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https://github.com/Ninjdai1/pokeemerald.git
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71 lines
1.3 KiB
ArmAsm
71 lines
1.3 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_w010_grp, voicegroup128
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.equ se_w010_pri, 4
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.equ se_w010_rev, reverb_set+50
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.equ se_w010_mvl, 127
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.equ se_w010_key, 0
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.equ se_w010_tbs, 1
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.equ se_w010_exg, 0
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.equ se_w010_cmp, 1
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.section .rodata
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.global se_w010
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.align 2
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@********************** Track 1 **********************@
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se_w010_1:
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.byte KEYSH , se_w010_key+0
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.byte TEMPO , 220*se_w010_tbs/2
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.byte VOICE , 18
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.byte BENDR , 12
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.byte PAN , c_v+14
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.byte VOL , 42*se_w010_mvl/mxv
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.byte BEND , c_v+39
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.byte N10 , Gn5 , v092
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.byte W01
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.byte VOL , 55*se_w010_mvl/mxv
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.byte W01
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.byte 71*se_w010_mvl/mxv
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.byte BEND , c_v+23
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.byte W01
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.byte PAN , c_v-15
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.byte VOL , 86*se_w010_mvl/mxv
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.byte BEND , c_v+0
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.byte W01
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.byte VOL , 110*se_w010_mvl/mxv
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.byte BEND , c_v-23
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.byte W02
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.byte PAN , c_v+0
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.byte BEND , c_v-34
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.byte W01
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.byte c_v-55
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.byte W01
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.byte c_v-64
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.byte W02
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.byte VOICE , 21
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.byte BEND , c_v+63
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.byte N01 , Cn5
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.byte W02
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.byte Gn5
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.byte W02
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.byte Gn5 , v064
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.byte W10
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.byte FINE
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@******************************************************@
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.align 2
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se_w010:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_w010_pri @ Priority
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.byte se_w010_rev @ Reverb.
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.word se_w010_grp
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.word se_w010_1
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.end
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