pokeemerald/asm/battle_message.s
2017-09-19 19:42:32 -05:00

3090 lines
46 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start BufferStringBattle
BufferStringBattle: @ 814E0C4
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
lsls r0, 16
lsrs r6, r0, 16
movs r7, 0
ldr r4, =gStringInfo
ldr r0, =gActiveBank
mov r8, r0
ldrb r1, [r0]
lsls r1, 9
ldr r0, =gBattleBufferA + 4
adds r1, r0
str r1, [r4]
ldr r2, =gLastUsedItem
ldrh r0, [r1, 0x4]
strh r0, [r2]
ldr r2, =gLastUsedAbility
ldrb r0, [r1, 0x6]
strb r0, [r2]
ldr r5, =gBattleScripting
ldrb r0, [r1, 0x7]
strb r0, [r5, 0x17]
ldr r3, =gBattleStruct
ldr r0, [r3]
adds r0, 0x52
ldrb r1, [r1, 0x8]
strb r1, [r0]
ldr r0, [r3]
adds r0, 0xB1
ldr r1, [r4]
ldrb r1, [r1, 0x9]
strb r1, [r0]
ldr r1, =gStringBank
ldr r2, [r4]
ldrb r0, [r2, 0xA]
strb r0, [r1]
ldr r0, [r3]
adds r0, 0x8E
ldrb r1, [r2, 0xB]
strb r1, [r0]
movs r2, 0
mov r12, r8
mov r9, r5
ldr r1, =gBattleTextBuff1
mov r10, r1
ldr r3, =gAbilitiesPerBank
_0814E126:
adds r0, r2, r3
ldr r1, [r4]
adds r1, 0xC
adds r1, r2
ldrb r1, [r1]
strb r1, [r0]
adds r2, 0x1
cmp r2, 0x3
ble _0814E126
movs r2, 0
ldr r0, =gBattleTextBuff1
mov r8, r0
ldr r3, =gStringInfo
ldr r5, =gBattleTextBuff2
ldr r4, =gBattleTextBuff3
_0814E144:
mov r0, r8
adds r1, r2, r0
ldr r0, [r3]
adds r0, 0x10
adds r0, r2
ldrb r0, [r0]
strb r0, [r1]
adds r1, r2, r5
ldr r0, [r3]
adds r0, 0x20
adds r0, r2
ldrb r0, [r0]
strb r0, [r1]
adds r1, r2, r4
ldr r0, [r3]
adds r0, 0x30
adds r0, r2
ldrb r0, [r0]
strb r0, [r1]
adds r2, 0x1
cmp r2, 0xF
ble _0814E144
cmp r6, 0x5
bls _0814E176
b _0814E6B8
_0814E176:
lsls r0, r6, 2
ldr r1, =_0814E1B4
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_0814E1B4:
.4byte _0814E1CC
.4byte _0814E2AC
.4byte _0814E394
.4byte _0814E430
.4byte _0814E4F8
.4byte _0814E55C
_0814E1CC:
ldr r0, =gBattleTypeFlags
ldr r2, [r0]
movs r0, 0x8
ands r0, r2
cmp r0, 0
beq _0814E26C
ldr r0, =0x02000002
ands r0, r2
cmp r0, 0
beq _0814E248
movs r0, 0x80
lsls r0, 16
ands r0, r2
cmp r0, 0
bne _0814E260
movs r0, 0x40
ands r0, r2
cmp r0, 0
beq _0814E214
movs r0, 0x80
lsls r0, 17
ands r2, r0
ldr r7, =gText_TwoTrainersWantToBattle
cmp r2, 0
bne _0814E200
b _0814E6D8
_0814E200:
ldr r7, =gText_TwoTrainersWantToBattle3
b _0814E6D8
.pool
_0814E214:
ldr r0, =gTrainerBattleOpponent_A
ldrh r1, [r0]
movs r0, 0xC0
lsls r0, 4
cmp r1, r0
bne _0814E22C
ldr r7, =gText_TrainerXYWantsToBattle
b _0814E6D8
.pool
_0814E22C:
movs r0, 0x80
lsls r0, 17
ands r2, r0
ldr r7, =gText_TrainerXWantsToBattle
cmp r2, 0
bne _0814E23A
b _0814E6D8
_0814E23A:
ldr r7, =gText_TrainerWantsToBattle
b _0814E6D8
.pool
_0814E248:
movs r0, 0x80
lsls r0, 15
ands r0, r2
cmp r0, 0
bne _0814E260
movs r0, 0x80
lsls r0, 8
ands r2, r0
ldr r7, =gText_TrainerXYWantsToBattle
cmp r2, 0
bne _0814E260
b _0814E6D8
_0814E260:
ldr r7, =gText_TwoTrainersWantToBattle2
b _0814E6D8
.pool
_0814E26C:
movs r0, 0x80
lsls r0, 6
ands r0, r2
cmp r0, 0
beq _0814E280
ldr r7, =gText_WildPkmnAppeared2
b _0814E6D8
.pool
_0814E280:
movs r0, 0x1
ands r0, r2
cmp r0, 0
beq _0814E290
ldr r7, =gText_TwoWildPkmnAppeared
b _0814E6D8
.pool
_0814E290:
movs r0, 0x80
lsls r0, 2
ands r2, r0
ldr r7, =gText_WildPkmnAppeared
cmp r2, 0
bne _0814E29E
b _0814E6D8
_0814E29E:
ldr r7, =gText_WildPkmnAppearedPause
b _0814E6D8
.pool
_0814E2AC:
mov r1, r12
ldrb r0, [r1]
bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _0814E310
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _0814E308
movs r0, 0x80
lsls r0, 15
ands r0, r1
cmp r0, 0
beq _0814E2DC
ldr r7, =gText_TrainerXYSentOutZGoN
b _0814E6D8
.pool
_0814E2DC:
movs r0, 0x80
lsls r0, 8
ands r0, r1
cmp r0, 0
beq _0814E2F0
ldr r7, =gText_GoTwoPkmn
b _0814E6D8
.pool
_0814E2F0:
movs r0, 0x40
ands r1, r0
ldr r7, =gText_GoTwoPkmn
cmp r1, 0
bne _0814E2FC
b _0814E6D8
_0814E2FC:
ldr r7, =gText_EnemySentOutPkmnGoPkmn
b _0814E6D8
.pool
_0814E308:
ldr r7, =gText_GoPkmn
b _0814E6D8
.pool
_0814E310:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _0814E368
movs r0, 0x80
lsls r0, 8
ands r0, r1
cmp r0, 0
bne _0814E330
movs r0, 0x80
lsls r0, 16
ands r0, r1
cmp r0, 0
beq _0814E33C
_0814E330:
ldr r7, =gText_TwoTrainersSentPkmn
b _0814E6D8
.pool
_0814E33C:
movs r0, 0x40
ands r0, r1
cmp r0, 0
beq _0814E34C
ldr r7, =gText_TwoTrainersSentOutPkmn
b _0814E6D8
.pool
_0814E34C:
ldr r0, =0x02000002
ands r1, r0
ldr r7, =gText_TrainerXYSentOutTwoPkmn
cmp r1, 0
bne _0814E358
b _0814E6D8
_0814E358:
ldr r7, =gText_TrainerXSentOutTwoPkmn
b _0814E6D8
.pool
_0814E368:
ldr r0, =0x02000002
ands r1, r0
cmp r1, 0
beq _0814E380
ldr r0, =gTrainerBattleOpponent_A
ldrh r1, [r0]
movs r0, 0xC0
lsls r0, 4
ldr r7, =gText_TrainerXSentOutPkmn
cmp r1, r0
beq _0814E380
b _0814E6D8
_0814E380:
ldr r7, =gText_TrainerXYSentOutPkmn
b _0814E6D8
.pool
_0814E394:
mov r1, r12
ldrb r0, [r1]
bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _0814E3EC
ldr r0, =gBattleStruct
ldr r0, [r0]
adds r0, 0xB1
ldrb r2, [r0]
cmp r2, 0
bne _0814E3BC
ldr r7, =gText_PkmnThatsEnough
b _0814E6D8
.pool
_0814E3BC:
cmp r2, 0x1
beq _0814E3CC
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x1
ands r0, r1
cmp r0, 0
beq _0814E3D8
_0814E3CC:
ldr r7, =gText_PkmnComeBack
b _0814E6D8
.pool
_0814E3D8:
ldr r7, =gText_PkmnGoodComeBack
cmp r2, 0x2
beq _0814E3E0
b _0814E6D8
_0814E3E0:
ldr r7, =gText_PkmnOkComeBack
b _0814E6D8
.pool
_0814E3EC:
ldr r0, =gTrainerBattleOpponent_A
ldrh r1, [r0]
movs r0, 0x80
lsls r0, 4
ldr r2, =gBattleTypeFlags
cmp r1, r0
beq _0814E406
ldr r0, [r2]
movs r1, 0x80
lsls r1, 18
ands r0, r1
cmp r0, 0
beq _0814E428
_0814E406:
ldr r0, [r2]
movs r1, 0x40
ands r0, r1
ldr r7, =gText_TrainerXWithdrewPkmn
cmp r0, 0
bne _0814E414
b _0814E6D8
_0814E414:
ldr r7, =gText_TrainerXWithdrewPkmn2
b _0814E6D8
.pool
_0814E428:
ldr r7, =gText_TrainerXYWithdrewPkmn
b _0814E6D8
.pool
_0814E430:
mov r4, r9
ldrb r0, [r4, 0x17]
bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _0814E488
ldr r0, =gBattleStruct
ldr r0, [r0]
adds r0, 0xB1
ldrb r2, [r0]
cmp r2, 0
beq _0814E456
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x1
ands r0, r1
cmp r0, 0
beq _0814E468
_0814E456:
ldr r7, =gText_GoPkmn2
b _0814E6D8
.pool
_0814E468:
cmp r2, 0x1
bne _0814E474
ldr r7, =gText_DoItPkmn
b _0814E6D8
.pool
_0814E474:
ldr r7, =gText_YourFoesWeakGetEmPkmn
cmp r2, 0x2
beq _0814E47C
b _0814E6D8
_0814E47C:
ldr r7, =gText_GoForItPkmn
b _0814E6D8
.pool
_0814E488:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
ldr r0, =0x02000002
ands r0, r1
cmp r0, 0
beq _0814E4DC
movs r0, 0x80
lsls r0, 16
ands r0, r1
cmp r0, 0
beq _0814E4AC
ldrb r0, [r4, 0x17]
b _0814E4EA
.pool
_0814E4AC:
movs r0, 0x40
ands r1, r0
cmp r1, 0
beq _0814E4BC
ldr r7, =gText_TrainerXSentOutPkmn3
b _0814E6D8
.pool
_0814E4BC:
ldr r0, =gTrainerBattleOpponent_A
ldrh r1, [r0]
movs r0, 0xC0
lsls r0, 4
ldr r7, =gText_TrainerXSentOutPkmn2
cmp r1, r0
beq _0814E4CC
b _0814E6D8
_0814E4CC:
ldr r7, =gText_TrainerXYSentOutPkmn2
b _0814E6D8
.pool
_0814E4DC:
movs r0, 0x80
lsls r0, 8
ands r1, r0
cmp r1, 0
beq _0814E4CC
mov r1, r9
ldrb r0, [r1, 0x17]
_0814E4EA:
ldr r7, =gText_TrainerXYSentOutPkmn3
cmp r0, 0x1
beq _0814E4F2
b _0814E6D8
_0814E4F2:
b _0814E4CC
.pool
_0814E4F8:
mov r0, r10
bl sub_814F8F8
ldr r0, =gStringInfo
ldr r2, [r0]
ldrh r1, [r2]
movs r0, 0xB1
lsls r0, 1
cmp r1, r0
bls _0814E534
ldr r0, =gBattleTextBuff2
ldr r1, =gBattleStruct
ldr r1, [r1]
adds r1, 0x8E
ldrb r2, [r1]
lsls r1, r2, 4
adds r1, r2
ldr r2, =gText_UnknownMoveTypes
adds r1, r2
bl StringCopy
b _0814E544
.pool
_0814E534:
ldr r0, =gBattleTextBuff2
ldrh r2, [r2]
movs r1, 0xD
muls r1, r2
ldr r2, =gMoveNames
adds r1, r2
bl StringCopy
_0814E544:
ldr r0, =gBattleTextBuff2
bl sub_814F950
ldr r7, =gText_XUsedY2
b _0814E6D8
.pool
_0814E55C:
ldr r4, =gBattleTextBuff1
ldrb r1, [r4]
movs r0, 0x80
ands r0, r1
cmp r0, 0
beq _0814E5C4
movs r0, 0x7F
ands r0, r1
strb r0, [r4]
mov r1, r12
ldrb r0, [r1]
bl GetBankSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _0814E58A
ldrb r1, [r4]
cmp r1, 0x3
beq _0814E58A
movs r0, 0x3
eors r0, r1
strb r0, [r4]
_0814E58A:
ldr r0, =gBattleTextBuff1
ldrb r0, [r0]
subs r0, 0x2
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bhi _0814E5A4
ldr r7, =gText_GotAwaySafely
b _0814E6D8
.pool
_0814E5A4:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x40
ands r0, r1
ldr r7, =gText_WildFled
cmp r0, 0
bne _0814E5B4
b _0814E6D8
_0814E5B4:
ldr r7, =gText_TwoWildFled
b _0814E6D8
.pool
_0814E5C4:
mov r1, r12
ldrb r0, [r1]
bl GetBankSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
bne _0814E5E0
ldrb r1, [r4]
cmp r1, 0x3
beq _0814E5E0
movs r0, 0x3
eors r0, r1
strb r0, [r4]
_0814E5E0:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x40
ands r0, r1
cmp r0, 0
beq _0814E638
ldr r0, =gBattleTextBuff1
ldrb r0, [r0]
cmp r0, 0x2
beq _0814E628
cmp r0, 0x2
bgt _0814E608
cmp r0, 0x1
beq _0814E60E
b _0814E6D8
.pool
_0814E608:
cmp r0, 0x3
beq _0814E630
b _0814E6D8
_0814E60E:
movs r0, 0x80
lsls r0, 16
ands r1, r0
ldr r7, =gText_PlayerBeatTwo
cmp r1, 0
beq _0814E6D8
ldr r7, =gText_TwoEnemiesDefeated
b _0814E6D8
.pool
_0814E628:
ldr r7, =gText_PlayerLostToTwo
b _0814E6D8
.pool
_0814E630:
ldr r7, =gText_PlayerBattledToDrawVsTwo
b _0814E6D8
.pool
_0814E638:
ldr r0, =gTrainerBattleOpponent_A
ldrh r1, [r0]
movs r0, 0xC0
lsls r0, 4
cmp r1, r0
bne _0814E680
ldr r0, =gBattleTextBuff1
ldrb r0, [r0]
cmp r0, 0x2
beq _0814E670
cmp r0, 0x2
bgt _0814E660
cmp r0, 0x1
beq _0814E666
b _0814E6D8
.pool
_0814E660:
cmp r0, 0x3
beq _0814E678
b _0814E6D8
_0814E666:
ldr r7, =gText_PlayerDefeatedXY
b _0814E6D8
.pool
_0814E670:
ldr r7, =gText_PlayerLostAgainst2
b _0814E6D8
.pool
_0814E678:
ldr r7, =gText_PlayerBattledToDraw2
b _0814E6D8
.pool
_0814E680:
ldr r0, =gBattleTextBuff1
ldrb r0, [r0]
cmp r0, 0x2
beq _0814E6A8
cmp r0, 0x2
bgt _0814E698
cmp r0, 0x1
beq _0814E69E
b _0814E6D8
.pool
_0814E698:
cmp r0, 0x3
beq _0814E6B0
b _0814E6D8
_0814E69E:
ldr r7, =gText_PlayerDefeated
b _0814E6D8
.pool
_0814E6A8:
ldr r7, =gText_PlayerLostAgainst
b _0814E6D8
.pool
_0814E6B0:
ldr r7, =gText_PlayerBattledToDraw
b _0814E6D8
.pool
_0814E6B8:
movs r0, 0xBE
lsls r0, 1
cmp r6, r0
bls _0814E6CC
ldr r1, =gDisplayedStringBattle
movs r0, 0xFF
strb r0, [r1]
b _0814E6DE
.pool
_0814E6CC:
ldr r1, =gBattleStringsTable
adds r0, r6, 0
subs r0, 0xC
lsls r0, 2
adds r0, r1
ldr r7, [r0]
_0814E6D8:
adds r0, r7, 0
bl StrCpyDecodeToDisplayedStringBattle
_0814E6DE:
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end BufferStringBattle
thumb_func_start StrCpyDecodeToDisplayedStringBattle
StrCpyDecodeToDisplayedStringBattle: @ 814E6F0
push {lr}
ldr r1, =gDisplayedStringBattle
bl StrCpyDecodeBattle
pop {r1}
bx r1
.pool
thumb_func_end StrCpyDecodeToDisplayedStringBattle
thumb_func_start AppendStatusString
AppendStatusString: @ 814E700
push {r4,r5,lr}
sub sp, 0x8
adds r4, r0, 0
ldr r1, =gUnknown_085CD422
mov r0, sp
movs r2, 0x8
bl memcpy
mov r2, sp
movs r3, 0
b _0814E728
.pool
_0814E71C:
strb r1, [r2]
adds r4, 0x1
adds r2, 0x1
adds r3, 0x1
cmp r3, 0x7
bhi _0814E730
_0814E728:
ldrb r1, [r4]
adds r0, r1, 0
cmp r0, 0xFF
bne _0814E71C
_0814E730:
ldr r5, [sp]
ldr r4, [sp, 0x4]
movs r3, 0
ldr r2, =gUnknown_0831BCA8
_0814E738:
ldr r1, [r2]
ldr r0, [r1]
cmp r5, r0
bne _0814E750
ldr r0, [r1, 0x4]
cmp r4, r0
bne _0814E750
ldr r0, [r2, 0x4]
b _0814E75A
.pool
_0814E750:
adds r2, 0x8
adds r3, 0x1
cmp r3, 0x6
bls _0814E738
movs r0, 0
_0814E75A:
add sp, 0x8
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end AppendStatusString
thumb_func_start StrCpyDecodeBattle
StrCpyDecodeBattle: @ 814E764
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
sub sp, 0x20
mov r9, r0
mov r8, r1
movs r6, 0
movs r4, 0
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x80
lsls r1, 18
ands r0, r1
cmp r0, 0
beq _0814E794
ldr r0, =gUnknown_0203C7B4
ldrb r7, [r0]
b _0814E79C
.pool
_0814E794:
bl GetMultiplayerId
lsls r0, 24
lsrs r7, r0, 24
_0814E79C:
mov r0, r9
ldrb r1, [r0]
bl _0814F620
_0814E7A4:
cmp r1, 0xFD
beq _0814E7AC
bl _0814F610
_0814E7AC:
movs r1, 0x1
add r9, r1
mov r2, r9
ldrb r0, [r2]
cmp r0, 0x34
bls _0814E7BC
bl _0814F5C0
_0814E7BC:
lsls r0, 2
ldr r1, =_0814E7CC
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_0814E7CC:
.4byte _0814E8A0
.4byte _0814E8CE
.4byte _0814E90A
.4byte _0814E914
.4byte _0814E920
.4byte _0814E92C
.4byte _0814E960
.4byte _0814E994
.4byte _0814E9C8
.4byte _0814E9FC
.4byte _0814EA38
.4byte _0814EA78
.4byte _0814EAB8
.4byte _0814EAF8
.4byte _0814EBB0
.4byte _0814EC38
.4byte _0814ECD4
.4byte _0814ED70
.4byte _0814EE0C
.4byte _0814EEA8
.4byte _0814EF44
.4byte _0814EF5C
.4byte _0814EF98
.4byte _0814F080
.4byte _0814F088
.4byte _0814F098
.4byte _0814F0A8
.4byte _0814F0B8
.4byte _0814F0D8
.4byte _0814F164
.4byte _0814F220
.4byte _0814F230
.4byte _0814F244
.4byte _0814F258
.4byte _0814F27C
.4byte _0814F298
.4byte _0814F2C0
.4byte _0814F300
.4byte _0814F330
.4byte _0814F3C4
.4byte _0814F410
.4byte _0814F418
.4byte _0814F3E4
.4byte _0814F3EC
.4byte _0814F43C
.4byte _0814F444
.4byte _0814F468
.4byte _0814F4B8
.4byte _0814F508
.4byte _0814F548
.4byte _0814F594
.4byte _0814F5B4
.4byte _0814E8E4
_0814E8A0:
ldr r5, =gBattleTextBuff1
ldrb r0, [r5]
cmp r0, 0xFD
bne _0814E8B8
ldr r4, =gStringVar1
adds r0, r5, 0
b _0814E8F0
.pool
_0814E8B8:
adds r0, r5, 0
bl AppendStatusString
adds r4, r0, 0
cmp r4, 0
beq _0814E8C8
bl _0814F5C0
_0814E8C8:
adds r4, r5, 0
bl _0814F5C0
_0814E8CE:
ldr r1, =gBattleTextBuff2
ldrb r0, [r1]
cmp r0, 0xFD
bne _0814E904
ldr r4, =gStringVar2
b _0814E8EE
.pool
_0814E8E4:
ldr r1, =gBattleTextBuff3
ldrb r0, [r1]
cmp r0, 0xFD
bne _0814E904
ldr r4, =gStringVar3
_0814E8EE:
adds r0, r1, 0
_0814E8F0:
adds r1, r4, 0
bl StrCpyDecodeBattleTextBuff
bl _0814F5C0
.pool
_0814E904:
adds r4, r1, 0
bl _0814F5C0
_0814E90A:
ldr r4, =gStringVar1
bl _0814F5C0
.pool
_0814E914:
ldr r4, =gStringVar2
bl _0814F5C0
.pool
_0814E920:
ldr r4, =gStringVar3
bl _0814F5C0
.pool
_0814E92C:
movs r0, 0
bl GetBankByPlayerAI
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814E960:
movs r0, 0x1
bl GetBankByPlayerAI
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gEnemyParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814E994:
movs r0, 0x2
bl GetBankByPlayerAI
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814E9C8:
movs r0, 0x3
bl GetBankByPlayerAI
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gEnemyParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814E9FC:
ldr r2, =gBattlePartyID
ldr r1, =gLinkPlayers
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
adds r0, r1
ldrh r0, [r0, 0x18]
lsls r0, 1
adds r0, r2
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814EA38:
ldr r2, =gBattlePartyID
ldr r1, =gLinkPlayers
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
adds r0, r1
ldrh r1, [r0, 0x18]
movs r0, 0x1
eors r0, r1
lsls r0, 1
adds r0, r2
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gEnemyParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814EA78:
ldr r2, =gBattlePartyID
ldr r1, =gLinkPlayers
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
adds r0, r1
ldrh r1, [r0, 0x18]
movs r0, 0x2
eors r0, r1
lsls r0, 1
adds r0, r2
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814EAB8:
ldr r2, =gBattlePartyID
ldr r1, =gLinkPlayers
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
adds r0, r1
ldrh r1, [r0, 0x18]
movs r0, 0x3
eors r0, r1
lsls r0, 1
adds r0, r2
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gEnemyParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814EAF8:
ldr r4, =gBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
adds r2, r4, 0
cmp r0, 0
beq _0814EB74
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x8
ands r1, r0
ldr r4, =gText_WildPkmnPrefix
cmp r1, 0
beq _0814EB36
ldr r4, =gText_FoePkmnPrefix
b _0814EB36
.pool
_0814EB2C:
mov r3, r8
adds r0, r3, r6
strb r1, [r0]
adds r6, 0x1
adds r4, 0x1
_0814EB36:
ldrb r1, [r4]
adds r0, r1, 0
cmp r0, 0xFF
bne _0814EB2C
ldrb r0, [r2]
bl GetBankIdentity
adds r1, r0, 0
movs r0, 0x1
ands r0, r1
bl GetBankByPlayerAI
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gEnemyParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
b _0814EB9E
.pool
_0814EB74:
ldrb r0, [r2]
bl GetBankIdentity
adds r1, r0, 0
movs r0, 0x1
ands r0, r1
bl GetBankByPlayerAI
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
_0814EB9E:
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814EBB0:
ldr r4, =gBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _0814EBF8
ldrb r0, [r4]
bl GetBankIdentity
adds r1, r0, 0
movs r0, 0x1
ands r0, r1
bl GetBankByPlayerAI
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
adds r0, 0x4
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
b _0814EC24
.pool
_0814EBF8:
ldrb r0, [r4]
bl GetBankIdentity
adds r1, r0, 0
movs r0, 0x1
ands r0, r1
bl GetBankByPlayerAI
ldr r1, =gBattlePartyID
lsls r0, 24
lsrs r0, 23
adds r0, 0x4
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gEnemyParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
_0814EC24:
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814EC38:
ldr r5, =gBankAttacker
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _0814ECA8
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x8
ands r1, r0
ldr r4, =gText_WildPkmnPrefix
cmp r1, 0
beq _0814EC56
ldr r4, =gText_FoePkmnPrefix
_0814EC56:
ldrb r1, [r4]
adds r0, r1, 0
ldr r3, =gBattlePartyID
ldr r2, =gEnemyParty
mov r12, r2
adds r2, r5, 0
cmp r0, 0xFF
beq _0814EC78
_0814EC66:
mov r5, r8
adds r0, r5, r6
strb r1, [r0]
adds r6, 0x1
adds r4, 0x1
ldrb r1, [r4]
adds r0, r1, 0
cmp r0, 0xFF
bne _0814EC66
_0814EC78:
ldrb r0, [r2]
lsls r0, 1
adds r0, r3
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
add r0, r12
movs r1, 0x2
mov r2, sp
bl GetMonData
b _0814ECC2
.pool
_0814ECA8:
ldr r1, =gBattlePartyID
ldrb r0, [r5]
lsls r0, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
_0814ECC2:
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814ECD4:
ldr r5, =gBankTarget
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _0814ED44
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x8
ands r1, r0
ldr r4, =gText_WildPkmnPrefix
cmp r1, 0
beq _0814ECF2
ldr r4, =gText_FoePkmnPrefix
_0814ECF2:
ldrb r1, [r4]
adds r0, r1, 0
ldr r3, =gBattlePartyID
ldr r2, =gEnemyParty
mov r12, r2
adds r2, r5, 0
cmp r0, 0xFF
beq _0814ED14
_0814ED02:
mov r5, r8
adds r0, r5, r6
strb r1, [r0]
adds r6, 0x1
adds r4, 0x1
ldrb r1, [r4]
adds r0, r1, 0
cmp r0, 0xFF
bne _0814ED02
_0814ED14:
ldrb r0, [r2]
lsls r0, 1
adds r0, r3
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
add r0, r12
movs r1, 0x2
mov r2, sp
bl GetMonData
b _0814ED5E
.pool
_0814ED44:
ldr r1, =gBattlePartyID
ldrb r0, [r5]
lsls r0, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
_0814ED5E:
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814ED70:
ldr r5, =gEffectBank
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _0814EDE0
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x8
ands r1, r0
ldr r4, =gText_WildPkmnPrefix
cmp r1, 0
beq _0814ED8E
ldr r4, =gText_FoePkmnPrefix
_0814ED8E:
ldrb r1, [r4]
adds r0, r1, 0
ldr r3, =gBattlePartyID
ldr r2, =gEnemyParty
mov r12, r2
adds r2, r5, 0
cmp r0, 0xFF
beq _0814EDB0
_0814ED9E:
mov r5, r8
adds r0, r5, r6
strb r1, [r0]
adds r6, 0x1
adds r4, 0x1
ldrb r1, [r4]
adds r0, r1, 0
cmp r0, 0xFF
bne _0814ED9E
_0814EDB0:
ldrb r0, [r2]
lsls r0, 1
adds r0, r3
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
add r0, r12
movs r1, 0x2
mov r2, sp
bl GetMonData
b _0814EDFA
.pool
_0814EDE0:
ldr r1, =gBattlePartyID
ldrb r0, [r5]
lsls r0, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
_0814EDFA:
mov r0, sp
bl StringGetEnd10
bl _0814F5BE
.pool
_0814EE0C:
ldr r5, =gActiveBank
ldrb r0, [r5]
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _0814EE7C
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x8
ands r1, r0
ldr r4, =gText_WildPkmnPrefix
cmp r1, 0
beq _0814EE2A
ldr r4, =gText_FoePkmnPrefix
_0814EE2A:
ldrb r1, [r4]
adds r0, r1, 0
ldr r3, =gBattlePartyID
ldr r2, =gEnemyParty
mov r12, r2
adds r2, r5, 0
cmp r0, 0xFF
beq _0814EE4C
_0814EE3A:
mov r5, r8
adds r0, r5, r6
strb r1, [r0]
adds r6, 0x1
adds r4, 0x1
ldrb r1, [r4]
adds r0, r1, 0
cmp r0, 0xFF
bne _0814EE3A
_0814EE4C:
ldrb r0, [r2]
lsls r0, 1
adds r0, r3
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
add r0, r12
movs r1, 0x2
mov r2, sp
bl GetMonData
b _0814EE96
.pool
_0814EE7C:
ldr r1, =gBattlePartyID
ldrb r0, [r5]
lsls r0, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
_0814EE96:
mov r0, sp
bl StringGetEnd10
b _0814F5BE
.pool
_0814EEA8:
ldr r5, =gBattleScripting
ldrb r0, [r5, 0x17]
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _0814EF18
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x8
ands r1, r0
ldr r4, =gText_WildPkmnPrefix
cmp r1, 0
beq _0814EEC6
ldr r4, =gText_FoePkmnPrefix
_0814EEC6:
ldrb r1, [r4]
adds r0, r1, 0
ldr r3, =gBattlePartyID
ldr r2, =gEnemyParty
mov r12, r2
adds r2, r5, 0
cmp r0, 0xFF
beq _0814EEE8
_0814EED6:
mov r5, r8
adds r0, r5, r6
strb r1, [r0]
adds r6, 0x1
adds r4, 0x1
ldrb r1, [r4]
adds r0, r1, 0
cmp r0, 0xFF
bne _0814EED6
_0814EEE8:
ldrb r0, [r2, 0x17]
lsls r0, 1
adds r0, r3
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
add r0, r12
movs r1, 0x2
mov r2, sp
bl GetMonData
b _0814EF32
.pool
_0814EF18:
ldr r1, =gBattlePartyID
ldrb r0, [r5, 0x17]
lsls r0, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
_0814EF32:
mov r0, sp
bl StringGetEnd10
b _0814F5BE
.pool
_0814EF44:
ldr r0, =gStringInfo
ldr r2, [r0]
ldrh r1, [r2]
movs r0, 0xB1
lsls r0, 1
cmp r1, r0
bhi _0814EF6A
ldrh r1, [r2]
b _0814EF8A
.pool
_0814EF5C:
ldr r0, =gStringInfo
ldr r2, [r0]
ldrh r1, [r2, 0x2]
movs r0, 0xB1
lsls r0, 1
cmp r1, r0
bls _0814EF88
_0814EF6A:
ldr r0, =gBattleStruct
ldr r0, [r0]
adds r0, 0x8E
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
ldr r1, =gText_UnknownMoveTypes
adds r4, r0, r1
b _0814F5C0
.pool
_0814EF88:
ldrh r1, [r2, 0x2]
_0814EF8A:
movs r0, 0xD
muls r1, r0
ldr r0, =gMoveNames
adds r4, r1, r0
b _0814F5C0
.pool
_0814EF98:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
ldr r0, =0x02000002
ands r0, r1
cmp r0, 0
beq _0814F06E
ldr r2, =gLastUsedItem
ldrh r0, [r2]
cmp r0, 0xAF
bne _0814F064
movs r0, 0x40
ands r1, r0
cmp r1, 0
bne _0814F014
ldr r0, =gBattleScripting
adds r0, 0x25
ldrb r0, [r0]
cmp r0, 0
beq _0814EFE0
ldr r2, =gStringBank
ldrb r1, [r2]
movs r0, 0x1
ands r0, r1
cmp r0, 0
bne _0814EFEC
b _0814F05C
.pool
_0814EFE0:
ldr r2, =gStringBank
ldrb r1, [r2]
movs r0, 0x1
ands r0, r1
cmp r0, 0
bne _0814F05C
_0814EFEC:
ldrb r0, [r2]
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
ldr r0, =gEnigmaBerries
adds r1, r0
mov r0, sp
bl StringCopy
ldr r1, =gText_BerrySuffix
mov r0, sp
bl StringAppend
b _0814F5BE
.pool
_0814F014:
ldr r2, =gLinkPlayers
ldr r0, =gBattleScripting
adds r0, 0x25
ldrb r1, [r0]
lsls r0, r1, 3
subs r0, r1
lsls r0, 2
adds r0, r2
ldr r1, =gStringBank
ldrb r2, [r1]
ldrh r0, [r0, 0x18]
cmp r0, r2
bne _0814F05C
lsls r1, r2, 3
subs r1, r2
lsls r1, 2
ldr r0, =gEnigmaBerries
adds r1, r0
mov r0, sp
bl StringCopy
ldr r1, =gText_BerrySuffix
mov r0, sp
bl StringAppend
b _0814F5BE
.pool
_0814F05C:
ldr r4, =gText_EnigmaBerry
b _0814F5C0
.pool
_0814F064:
ldrh r0, [r2]
mov r1, sp
bl CopyItemName
b _0814F5BE
_0814F06E:
ldr r0, =gLastUsedItem
ldrh r0, [r0]
mov r1, sp
bl CopyItemName
b _0814F5BE
.pool
_0814F080:
ldr r0, =gLastUsedAbility
b _0814F0C0
.pool
_0814F088:
ldr r1, =gAbilitiesPerBank
ldr r0, =gBankAttacker
b _0814F0BC
.pool
_0814F098:
ldr r1, =gAbilitiesPerBank
ldr r0, =gBankTarget
b _0814F0BC
.pool
_0814F0A8:
ldr r1, =gAbilitiesPerBank
ldr r0, =gBattleScripting
ldrb r0, [r0, 0x17]
b _0814F0BE
.pool
_0814F0B8:
ldr r1, =gAbilitiesPerBank
ldr r0, =gEffectBank
_0814F0BC:
ldrb r0, [r0]
_0814F0BE:
adds r0, r1
_0814F0C0:
ldrb r1, [r0]
movs r0, 0xD
muls r1, r0
ldr r0, =gAbilityNames
adds r4, r1, r0
b _0814F5C0
.pool
_0814F0D8:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x80
lsls r0, 20
ands r0, r1
cmp r0, 0
beq _0814F0F0
bl GetSecretBaseTrainerNameIndex
b _0814F59C
.pool
_0814F0F0:
ldr r3, =gTrainerBattleOpponent_A
ldrh r2, [r3]
movs r0, 0xC0
lsls r0, 4
cmp r2, r0
bne _0814F10C
bl sub_8068BB0
lsls r0, 16
lsrs r0, 16
b _0814F5A0
.pool
_0814F10C:
ldr r0, =0x000003fe
cmp r2, r0
bne _0814F11C
bl sub_81A4D00
b _0814F59C
.pool
_0814F11C:
ldr r0, =0x003f0100
ands r0, r1
cmp r0, 0
beq _0814F12C
ldrh r0, [r3]
b _0814F598
.pool
_0814F12C:
movs r0, 0x80
lsls r0, 19
ands r0, r1
cmp r0, 0
beq _0814F13E
ldrh r0, [r3]
bl sub_81D5530
b _0814F59C
_0814F13E:
movs r0, 0x80
lsls r0, 4
ands r1, r0
cmp r1, 0
beq _0814F14E
bl sub_8165264
b _0814F59C
_0814F14E:
ldr r2, =gTrainers
ldrh r1, [r3]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r2
ldrb r1, [r0, 0x1]
movs r0, 0xD
b _0814F5A2
.pool
_0814F164:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x80
lsls r0, 20
ands r0, r1
cmp r0, 0
beq _0814F1AC
movs r2, 0
ldr r4, =gBattleResources
ldr r3, [r4]
_0814F178:
mov r1, sp
adds r0, r1, r2
ldr r1, [r3]
adds r1, 0x2
adds r1, r2
ldrb r1, [r1]
strb r1, [r0]
adds r2, 0x1
cmp r2, 0x6
ble _0814F178
mov r3, sp
adds r1, r3, r2
movs r0, 0xFF
strb r0, [r1]
ldr r0, [r4]
ldr r0, [r0]
ldrb r1, [r0, 0xD]
mov r0, sp
bl ConvertInternationalString
b _0814F5BE
.pool
_0814F1AC:
ldr r3, =gTrainerBattleOpponent_A
ldrh r2, [r3]
movs r0, 0xC0
lsls r0, 4
cmp r2, r0
bne _0814F1C4
movs r1, 0x1
adds r0, r7, 0
eors r0, r1
b _0814F284
.pool
_0814F1C4:
ldr r0, =0x000003fe
cmp r2, r0
bne _0814F1D8
mov r0, sp
bl sub_81A4D50
b _0814F5BE
.pool
_0814F1D8:
ldr r0, =0x003f0100
ands r0, r1
cmp r0, 0
beq _0814F1E8
ldrh r1, [r3]
b _0814F5B8
.pool
_0814F1E8:
movs r0, 0x80
lsls r0, 19
ands r0, r1
cmp r0, 0
beq _0814F1FC
ldrh r1, [r3]
mov r0, sp
bl sub_81D5554
b _0814F5BE
_0814F1FC:
movs r0, 0x80
lsls r0, 4
ands r1, r0
cmp r1, 0
beq _0814F20E
mov r0, sp
bl sub_8165284
b _0814F5BE
_0814F20E:
ldrh r0, [r3]
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
ldr r0, =gTrainers + 0x4 @ name offset
adds r4, r1, r0
b _0814F5C0
.pool
_0814F220:
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
ldr r1, =gLinkPlayers + 8
adds r4, r0, r1
b _0814F5C0
.pool
_0814F230:
ldr r4, =gLinkPlayers
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
adds r0, r4
ldrh r1, [r0, 0x18]
movs r0, 0x2
b _0814F266
.pool
_0814F244:
ldr r4, =gLinkPlayers
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
adds r0, r4
ldrh r1, [r0, 0x18]
movs r0, 0x1
b _0814F266
.pool
_0814F258:
ldr r4, =gLinkPlayers
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
adds r0, r4
ldrh r1, [r0, 0x18]
movs r0, 0x3
_0814F266:
eors r0, r1
bl sub_806D864
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
adds r4, 0x8
adds r4, r1, r4
b _0814F5C0
.pool
_0814F27C:
ldr r0, =gBattleScripting
ldrb r0, [r0, 0x17]
bl sub_806D864
_0814F284:
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
ldr r0, =gLinkPlayers + 8
adds r4, r1, r0
b _0814F5C0
.pool
_0814F298:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x80
lsls r1, 17
ands r0, r1
cmp r0, 0
beq _0814F2B4
ldr r4, =gLinkPlayers + 8
b _0814F5C0
.pool
_0814F2B4:
ldr r0, =gSaveBlock2Ptr
ldr r4, [r0]
b _0814F5C0
.pool
_0814F2C0:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
ldr r0, =0x003f0100
ands r0, r1
cmp r0, 0
beq _0814F2E0
ldr r0, =gTrainerBattleOpponent_A
ldrh r1, [r0]
movs r0, 0x2
b _0814F55A
.pool
_0814F2E0:
movs r0, 0x80
lsls r0, 19
ands r1, r0
cmp r1, 0
beq _0814F2F8
ldr r0, =gTrainerBattleOpponent_A
ldrh r1, [r0]
movs r0, 0x4
b _0814F584
.pool
_0814F2F8:
bl sub_80B1CA4
adds r4, r0, 0
b _0814F5C0
_0814F300:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
ldr r0, =0x003f0100
ands r0, r1
cmp r0, 0
beq _0814F31C
ldr r0, =gTrainerBattleOpponent_A
b _0814F556
.pool
_0814F31C:
movs r0, 0x80
lsls r0, 19
ands r1, r0
cmp r1, 0
bne _0814F328
b _0814F5C0
_0814F328:
ldr r0, =gTrainerBattleOpponent_A
b _0814F580
.pool
_0814F330:
ldr r0, =gBattleScripting
ldrb r0, [r0, 0x17]
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _0814F39C
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
movs r0, 0x8
ands r1, r0
ldr r4, =gText_WildPkmnPrefix
cmp r1, 0
beq _0814F34E
ldr r4, =gText_FoePkmnPrefix
_0814F34E:
ldrb r1, [r4]
adds r0, r1, 0
ldr r5, =gEnemyParty
mov r12, r5
ldr r2, =gBattleStruct
cmp r0, 0xFF
beq _0814F36E
_0814F35C:
mov r3, r8
adds r0, r3, r6
strb r1, [r0]
adds r6, 0x1
adds r4, 0x1
ldrb r1, [r4]
adds r0, r1, 0
cmp r0, 0xFF
bne _0814F35C
_0814F36E:
ldr r0, [r2]
adds r0, 0x52
ldrb r1, [r0]
movs r0, 0x64
muls r0, r1
add r0, r12
movs r1, 0x2
mov r2, sp
bl GetMonData
b _0814F3B4
.pool
_0814F39C:
ldr r0, =gBattleStruct
ldr r0, [r0]
adds r0, 0x52
ldrb r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
_0814F3B4:
mov r0, sp
bl StringGetEnd10
b _0814F5BE
.pool
_0814F3C4:
ldr r0, =0x000008ab
bl FlagGet
lsls r0, 24
ldr r4, =gText_SomeonesPC
cmp r0, 0
bne _0814F3D4
b _0814F5C0
_0814F3D4:
ldr r4, =gText_LanettesPC
b _0814F5C0
.pool
_0814F3E4:
ldr r0, =gBankAttacker
b _0814F3EE
.pool
_0814F3EC:
ldr r0, =gBankTarget
_0814F3EE:
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
ldr r4, =gText_FoePkmnPrefix3
cmp r0, 0
beq _0814F3FE
b _0814F5C0
_0814F3FE:
ldr r4, =gText_AllyPkmnPrefix2
b _0814F5C0
.pool
_0814F410:
ldr r0, =gBankAttacker
b _0814F41A
.pool
_0814F418:
ldr r0, =gBankTarget
_0814F41A:
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
ldr r4, =gText_FoePkmnPrefix2
cmp r0, 0
beq _0814F42A
b _0814F5C0
_0814F42A:
ldr r4, =gText_AllyPkmnPrefix
b _0814F5C0
.pool
_0814F43C:
ldr r0, =gBankAttacker
b _0814F446
.pool
_0814F444:
ldr r0, =gBankTarget
_0814F446:
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
ldr r4, =gText_FoePkmnPrefix4
cmp r0, 0
beq _0814F456
b _0814F5C0
_0814F456:
ldr r4, =gText_AllyPkmnPrefix3
b _0814F5C0
.pool
_0814F468:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
ldr r0, =0x003f0100
ands r0, r1
cmp r0, 0
beq _0814F484
ldr r0, =gTrainerBattleOpponent_B
b _0814F596
.pool
_0814F484:
movs r0, 0x80
lsls r0, 19
ands r1, r0
cmp r1, 0
beq _0814F49C
ldr r0, =gTrainerBattleOpponent_B
ldrh r0, [r0]
bl sub_81D5530
b _0814F59C
.pool
_0814F49C:
ldr r2, =gTrainers
ldr r0, =gTrainerBattleOpponent_B
ldrh r1, [r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
adds r0, r2
ldrb r1, [r0, 0x1]
movs r0, 0xD
b _0814F5A2
.pool
_0814F4B8:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
ldr r0, =0x003f0100
ands r0, r1
cmp r0, 0
beq _0814F4D4
ldr r0, =gTrainerBattleOpponent_B
b _0814F5B6
.pool
_0814F4D4:
movs r0, 0x80
lsls r0, 19
ands r1, r0
cmp r1, 0
beq _0814F4F0
ldr r0, =gTrainerBattleOpponent_B
ldrh r1, [r0]
mov r0, sp
bl sub_81D5554
b _0814F5BE
.pool
_0814F4F0:
ldr r0, =gTrainerBattleOpponent_B
ldrh r1, [r0]
lsls r0, r1, 2
adds r0, r1
lsls r0, 3
ldr r1, =gTrainers + 0x4 @ name offset
adds r4, r0, r1
b _0814F5C0
.pool
_0814F508:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
ldr r0, =0x003f0100
ands r0, r1
cmp r0, 0
beq _0814F528
ldr r0, =gTrainerBattleOpponent_B
ldrh r1, [r0]
movs r0, 0x2
b _0814F55A
.pool
_0814F528:
movs r0, 0x80
lsls r0, 19
ands r1, r0
cmp r1, 0
beq _0814F540
ldr r0, =gTrainerBattleOpponent_B
ldrh r1, [r0]
movs r0, 0x4
b _0814F584
.pool
_0814F540:
bl sub_80B1CE0
adds r4, r0, 0
b _0814F5C0
_0814F548:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
ldr r0, =0x003f0100
ands r0, r1
cmp r0, 0
beq _0814F574
ldr r0, =gTrainerBattleOpponent_B
_0814F556:
ldrh r1, [r0]
movs r0, 0x1
_0814F55A:
bl sub_81A36D0
ldr r4, =gStringVar4
b _0814F5C0
.pool
_0814F574:
movs r0, 0x80
lsls r0, 19
ands r1, r0
cmp r1, 0
beq _0814F5C0
ldr r0, =gTrainerBattleOpponent_B
_0814F580:
ldrh r1, [r0]
movs r0, 0x3
_0814F584:
bl sub_81D572C
ldr r4, =gStringVar4
b _0814F5C0
.pool
_0814F594:
ldr r0, =gPartnerTrainerId
_0814F596:
ldrh r0, [r0]
_0814F598:
bl GetFrontierOpponentClass
_0814F59C:
lsls r0, 24
lsrs r0, 24
_0814F5A0:
movs r1, 0xD
_0814F5A2:
muls r1, r0
ldr r0, =gTrainerClassNames
adds r4, r1, r0
b _0814F5C0
.pool
_0814F5B4:
ldr r0, =gPartnerTrainerId
_0814F5B6:
ldrh r1, [r0]
_0814F5B8:
mov r0, sp
bl GetFrontierTrainerName
_0814F5BE:
mov r4, sp
_0814F5C0:
ldrb r1, [r4]
adds r0, r1, 0
mov r5, r9
ldrb r2, [r5]
mov r3, r9
adds r3, 0x1
cmp r0, 0xFF
beq _0814F5E2
_0814F5D0:
mov r5, r8
adds r0, r5, r6
strb r1, [r0]
adds r6, 0x1
adds r4, 0x1
ldrb r1, [r4]
adds r0, r1, 0
cmp r0, 0xFF
bne _0814F5D0
_0814F5E2:
lsls r0, r2, 24
lsrs r0, 24
cmp r0, 0x24
beq _0814F5F6
cmp r0, 0x30
beq _0814F5F6
cmp r0, 0x25
beq _0814F5F6
cmp r0, 0x31
bne _0814F61C
_0814F5F6:
mov r0, r8
adds r1, r0, r6
movs r0, 0xFC
strb r0, [r1]
adds r6, 0x1
mov r2, r8
adds r1, r2, r6
movs r0, 0x9
strb r0, [r1]
adds r6, 0x1
b _0814F61C
.pool
_0814F610:
mov r3, r8
adds r0, r3, r6
strb r1, [r0]
adds r6, 0x1
mov r3, r9
adds r3, 0x1
_0814F61C:
mov r9, r3
ldrb r1, [r3]
_0814F620:
adds r0, r1, 0
cmp r0, 0xFF
beq _0814F62A
bl _0814E7A4
_0814F62A:
mov r5, r8
adds r1, r5, r6
mov r2, r9
ldrb r0, [r2]
strb r0, [r1]
adds r6, 0x1
adds r0, r6, 0
add sp, 0x20
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end StrCpyDecodeBattle
thumb_func_start StrCpyDecodeBattleTextBuff
StrCpyDecodeBattleTextBuff: @ 814F648
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0xC
adds r7, r0, 0
adds r6, r1, 0
movs r5, 0x1
movs r0, 0
mov r8, r0
movs r0, 0xFF
strb r0, [r6]
ldrb r0, [r7, 0x1]
cmp r0, 0xFF
bne _0814F666
b _0814F8EA
_0814F666:
adds r0, r7, r5
ldrb r1, [r0]
adds r4, r0, 0
cmp r1, 0xA
bls _0814F672
b _0814F8E0
_0814F672:
lsls r0, r1, 2
ldr r1, =_0814F680
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_0814F680:
.4byte _0814F6AC
.4byte _0814F6C8
.4byte _0814F71C
.4byte _0814F734
.4byte _0814F744
.4byte _0814F7BC
.4byte _0814F7D0
.4byte _0814F7E2
.4byte _0814F828
.4byte _0814F83C
.4byte _0814F858
_0814F6AC:
adds r0, r5, r7
ldrb r1, [r0, 0x1]
ldrb r0, [r0, 0x2]
lsls r0, 8
orrs r1, r0
ldr r0, =gBattleStringsTable
subs r1, 0xC
lsls r1, 2
adds r1, r0
ldr r1, [r1]
b _0814F8BE
.pool
_0814F6C8:
ldrb r0, [r4, 0x1]
cmp r0, 0x2
beq _0814F6E4
cmp r0, 0x2
bgt _0814F6D8
cmp r0, 0x1
beq _0814F6DE
b _0814F706
_0814F6D8:
cmp r0, 0x4
beq _0814F6EC
b _0814F706
_0814F6DE:
ldrb r4, [r4, 0x3]
mov r8, r4
b _0814F706
_0814F6E4:
ldrb r1, [r4, 0x3]
ldrb r0, [r4, 0x4]
lsls r0, 8
b _0814F702
_0814F6EC:
ldrb r0, [r4, 0x3]
mov r8, r0
ldrb r0, [r4, 0x4]
lsls r0, 8
mov r1, r8
orrs r1, r0
ldrb r0, [r4, 0x5]
lsls r0, 16
orrs r1, r0
ldrb r0, [r4, 0x6]
lsls r0, 24
_0814F702:
orrs r1, r0
mov r8, r1
_0814F706:
adds r4, r5, r7
ldrb r3, [r4, 0x2]
adds r0, r6, 0
mov r1, r8
movs r2, 0
bl ConvertIntToDecimalStringN
adds r0, r5, 0x3
ldrb r4, [r4, 0x1]
adds r5, r0, r4
b _0814F8E0
_0814F71C:
adds r0, r5, r7
ldrb r1, [r0, 0x1]
ldrb r0, [r0, 0x2]
lsls r0, 8
orrs r1, r0
movs r0, 0xD
muls r1, r0
ldr r0, =gMoveNames
adds r1, r0
b _0814F8BE
.pool
_0814F734:
adds r0, r5, r7
ldrb r0, [r0, 0x1]
lsls r1, r0, 3
subs r1, r0
ldr r0, =gTypeNames
b _0814F846
.pool
_0814F744:
ldrb r0, [r4, 0x1]
bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _0814F768
ldrb r1, [r4, 0x2]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
b _0814F7A4
.pool
_0814F768:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x8
ands r0, r1
cmp r0, 0
beq _0814F788
ldr r1, =gText_FoePkmnPrefix
adds r0, r6, 0
bl StringAppend
b _0814F790
.pool
_0814F788:
ldr r1, =gText_WildPkmnPrefix
adds r0, r6, 0
bl StringAppend
_0814F790:
adds r0, r5, r7
ldrb r1, [r0, 0x2]
movs r0, 0x64
muls r0, r1
ldr r1, =gEnemyParty
adds r0, r1
movs r1, 0x2
mov r2, sp
bl GetMonData
_0814F7A4:
mov r0, sp
bl StringGetEnd10
adds r0, r6, 0
mov r1, sp
bl StringAppend
b _0814F8DE
.pool
_0814F7BC:
ldr r1, =gStatNamesTable
adds r0, r5, r7
ldrb r0, [r0, 0x1]
lsls r0, 2
adds r0, r1
ldr r1, [r0]
b _0814F848
.pool
_0814F7D0:
adds r0, r5, r7
ldrb r1, [r0, 0x1]
ldrb r0, [r0, 0x2]
lsls r0, 8
orrs r1, r0
adds r0, r6, 0
bl GetSpeciesName
b _0814F8DE
_0814F7E2:
adds r4, r5, r7
ldrb r0, [r4, 0x1]
bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _0814F808
ldrb r1, [r4, 0x2]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x2
adds r2, r6, 0
bl GetMonData
b _0814F81A
.pool
_0814F808:
ldrb r1, [r4, 0x2]
movs r0, 0x64
muls r0, r1
ldr r1, =gEnemyParty
adds r0, r1
movs r1, 0x2
adds r2, r6, 0
bl GetMonData
_0814F81A:
adds r0, r6, 0
bl StringGetEnd10
b _0814F8DE
.pool
_0814F828:
ldr r1, =gPokeblockWasTooXStringTable
adds r0, r5, r7
ldrb r0, [r0, 0x1]
lsls r0, 2
adds r0, r1
ldr r1, [r0]
b _0814F848
.pool
_0814F83C:
adds r0, r5, r7
ldrb r1, [r0, 0x1]
movs r0, 0xD
muls r1, r0
ldr r0, =gAbilityNames
_0814F846:
adds r1, r0
_0814F848:
adds r0, r6, 0
bl StringAppend
adds r5, 0x2
b _0814F8E0
.pool
_0814F858:
adds r0, r5, r7
ldrb r2, [r0, 0x1]
ldrb r0, [r0, 0x2]
lsls r0, 8
orrs r2, r0
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
ldr r1, =0x02000002
ands r0, r1
cmp r0, 0
beq _0814F8D6
cmp r2, 0xAF
bne _0814F8CC
ldr r2, =gLinkPlayers
ldr r0, =gBattleScripting
adds r0, 0x25
ldrb r1, [r0]
lsls r0, r1, 3
subs r0, r1
lsls r0, 2
adds r0, r2
ldr r1, =gStringBank
ldrb r2, [r1]
ldrh r0, [r0, 0x18]
cmp r0, r2
bne _0814F8BC
lsls r1, r2, 3
subs r1, r2
lsls r1, 2
ldr r0, =gEnigmaBerries
adds r1, r0
adds r0, r6, 0
bl StringCopy
ldr r1, =gText_BerrySuffix
b _0814F8BE
.pool
_0814F8BC:
ldr r1, =gText_EnigmaBerry
_0814F8BE:
adds r0, r6, 0
bl StringAppend
b _0814F8DE
.pool
_0814F8CC:
adds r0, r2, 0
adds r1, r6, 0
bl CopyItemName
b _0814F8DE
_0814F8D6:
adds r0, r2, 0
adds r1, r6, 0
bl CopyItemName
_0814F8DE:
adds r5, 0x3
_0814F8E0:
adds r0, r7, r5
ldrb r0, [r0]
cmp r0, 0xFF
beq _0814F8EA
b _0814F666
_0814F8EA:
add sp, 0xC
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end StrCpyDecodeBattleTextBuff
thumb_func_start sub_814F8F8
sub_814F8F8: @ 814F8F8
push {r4,r5,lr}
adds r4, r0, 0
movs r2, 0
ldr r5, =gStringInfo
ldr r3, =gUnknown_085CD336
_0814F902:
cmp r2, 0x4
beq _0814F918
ldrh r1, [r3]
cmp r1, 0
bne _0814F90E
adds r2, 0x1
_0814F90E:
ldr r0, [r5]
adds r3, 0x2
ldrh r0, [r0]
cmp r1, r0
bne _0814F902
_0814F918:
cmp r2, 0
blt _0814F944
cmp r2, 0x2
bgt _0814F938
ldr r1, =gText_SpaceIs
adds r0, r4, 0
bl StringCopy
b _0814F944
.pool
_0814F938:
cmp r2, 0x4
bgt _0814F944
ldr r1, =gText_ApostropheS
adds r0, r4, 0
bl StringCopy
_0814F944:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_814F8F8
thumb_func_start sub_814F950
sub_814F950: @ 814F950
push {r4,r5,lr}
adds r3, r0, 0
movs r4, 0
b _0814F95A
_0814F958:
adds r3, 0x1
_0814F95A:
ldrb r0, [r3]
cmp r0, 0xFF
bne _0814F958
ldr r1, =gUnknown_085CD336
ldr r5, =gStringInfo
movs r0, 0
lsls r0, 1
adds r2, r0, r1
_0814F96A:
cmp r4, 0x4
beq _0814F984
ldrh r1, [r2]
cmp r1, 0
bne _0814F976
adds r4, 0x1
_0814F976:
ldr r0, [r5]
adds r2, 0x2
ldrh r0, [r0]
cmp r1, r0
bne _0814F96A
cmp r4, 0x4
bhi _0814F9E0
_0814F984:
lsls r0, r4, 2
ldr r1, =_0814F99C
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_0814F99C:
.4byte _0814F9B0
.4byte _0814F9B8
.4byte _0814F9C0
.4byte _0814F9C8
.4byte _0814F9D8
_0814F9B0:
ldr r1, =gText_ExclamationMark
b _0814F9CA
.pool
_0814F9B8:
ldr r1, =gText_ExclamationMark2
b _0814F9CA
.pool
_0814F9C0:
ldr r1, =gText_ExclamationMark3
b _0814F9CA
.pool
_0814F9C8:
ldr r1, =gText_ExclamationMark4
_0814F9CA:
adds r0, r3, 0
bl StringCopy
b _0814F9E0
.pool
_0814F9D8:
ldr r1, =gText_ExclamationMark5
adds r0, r3, 0
bl StringCopy
_0814F9E0:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_814F950
thumb_func_start battle_show_message_maybe
battle_show_message_maybe: @ 814F9EC
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
sub sp, 0x10
adds r4, r0, 0
lsls r1, 24
lsrs r7, r1, 24
ldr r1, =gUnknown_085CD660
ldr r0, =gBattleScripting
adds r0, 0x24
ldrb r0, [r0]
lsls r0, 2
adds r0, r1
ldr r0, [r0]
mov r8, r0
movs r0, 0x80
ands r0, r7
cmp r0, 0
beq _0814FA24
movs r0, 0x7F
ands r7, r0
movs r0, 0
b _0814FA36
.pool
_0814FA24:
lsls r0, r7, 1
adds r0, r7
lsls r0, 2
add r0, r8
ldrb r1, [r0]
adds r0, r7, 0
bl FillWindowPixelBuffer
movs r0, 0x1
_0814FA36:
mov r9, r0
str r4, [sp]
mov r0, sp
strb r7, [r0, 0x4]
mov r1, sp
lsls r6, r7, 1
adds r3, r6, r7
lsls r3, 2
add r3, r8
ldrb r0, [r3, 0x1]
strb r0, [r1, 0x5]
ldrb r0, [r3, 0x2]
strb r0, [r1, 0x6]
ldrb r0, [r3, 0x3]
strb r0, [r1, 0x7]
mov r0, sp
ldrb r0, [r0, 0x6]
strb r0, [r1, 0x8]
mov r0, sp
ldrb r0, [r0, 0x7]
strb r0, [r1, 0x9]
ldrb r0, [r3, 0x4]
strb r0, [r1, 0xA]
ldrb r0, [r3, 0x5]
strb r0, [r1, 0xB]
mov r4, sp
ldrb r2, [r4, 0xC]
movs r1, 0x10
negs r1, r1
adds r0, r1, 0
ands r0, r2
strb r0, [r4, 0xC]
mov r2, sp
ldrb r0, [r3, 0x7]
lsls r0, 4
movs r5, 0xF
strb r0, [r2, 0xC]
ldrb r2, [r3, 0x8]
adds r0, r5, 0
ands r0, r2
ldrb r2, [r4, 0xD]
ands r1, r2
orrs r1, r0
strb r1, [r4, 0xD]
mov r2, sp
ldrb r0, [r3, 0x9]
lsls r0, 4
ands r1, r5
orrs r1, r0
strb r1, [r2, 0xD]
mov r0, sp
ldrb r0, [r0, 0x6]
cmp r0, 0xFF
bne _0814FAC6
ldr r0, =gBattleScripting
adds r0, 0x24
ldrb r0, [r0]
adds r1, r7, 0
bl sub_80397C4
adds r2, r0, 0
mov r0, sp
ldrb r0, [r0, 0x5]
ldr r1, [sp]
mov r3, sp
ldrb r3, [r3, 0xA]
bl GetStringCenterAlignXOffsetWithLetterSpacing
mov r2, sp
mov r1, sp
strb r0, [r1, 0x8]
strb r0, [r2, 0x6]
_0814FAC6:
cmp r7, 0x16
bne _0814FAE0
ldr r0, =gTextFlags
ldrb r2, [r0]
movs r1, 0x3
negs r1, r1
ands r1, r2
b _0814FAE8
.pool
_0814FAE0:
ldr r0, =gTextFlags
ldrb r1, [r0]
movs r2, 0x2
orrs r1, r2
_0814FAE8:
strb r1, [r0]
adds r3, r0, 0
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
ldr r2, =0x01000002
ands r1, r2
adds r2, r0, 0
cmp r1, 0
beq _0814FB10
ldrb r0, [r3]
movs r1, 0x4
orrs r0, r1
b _0814FB18
.pool
_0814FB10:
ldrb r1, [r3]
movs r0, 0x5
negs r0, r0
ands r0, r1
_0814FB18:
strb r0, [r3]
cmp r7, 0
beq _0814FB22
cmp r7, 0x16
bne _0814FB6C
_0814FB22:
ldr r1, [r2]
ldr r0, =0x02000002
ands r0, r1
cmp r0, 0
beq _0814FB34
movs r6, 0x1
b _0814FB5C
.pool
_0814FB34:
movs r0, 0x80
lsls r0, 17
ands r1, r0
cmp r1, 0
beq _0814FB54
ldr r4, =gUnknown_085CD668
bl sub_8185FC4
lsls r0, 24
lsrs r0, 24
adds r0, r4
ldrb r6, [r0]
b _0814FB5C
.pool
_0814FB54:
bl sav2_get_text_speed
lsls r0, 24
lsrs r6, r0, 24
_0814FB5C:
ldr r0, =gTextFlags
ldrb r1, [r0]
movs r2, 0x1
orrs r1, r2
strb r1, [r0]
b _0814FB7E
.pool
_0814FB6C:
adds r0, r6, r7
lsls r0, 2
add r0, r8
ldrb r6, [r0, 0x6]
ldrb r1, [r3]
movs r0, 0x2
negs r0, r0
ands r0, r1
strb r0, [r3]
_0814FB7E:
mov r0, sp
adds r1, r6, 0
movs r2, 0
bl AddTextPrinter
mov r0, r9
cmp r0, 0
beq _0814FB9C
adds r0, r7, 0
bl PutWindowTilemap
adds r0, r7, 0
movs r1, 0x3
bl CopyWindowToVram
_0814FB9C:
add sp, 0x10
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end battle_show_message_maybe
thumb_func_start sub_814FBAC
sub_814FBAC: @ 814FBAC
push {r4,r5,lr}
ldr r0, =gActiveBank
ldrb r2, [r0]
lsls r1, r2, 9
ldr r0, =gBattleBufferA + 4
adds r1, r0
ldr r4, =gUnknown_08D85620
ldr r0, =gUnknown_020244B0
adds r2, r0
ldrb r2, [r2]
adds r0, r1, 0
adds r0, 0x8
adds r0, r2
ldrb r0, [r0]
adds r1, 0xC
adds r1, r2
ldrb r1, [r1]
bl sub_814FC20
lsls r0, 24
ldr r5, =gPlttBufferUnfaded
lsrs r0, 22
adds r0, r4
ldrh r1, [r0]
adds r2, r5, 0
adds r2, 0xB8
strh r1, [r2]
ldrh r0, [r0, 0x2]
adds r5, 0xB6
strh r0, [r5]
ldr r4, =gPlttBufferFaded + 0xB8
adds r0, r2, 0
adds r1, r4, 0
movs r2, 0x1
bl CpuSet
subs r4, 0x2
adds r0, r5, 0
adds r1, r4, 0
movs r2, 0x1
bl CpuSet
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_814FBAC
thumb_func_start sub_814FC20
sub_814FC20: @ 814FC20
push {lr}
lsls r0, 24
lsrs r2, r0, 24
adds r3, r2, 0
lsls r1, 24
lsrs r0, r1, 24
cmp r0, r2
beq _0814FC68
cmp r0, 0x2
bhi _0814FC3A
cmp r2, 0x1
bhi _0814FC68
b _0814FC42
_0814FC3A:
cmp r0, 0x7
bhi _0814FC4C
cmp r2, 0x2
bhi _0814FC68
_0814FC42:
movs r0, 0x2
subs r0, r2
lsls r0, 24
lsrs r0, 24
b _0814FC6A
_0814FC4C:
cmp r2, 0
bne _0814FC54
movs r0, 0x2
b _0814FC6A
_0814FC54:
lsrs r0, r1, 26
cmp r2, r0
bhi _0814FC5E
movs r0, 0x1
b _0814FC6A
_0814FC5E:
lsrs r0, r1, 25
cmp r3, r0
bhi _0814FC68
movs r0, 0
b _0814FC6A
_0814FC68:
movs r0, 0x3
_0814FC6A:
pop {r1}
bx r1
thumb_func_end sub_814FC20
.align 2, 0 @ Don't pad with nop.