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layouts
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Give proper names to underwater maps
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2020-09-01 03:03:14 -04:00 |
maps
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Fix some mislabeled scripts
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2021-01-19 04:51:34 -05:00 |
scripts
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Fix some mislabeled scripts
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2021-01-19 04:51:34 -05:00 |
text
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Document contest live updates
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2020-08-16 05:18:09 -04:00 |
tilesets
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Split stormy_water png for kyogre/groudon
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2020-04-12 13:04:05 -04:00 |
battle_ai_scripts.s
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Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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2021-02-01 15:54:08 -08:00 |
battle_anim_scripts.s
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merge with be
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2021-03-01 17:05:10 -07:00 |
battle_scripts_1.s
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merge with be
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2021-04-02 08:55:54 -06:00 |
battle_scripts_2.s
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Edit->Blank Operations->Trim Trailing Space for the win
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2021-02-01 17:05:49 -03:00 |
contest_ai_scripts.s
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Document contest AI scripts
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2020-08-21 14:57:17 -04:00 |
event_scripts.s
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fix bad bg fade if no permanent terrain
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2021-01-13 16:01:47 -07:00 |
field_effect_scripts.s
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Restore tabs in field_effect_scripts.s
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2020-07-23 05:07:20 -04:00 |
fonts.s
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move fonts from data/graphics/ to graphics/
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2020-03-12 13:40:00 -04:00 |
image_processing_effects.s
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Rename contest_painting_effects to image_processing_effects
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2019-11-10 16:37:26 -06:00 |
map_events.s
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Use trainer type constants
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2020-04-28 19:59:08 -05:00 |
maps.s
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I guess I'm documenting Trainer Hill now
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2019-02-27 21:31:05 -05:00 |
multiboot_berry_glitch_fix.s
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Copy Berry Fix MB dism from FR (#777)
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2019-09-03 15:33:11 -04:00 |
multiboot_pokemon_colosseum.s
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mystery_event_script_cmd_table.s
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Change script command table comment alignment from tabs to spaces
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2020-09-25 14:05:17 -05:00 |
mystery_event.s
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Rename mystery event msg scripts
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2019-11-06 16:38:02 -06:00 |
pokemon_colosseum.mb
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script_cmd_table.inc
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Document warp spin functions
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2021-01-01 17:11:02 -05:00 |
sound_data.s
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specials.inc
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add totem boosts
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2020-11-19 10:35:37 -07:00 |
tilesets.s
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unknown_serial_data.bin
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unknown_serial_data.s
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