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https://github.com/Ninjdai1/pokeemerald.git
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6b5d1e7577
* Adds some gen9 moves * Fix Test + Tabs * Collision Course boost changed to 1.3333
22 lines
530 B
C
22 lines
530 B
C
#include "global.h"
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#include "test_battle.h"
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ASSUMPTIONS
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{
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ASSUME(gBattleMoves[MOVE_SPIN_OUT].effect == EFFECT_SPIN_OUT);
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}
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SINGLE_BATTLE_TEST("Spin Out lowers speed by 2 stages")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_SPIN_OUT); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SPIN_OUT, player);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, player);
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MESSAGE("Wobbuffet's Speed harshly fell!");
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}
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}
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