mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 04:27:38 +01:00
372 lines
14 KiB
PHP
372 lines
14 KiB
PHP
.set LOCALID_HINT_GIVER, 2
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BattleFrontier_BattlePikeThreePathRoom_MapScripts:: @ 825C843
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map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeThreePathRoom_OnFrame
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeThreePathRoom_OnWarp
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.byte 0
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BattleFrontier_BattlePikeThreePathRoom_OnFrame: @ 825C853
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_GetChallengeStatus
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby
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map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_ResumeChallenge
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map_script_2 VAR_TEMP_5, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_SetHintRoom
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map_script_2 VAR_TEMP_5, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_GivePikeQueenHint
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.2byte 0
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BattleFrontier_BattlePikeThreePathRoom_OnWarp: @ 825C87D
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map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_TurnPlayerNorth
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.2byte 0
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BattleFrontier_BattlePikeThreePathRoom_EventScript_TurnPlayerNorth:: @ 825C887
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setvar VAR_TEMP_4, 1
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turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_GetChallengeStatus:: @ 825C891
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frontier_getstatus
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby:: @ 825C89A
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warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
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waitstate
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_ResumeChallenge:: @ 825C8A4
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lockall
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message BattleFrontier_BattlePikeThreePathRoom_Text_AwaitingReturnSaveBeforeResume
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waitmessage
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pike_save CHALLENGE_STATUS_SAVING
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playse SE_SAVE
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waitse
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frontier_set FRONTIER_DATA_PAUSED, FALSE
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setvar VAR_TEMP_0, 255
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special SavePlayerParty
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frontier_setpartyorder FRONTIER_PARTY_SIZE
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_PleaseEnjoyChallenge, MSGBOX_DEFAULT
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closemessage
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releaseall
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frontier_settrainers
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_Attendant:: @ 825C908
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frontier_get FRONTIER_DATA_BATTLE_NUM @ Room number
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switch VAR_RESULT
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case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom1
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case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom3
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case 5, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom5
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case 7, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom7
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case 9, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom9
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case 11, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom11
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case 13, BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom13
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom1:: @ 825C968
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom1, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom3:: @ 825C978
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom3, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom5:: @ 825C988
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom5, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom7:: @ 825C998
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom7, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom9:: @ 825C9A8
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom9, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom11:: @ 825C9B8
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom11, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_AttendantRoom13:: @ 825C9C8
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom13, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_AskContinueChallenge:: @ 825C9D8
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_ContinueWithChallenge, MSGBOX_YESNO
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switch VAR_RESULT
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case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskSaveChallenge
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case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskSaveChallenge
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_PauseChallenge:: @ 825C9FD
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frontier_saveparty
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message BattleFrontier_BattlePikeThreePathRoom_Text_SavingYourData
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waitmessage
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special LoadPlayerParty
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pike_save CHALLENGE_STATUS_PAUSED
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playse SE_SAVE
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waitse
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fadescreen FADE_TO_BLACK
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frontier_reset
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_AskSaveChallenge:: @ 825CA2A
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SaveChallengeAndQuit, MSGBOX_YESNO
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switch VAR_RESULT
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case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_PauseChallenge
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case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge
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case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_AskRetireChallenge:: @ 825CA5A
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message BattleFrontier_BattlePikeThreePathRoom_Text_RetireFromChallenge
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waitmessage
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multichoicedefault 20, 8, MULTI_YESNO, 1, 0
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switch VAR_RESULT
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case 0, BattleFrontier_BattlePike_EventScript_Retire
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_SetHintRoom:: @ 825CA78
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pike_sethintroom
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compare VAR_RESULT, TRUE
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goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint
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setvar VAR_TEMP_5, 255
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_SetPikeQueenHint:: @ 825CA91
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setvar VAR_TEMP_5, 1
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_GivePikeQueenHint:: @ 825CA97
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applymovement LOCALID_HINT_GIVER, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer
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waitmovement 0
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lockall
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent, MSGBOX_DEFAULT
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releaseall
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applymovement LOCALID_HINT_GIVER, BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos
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waitmovement 0
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setvar VAR_TEMP_5, 255
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_HintGiver:: @ 825CABB
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pike_gethint
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compare VAR_RESULT, PIKE_HINT_BRAIN
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goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_FindingItDifficultToChoose, MSGBOX_YESNO
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switch VAR_RESULT
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case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_AcceptHint
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case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint
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case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint:: @ 825CB00
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_ApologizeForImpertinence, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_AcceptHint:: @ 825CB0A
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pike_gethintroomid
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switch VAR_RESULT
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case PIKE_ROOM_LEFT, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveLeftRoomHint
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case PIKE_ROOM_CENTER, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveCenterRoomHint
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case PIKE_ROOM_RIGHT, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveRightRoomHint
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveLeftRoomHint:: @ 825CB39
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutLeftPath, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
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BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveCenterRoomHint:: @ 825CB46
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutCenterPath, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
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BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveRightRoomHint:: @ 825CB53
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutRightPath, MSGBOX_DEFAULT
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goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
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BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint:: @ 825CB60
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pike_gethint
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switch VAR_RESULT
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case PIKE_HINT_NOSTALGIA, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintNostalgia
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case PIKE_HINT_WHISPERING, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintWhispering
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case PIKE_HINT_POKEMON, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPokemon
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case PIKE_HINT_PEOPLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPeople
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_HintNostalgia:: @ 825CB9A
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_WaveOfNostaliga, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_HintWhispering:: @ 825CBA4
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_HeardWhispering, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPokemon:: @ 825CBAE
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_AromaOfPokemon, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPeople:: @ 825CBB8
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_PresenceOfPeople, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint:: @ 825CBC2
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lock
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faceplayer
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msgbox BattleFrontier_BattlePikeThreePathRoom_Text_DreadfulPresence, MSGBOX_DEFAULT
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release
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end
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BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverApproachPlayer: @ 825CBCE
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walk_left
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walk_left
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walk_down
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walk_down
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walk_down
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walk_down
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step_end
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BattleFrontier_BattlePikeThreePathRoom_Movement_HintGiverReturnToPos: @ 825CBD5
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walk_up
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walk_up
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walk_up
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walk_up
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walk_right
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walk_right
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face_down
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step_end
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BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom1: @ 825CBDD
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.string "You are currently in\n"
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.string "the 1st room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom3: @ 825CC00
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.string "You are currently in\n"
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.string "the 3rd room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom5: @ 825CC23
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.string "You are currently in\n"
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.string "the 5th room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom7: @ 825CC46
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.string "You are currently in\n"
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.string "the 7th room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom9: @ 825CC69
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.string "You are currently in\n"
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.string "the 9th room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom11: @ 825CC8C
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.string "You are currently in\n"
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.string "the 11th room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom13: @ 825CCB0
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.string "You are currently in\n"
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.string "the 13th room…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_ContinueWithChallenge: @ 825CCD4
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.string "Will you continue with\n"
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.string "your challenge?$"
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BattleFrontier_BattlePikeThreePathRoom_Text_SaveChallengeAndQuit: @ 825CCFB
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.string "Would you like to save your challenge\n"
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.string "and quit the game for now?$"
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BattleFrontier_BattlePikeThreePathRoom_Text_RetireFromChallenge: @ 825CD3C
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.string "Do you wish to retire from your\n"
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.string "Battle Choice challenge?$"
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BattleFrontier_BattlePikeThreePathRoom_Text_AwaitingReturnSaveBeforeResume: @ 825CD75
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.string "We've been awaiting your return…\p"
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.string "Before resuming your Battle Choice\n"
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.string "challenge, let me save the game…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_PleaseEnjoyChallenge: @ 825CDDA
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.string "Please do enjoy your Battle Choice\n"
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.string "challenge…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_SavingYourData: @ 825CE08
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.string "I am saving your data…\n"
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.string "A little time, please…$"
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BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack: @ 825CE36
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.string "The path is blocked!\n"
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.string "And there is no turning back…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_FindingItDifficultToChoose: @ 825CE69
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.string "I beg your pardon, but…\p"
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.string "Are you perhaps finding it difficult\n"
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.string "to choose your path?$"
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BattleFrontier_BattlePikeThreePathRoom_Text_ApologizeForImpertinence: @ 825CEBB
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.string "I see…\n"
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.string "I apologize for my impertinence…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutRightPath: @ 825CEE3
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.string "Ah, let me see… There is something\n"
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.string "about the path on the right…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutCenterPath: @ 825CF23
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.string "Ah, let me see… There is something\n"
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.string "about the path in the center…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutLeftPath: @ 825CF64
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.string "Ah, let me see… There is something\n"
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.string "about the path on the left…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_AromaOfPokemon: @ 825CFA3
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.string "It seems to have the distinct aroma\n"
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.string "of POKéMON wafting around it…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_PresenceOfPeople: @ 825CFE5
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.string "Is it… A TRAINER?\n"
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.string "I sense the presence of people…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_HeardWhispering: @ 825D017
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.string "I seem to have heard something…\n"
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.string "It may have been whispering…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_WaveOfNostaliga: @ 825D054
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.string "For some odd reason, I felt a wave\n"
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.string "of nostalgia coming from it…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent: @ 825D094
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.string "I am sorry to say…\p"
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.string "A terrifying event, yes, a horrible one,\n"
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.string "is about to befall you…\p"
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.string "I urge you to pay the utmost care\n"
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.string "and prepare for the worst…$"
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BattleFrontier_BattlePikeThreePathRoom_Text_DreadfulPresence: @ 825D125
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.string "From every path I sense a dreadful\n"
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.string "presence…$"
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