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https://github.com/Ninjdai1/pokeemerald.git
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57 lines
1.2 KiB
PHP
57 lines
1.2 KiB
PHP
.macro pokedex_entry height, width, text_pointer, pokemon_scale, pokemon_offset, trainer_scale, trainer_offset
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.2byte \height @ in decimeters
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.2byte \width @ in hectograms
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.4byte \text_pointer
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.2byte 0 @ unused
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.2byte \pokemon_scale
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.2byte \pokemon_offset
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.2byte \trainer_scale
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.2byte \trainer_offset
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.2byte 0 @ padding
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.endm
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.macro base_stats hp, attack, defense, speed, sp_attack, sp_defense
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.byte \hp
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.byte \attack
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.byte \defense
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.byte \speed
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.byte \sp_attack
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.byte \sp_defense
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.endm
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.macro ev_yield hp, attack, defense, speed, sp_attack, sp_defense
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.2byte (\sp_defense << 10) | (\sp_attack << 8) | (\speed << 6) | (\defense << 4) | (\attack << 2) | \hp
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.endm
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.macro level_up_move level, move
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.2byte (\level << 9) | \move
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.endm
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.macro evo_entry method, parameter, target_species
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.2byte \method
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.2byte \parameter
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.2byte \target_species
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.2byte 0 @ padding
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.endm
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.macro empty_evo_entries count
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.fill 8 * \count, 1, 0
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.endm
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.macro egg_moves_begin species
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.2byte 20000 + \species
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.endm
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@ If the min level equals the max level, only one level argument is needed.
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.macro wild_mon species, min_level, max_level
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.byte \min_level
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.ifb \max_level
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.byte \min_level
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.else
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.byte \max_level
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.endif
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.2byte \species
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.endm
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