pokeemerald/src/pokenav_ribbons_2.c
2020-02-05 21:04:43 -05:00

1164 lines
30 KiB
C

#include "global.h"
#include "decompress.h"
#include "dynamic_placeholder_text_util.h"
#include "graphics.h"
#include "international_string_util.h"
#include "pokenav.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "strings.h"
#include "text.h"
#include "trainer_pokemon_sprites.h"
#include "window.h"
#include "constants/songs.h"
struct PokenavSub13
{
u8 filler0[0x8];
struct PokenavSub18 *field_8;
u16 field_C;
u16 field_E;
u16 field_10;
u16 field_12;
u32 field_14[25];
u32 field_78[8];
u32 (*field_98)(struct PokenavSub13 *structPtr);
};
struct PokenavSub14
{
u32 (*field_0)(void);
u32 loopedTaskId;
u16 field_8;
u16 field_A;
u16 field_C;
u16 field_E;
u16 field_10;
struct Sprite *field_14;
u32 filler;
u8 tilemapBuffers[2][BG_SCREEN_SIZE];
};
static u32 gUnknown_030012C0;
static u32 gUnknown_030012C4;
void sub_81D0E84(struct PokenavSub14 *structPtr);
void sub_81D0FF0(struct PokenavSub14 *structPtr);
void sub_81D10D0(struct PokenavSub14 *structPtr);
void sub_81D1500(struct PokenavSub14 *structPtr);
void sub_81D0EFC(struct PokenavSub14 *structPtr);
void sub_81D1148(struct PokenavSub14 *structPtr);
void sub_81D10A4(struct PokenavSub14 *structPtr);
void sub_81D1178(struct PokenavSub14 *structPtr);
void sub_81D11D8(struct PokenavSub14 *structPtr);
void sub_81D11FC(struct PokenavSub14 *structPtr);
void sub_81D0E60(struct PokenavSub14 *structPtr);
void sub_81D1448(struct PokenavSub14 *structPtr);
void sub_81D13FC(struct PokenavSub14 *structPtr);
void sub_81D0FCC(struct PokenavSub14 *structPtr);
void sub_81D12D8(struct PokenavSub14 *structPtr);
bool32 sub_81D1524(struct PokenavSub14 *structPtr);
bool32 sub_81D1234(struct PokenavSub14 *structPtr);
void sub_81D0814(struct PokenavSub13 *structPtr);
u32 sub_81D0548(struct PokenavSub13 *structPtr);
u32 sub_81D04C4(struct PokenavSub13 *structPtr);
u32 sub_81D05D4(struct PokenavSub13 *structPtr);
bool32 sub_81D05DC(struct PokenavSub13 *structPtr);
bool32 sub_81D0688(struct PokenavSub13 *structPtr);
bool32 sub_81D0664(struct PokenavSub13 *structPtr);
bool32 sub_81D061C(struct PokenavSub13 *structPtr);
bool32 sub_81D0688(struct PokenavSub13 *structPtr);
bool32 sub_81D0A58(void);
u32 sub_81D06C4(void);
u32 sub_81D06D4(void);
u16 sub_81D1184(s32 unused0, s32 unused1);
void sub_81D1258(struct Sprite *sprite, s32 arg1, s32 arg2, s32 arg3);
void sub_81D1284(struct Sprite *sprite);
void sub_81D1350(void);
void sub_81D13BC(u16 *dst, u32 id);
void sub_81D1370(u32 arg0, u32 id);
void sub_81D1538(struct Sprite *sprite);
u32 sub_81D0A6C(s32 state);
u32 sub_81D0C84(s32 state);
u32 sub_81D0D2C(s32 state);
u32 sub_81D0D8C(s32 state);
u32 sub_81D0E00(s32 state);
u32 sub_81D0C54(s32 state);
struct
{
u8 unk0;
u8 unk1;
u8 unk2;
u8 unk3;
} static const gUnknown_086237F8[] =
{
{1, 1, 0, 0},
{3, 4, 1, 0},
{3, 4, 5, 0},
{3, 4, 9, 0},
{3, 4, 13, 0},
{3, 4, 17, 0},
{1, 1, 21, 0},
{1, 1, 22, 0},
{1, 1, 23, 0},
{1, 1, 24, 0},
{1, 1, 25, 1},
{1, 1, 26, 1},
{1, 1, 27, 1},
{1, 1, 28, 1},
{1, 1, 29, 1},
{1, 1, 30, 1},
{1, 1, 31, 1}
};
#include "data/text/ribbon_descriptions.h"
#include "data/text/gift_ribbon_descriptions.h"
static const u16 gUnknown_08623FF8[] = INCBIN_U16("graphics/pokenav/ribbons_icon1.gbapal");
static const u16 gUnknown_08624018[] = INCBIN_U16("graphics/pokenav/ribbons_icon2.gbapal");
static const u16 gUnknown_08624038[] = INCBIN_U16("graphics/pokenav/ribbons_icon3.gbapal");
static const u16 gUnknown_08624058[] = INCBIN_U16("graphics/pokenav/ribbons_icon4.gbapal");
static const u16 gUnknown_08624078[] = INCBIN_U16("graphics/pokenav/ribbons_icon5.gbapal");
static const u16 gUnknown_08624098[] = INCBIN_U16("graphics/pokenav/8624098.gbapal");
static const u32 sRibbonIconsSmall_Gfx[] = INCBIN_U32("graphics/pokenav/ribbons_icon.4bpp.lz");
static const u32 sRibbonIconsBig_Gfx[] = INCBIN_U32("graphics/pokenav/ribbons_icon_big.4bpp.lz");
static const struct BgTemplate gUnknown_08624B98[] =
{
{
.bg = 1,
.charBaseIndex = 3,
.mapBaseIndex = 0x07,
.screenSize = 0,
.paletteMode = 0,
.priority = 1,
.baseTile = 0
},
{
.bg = 2,
.charBaseIndex = 1,
.mapBaseIndex = 0x06,
.screenSize = 0,
.paletteMode = 0,
.priority = 2,
.baseTile = 0
}
};
static const LoopedTask gUnknown_08624BA0[] =
{
NULL,
sub_81D0C84,
sub_81D0D2C,
sub_81D0D8C,
sub_81D0E00,
sub_81D0C54
};
// code
bool32 PokenavCallback_Init_13(void)
{
struct PokenavSub13 *structPtr = AllocSubstruct(13, sizeof(struct PokenavSub13));
if (structPtr == NULL)
return FALSE;
structPtr->field_8 = GetSubstructPtr(18);
if (structPtr->field_8 == NULL)
return FALSE;
sub_81D0814(structPtr);
structPtr->field_98 = sub_81D04C4;
gKeyRepeatContinueDelay = 3;
gKeyRepeatStartDelay = 10;
return TRUE;
}
u32 sub_81D04A0(void)
{
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
return structPtr->field_98(structPtr);
}
void sub_81D04B8(void)
{
FreePokenavSubstruct(13);
}
u32 sub_81D04C4(struct PokenavSub13 *structPtr)
{
if (gMain.newAndRepeatedKeys & DPAD_UP && structPtr->field_8->unk2 != 0)
{
structPtr->field_8->unk2--;
structPtr->field_C = 0;
sub_81D0814(structPtr);
return 1;
}
else if (gMain.newAndRepeatedKeys & DPAD_DOWN && structPtr->field_8->unk2 < structPtr->field_8->unk0 - 1)
{
structPtr->field_8->unk2++;
structPtr->field_C = 0;
sub_81D0814(structPtr);
return 1;
}
else if (gMain.newKeys & A_BUTTON)
{
structPtr->field_98 = sub_81D0548;
return 2;
}
else if (gMain.newKeys & B_BUTTON)
{
structPtr->field_98 = sub_81D05D4;
return 5;
}
return 0;
}
u32 sub_81D0548(struct PokenavSub13 *structPtr)
{
if (gMain.newAndRepeatedKeys & DPAD_UP && sub_81D05DC(structPtr))
return 3;
else if (gMain.newAndRepeatedKeys & DPAD_DOWN && sub_81D061C(structPtr))
return 3;
else if (gMain.newAndRepeatedKeys & DPAD_LEFT && sub_81D0664(structPtr))
return 3;
else if (gMain.newAndRepeatedKeys & DPAD_RIGHT && sub_81D0688(structPtr))
return 3;
else if (gMain.newKeys & B_BUTTON)
{
structPtr->field_98 = sub_81D04C4;
return 4;
}
return 0;
}
u32 sub_81D05D4(struct PokenavSub13 *structPtr)
{
return POKENAV_MENU_E;
}
bool32 sub_81D05DC(struct PokenavSub13 *structPtr)
{
if (structPtr->field_C < 25)
{
if (structPtr->field_C <= 8)
return FALSE;
structPtr->field_C -= 9;
return TRUE;
}
if (structPtr->field_10 != 0)
{
u32 var = structPtr->field_C - 27;
structPtr->field_C = var + structPtr->field_E;
if (structPtr->field_C >= structPtr->field_10)
structPtr->field_C = structPtr->field_10 - 1;
return TRUE;
}
return FALSE;
}
bool32 sub_81D061C(struct PokenavSub13 *structPtr)
{
if (structPtr->field_C >= 25)
return FALSE;
if (structPtr->field_C < structPtr->field_E)
{
structPtr->field_C += 9;
if (structPtr->field_C >= structPtr->field_10)
structPtr->field_C = structPtr->field_10 - 1;
return TRUE;
}
if (structPtr->field_12 != 0)
{
int var = structPtr->field_C - structPtr->field_E;
if (var >= structPtr->field_12)
var = structPtr->field_12 - 1;
structPtr->field_C = var + 27;
return TRUE;
}
return FALSE;
}
bool32 sub_81D0664(struct PokenavSub13 *structPtr)
{
u16 var = structPtr->field_C % 9;
if (var != 0)
{
structPtr->field_C--;
return TRUE;
}
return FALSE;
}
bool32 sub_81D0688(struct PokenavSub13 *structPtr)
{
int r1 = structPtr->field_C % 9;
if (r1 >= 8)
return FALSE;
if (structPtr->field_C <= 26)
{
if (structPtr->field_C < structPtr->field_10 - 1)
{
structPtr->field_C++;
return TRUE;
}
}
else
{
if (r1 < structPtr->field_12 - 1)
{
structPtr->field_C++;
return TRUE;
}
}
return FALSE;
}
u32 sub_81D06C4(void)
{
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
return structPtr->field_8->unk2;
}
u32 sub_81D06D4(void)
{
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
return structPtr->field_8->unk0;
}
static void GetCurrMonInfo1(u8 *nick, u8 *level, u8 *gender)
{
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
struct PokenavSub18 *mons = structPtr->field_8;
struct PokenavMonList *monInfo = &mons->unk4[mons->unk2];
if (monInfo->boxId == TOTAL_BOXES_COUNT)
{
struct Pokemon *mon = &gPlayerParty[monInfo->monId];
GetMonData(mon, MON_DATA_NICKNAME, nick);
*level = GetLevelFromMonExp(mon);
*gender = GetMonGender(mon);
}
else
{
struct BoxPokemon *boxMon = GetBoxedMonPtr(monInfo->boxId, monInfo->monId);
*gender = GetBoxMonGender(boxMon);
*level = GetLevelFromBoxMonExp(boxMon);
GetBoxMonData(boxMon, MON_DATA_NICKNAME, nick);
}
StringGetEnd10(nick);
}
static void GetCurrMonInfo2(u16 *species, u32 *personality, u32 *otId)
{
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
struct PokenavSub18 *mons = structPtr->field_8;
struct PokenavMonList *monInfo = &mons->unk4[mons->unk2];
if (monInfo->boxId == TOTAL_BOXES_COUNT)
{
struct Pokemon *mon = &gPlayerParty[monInfo->monId];
*species = GetMonData(mon, MON_DATA_SPECIES);
*personality = GetMonData(mon, MON_DATA_PERSONALITY);
*otId = GetMonData(mon, MON_DATA_OT_ID);
}
else
{
struct BoxPokemon *boxMon = GetBoxedMonPtr(monInfo->boxId, monInfo->monId);
*species = GetBoxMonData(boxMon, MON_DATA_SPECIES);
*personality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY);
*otId = GetBoxMonData(boxMon, MON_DATA_OT_ID);
}
}
static u32 GetCurrMonRibbonCount(void)
{
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
struct PokenavSub18 *mons = structPtr->field_8;
struct PokenavMonList *monInfo = &mons->unk4[mons->unk2];
if (monInfo->boxId == TOTAL_BOXES_COUNT)
return GetMonData(&gPlayerParty[monInfo->monId], MON_DATA_RIBBON_COUNT);
else
return GetBoxMonDataAt(monInfo->boxId, monInfo->monId, MON_DATA_RIBBON_COUNT);
}
void sub_81D0814(struct PokenavSub13 *structPtr)
{
u32 ribbons;
s32 i, j;
struct PokenavSub18 *mons = structPtr->field_8;
struct PokenavMonList *monInfo = &mons->unk4[mons->unk2];
if (monInfo->boxId == TOTAL_BOXES_COUNT)
ribbons = GetMonData(&gPlayerParty[monInfo->monId], MON_DATA_RIBBONS);
else
ribbons = GetBoxMonDataAt(monInfo->boxId, monInfo->monId, MON_DATA_RIBBONS);
structPtr->field_10 = 0;
structPtr->field_12 = 0;
for (i = 0; i < ARRAY_COUNT(gUnknown_086237F8); i++)
{
s32 r4 = ((1 << gUnknown_086237F8[i].unk0) - 1) & ribbons;
if (gUnknown_086237F8[i].unk3 == 0)
{
for (j = 0; j < r4; j++)
structPtr->field_14[structPtr->field_10++] = gUnknown_086237F8[i].unk2 + j;
}
else
{
for (j = 0; j < r4; j++)
structPtr->field_78[structPtr->field_12++] = gUnknown_086237F8[i].unk2 + j;
}
ribbons >>= gUnknown_086237F8[i].unk0;
}
if (structPtr->field_10 != 0)
{
structPtr->field_E = ((structPtr->field_10 - 1) / 9) * 9;
structPtr->field_C = 0;
}
else
{
structPtr->field_E = 0;
structPtr->field_C = 27;
}
}
u32 *sub_81D0914(u32 *arg0)
{
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
*arg0 = structPtr->field_10;
return structPtr->field_14;
}
u32 *sub_81D092C(u32 *arg0)
{
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
*arg0 = structPtr->field_12;
return structPtr->field_78;
}
u16 sub_81D0944(void)
{
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
return structPtr->field_C;
}
u32 sub_81D0954(void)
{
struct PokenavSub13 *structPtr = GetSubstructPtr(13);
int var = structPtr->field_C;
if (var <= 24)
return structPtr->field_14[var];
else
return structPtr->field_78[var - 27];
}
bool32 sub_81D0978(void)
{
struct PokenavSub14 *structPtr = AllocSubstruct(14, sizeof(struct PokenavSub14));
if (structPtr == NULL)
return FALSE;
structPtr->loopedTaskId = CreateLoopedTask(sub_81D0A6C, 1);
structPtr->field_0 = sub_81D0A58;
return TRUE;
}
void sub_81D09B0(s32 id)
{
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
structPtr->loopedTaskId = CreateLoopedTask(gUnknown_08624BA0[id], 1);
structPtr->field_0 = sub_81D0A58;
}
u32 sub_81D09E0(void)
{
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
return structPtr->field_0();
}
void sub_81D09F4(void)
{
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
RemoveWindow(structPtr->field_A);
RemoveWindow(structPtr->field_8);
RemoveWindow(structPtr->field_C);
RemoveWindow(structPtr->field_E);
sub_81D1178(structPtr);
FreeSpriteTilesByTag(9);
FreeSpritePaletteByTag(0xF);
FreeSpritePaletteByTag(0x10);
FreeSpritePaletteByTag(0x11);
FreeSpritePaletteByTag(0x12);
FreeSpritePaletteByTag(0x13);
FreeSpriteOamMatrix(structPtr->field_14);
DestroySprite(structPtr->field_14);
FreePokenavSubstruct(14);
}
bool32 sub_81D0A58(void)
{
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
return IsLoopedTaskActive(structPtr->loopedTaskId);
}
u32 sub_81D0A6C(s32 state)
{
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
switch (state)
{
case 0:
InitBgTemplates(gUnknown_08624B98, ARRAY_COUNT(gUnknown_08624B98));
decompress_and_copy_tile_data_to_vram(2, gUnknown_08DDE030, 0, 0, 0);
SetBgTilemapBuffer(2, structPtr->tilemapBuffers[0]);
CopyToBgTilemapBuffer(2, gUnknown_08DDE12C, 0, 0);
CopyPaletteIntoBufferUnfaded(gUnknown_08DDE010, 0x10, 0x20);
CopyBgTilemapBufferToVram(2);
return LT_INC_AND_PAUSE;
case 1:
if (!free_temp_tile_data_buffers_if_possible())
{
sub_8199DF0(1, 0, 0, 1);
decompress_and_copy_tile_data_to_vram(1, sRibbonIconsSmall_Gfx, 0, 1, 0);
SetBgTilemapBuffer(1, structPtr->tilemapBuffers[1]);
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20);
CopyPaletteIntoBufferUnfaded(gUnknown_08623FF8, 0x20, 0xA0);
CopyPaletteIntoBufferUnfaded(gUnknown_08624098, 0xA0, 0x20);
CopyBgTilemapBufferToVram(1);
return LT_INC_AND_PAUSE;
}
return LT_PAUSE;
case 2:
if (!free_temp_tile_data_buffers_if_possible())
{
sub_81D0E60(structPtr);
return LT_INC_AND_PAUSE;
}
return LT_PAUSE;
case 3:
if (!free_temp_tile_data_buffers_if_possible())
{
sub_81D0FCC(structPtr);
return LT_INC_AND_PAUSE;
}
return LT_PAUSE;
case 4:
if (!free_temp_tile_data_buffers_if_possible())
{
sub_81D10A4(structPtr);
return LT_INC_AND_PAUSE;
}
return LT_PAUSE;
case 5:
if (!IsDma3ManagerBusyWithBgCopy())
{
CopyBgTilemapBufferToVram(2);
return LT_INC_AND_PAUSE;
}
return LT_PAUSE;
case 6:
if (!IsDma3ManagerBusyWithBgCopy())
{
sub_81D1148(structPtr);
return LT_INC_AND_CONTINUE;
}
return LT_PAUSE;
case 7:
sub_81D12D8(structPtr);
PrintHelpBarText(HELPBAR_RIBBONS_LIST);
return LT_INC_AND_PAUSE;
case 8:
if (!IsDma3ManagerBusyWithBgCopy())
{
sub_81D13FC(structPtr);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgY(2, 0, 0);
ShowBg(1);
ShowBg(2);
HideBg(3);
PokenavFadeScreen(1);
return LT_INC_AND_PAUSE;
}
return LT_PAUSE;
case 9:
if (IsPaletteFadeActive())
return LT_PAUSE;
return LT_FINISH;
}
return LT_FINISH;
}
u32 sub_81D0C54(s32 state)
{
switch (state)
{
case 0:
PlaySE(SE_SELECT);
PokenavFadeScreen(0);
return LT_INC_AND_PAUSE;
case 1:
if (IsPaletteFadeActive())
return LT_PAUSE;
return LT_FINISH;
}
return LT_FINISH;
}
u32 sub_81D0C84(s32 state)
{
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
switch (state)
{
case 0:
PlaySE(SE_SELECT);
sub_81D11D8(structPtr);
return LT_INC_AND_PAUSE;
case 1:
if (!sub_81D1234(structPtr))
{
sub_81D0FF0(structPtr);
return LT_INC_AND_CONTINUE;
}
return LT_PAUSE;
case 2:
sub_81D12D8(structPtr);
return LT_INC_AND_CONTINUE;
case 3:
sub_81D10D0(structPtr);
return LT_INC_AND_CONTINUE;
case 4:
sub_81D0E84(structPtr);
return LT_INC_AND_CONTINUE;
case 5:
if (!IsDma3ManagerBusyWithBgCopy())
{
sub_81D11FC(structPtr);
return LT_INC_AND_PAUSE;
}
return LT_PAUSE;
case 6:
if (sub_81D1234(structPtr))
return LT_PAUSE;
return LT_FINISH;
}
return LT_FINISH;
}
u32 sub_81D0D2C(s32 state)
{
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
switch (state)
{
case 0:
PlaySE(SE_SELECT);
sub_81D1448(structPtr);
return LT_INC_AND_PAUSE;
case 1:
if (!sub_81D1524(structPtr))
{
sub_81D0EFC(structPtr);
PrintHelpBarText(HELPBAR_RIBBONS_CHECK);
return LT_INC_AND_PAUSE;
}
return LT_PAUSE;
case 2:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
}
return LT_FINISH;
}
u32 sub_81D0D8C(s32 state)
{
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
switch (state)
{
case 0:
PlaySE(SE_SELECT);
sub_81D1500(structPtr);
return LT_INC_AND_PAUSE;
case 1:
if (!sub_81D1524(structPtr))
{
sub_81D1448(structPtr);
return LT_INC_AND_PAUSE;
}
return LT_PAUSE;
case 2:
if (!sub_81D1524(structPtr))
{
sub_81D0EFC(structPtr);
return LT_INC_AND_PAUSE;
}
return LT_PAUSE;
case 3:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
}
return LT_FINISH;
}
u32 sub_81D0E00(s32 state)
{
struct PokenavSub14 *structPtr = GetSubstructPtr(14);
switch (state)
{
case 0:
PlaySE(SE_SELECT);
sub_81D1500(structPtr);
return LT_INC_AND_PAUSE;
case 1:
if (!sub_81D1524(structPtr))
{
sub_81D0E84(structPtr);
PrintHelpBarText(HELPBAR_RIBBONS_LIST);
return LT_INC_AND_PAUSE;
}
return LT_PAUSE;
case 2:
if (IsDma3ManagerBusyWithBgCopy())
return LT_PAUSE;
}
return LT_FINISH;
}
static const struct WindowTemplate gUnknown_08624BB8 =
{
.bg = 2,
.tilemapLeft = 12,
.tilemapTop = 13,
.width = 16,
.height = 4,
.paletteNum = 1,
.baseBlock = 0x14,
};
void sub_81D0E60(struct PokenavSub14 *structPtr)
{
structPtr->field_A = AddWindow(&gUnknown_08624BB8);
PutWindowTilemap(structPtr->field_A);
sub_81D0E84(structPtr);
}
void sub_81D0E84(struct PokenavSub14 *structPtr)
{
u8 color[] = {TEXT_COLOR_RED, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
ConvertIntToDecimalStringN(gStringVar1, GetCurrMonRibbonCount(), STR_CONV_MODE_LEFT_ALIGN, 2);
DynamicPlaceholderTextUtil_Reset();
DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1);
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gText_RibbonsF700);
FillWindowPixelBuffer(structPtr->field_A, PIXEL_FILL(4));
AddTextPrinterParameterized3(structPtr->field_A, 1, 0, 1, color, -1, gStringVar4);
CopyWindowToVram(structPtr->field_A, 2);
}
void sub_81D0EFC(struct PokenavSub14 *structPtr)
{
s32 i;
u32 ribbonId = sub_81D0954();
u8 color[] = {TEXT_COLOR_RED, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
FillWindowPixelBuffer(structPtr->field_A, PIXEL_FILL(4));
if (ribbonId < 25)
{
for (i = 0; i < 2; i++)
AddTextPrinterParameterized3(structPtr->field_A, 1, 0, (i * 16) + 1, color, -1, gRibbonDescriptionPointers[ribbonId][i]);
}
else
{
ribbonId = gSaveBlock1Ptr->giftRibbons[ribbonId - 25];
if (ribbonId == 0)
return;
ribbonId--;
for (i = 0; i < 2; i++)
AddTextPrinterParameterized3(structPtr->field_A, 1, 0, (i * 16) + 1, color, -1, gGiftRibbonDescriptionPointers[ribbonId][i]);
}
CopyWindowToVram(structPtr->field_A, 2);
}
static const struct WindowTemplate gUnknown_08624BC4 =
{
.bg = 2,
.tilemapLeft = 14,
.tilemapTop = 1,
.width = 13,
.height = 2,
.paletteNum = 10,
.baseBlock = 0x54,
};
void sub_81D0FCC(struct PokenavSub14 *structPtr)
{
structPtr->field_8 = AddWindow(&gUnknown_08624BC4);
PutWindowTilemap(structPtr->field_8);
sub_81D0FF0(structPtr);
}
static const u8 sMaleIconString[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
static const u8 sFemaleIconString[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
static const u8 sGenderlessIconString[] = _("{UNK_SPACER}");
void sub_81D0FF0(struct PokenavSub14 *structPtr)
{
const u8 *genderTxt;
u8 *txtPtr;
u8 level, gender;
u16 windowId = structPtr->field_8;
FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
GetCurrMonInfo1(gStringVar3, &level, &gender);
AddTextPrinterParameterized(windowId, 1, gStringVar3, 0, 1, TEXT_SPEED_FF, NULL);
switch (gender)
{
case MON_MALE:
genderTxt = sMaleIconString;
break;
case MON_FEMALE:
genderTxt = sFemaleIconString;
break;
default:
genderTxt = sGenderlessIconString;
break;
}
txtPtr = StringCopy(gStringVar1, genderTxt);
*(txtPtr++) = CHAR_SLASH;
*(txtPtr++) = CHAR_SPECIAL_F9;
*(txtPtr++) = CHAR_LV_2;
ConvertIntToDecimalStringN(txtPtr, level, STR_CONV_MODE_LEFT_ALIGN, 3);
AddTextPrinterParameterized(windowId, 1, gStringVar1, 60, 1, TEXT_SPEED_FF, NULL);
CopyWindowToVram(windowId, 2);
}
static const struct WindowTemplate gUnknown_08624BE8[] =
{
{
.bg = 2,
.tilemapLeft = 1,
.tilemapTop = 5,
.width = 7,
.height = 2,
.paletteNum = 1,
.baseBlock = 0x6E,
},
{},
};
void sub_81D10A4(struct PokenavSub14 *structPtr)
{
structPtr->field_C = AddWindow(gUnknown_08624BE8);
FillWindowPixelBuffer(structPtr->field_C, PIXEL_FILL(1));
PutWindowTilemap(structPtr->field_C);
sub_81D10D0(structPtr);
}
void sub_81D10D0(struct PokenavSub14 *structPtr)
{
s32 x;
u8 *txtPtr;
u32 id = sub_81D06C4() + 1;
u32 count = sub_81D06D4();
txtPtr = ConvertIntToDecimalStringN(gStringVar1, id, STR_CONV_MODE_RIGHT_ALIGN, 3);
*(txtPtr++) = CHAR_SLASH;
ConvertIntToDecimalStringN(txtPtr, count, STR_CONV_MODE_RIGHT_ALIGN, 3);
x = GetStringCenterAlignXOffset(1, gStringVar1, 56);
AddTextPrinterParameterized(structPtr->field_C, 1, gStringVar1, x, 1, TEXT_SPEED_FF, NULL);
CopyWindowToVram(structPtr->field_C, 2);
}
void sub_81D1148(struct PokenavSub14 *structPtr)
{
u16 species;
u32 personality, otId;
GetCurrMonInfo2(&species, &personality, &otId);
ResetAllPicSprites();
structPtr->field_10 = sub_81D1184(40, 104);
sub_81C7990(15, 0);
}
void sub_81D1178(struct PokenavSub14 *structPtr)
{
FreeAndDestroyMonPicSprite(structPtr->field_10);
}
u16 sub_81D1184(s32 unused0, s32 unused1)
{
u16 species, spriteId;
u32 personality, otId;
GetCurrMonInfo2(&species, &personality, &otId);
spriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 40, 104, 15, 0xFFFF);
gSprites[spriteId].oam.priority = 0;
return spriteId;
}
void sub_81D11D8(struct PokenavSub14 *structPtr)
{
sub_81D1258(&gSprites[structPtr->field_10], 40, -32, 6);
}
void sub_81D11FC(struct PokenavSub14 *structPtr)
{
FreeAndDestroyMonPicSprite(structPtr->field_10);
structPtr->field_10 = sub_81D1184(-32, 104);
sub_81D1258(&gSprites[structPtr->field_10], -32, 40, 6);
}
bool32 sub_81D1234(struct PokenavSub14 *structPtr)
{
return (gSprites[structPtr->field_10].callback != SpriteCallbackDummy);
}
void sub_81D1258(struct Sprite *sprite, s32 arg1, s32 arg2, s32 arg3)
{
u32 var = arg2 - arg1;
sprite->pos1.x = arg1;
sprite->data[0] = arg1 << 4;
sprite->data[1] = (var << 4) / arg3;
sprite->data[2] = arg3;
sprite->data[3] = arg2;
sprite->callback = sub_81D1284;
}
void sub_81D1284(struct Sprite *sprite)
{
if (sprite->data[2] != 0)
{
sprite->data[2]--;
sprite->data[0] += sprite->data[1];
sprite->pos1.x = sprite->data[0] >> 4;
if (sprite->pos1.x <= -32)
sprite->invisible = TRUE;
else
sprite->invisible = FALSE;
}
else
{
sprite->pos1.x = sprite->data[3];
sprite->callback = SpriteCallbackDummy;
}
}
void sub_81D12D8(struct PokenavSub14 *structPtr)
{
u32 *ptr;
sub_81D1350();
ptr = sub_81D0914(&gUnknown_030012C0);
for (gUnknown_030012C4 = 0; gUnknown_030012C4 < gUnknown_030012C0; gUnknown_030012C4++)
sub_81D1370(gUnknown_030012C4, *(ptr++));
ptr = sub_81D092C(&gUnknown_030012C0);
for (gUnknown_030012C4 = 0; gUnknown_030012C4 < gUnknown_030012C0; gUnknown_030012C4++)
sub_81D1370(gUnknown_030012C4 + 27, *(ptr++));
CopyBgTilemapBufferToVram(1);
}
void sub_81D1350(void)
{
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20);
}
void sub_81D1370(u32 arg0, u32 id)
{
u16 bgData[4];
u32 destX = (arg0 % 9) * 2 + 11;
u32 destY = (arg0 / 9) * 2 + 4;
sub_81D13BC(bgData, id);
CopyToBgTilemapBufferRect(1, bgData, destX, destY, 2, 2);
}
struct
{
u16 var0;
u16 var2;
} static const gUnknown_08624BF8[] =
{
{0, 0},
{1, 0},
{2, 0},
{3, 0},
{4, 0},
{1, 1},
{2, 1},
{3, 1},
{4, 1},
{1, 2},
{2, 2},
{3, 2},
{4, 2},
{1, 3},
{2, 3},
{3, 3},
{4, 3},
{1, 4},
{2, 4},
{3, 4},
{4, 4},
{5, 0},
{6, 0},
{7, 1},
{8, 2},
{9, 1},
{9, 3},
{9, 4},
{10, 3},
{10, 4},
{11, 0},
{11, 1},
};
void sub_81D13BC(u16 *dst, u32 id)
{
u16 r3 = gUnknown_08624BF8[id].var2 + 2;
u16 r1 = (gUnknown_08624BF8[id].var0 * 2) + 1;
dst[0] = r1 | (r3 << 12);
dst[1] = r1 | (r3 << 12) |0x400;
dst[2] = (r1 + 1) | (r3 << 12);
dst[3] = (r1 + 1) | (r3 << 12) | 0x400;
}
static const struct CompressedSpriteSheet gUnknown_08624C78 =
{
sRibbonIconsBig_Gfx, 0x1800, 9
};
static const struct SpritePalette gUnknown_08624C80[] =
{
{gUnknown_08623FF8, 15},
{gUnknown_08624018, 16},
{gUnknown_08624038, 17},
{gUnknown_08624058, 18},
{gUnknown_08624078, 19},
{},
};
static const struct OamData sOamData_8624CB0 =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(32x32),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(32x32),
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
static const union AffineAnimCmd sSpriteAffineAnim_8624CB8[] =
{
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_8624CC8[] =
{
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
AFFINEANIMCMD_FRAME(32, 32, 0, 4),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_8624CE0[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(-32, -32, 0, 4),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_8624CF8[] =
{
sSpriteAffineAnim_8624CB8,
sSpriteAffineAnim_8624CC8,
sSpriteAffineAnim_8624CE0
};
static const struct SpriteTemplate gUnknown_08624D04 =
{
.tileTag = 9,
.paletteTag = 15,
.oam = &sOamData_8624CB0,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = sSpriteAffineAnimTable_8624CF8,
.callback = SpriteCallbackDummy,
};
void sub_81D13FC(struct PokenavSub14 *structPtr)
{
u8 spriteId;
LoadCompressedSpriteSheet(&gUnknown_08624C78);
Pokenav_AllocAndLoadPalettes(gUnknown_08624C80);
spriteId = CreateSprite(&gUnknown_08624D04, 0, 0, 0);
structPtr->field_14 = &gSprites[spriteId];
structPtr->field_14->invisible = TRUE;
}
void sub_81D1448(struct PokenavSub14 *structPtr)
{
u32 ribbonId;
s32 r4 = sub_81D0944();
s32 r5 = (r4 % 9) * 16 + 96;
s32 r0 = (r4 / 9) * 16 + 40;
structPtr->field_14->pos1.x = r5;
structPtr->field_14->pos1.y = r0;
ribbonId = sub_81D0954();
structPtr->field_14->oam.tileNum = (gUnknown_08624BF8[ribbonId].var0 * 16) + GetSpriteTileStartByTag(9);
structPtr->field_14->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_08624BF8[ribbonId].var2 + 15);
StartSpriteAffineAnim(structPtr->field_14, 1);
structPtr->field_14->invisible = FALSE;
structPtr->field_14->data[0] = 0;
structPtr->field_14->callback = sub_81D1538;
}
void sub_81D1500(struct PokenavSub14 *structPtr)
{
structPtr->field_14->data[0] = 1;
StartSpriteAffineAnim(structPtr->field_14, 2);
structPtr->field_14->callback = sub_81D1538;
}
bool32 sub_81D1524(struct PokenavSub14 *structPtr)
{
return (structPtr->field_14->callback != SpriteCallbackDummy);
}
void sub_81D1538(struct Sprite *sprite)
{
if (sprite->affineAnimEnded)
{
sprite->invisible = sprite->data[0];
sprite->callback = SpriteCallbackDummy;
}
}