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https://github.com/Ninjdai1/pokeemerald.git
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63 lines
1.2 KiB
ArmAsm
63 lines
1.2 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_bubble3_grp, voicegroup128
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.equ se_m_bubble3_pri, 4
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.equ se_m_bubble3_rev, reverb_set+50
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.equ se_m_bubble3_mvl, 127
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.equ se_m_bubble3_key, 0
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.equ se_m_bubble3_tbs, 1
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.equ se_m_bubble3_exg, 0
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.equ se_m_bubble3_cmp, 1
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.section .rodata
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.global se_m_bubble3
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.align 2
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@********************** Track 1 **********************@
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se_m_bubble3_1:
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.byte KEYSH , se_m_bubble3_key+0
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.byte TEMPO , 220*se_m_bubble3_tbs/2
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.byte VOICE , 23
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.byte VOL , 95*se_m_bubble3_mvl/mxv
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.byte BENDR , 12
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte N12 , Gn2 , v127
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.byte W06
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.byte PAN , c_v-17
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.byte BEND , c_v+6
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.byte W01
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.byte c_v+16
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.byte W02
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.byte PAN , c_v+16
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.byte BEND , c_v+25
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.byte W01
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.byte c_v+31
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.byte W02
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.byte PAN , c_v+0
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.byte BEND , c_v-1
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.byte W03
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.byte N06
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.byte W03
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.byte BEND , c_v+6
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.byte W01
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.byte c_v+13
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.byte W05
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.byte FINE
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@******************************************************@
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.align 2
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se_m_bubble3:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_bubble3_pri @ Priority
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.byte se_m_bubble3_rev @ Reverb.
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.word se_m_bubble3_grp
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.word se_m_bubble3_1
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.end
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