pokeemerald/data
2021-04-02 08:55:54 -06:00
..
layouts Give proper names to underwater maps 2020-09-01 03:03:14 -04:00
maps Fix some mislabeled scripts 2021-01-19 04:51:34 -05:00
scripts Fix some mislabeled scripts 2021-01-19 04:51:34 -05:00
text Document contest live updates 2020-08-16 05:18:09 -04:00
tilesets Split stormy_water png for kyogre/groudon 2020-04-12 13:04:05 -04:00
battle_ai_scripts.s Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync 2021-02-01 15:54:08 -08:00
battle_anim_scripts.s merge with be 2021-03-01 17:05:10 -07:00
battle_scripts_1.s merge with be 2021-04-02 08:55:54 -06:00
battle_scripts_2.s Edit->Blank Operations->Trim Trailing Space for the win 2021-02-01 17:05:49 -03:00
contest_ai_scripts.s Document contest AI scripts 2020-08-21 14:57:17 -04:00
event_scripts.s fix bad bg fade if no permanent terrain 2021-01-13 16:01:47 -07:00
field_effect_scripts.s Restore tabs in field_effect_scripts.s 2020-07-23 05:07:20 -04:00
fonts.s move fonts from data/graphics/ to graphics/ 2020-03-12 13:40:00 -04:00
image_processing_effects.s Rename contest_painting_effects to image_processing_effects 2019-11-10 16:37:26 -06:00
map_events.s Use trainer type constants 2020-04-28 19:59:08 -05:00
maps.s I guess I'm documenting Trainer Hill now 2019-02-27 21:31:05 -05:00
multiboot_berry_glitch_fix.s Copy Berry Fix MB dism from FR (#777) 2019-09-03 15:33:11 -04:00
multiboot_pokemon_colosseum.s
mystery_event_script_cmd_table.s Change script command table comment alignment from tabs to spaces 2020-09-25 14:05:17 -05:00
mystery_event.s Rename mystery event msg scripts 2019-11-06 16:38:02 -06:00
pokemon_colosseum.mb
script_cmd_table.inc Document warp spin functions 2021-01-01 17:11:02 -05:00
sound_data.s
specials.inc add totem boosts 2020-11-19 10:35:37 -07:00
tilesets.s
unknown_serial_data.bin
unknown_serial_data.s