pokeemerald/data/maps/BattleFrontier_Lounge3/events.inc
Deokishisu bf2063cc1a Update All EVENT_OBJ_GFX References
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
2018-10-14 19:09:18 -04:00

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BattleFrontier_Lounge3_EventObjects: @ 853D1B8
object_event 1, EVENT_OBJ_GFX_HIKER, 0, 4, 6, 0, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, BattleFrontier_Lounge3_EventScript_261D83, 0
object_event 2, EVENT_OBJ_GFX_FAT_MAN, 0, 4, 4, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BattleFrontier_Lounge3_EventScript_261FE1, 0
object_event 3, EVENT_OBJ_GFX_WOMAN_2, 0, 3, 5, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, BattleFrontier_Lounge3_EventScript_261FC1, 0
object_event 4, EVENT_OBJ_GFX_POKEFAN_F, 0, 5, 5, 0, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 0, 0, BattleFrontier_Lounge3_EventScript_261FD1, 0
object_event 5, EVENT_OBJ_GFX_MAN_3, 0, 0, 6, 0, MOVEMENT_TYPE_WANDER_AROUND, 0, 3, 0, 0, BattleFrontier_Lounge3_EventScript_261FB8, 0
BattleFrontier_Lounge3_MapWarps: @ 853D230
warp_def 4, 9, 0, 9, MAP_BATTLE_FRONTIER_OUTSIDE_EAST
BattleFrontier_Lounge3_MapEvents:: @ 853D238
map_events BattleFrontier_Lounge3_EventObjects, BattleFrontier_Lounge3_MapWarps, 0x0, 0x0