mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 20:24:18 +01:00
565 lines
15 KiB
PHP
565 lines
15 KiB
PHP
@ NOTE: Route 109's sail to Dewford script references local IDs from Dewford's map.
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@ These are labeled in DewfordTown/scripts.inc
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Route109_MapScripts::
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.byte 0
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Route109_EventScript_StartDepartForDewford::
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call EventScript_BackupMrBrineyLocation
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setobjectsubpriority LOCALID_BRINEY_R109, MAP_ROUTE109, 0
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setobjectsubpriority OBJ_EVENT_ID_PLAYER, MAP_ROUTE109, 0
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applymovement LOCALID_BRINEY_R109, Route109_Movement_BrineyEnterBoat
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waitmovement 0
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removeobject LOCALID_BRINEY_R109
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switch VAR_FACING
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case DIR_SOUTH, Route109_EventScript_EnterBoatSouth
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case DIR_WEST, Route109_EventScript_EnterBoatWest
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case DIR_EAST, Route109_EventScript_EnterBoatEast
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end
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Route109_EventScript_EnterBoatSouth::
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applymovement OBJ_EVENT_ID_PLAYER, Route109_Movement_PlayerEnterBoatSouth
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waitmovement 0
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goto Route109_EventScript_DoSailToDewford
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end
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Route109_EventScript_EnterBoatEast::
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applymovement OBJ_EVENT_ID_PLAYER, Route109_Movement_PlayerEnterBoatEast
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waitmovement 0
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goto Route109_EventScript_DoSailToDewford
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end
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Route109_EventScript_EnterBoatWest::
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applymovement OBJ_EVENT_ID_PLAYER, Route109_Movement_PlayerEnterBoatWest
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waitmovement 0
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goto Route109_EventScript_DoSailToDewford
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end
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Route109_EventScript_DoSailToDewford::
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hideobjectat OBJ_EVENT_ID_PLAYER, MAP_ROUTE109
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call Common_EventScript_PlayBrineysBoatMusic
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applymovement LOCALID_BOAT_R109, Route109_Movement_SailToDewford
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applymovement OBJ_EVENT_ID_PLAYER, Route109_Movement_SailToDewford
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waitmovement 0
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delay 50
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call Common_EventScript_StopBrineysBoatMusic
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showobjectat OBJ_EVENT_ID_PLAYER, MAP_DEWFORD_TOWN
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applymovement OBJ_EVENT_ID_PLAYER, Route109_Movement_PlayerExitBoat
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waitmovement 0
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addobject LOCALID_BOAT_DEWFORD
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clearflag FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD_TOWN
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setobjectxyperm LOCALID_BRINEY_DEWFORD, 12, 8
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addobject LOCALID_BRINEY_DEWFORD
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setobjectsubpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN, 0
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applymovement LOCALID_BRINEY_DEWFORD, Route109_Movement_BrineyExitBoat
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waitmovement 0
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clearflag FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN
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setflag FLAG_HIDE_ROUTE_109_MR_BRINEY_BOAT
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hideobjectat LOCALID_BOAT_R109, MAP_ROUTE109
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msgbox DewfordTown_Text_BrineyLandedInDewford, MSGBOX_DEFAULT
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closemessage
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copyvar VAR_BRINEY_LOCATION, VAR_0x8008
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resetobjectsubpriority OBJ_EVENT_ID_PLAYER, MAP_ROUTE109
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resetobjectsubpriority LOCALID_BRINEY_DEWFORD, MAP_DEWFORD_TOWN
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copyobjectxytoperm LOCALID_BRINEY_DEWFORD
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release
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end
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Route109_Movement_SailToDewford:
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walk_in_place_faster_down
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walk_down
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walk_down
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walk_fast_down
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walk_fast_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_faster_down
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walk_fast_down
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walk_fast_down
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walk_fast_left
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walk_fast_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_faster_left
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walk_fast_left
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walk_fast_left
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walk_fast_left
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walk_fast_left
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walk_fast_left
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walk_fast_left
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walk_fast_left
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walk_fast_left
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walk_fast_left
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walk_left
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walk_left
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walk_in_place_faster_down
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step_end
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Route109_Movement_PlayerEnterBoatSouth:
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walk_down
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walk_down
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step_end
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Route109_Movement_PlayerExitBoat:
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walk_down
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walk_down
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walk_left
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walk_in_place_faster_right
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step_end
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Route109_Movement_PlayerEnterBoatEast:
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walk_right
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walk_down
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step_end
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Route109_Movement_PlayerEnterBoatWest:
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walk_left
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walk_down
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step_end
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Route109_Movement_BrineyEnterBoat:
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walk_down
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step_end
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Route109_Movement_BrineyExitBoat:
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walk_down
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walk_in_place_faster_left
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step_end
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Route109_EventScript_MrBriney::
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lock
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faceplayer
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goto_if_unset FLAG_DELIVERED_DEVON_GOODS, Route109_EventScript_HaveNotDeliveredDevonGood
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goto Route109_EventScript_DeliveredDevonGoods
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end
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Route109_EventScript_HaveNotDeliveredDevonGood::
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message Route109_Text_BrineySailToDewfordQuestion
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msgbox Route109_Text_BrineySailToDewfordQuestion, MSGBOX_YESNO
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goto_if_eq VAR_RESULT, NO, Route109_EventScript_StayHere
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goto Route109_EventScript_SailToDewford
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end
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Route109_EventScript_DeliveredDevonGoods::
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message Route109_Text_BrineyWhereAreWeBound
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waitmessage
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multichoicedefault 21, 8, MULTI_BRINEY_OFF_DEWFORD, 1, FALSE
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switch VAR_RESULT
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case 0, Route109_EventScript_SailToDewford
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case 1, Route109_EventScript_ChoseNotToSail
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case MULTI_B_PRESSED, Route109_EventScript_ChoseNotToSail
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end
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Route109_EventScript_SailToDewford::
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msgbox Route109_Text_BrineyDewfordItIs, MSGBOX_DEFAULT
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closemessage
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goto Route109_EventScript_StartDepartForDewford
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end
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Route109_EventScript_StayHere::
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msgbox Route109_Text_BrineyDeliverDevonGoods, MSGBOX_DEFAULT
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release
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end
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Route109_EventScript_ChoseNotToSail::
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msgbox Route109_Text_BrineyTellMeWhenYouNeedToSail, MSGBOX_DEFAULT
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release
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end
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Route109_EventScript_SeashoreHouseGirl::
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msgbox Route109_Text_ChillAtMyPapasSpot, MSGBOX_NPC
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end
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Route109_EventScript_SandCastleBoy::
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lock
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faceplayer
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msgbox Route109_Text_SandCastleTakingLongTime, MSGBOX_DEFAULT
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closemessage
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applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
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release
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end
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Route109_EventScript_SoftSandGirl::
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lock
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faceplayer
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special GetPlayerBigGuyGirlString
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goto_if_set FLAG_RECEIVED_SOFT_SAND, Route109_EventScript_AlreadyReceivedSoftSand
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msgbox Route109_Text_YouCanHaveThis, MSGBOX_DEFAULT
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giveitem ITEM_SOFT_SAND
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goto_if_eq VAR_RESULT, 0, Common_EventScript_ShowBagIsFull
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closemessage
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applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
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setflag FLAG_RECEIVED_SOFT_SAND
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release
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end
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Route109_EventScript_AlreadyReceivedSoftSand::
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msgbox Route109_Text_WereGoingToMakeBigCastle, MSGBOX_DEFAULT
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applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
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release
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end
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Route109_EventScript_Woman::
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msgbox Route109_Text_LittleKidsDartAround, MSGBOX_NPC
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end
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Route109_EventScript_OldMan::
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msgbox Route109_Text_ZigzagoonPicksUpLitter, MSGBOX_NPC
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end
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Route109_EventScript_Zigzagoon::
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lock
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faceplayer
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waitse
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playmoncry SPECIES_ZIGZAGOON, CRY_MODE_NORMAL
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msgbox Route109_Text_ZigzagoonCry, MSGBOX_DEFAULT
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waitmoncry
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release
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end
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Route109_EventScript_SeashoreHouseSign::
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msgbox Route109_Text_SeashoreHouseSign, MSGBOX_SIGN
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end
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Route109_EventScript_TrainerTipsSign::
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msgbox Route109_Text_TrainerTipsSign, MSGBOX_SIGN
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end
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Route109_EventScript_David::
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trainerbattle_single TRAINER_DAVID, Route109_Text_DavidIntro, Route109_Text_DavidDefeated
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msgbox Route109_Text_DavidPostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Alice::
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trainerbattle_single TRAINER_ALICE, Route109_Text_AliceIntro, Route109_Text_AliceDefeated
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msgbox Route109_Text_AlicePostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Huey::
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trainerbattle_single TRAINER_HUEY, Route109_Text_HueyIntro, Route109_Text_HueyDefeated
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msgbox Route109_Text_HueyPostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Edmond::
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trainerbattle_single TRAINER_EDMOND, Route109_Text_EdmondIntro, Route109_Text_EdmondDefeated
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msgbox Route109_Text_EdmondPostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Ricky::
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trainerbattle_single TRAINER_RICKY_1, Route109_Text_RickyIntro, Route109_Text_RickyDefeated, Route109_EventScript_RickyRegisterMatchCallAfterBattle
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specialvar VAR_RESULT, ShouldTryRematchBattle
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goto_if_eq VAR_RESULT, TRUE, Route109_EventScript_RickyRematch
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msgbox Route109_Text_RickyPostBattle, MSGBOX_DEFAULT
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release
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end
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Route109_EventScript_RickyRegisterMatchCallAfterBattle::
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special PlayerFaceTrainerAfterBattle
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waitmovement 0
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msgbox Route109_Text_RickyRegister, MSGBOX_DEFAULT
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register_matchcall TRAINER_RICKY_1
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release
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end
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Route109_EventScript_RickyRematch::
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trainerbattle_rematch TRAINER_RICKY_1, Route109_Text_RickyRematchIntro, Route109_Text_RickyRematchDefeated
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msgbox Route109_Text_RickyRematchPostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Lola::
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trainerbattle_single TRAINER_LOLA_1, Route109_Text_LolaIntro, Route109_Text_LolaDefeated, Route109_EventScript_LolaRegisterMatchCallAfterBattle
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specialvar VAR_RESULT, ShouldTryRematchBattle
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goto_if_eq VAR_RESULT, TRUE, Route109_EventScript_LolaRematch
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msgbox Route109_Text_LolaPostBattle, MSGBOX_DEFAULT
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release
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end
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Route109_EventScript_LolaRegisterMatchCallAfterBattle::
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special PlayerFaceTrainerAfterBattle
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waitmovement 0
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msgbox Route109_Text_LolaRegister, MSGBOX_DEFAULT
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register_matchcall TRAINER_LOLA_1
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release
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end
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Route109_EventScript_LolaRematch::
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trainerbattle_rematch TRAINER_LOLA_1, Route109_Text_LolaRematchIntro, Route109_Text_LolaRematchDefeated
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msgbox Route109_Text_LolaRematchPostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Austina::
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trainerbattle_single TRAINER_AUSTINA, Route109_Text_AustinaIntro, Route109_Text_AustinaDefeated
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msgbox Route109_Text_AustinaPostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Gwen::
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trainerbattle_single TRAINER_GWEN, Route109_Text_GwenIntro, Route109_Text_GwenDefeated
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msgbox Route109_Text_GwenPostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Carter::
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trainerbattle_single TRAINER_CARTER, Route109_Text_CarterIntro, Route109_Text_CarterDefeated
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msgbox Route109_Text_CarterPostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Paul::
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trainerbattle_double TRAINER_MEL_AND_PAUL, Route109_Text_PaulIntro, Route109_Text_PaulDefeated, Route109_Text_PaulNotEnoughPokemon
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msgbox Route109_Text_PaulPostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Mel::
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trainerbattle_double TRAINER_MEL_AND_PAUL, Route109_Text_MelIntro, Route109_Text_MelDefeated, Route109_Text_MelNotEnoughPokemon
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msgbox Route109_Text_MelPostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Chandler::
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trainerbattle_single TRAINER_CHANDLER, Route109_Text_ChandlerIntro, Route109_Text_ChandlerDefeated
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msgbox Route109_Text_ChandlerPostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Hailey::
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trainerbattle_single TRAINER_HAILEY, Route109_Text_HaileyIntro, Route109_Text_HaileyDefeated
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msgbox Route109_Text_HaileyPostBattle, MSGBOX_AUTOCLOSE
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end
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Route109_EventScript_Elijah::
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trainerbattle_single TRAINER_ELIJAH, Route109_Text_ElijahIntro, Route109_Text_ElijahDefeated
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msgbox Route109_Text_ElijahPostBattle, MSGBOX_AUTOCLOSE
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end
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DewfordTown_Text_BrineyLandedInSlateportDeliverGoods:
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.string "MR. BRINEY: Ahoy!\n"
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.string "We've made land in SLATEPORT!\p"
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.string "I suppose you're going to visit CAPT.\n"
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.string "STERN and deliver the DEVON GOODS?$"
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Route109_Text_BrineySailToDewfordQuestion:
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.string "MR. BRINEY: I thought you're supposed\n"
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.string "to deliver the DEVON GOODS.\p"
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.string "Would you like to sail back to\n"
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.string "DEWFORD, then?$"
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Route109_Text_BrineyDewfordItIs:
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.string "MR. BRINEY: DEWFORD it is, then!\p"
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.string "Anchors aweigh!\n"
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.string "PEEKO, we're setting sail, my darling!$"
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Route109_Text_BrineyDeliverDevonGoods:
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.string "MR. BRINEY: Then you go on and deliver\n"
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.string "the DEVON GOODS. I'll be waiting.$"
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DewfordTown_Text_BrineyLandedInSlateport:
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.string "MR. BRINEY: Ahoy! We've made land in\n"
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.string "SLATEPORT!\p"
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.string "You just go on and tell me whenever\n"
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.string "you want to set sail again!$"
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Route109_Text_BrineyWhereAreWeBound:
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.string "MR. BRINEY: Ahoy!\n"
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.string "For you, I'll go out to sea anytime!\p"
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.string "Now, my friend, where are we bound?$"
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Route109_Text_BrineyTellMeWhenYouNeedToSail:
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.string "MR. BRINEY: You just tell me whenever\n"
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.string "you need to set sail again!$"
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Route109_Text_ChillAtMyPapasSpot:
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.string "Yo, TRAINERS!\n"
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.string "Whether you're hot to trot,\l"
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.string "or cool cat not,\l"
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.string "chill at my papa's spot!$"
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Route109_Text_LittleKidsDartAround:
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.string "Little kids can dart around so quickly…\p"
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.string "You don't dare take your eyes off them\n"
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.string "for an instant. It's very taxing.\p"
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.string "Mine are with my POKéMON, so they\n"
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.string "should be okay, but…$"
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Route109_Text_SandCastleTakingLongTime:
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.string "Our sand castle's taking a long time\n"
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|
.string "to make.$"
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Route109_Text_YouCanHaveThis:
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.string "You can have this!$"
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Route109_Text_WereGoingToMakeBigCastle:
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.string "We're going to get all the sand from\n"
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.string "the beach and make a big castle!\p"
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.string "And then we're going to be a king and\n"
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.string "queen.\p"
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.string "We'll let you be a servant.$"
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Route109_Text_ZigzagoonPicksUpLitter:
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.string "The water around these parts is clean.\p"
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.string "But, I get my ZIGZAGOON to pick up\n"
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.string "litter from the shoreline at times.\p"
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.string "Dirty water becomes rain and joins our\n"
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.string "rivers, which we drink from…\p"
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.string "If we pollute the sea, it all comes\n"
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|
.string "back to haunt us eventually.$"
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Route109_Text_ZigzagoonCry:
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.string "ZIGZAGOON: Guguu?$"
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Route109_Text_SeashoreHouseSign:
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.string "SEASHORE HOUSE\p"
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|
.string "“May hot battles rage on hot sands!\n"
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|
.string "The place for hot TRAINERS!”$"
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Route109_Text_TrainerTipsSign:
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.string "TRAINER TIPS\p"
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.string "POKéMON at the same level may not\n"
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|
.string "always have identical stats.\p"
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|
.string "POKéMON raised by TRAINERS are said\n"
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.string "to grow stronger than wild POKéMON.$"
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