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https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-19 21:17:41 +01:00
bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
12 lines
598 B
SQL
12 lines
598 B
SQL
Route123_BerryMastersHouse_EventObjects: @ 853EACC
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object_event 1, EVENT_OBJ_GFX_EXPERT_M, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route123_BerryMastersHouse_EventScript_26F845, 0
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object_event 2, EVENT_OBJ_GFX_OLD_WOMAN, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, Route123_BerryMastersHouse_EventScript_26F8C0, 0
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Route123_BerryMastersHouse_MapWarps: @ 853EAFC
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warp_def 3, 7, 0, 0, MAP_ROUTE123
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warp_def 4, 7, 0, 0, MAP_ROUTE123
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Route123_BerryMastersHouse_MapEvents:: @ 853EB0C
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map_events Route123_BerryMastersHouse_EventObjects, Route123_BerryMastersHouse_MapWarps, 0x0, 0x0
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