byte En3 , v048
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.byte W01
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.byte Bn3
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.byte W02
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.byte FINE
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@******************************************************@
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.align 2
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se_fuusen3:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_fuusen3_pri @ Priority
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.byte se_fuusen3_rev @ Reverb.
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.word se_fuusen3_grp
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.word se_fuusen3_1
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.end
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