pokeemerald/src/fldeff_cut.c

681 lines
22 KiB
C

#include "global.h"
#include "event_obj_lock.h"
#include "event_object_movement.h"
#include "faraway_island.h"
#include "field_camera.h"
#include "field_effect.h"
#include "field_player_avatar.h"
#include "fieldmap.h"
#include "fldeff.h"
#include "alloc.h"
#include "metatile_behavior.h"
#include "overworld.h"
#include "party_menu.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "trig.h"
#include "constants/abilities.h"
#include "constants/event_objects.h"
#include "constants/field_effects.h"
#include "constants/songs.h"
extern struct MapPosition gPlayerFacingPosition;
extern const u8 Route103_EventScript_290705[];
extern const u8 FarawayIsland_Interior_EventScript_267EDB[];
extern const u8 gFieldEffectPic_CutGrass[];
extern const u16 gFieldEffectObjectPalette6[];
// tileset 0 as first
#define METATILE_ID_GRASS 0x1
#define METATILE_ID_POKE_GRASS 0xD
#define METATILE_ID_POKE_GRASS_TREE_UP 0x25
#define METATILE_ID_GRASS_TREE_UP 0xE
#define METATILE_ID_POKE_GRASS_TREE_LEFT 0x1C6
#define METATILE_ID_POKE_GRASS_TREE_RIGHT 0x1C7
#define METATILE_ID_GRASS_TREE_LEFT 0x1CE
#define METATILE_ID_GRASS_TREE_RIGHT 0x1CF
#define METATILE_ID_POKE_LONG_GRASS 0x15
// tileset 6 as second
#define METATILE_ID_POKE_STEP_LAVA_GRASS 0x206
#define METATILE_ID_POKE_LAVA_GRASS 0x207
#define METATILE_ID_LAVA_FIELD 0x271
// tileset 7 as second
#define METATILE_ID_POKE_ASH_GRASS 0x20A
#define METATILE_ID_POKE_STEP_ASH_GRASS 0x212
#define METATILE_ID_ASH 0x218
// tileset 8 as second
#define METATILE_ID_POKE_LONG_GRASS_START 0x208
#define METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS 0x279
#define METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS 0x27A
#define METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS 0x27B
#define METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS 0x281
#define METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS 0x282
#define METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS 0x283
// cut 'square' defines
#define CUT_NORMAL_SIDE 3
#define CUT_NORMAL_AREA CUT_NORMAL_SIDE * CUT_NORMAL_SIDE
#define CUT_HYPER_SIDE 5
#define CUT_HYPER_AREA CUT_HYPER_SIDE * CUT_HYPER_SIDE
#define CUT_SPRITE_ARRAY_COUNT 8
struct HyperCutterUnk
{
s8 x;
s8 y;
u8 unk2[2];
};
// this file's functions
static void FieldCallback_CutTree(void);
static void FieldCallback_CutGrass(void);
static void StartCutTreeFieldEffect(void);
static void StartCutGrassFieldEffect(void);
static void SetCutGrassMetatile(s16, s16);
static void SetCutGrassMetatiles(s16, s16);
static void CutGrassSpriteCallback1(struct Sprite *);
static void CutGrassSpriteCallback2(struct Sprite *);
static void CutGrassSpriteCallbackEnd(struct Sprite *);
static void HandleLongGrassOnHyper(u8, s16, s16);
// IWRAM variables
static IWRAM_DATA u8 sCutSquareSide;
static IWRAM_DATA u8 sTileCountFromPlayer_X;
static IWRAM_DATA u8 sTileCountFromPlayer_Y;
static IWRAM_DATA u32 sUnused;
static IWRAM_DATA bool8 sHyperCutTiles[CUT_HYPER_AREA];
// EWRAM variables
static EWRAM_DATA u8 *sCutGrassSpriteArrayPtr = NULL;
// const rom data
static const struct HyperCutterUnk sHyperCutStruct[] =
{
{-2, -2, {1}},
{-1, -2, {1}},
{0, -2, {2}},
{1, -2, {3}},
{2, -2, {3}},
{-2, -1, {1}},
{2, -1, {3}},
{-2, 0, {4}},
{2, 0, {6}},
{-2, 1, {7}},
{2, 1, {9}},
{-2, 2, {7}},
{-1, 2, {7}},
{0, 2, {8}},
{1, 2, {9}},
{2, 2, {9}},
};
static const struct OamData sOamData_CutGrass =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = SPRITE_SHAPE(8x8),
.x = 0,
.matrixNum = 0,
.size = SPRITE_SIZE(8x8),
.tileNum = 1,
.priority = 1,
.paletteNum = 1,
.affineParam = 0,
};
static const union AnimCmd sSpriteAnim_CutGrass[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_JUMP(0),
};
static const union AnimCmd *const sSpriteAnimTable_CutGrass[] =
{
sSpriteAnim_CutGrass,
};
static const struct SpriteFrameImage sSpriteImageTable_CutGrass[] =
{
{gFieldEffectPic_CutGrass, 0x20},
};
const struct SpritePalette gFieldEffectObjectPaletteInfo6 = {gFieldEffectObjectPalette6, 0x1000};
static const struct SpriteTemplate sSpriteTemplate_CutGrass =
{
.tileTag = 0xFFFF,
.paletteTag = 0x1000,
.oam = &sOamData_CutGrass,
.anims = sSpriteAnimTable_CutGrass,
.images = sSpriteImageTable_CutGrass,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = CutGrassSpriteCallback1,
};
// code
bool8 SetUpFieldMove_Cut(void)
{
s16 x, y;
u8 i, j;
u8 tileBehavior;
u8 userAbility;
bool8 cutTiles[CUT_NORMAL_AREA];
bool8 ret;
if (CheckObjectGraphicsInFrontOfPlayer(EVENT_OBJ_GFX_CUTTABLE_TREE) == TRUE)
{
// Standing in front of cuttable tree.
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
gPostMenuFieldCallback = FieldCallback_CutTree;
return TRUE;
}
else
{
PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
userAbility = GetMonAbility(&gPlayerParty[GetCursorSelectionMonId()]);
if (userAbility == ABILITY_HYPER_CUTTER)
{
sCutSquareSide = CUT_HYPER_SIDE;
sTileCountFromPlayer_X = 2;
sTileCountFromPlayer_Y = 2;
}
else
{
sCutSquareSide = CUT_NORMAL_SIDE;
sTileCountFromPlayer_X = 1;
sTileCountFromPlayer_Y = 1;
}
for (i = 0; i < CUT_NORMAL_AREA; i++)
cutTiles[i] = FALSE;
for (i = 0; i < CUT_HYPER_AREA; i++)
sHyperCutTiles[i] = FALSE;
ret = FALSE;
for (i = 0; i < CUT_NORMAL_SIDE; i++)
{
y = i - 1 + gPlayerFacingPosition.y;
for (j = 0; j < CUT_NORMAL_SIDE; j++)
{
x = j - 1 + gPlayerFacingPosition.x;
if (MapGridGetZCoordAt(x, y) == gPlayerFacingPosition.height)
{
tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
if (MetatileBehavior_IsPokeGrass(tileBehavior) == TRUE
|| MetatileBehavior_IsAshGrass(tileBehavior) == TRUE)
{
// Standing in front of grass.
sHyperCutTiles[6 + (i * 5) + j] = TRUE;
ret = TRUE;
}
if (MapGridIsImpassableAt(x, y) == TRUE)
{
cutTiles[i * 3 + j] = FALSE;
}
else
{
cutTiles[i * 3 + j] = TRUE;
if (MetatileBehavior_IsCuttableGrass(tileBehavior) == TRUE)
sHyperCutTiles[6 + (i * 5) + j] = TRUE;
}
}
else
{
cutTiles[i * 3 + j] = FALSE;
}
}
}
if (userAbility != ABILITY_HYPER_CUTTER)
{
if (ret == TRUE)
{
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
gPostMenuFieldCallback = FieldCallback_CutGrass;
}
}
else
{
bool8 tileCuttable;
for (i = 0; i < 16; i++)
{
x = gPlayerFacingPosition.x + sHyperCutStruct[i].x;
y = gPlayerFacingPosition.y + sHyperCutStruct[i].y;
tileCuttable = TRUE;
j = 0;
do
{
if (sHyperCutStruct[i].unk2[j] == 0)
break;
if (cutTiles[(u8)(sHyperCutStruct[i].unk2[j] - 1)] == FALSE)
{
tileCuttable = FALSE;
break;
}
} while (++j <= 1);
if (tileCuttable == TRUE)
{
if (MapGridGetZCoordAt(x, y) == gPlayerFacingPosition.height)
{
u8 tileArrayId = ((sHyperCutStruct[i].y * 5) + 12) + (sHyperCutStruct[i].x);
tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
if (MetatileBehavior_IsPokeGrass(tileBehavior) == TRUE
|| MetatileBehavior_IsAshGrass(tileBehavior) == TRUE)
{
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
gPostMenuFieldCallback = FieldCallback_CutGrass;
sHyperCutTiles[tileArrayId] = TRUE;
ret = TRUE;
}
else
{
if (MetatileBehavior_IsCuttableGrass(tileBehavior) == TRUE)
sHyperCutTiles[tileArrayId] = TRUE;
}
}
}
}
if (ret == TRUE)
{
gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
gPostMenuFieldCallback = FieldCallback_CutGrass;
}
}
return ret;
}
}
static void FieldCallback_CutGrass(void)
{
FieldEffectStart(FLDEFF_USE_CUT_ON_GRASS);
gFieldEffectArguments[0] = GetCursorSelectionMonId();
}
bool8 FldEff_UseCutOnGrass(void)
{
u8 taskId = oei_task_add();
gTasks[taskId].data[8] = (u32)StartCutGrassFieldEffect >> 16;
gTasks[taskId].data[9] = (u32)StartCutGrassFieldEffect;
IncrementGameStat(GAME_STAT_USED_CUT);
return FALSE;
}
static void FieldCallback_CutTree(void)
{
gFieldEffectArguments[0] = GetCursorSelectionMonId();
ScriptContext1_SetupScript(Route103_EventScript_290705);
}
bool8 FldEff_UseCutOnTree(void)
{
u8 taskId = oei_task_add();
gTasks[taskId].data[8] = (u32)StartCutTreeFieldEffect >> 16;
gTasks[taskId].data[9] = (u32)StartCutTreeFieldEffect;
IncrementGameStat(GAME_STAT_USED_CUT);
return FALSE;
}
static void StartCutGrassFieldEffect(void)
{
FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_GRASS);
FieldEffectStart(FLDEFF_CUT_GRASS);
}
bool8 FldEff_CutGrass(void)
{
s16 x, y;
u8 i = 0;
PlaySE(SE_W015);
PlayerGetDestCoords(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
for (i = 0; i < CUT_HYPER_AREA; i++)
{
if (sHyperCutTiles[i] == TRUE)
{
s8 xAdd = (i % 5) - 2;
s8 yAdd = (i / 5) - 2;
x = xAdd + gPlayerFacingPosition.x;
y = yAdd + gPlayerFacingPosition.y;
SetCutGrassMetatile(x, y);
sub_808E75C(x, y);
}
}
SetCutGrassMetatiles(gPlayerFacingPosition.x - sTileCountFromPlayer_X, gPlayerFacingPosition.y - (1 + sTileCountFromPlayer_Y));
DrawWholeMapView();
sCutGrassSpriteArrayPtr = AllocZeroed(CUT_SPRITE_ARRAY_COUNT);
// populate sprite ID array
for (i = 0; i < CUT_SPRITE_ARRAY_COUNT; i++)
{
sCutGrassSpriteArrayPtr[i] = CreateSprite(&sSpriteTemplate_CutGrass,
gSprites[gPlayerAvatar.spriteId].oam.x + 8, gSprites[gPlayerAvatar.spriteId].oam.y + 20, 0);
gSprites[sCutGrassSpriteArrayPtr[i]].data[2] = 32 * i;
}
return FALSE;
}
// set map grid metatile depending on x, y
static void SetCutGrassMetatile(s16 x, s16 y)
{
s32 metatileId = MapGridGetMetatileIdAt(x, y);
switch (metatileId)
{
case METATILE_ID_POKE_LONG_GRASS_START:
case METATILE_ID_POKE_LONG_GRASS:
case METATILE_ID_POKE_GRASS:
MapGridSetMetatileIdAt(x, y, METATILE_ID_GRASS);
break;
case METATILE_ID_POKE_GRASS_TREE_LEFT:
MapGridSetMetatileIdAt(x, y, METATILE_ID_GRASS_TREE_LEFT);
break;
case METATILE_ID_POKE_GRASS_TREE_RIGHT:
MapGridSetMetatileIdAt(x, y, METATILE_ID_GRASS_TREE_RIGHT);
break;
case METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS:
MapGridSetMetatileIdAt(x, y, METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS);
break;
case METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS:
MapGridSetMetatileIdAt(x, y, METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS);
break;
case METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS:
MapGridSetMetatileIdAt(x, y, METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS);
break;
case METATILE_ID_POKE_STEP_LAVA_GRASS:
case METATILE_ID_POKE_LAVA_GRASS:
MapGridSetMetatileIdAt(x, y, METATILE_ID_LAVA_FIELD);
break;
case METATILE_ID_POKE_STEP_ASH_GRASS:
case METATILE_ID_POKE_ASH_GRASS:
MapGridSetMetatileIdAt(x, y, METATILE_ID_ASH);
break;
case METATILE_ID_POKE_GRASS_TREE_UP:
MapGridSetMetatileIdAt(x, y, METATILE_ID_GRASS_TREE_UP);
break;
}
}
enum
{
LONG_GRASS_NONE,
LONG_GRASS_FIELD,
LONG_GRASS_BASE_LEFT,
LONG_GRASS_BASE_CENTER,
LONG_GRASS_BASE_RIGHT
};
static u8 GetLongGrassCaseAt(s16 x, s16 y)
{
u16 metatileId = MapGridGetMetatileIdAt(x, y);
if (metatileId == METATILE_ID_GRASS)
return LONG_GRASS_FIELD;
else if (metatileId == METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS)
return LONG_GRASS_BASE_LEFT;
else if (metatileId == METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS)
return LONG_GRASS_BASE_CENTER;
else if (metatileId == METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS)
return LONG_GRASS_BASE_RIGHT;
else
return LONG_GRASS_NONE;
}
static void SetCutGrassMetatiles(s16 x, s16 y)
{
s16 i;
s16 lowerY = y + sCutSquareSide;
for (i = 0; i < sCutSquareSide; i++)
{
s16 currentX = x + i;
if (MapGridGetMetatileIdAt(currentX, y) == METATILE_ID_POKE_LONG_GRASS)
{
switch (GetLongGrassCaseAt(currentX, y + 1))
{
case LONG_GRASS_FIELD:
MapGridSetMetatileIdAt(currentX, y + 1, METATILE_ID_POKE_LONG_GRASS_START);
break;
case LONG_GRASS_BASE_LEFT:
MapGridSetMetatileIdAt(currentX, y + 1, METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS);
break;
case LONG_GRASS_BASE_CENTER:
MapGridSetMetatileIdAt(currentX, y + 1, METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS);
break;
case LONG_GRASS_BASE_RIGHT:
MapGridSetMetatileIdAt(currentX, y + 1, METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS);
break;
}
}
if (MapGridGetMetatileIdAt(currentX, lowerY) == METATILE_ID_GRASS)
{
if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_ID_POKE_LONG_GRASS_START)
MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_ID_GRASS);
if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS)
MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS);
if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS)
MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS);
if (MapGridGetMetatileIdAt(currentX, lowerY + 1) == METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS)
MapGridSetMetatileIdAt(currentX, lowerY + 1, METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS);
}
}
if (sCutSquareSide == CUT_HYPER_SIDE)
{
HandleLongGrassOnHyper(0, x, y);
HandleLongGrassOnHyper(1, x, y);
}
}
static void HandleLongGrassOnHyper(u8 caseId, s16 x, s16 y)
{
s16 newX;
bool8 arr[3];
if (caseId == 0)
{
arr[0] = sHyperCutTiles[5];
arr[1] = sHyperCutTiles[10];
arr[2] = sHyperCutTiles[15];
newX = x;
}
else if (caseId == 1)
{
arr[0] = sHyperCutTiles[9];
arr[1] = sHyperCutTiles[14];
arr[2] = sHyperCutTiles[19];
newX = x + 4;
}
else // invalid case
{
return;
}
if (arr[0] == TRUE)
{
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID_POKE_LONG_GRASS_START)
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_GRASS);
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS)
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS);
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS)
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS);
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS)
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS);
}
if (arr[1] == TRUE)
{
if (MapGridGetMetatileIdAt(newX, y + 2) == METATILE_ID_POKE_LONG_GRASS)
{
switch (GetLongGrassCaseAt(newX, y + 3))
{
case LONG_GRASS_FIELD:
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_POKE_LONG_GRASS_START);
break;
case LONG_GRASS_BASE_LEFT:
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS);
break;
case LONG_GRASS_BASE_CENTER:
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS);
break;
case LONG_GRASS_BASE_RIGHT:
MapGridSetMetatileIdAt(newX, y + 3, METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS);
break;
}
}
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_ID_POKE_LONG_GRASS_START)
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_GRASS);
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS)
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS);
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS)
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS);
if (MapGridGetMetatileIdAt(newX, y + 4) == METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS)
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS);
}
if (arr[2] == TRUE)
{
if (MapGridGetMetatileIdAt(newX, y + 3) == METATILE_ID_POKE_LONG_GRASS)
{
switch (GetLongGrassCaseAt(newX, y + 4))
{
case LONG_GRASS_FIELD:
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_POKE_LONG_GRASS_START);
break;
case LONG_GRASS_BASE_LEFT:
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS);
break;
case LONG_GRASS_BASE_CENTER:
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS);
break;
case LONG_GRASS_BASE_RIGHT:
MapGridSetMetatileIdAt(newX, y + 4, METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS);
break;
}
}
}
}
static void CutGrassSpriteCallback1(struct Sprite *sprite)
{
sprite->data[0] = 8;
sprite->data[1] = 0;
sprite->data[3] = 0;
sprite->callback = CutGrassSpriteCallback2;
}
static void CutGrassSpriteCallback2(struct Sprite *sprite)
{
sprite->pos2.x = Sin(sprite->data[2], sprite->data[0]);
sprite->pos2.y = Cos(sprite->data[2], sprite->data[0]);
sprite->data[2] = (sprite->data[2] + 8) & 0xFF;
sprite->data[0] += 1 + (sprite->data[3] >> 2); // right shift by 2 is dividing by 4
sprite->data[3]++;
if (sprite->data[1] != 28)
sprite->data[1]++;
else
sprite->callback = CutGrassSpriteCallbackEnd; // done rotating the grass, execute clean up function
}
static void CutGrassSpriteCallbackEnd(struct Sprite *sprite)
{
u8 i;
for (i = 1; i < CUT_SPRITE_ARRAY_COUNT; i++)
DestroySprite(&gSprites[sCutGrassSpriteArrayPtr[i]]);
FieldEffectStop(&gSprites[sCutGrassSpriteArrayPtr[0]], FLDEFF_CUT_GRASS);
FREE_AND_SET_NULL(sCutGrassSpriteArrayPtr);
ScriptUnfreezeEventObjects();
ScriptContext2_Disable();
if (IsMewPlayingHideAndSeek() == TRUE)
ScriptContext1_SetupScript(FarawayIsland_Interior_EventScript_267EDB);
}
void FixLongGrassMetatilesWindowTop(s16 x, s16 y)
{
u8 metatileBehavior = MapGridGetMetatileBehaviorAt(x, y);
if (MetatileBehavior_IsLongGrass_Duplicate(metatileBehavior))
{
switch (GetLongGrassCaseAt(x, y + 1))
{
case LONG_GRASS_FIELD:
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_POKE_LONG_GRASS_START);
break;
case LONG_GRASS_BASE_LEFT:
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS);
break;
case LONG_GRASS_BASE_CENTER:
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS);
break;
case LONG_GRASS_BASE_RIGHT:
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS);
break;
}
}
}
void FixLongGrassMetatilesWindowBottom(s16 x, s16 y)
{
if (MapGridGetMetatileIdAt(x, y) == METATILE_ID_GRASS)
{
u8 metatileBehavior = MapGridGetMetatileBehaviorAt(x, y + 1);
if (MetatileBehavior_IsLongGrassSouthEdge(metatileBehavior))
{
s32 metatileId = MapGridGetMetatileIdAt(x, y + 1);
switch (metatileId)
{
case METATILE_ID_POKE_LONG_GRASS_START:
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_GRASS);
break;
case METATILE_ID_SECRET_BASE_LEFT_POKE_LONG_GRASS:
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_SECRET_BASE_LEFT_LONG_GRASS);
break;
case METATILE_ID_SECRET_BASE_CENTER_POKE_LONG_GRASS:
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_SECRET_BASE_CENTER_LONG_GRASS);
break;
case METATILE_ID_SECRET_BASE_RIGHT_POKE_LONG_GRASS:
MapGridSetMetatileIdAt(x, y + 1, METATILE_ID_SECRET_BASE_RIGHT_LONG_GRASS);
break;
}
}
}
}
static void StartCutTreeFieldEffect(void)
{
PlaySE(SE_W015);
FieldEffectActiveListRemove(FLDEFF_USE_CUT_ON_TREE);
EnableBothScriptContexts();
}