mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 20:47:40 +01:00
1537 lines
33 KiB
C
1537 lines
33 KiB
C
#include "global.h"
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#include "rayquaza_scene.h"
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#include "sprite.h"
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#include "task.h"
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#include "graphics.h"
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#include "bg.h"
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#include "main.h"
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#include "malloc.h"
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#include "palette.h"
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#include "scanline_effect.h"
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#include "menu.h"
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#include "menu_helpers.h"
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#include "gpu_regs.h"
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#include "decompress.h"
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#include "sound.h"
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#include "constants/songs.h"
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// this file's functions
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void sub_81D7134(u8 taskId);
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void sub_81D7F4C(u8 taskId);
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void sub_81D84EC(u8 taskId);
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void sub_81D8980(u8 taskId);
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void sub_81D8DB4(u8 taskId);
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void Task_EndAfterFadeScreen(u8 taskId);
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void sub_81D8260(struct Sprite *sprite);
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void sub_81D961C(struct Sprite *sprite);
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// const rom data
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const TaskFunc sTasksForAnimations[] =
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{
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sub_81D7134, // RAY_ANIM_DUO_FIGHT_PRE
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sub_81D7134, // RAY_ANIM_DUO_FIGHT
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sub_81D7F4C, // RAY_ANIM_TAKES_FLIGHT
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sub_81D84EC, // RAY_ANIM_DESCENDS
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sub_81D8980, // RAY_ANIM_CHARGES
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sub_81D8DB4, // RAY_ANIM_CHACES_AWAY
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Task_EndAfterFadeScreen // RAY_ANIM_END
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};
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static const struct OamData sOamData_862A6BC =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 3,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6C4 =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 2,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6CC =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 1,
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.x = 0,
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.matrixNum = 0,
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.size = 3,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6D4 =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 1,
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.x = 0,
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.matrixNum = 0,
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.size = 2,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6DC =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 1,
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.x = 0,
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.matrixNum = 0,
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.size = 0,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6E4 =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 2,
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.x = 0,
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.matrixNum = 0,
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.size = 2,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6EC =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 0,
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.x = 0,
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.matrixNum = 0,
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.size = 1,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const struct OamData sOamData_862A6F4 =
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{
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.y = 0,
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.affineMode = 0,
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.objMode = 0,
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.mosaic = 0,
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.bpp = 0,
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.shape = 1,
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.x = 0,
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.matrixNum = 0,
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.size = 1,
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.tileNum = 0,
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.priority = 2,
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.paletteNum = 0,
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.affineParam = 0
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};
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static const union AnimCmd sSpriteAnim_862A6FC[] =
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{
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ANIMCMD_FRAME(0, 30),
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ANIMCMD_FRAME(64, 30),
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ANIMCMD_FRAME(128, 30),
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ANIMCMD_FRAME(64, 30),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd sSpriteAnim_862A710[] =
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{
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ANIMCMD_FRAME(192, 30),
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ANIMCMD_FRAME(256, 30),
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ANIMCMD_FRAME(320, 30),
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ANIMCMD_FRAME(256, 30),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd *const sSpriteAnimTable_862A724[] =
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{
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sSpriteAnim_862A6FC,
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sSpriteAnim_862A710
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};
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const struct SpriteTemplate gUnknown_0862A72C =
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{
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.tileTag = 30505,
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.paletteTag = 30505,
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.oam = &sOamData_862A6BC,
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.anims = sSpriteAnimTable_862A724,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const union AnimCmd sSpriteAnim_862A744[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_862A74C[] =
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{
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sSpriteAnim_862A744
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};
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const struct SpriteTemplate gUnknown_0862A750 =
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{
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.tileTag = 30506,
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.paletteTag = 30505,
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.oam = &sOamData_862A6C4,
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.anims = sSpriteAnimTable_862A74C,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const union AnimCmd sSpriteAnim_862A768[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_862A770[] =
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{
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sSpriteAnim_862A768
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};
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const struct SpriteTemplate gUnknown_0862A774 =
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{
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.tileTag = 30507,
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.paletteTag = 30505,
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.oam = &sOamData_862A6CC,
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.anims = sSpriteAnimTable_862A770,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const union AnimCmd sSpriteAnim_862A78C[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A794[] =
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{
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ANIMCMD_FRAME(8, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A79C[] =
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{
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ANIMCMD_FRAME(16, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A7A4[] =
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{
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ANIMCMD_FRAME(24, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A7AC[] =
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{
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ANIMCMD_FRAME(32, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A7B4[] =
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{
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ANIMCMD_FRAME(40, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A7BC[] =
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{
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ANIMCMD_FRAME(48, 36),
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ANIMCMD_FRAME(64, 36),
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ANIMCMD_FRAME(80, 36),
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ANIMCMD_FRAME(64, 36),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd sSpriteAnim_862A7D0[] =
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{
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ANIMCMD_FRAME(56, 36),
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ANIMCMD_FRAME(72, 36),
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ANIMCMD_FRAME(88, 36),
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ANIMCMD_FRAME(72, 36),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd sSpriteAnim_862A7E4[] =
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{
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ANIMCMD_FRAME(96, 36),
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ANIMCMD_FRAME(104, 36),
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ANIMCMD_FRAME(112, 36),
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ANIMCMD_FRAME(104, 36),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd *const sSpriteAnimTable_862A7F8[] =
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{
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sSpriteAnim_862A78C,
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sSpriteAnim_862A794,
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sSpriteAnim_862A79C,
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sSpriteAnim_862A7A4,
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sSpriteAnim_862A7AC,
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sSpriteAnim_862A7B4,
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sSpriteAnim_862A7BC,
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sSpriteAnim_862A7D0,
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sSpriteAnim_862A7E4
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};
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const struct SpriteTemplate gUnknown_0862A81C =
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{
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.tileTag = 30508,
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.paletteTag = 30508,
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.oam = &sOamData_862A6D4,
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.anims = sSpriteAnimTable_862A7F8,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const union AnimCmd sSpriteAnim_862A834[] =
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{
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ANIMCMD_FRAME(0, 36),
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ANIMCMD_FRAME(2, 36),
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ANIMCMD_FRAME(4, 36),
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ANIMCMD_FRAME(2, 36),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd *const sSpriteAnimTable_862A848[] =
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{
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sSpriteAnim_862A834
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};
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const struct SpriteTemplate gUnknown_0862A84C =
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{
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.tileTag = 30509,
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.paletteTag = 30508,
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.oam = &sOamData_862A6DC,
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.anims = sSpriteAnimTable_862A848,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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const struct SpriteTemplate gUnknown_0862A864 =
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{
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.tileTag = 30510,
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.paletteTag = 30508,
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.oam = &sOamData_862A6C4,
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.anims = sSpriteAnimTable_862A74C,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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const struct ScanlineEffectParams gUnknown_0862A87C =
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{
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.dmaDest = (vu16 *)REG_ADDR_BG1HOFS,
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.dmaControl = 0xA2600001,
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.initState = 1
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};
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const struct BgTemplate gUnknown_0862A888[] =
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{
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{
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.bg = 0,
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.charBaseIndex = 0,
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.mapBaseIndex = 31,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0
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},
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{
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.bg = 1,
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.charBaseIndex = 0,
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.mapBaseIndex = 30,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 2,
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.baseTile = 0
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},
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{
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.bg = 2,
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.charBaseIndex = 0,
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.mapBaseIndex = 29,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0
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},
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};
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static const union AnimCmd sSpriteAnim_862A894[] =
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{
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ANIMCMD_FRAME(0, 20),
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ANIMCMD_FRAME(64, 20),
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ANIMCMD_FRAME(128, 20),
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ANIMCMD_FRAME(64, 20),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd sSpriteAnim_862A8A8[] =
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{
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ANIMCMD_FRAME(192, 20),
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ANIMCMD_FRAME(256, 20),
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ANIMCMD_FRAME(320, 20),
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ANIMCMD_FRAME(256, 20),
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ANIMCMD_JUMP(0),
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};
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static const union AnimCmd *const sSpriteAnimTable_862A8BC[] =
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{
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sSpriteAnim_862A894,
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sSpriteAnim_862A8A8
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};
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const struct CompressedSpriteSheet gUnknown_0862A8C4 =
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{
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gRaySceneGroudon_Gfx, 0x3000, 30505
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};
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const struct CompressedSpritePalette gUnknown_0862A8CC =
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{
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gRaySceneGroudon_Pal, 30505
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};
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const struct SpriteTemplate gUnknown_0862A8D4 =
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{
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.tileTag = 30505,
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.paletteTag = 30505,
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.oam = &sOamData_862A6BC,
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.anims = sSpriteAnimTable_862A8BC,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const union AnimCmd sSpriteAnim_862A8EC[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_862A8F4[] =
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{
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sSpriteAnim_862A8EC
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};
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const struct CompressedSpriteSheet gUnknown_0862A8F8 =
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{
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gRaySceneGroudon2_Gfx, 0x200, 30506
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};
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const struct SpriteTemplate gUnknown_0862A900 =
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{
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.tileTag = 30506,
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.paletteTag = 30505,
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.oam = &sOamData_862A6C4,
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.anims = sSpriteAnimTable_862A8F4,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const union AnimCmd sSpriteAnim_862A918[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
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};
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static const union AnimCmd *const sSpriteAnimTable_862A920[] =
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{
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sSpriteAnim_862A918
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};
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const struct CompressedSpriteSheet gUnknown_0862A924 =
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{
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gRaySceneGroudon3_Gfx, 0x400, 30507
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};
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const struct SpriteTemplate gUnknown_0862A92C =
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{
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.tileTag = 30507,
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.paletteTag = 30505,
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.oam = &sOamData_862A6CC,
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.anims = sSpriteAnimTable_862A920,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = SpriteCallbackDummy,
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};
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static const union AnimCmd sSpriteAnim_862A944[] =
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{
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ANIMCMD_FRAME(0, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A94C[] =
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{
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ANIMCMD_FRAME(8, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A954[] =
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{
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ANIMCMD_FRAME(16, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A95C[] =
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{
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ANIMCMD_FRAME(24, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A964[] =
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{
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ANIMCMD_FRAME(32, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A96C[] =
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{
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ANIMCMD_FRAME(40, 1),
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ANIMCMD_END
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};
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static const union AnimCmd sSpriteAnim_862A974[] =
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{
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ANIMCMD_FRAME(48, 24),
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ANIMCMD_FRAME(64, 24),
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ANIMCMD_FRAME(80, 24),
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|
ANIMCMD_FRAME(64, 24),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A988[] =
|
|
{
|
|
ANIMCMD_FRAME(56, 24),
|
|
ANIMCMD_FRAME(72, 24),
|
|
ANIMCMD_FRAME(88, 24),
|
|
ANIMCMD_FRAME(72, 24),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A99C[] =
|
|
{
|
|
ANIMCMD_FRAME(96, 24),
|
|
ANIMCMD_FRAME(104, 24),
|
|
ANIMCMD_FRAME(112, 24),
|
|
ANIMCMD_FRAME(104, 24),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862A9B0[] =
|
|
{
|
|
sSpriteAnim_862A944,
|
|
sSpriteAnim_862A94C,
|
|
sSpriteAnim_862A954,
|
|
sSpriteAnim_862A95C,
|
|
sSpriteAnim_862A964,
|
|
sSpriteAnim_862A96C,
|
|
sSpriteAnim_862A974,
|
|
sSpriteAnim_862A988,
|
|
sSpriteAnim_862A99C
|
|
};
|
|
|
|
const struct CompressedSpriteSheet gUnknown_0862A9D4 =
|
|
{
|
|
gRaySceneKyogre_Gfx, 0xF00, 30508
|
|
};
|
|
|
|
const struct CompressedSpritePalette gUnknown_0862A9DC =
|
|
{
|
|
gRaySceneKyogre_Pal, 30508
|
|
};
|
|
|
|
const struct SpriteTemplate gUnknown_0862A9E4 =
|
|
{
|
|
.tileTag = 30508,
|
|
.paletteTag = 30508,
|
|
.oam = &sOamData_862A6D4,
|
|
.anims = sSpriteAnimTable_862A9B0,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862A9FC[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 24),
|
|
ANIMCMD_FRAME(2, 24),
|
|
ANIMCMD_FRAME(4, 24),
|
|
ANIMCMD_FRAME(2, 24),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AA10[] =
|
|
{
|
|
sSpriteAnim_862A9FC
|
|
};
|
|
|
|
const struct CompressedSpriteSheet gUnknown_0862AA14 =
|
|
{
|
|
gRaySceneKyogre2_Gfx, 0xC0, 30509
|
|
};
|
|
|
|
const struct SpriteTemplate gUnknown_0862AA1C =
|
|
{
|
|
.tileTag = 30509,
|
|
.paletteTag = 30508,
|
|
.oam = &sOamData_862A6DC,
|
|
.anims = sSpriteAnimTable_862AA10,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
const struct CompressedSpriteSheet gUnknown_0862AA34 =
|
|
{
|
|
gRaySceneKyogre3_Gfx, 0x200, 30510
|
|
};
|
|
|
|
const struct SpriteTemplate gUnknown_0862AA3C =
|
|
{
|
|
.tileTag = 30510,
|
|
.paletteTag = 30508,
|
|
.oam = &sOamData_862A6C4,
|
|
.anims = sSpriteAnimTable_862A8F4,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
const struct BgTemplate gUnknown_0862AA54[] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 31,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 30,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 2,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 2,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 29,
|
|
.screenSize = 1,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
}
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AA60[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AA68[] =
|
|
{
|
|
sSpriteAnim_862AA60
|
|
};
|
|
|
|
static const union AffineAnimCmd sSpriteAffineAnim_862AA6C[] =
|
|
{
|
|
AFFINEANIMCMD_FRAME(-64, -64, 0, 1),
|
|
AFFINEANIMCMD_FRAME(32, 32, 0, 14),
|
|
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
|
|
AFFINEANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AffineAnimCmd *const sSpriteAffineAnimTable_862AA8C[] =
|
|
{
|
|
sSpriteAffineAnim_862AA6C
|
|
};
|
|
|
|
const struct CompressedSpriteSheet gUnknown_0862AA90 =
|
|
{
|
|
gRaySceneSmoke_Gfx, 0x100, 30555
|
|
};
|
|
|
|
const struct CompressedSpritePalette gUnknown_0862AA98 =
|
|
{
|
|
gRaySceneSmoke_Pal, 30555
|
|
};
|
|
|
|
const struct SpriteTemplate gUnknown_0862AAA0 =
|
|
{
|
|
.tileTag = 30555,
|
|
.paletteTag = 30555,
|
|
.oam = &sOamData_862A6D4,
|
|
.anims = sSpriteAnimTable_862AA68,
|
|
.images = NULL,
|
|
.affineAnims = sSpriteAffineAnimTable_862AA8C,
|
|
.callback = sub_81D8260,
|
|
};
|
|
|
|
const s8 gUnknown_0862AAB8[][2] =
|
|
{
|
|
{-1, 5},
|
|
{-3, -4},
|
|
{5, -3},
|
|
{-7, 2},
|
|
{-9, -1},
|
|
{1, -5},
|
|
{3, 4},
|
|
{-5, 3},
|
|
{7, -2},
|
|
{9, 1}
|
|
};
|
|
|
|
const struct BgTemplate gUnknown_0862AACC[] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 31,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 30,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 2,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 29,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 2,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 3,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 28,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 3,
|
|
.baseTile = 0
|
|
}
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AADC[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 32),
|
|
ANIMCMD_FRAME(64, 32),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AAE8[] =
|
|
{
|
|
sSpriteAnim_862AADC
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AAEC[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 32),
|
|
ANIMCMD_FRAME(8, 32),
|
|
ANIMCMD_JUMP(0),
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AAF8[] =
|
|
{
|
|
sSpriteAnim_862AAEC
|
|
};
|
|
|
|
const struct CompressedSpriteSheet gUnknown_0862AAFC =
|
|
{
|
|
gRaySceneRayquazaFly1_Gfx, 0x1000, 30556
|
|
};
|
|
|
|
const struct CompressedSpriteSheet gUnknown_0862AB04 =
|
|
{
|
|
gRaySceneRayquazaTail_Gfx, 0x200, 30557
|
|
};
|
|
|
|
const struct CompressedSpritePalette gUnknown_0862AB0C =
|
|
{
|
|
gRaySceneRayquaza_Pal, 30556
|
|
};
|
|
|
|
const struct SpriteTemplate gUnknown_0862AB14 =
|
|
{
|
|
.tileTag = 30556,
|
|
.paletteTag = 30556,
|
|
.oam = &sOamData_862A6BC,
|
|
.anims = sSpriteAnimTable_862AAE8,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
const struct SpriteTemplate gUnknown_0862AB2C =
|
|
{
|
|
.tileTag = 30557,
|
|
.paletteTag = 30556,
|
|
.oam = &sOamData_862A6E4,
|
|
.anims = sSpriteAnimTable_862AAF8,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
const struct BgTemplate gUnknown_0862AB44[] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 31,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 30,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 2,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 29,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 2,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 3,
|
|
.charBaseIndex = 3,
|
|
.mapBaseIndex = 28,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 3,
|
|
.baseTile = 0
|
|
}
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AB54[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AB5C[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 48),
|
|
ANIMCMD_FRAME(64, 32),
|
|
ANIMCMD_FRAME(0, 48),
|
|
ANIMCMD_FRAME(128, 32),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AB70[] =
|
|
{
|
|
sSpriteAnim_862AB54,
|
|
sSpriteAnim_862AB5C
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AB78[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AB80[] =
|
|
{
|
|
sSpriteAnim_862AB78,
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AB84[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AB8C[] =
|
|
{
|
|
ANIMCMD_FRAME(16, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AB94[] =
|
|
{
|
|
ANIMCMD_FRAME(32, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AB9C[] =
|
|
{
|
|
sSpriteAnim_862AB84,
|
|
sSpriteAnim_862AB8C,
|
|
sSpriteAnim_862AB94
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABA8[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABB0[] =
|
|
{
|
|
ANIMCMD_FRAME(64, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABB8[] =
|
|
{
|
|
ANIMCMD_FRAME(128, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABC0[] =
|
|
{
|
|
ANIMCMD_FRAME(192, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862ABC8[] =
|
|
{
|
|
sSpriteAnim_862ABA8,
|
|
sSpriteAnim_862ABB0,
|
|
sSpriteAnim_862ABB8,
|
|
sSpriteAnim_862ABC0
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABD8[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABE0[] =
|
|
{
|
|
ANIMCMD_FRAME(16, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABE8[] =
|
|
{
|
|
ANIMCMD_FRAME(32, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862ABF0[] =
|
|
{
|
|
ANIMCMD_FRAME(48, 1),
|
|
ANIMCMD_END
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862ABF8[] =
|
|
{
|
|
sSpriteAnim_862ABD8,
|
|
sSpriteAnim_862ABE0,
|
|
sSpriteAnim_862ABE8,
|
|
sSpriteAnim_862ABF0
|
|
};
|
|
|
|
static const union AnimCmd sSpriteAnim_862AC08[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 8),
|
|
ANIMCMD_FRAME(4, 8),
|
|
ANIMCMD_FRAME(8, 8),
|
|
ANIMCMD_FRAME(12, 8),
|
|
ANIMCMD_FRAME(16, 8),
|
|
ANIMCMD_FRAME(20, 8),
|
|
ANIMCMD_JUMP(0)
|
|
};
|
|
|
|
static const union AnimCmd *const sSpriteAnimTable_862AC24[] =
|
|
{
|
|
sSpriteAnim_862AC08
|
|
};
|
|
|
|
const struct CompressedSpriteSheet gUnknown_0862AC28 =
|
|
{
|
|
gRaySceneGroudonLeft_Gfx, 0x1800, 30565
|
|
};
|
|
|
|
const struct CompressedSpriteSheet gUnknown_0862AC30 =
|
|
{
|
|
gRaySceneGroudonTail_Gfx, 0x80, 30566
|
|
};
|
|
|
|
const struct CompressedSpriteSheet gUnknown_0862AC38 =
|
|
{
|
|
gRaySceneKyogreRight_Gfx, 0x600, 30568
|
|
};
|
|
|
|
const struct CompressedSpriteSheet gUnknown_0862AC40 =
|
|
{
|
|
gRaySceneRayquazaHover_Gfx, 0x2000, 30569
|
|
};
|
|
|
|
const struct CompressedSpriteSheet gUnknown_0862AC48 =
|
|
{
|
|
gRaySceneRayquazaFlyIn_Gfx, 0x800, 30570
|
|
};
|
|
|
|
const struct CompressedSpriteSheet gUnknown_0862AC50 =
|
|
{
|
|
gRaySceneSplash_Gfx, 0x300, 30571
|
|
};
|
|
|
|
const struct CompressedSpritePalette gUnknown_0862AC58 =
|
|
{
|
|
gRaySceneGroudonLeft_Pal, 30565
|
|
};
|
|
|
|
const struct CompressedSpritePalette gUnknown_0862AC60 =
|
|
{
|
|
gRaySceneKyogreRight_Pal, 30568
|
|
};
|
|
|
|
const struct CompressedSpritePalette gUnknown_0862AC68 =
|
|
{
|
|
gRaySceneRayquazaHover_Pal, 30569
|
|
};
|
|
|
|
const struct CompressedSpritePalette gUnknown_0862AC70 =
|
|
{
|
|
gRaySceneSplash_Pal, 30571
|
|
};
|
|
|
|
const struct SpriteTemplate gUnknown_0862AC78 =
|
|
{
|
|
.tileTag = 30565,
|
|
.paletteTag = 30565,
|
|
.oam = &sOamData_862A6BC,
|
|
.anims = sSpriteAnimTable_862AB70,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
const struct SpriteTemplate gUnknown_0862AC90 =
|
|
{
|
|
.tileTag = 30566,
|
|
.paletteTag = 30565,
|
|
.oam = &sOamData_862A6EC,
|
|
.anims = sSpriteAnimTable_862AB80,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
const struct SpriteTemplate gUnknown_0862ACA8 =
|
|
{
|
|
.tileTag = 30568,
|
|
.paletteTag = 30568,
|
|
.oam = &sOamData_862A6C4,
|
|
.anims = sSpriteAnimTable_862AB9C,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
const struct SpriteTemplate gUnknown_0862ACC0 =
|
|
{
|
|
.tileTag = 30569,
|
|
.paletteTag = 30569,
|
|
.oam = &sOamData_862A6BC,
|
|
.anims = sSpriteAnimTable_862ABC8,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = sub_81D961C,
|
|
};
|
|
|
|
const struct SpriteTemplate gUnknown_0862ACD8 =
|
|
{
|
|
.tileTag = 30570,
|
|
.paletteTag = 30569,
|
|
.oam = &sOamData_862A6C4,
|
|
.anims = sSpriteAnimTable_862ABF8,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
const struct SpriteTemplate gUnknown_0862ACF0 =
|
|
{
|
|
.tileTag = 30571,
|
|
.paletteTag = 30571,
|
|
.oam = &sOamData_862A6F4,
|
|
.anims = sSpriteAnimTable_862AC24,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCallbackDummy,
|
|
};
|
|
|
|
const struct BgTemplate gUnknown_0862AD08[] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 31,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 30,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 2,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 2,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 29,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
}
|
|
};
|
|
|
|
struct RaySceneStruct
|
|
{
|
|
MainCallback callback;
|
|
u8 tilemapBuffers[3][0x800];
|
|
u8 field_1804[0x800];
|
|
u16 field_2004;
|
|
u8 animId;
|
|
bool8 onlyOneAnim;
|
|
};
|
|
|
|
extern struct RaySceneStruct *sRayScene;
|
|
|
|
// this file's functions
|
|
void sub_81D6774(void);
|
|
void sub_81D67D0(void);
|
|
void sub_81D750C(void);
|
|
void sub_81D7438(void);
|
|
void sub_81D7480(void);
|
|
void sub_81D74C8(void);
|
|
void sub_81D75B4(u8 taskId, s8 palDelay);
|
|
void sub_81D6A20(struct Sprite *sprite);
|
|
void sub_81D6D20(struct Sprite *sprite);
|
|
void sub_81D7228(u8 taskId);
|
|
void sub_81D736C(u8 taskId);
|
|
u8 sub_81D7664(void);
|
|
u8 sub_81D78BC(void);
|
|
|
|
// code
|
|
void sub_81D6720(u8 animId, bool8 onlyOneAnim, MainCallback callback)
|
|
{
|
|
sRayScene = AllocZeroed(0x2018);
|
|
sRayScene->animId = animId;
|
|
sRayScene->callback = callback;
|
|
sRayScene->onlyOneAnim = onlyOneAnim;
|
|
SetMainCallback2(sub_81D6774);
|
|
}
|
|
|
|
void sub_81D6774(void)
|
|
{
|
|
SetVBlankHBlankCallbacksToNull();
|
|
clear_scheduled_bg_copies_to_vram();
|
|
ScanlineEffect_Stop();
|
|
FreeAllSpritePalettes();
|
|
ResetPaletteFade();
|
|
ResetSpriteData();
|
|
ResetTasks();
|
|
FillPalette(0, 0xF0, 0x20);
|
|
CreateTask(sTasksForAnimations[sRayScene->animId], 0);
|
|
SetMainCallback2(sub_81D67D0);
|
|
}
|
|
|
|
void sub_81D67D0(void)
|
|
{
|
|
RunTasks();
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
do_scheduled_bg_tilemap_copies_to_vram();
|
|
UpdatePaletteFade();
|
|
}
|
|
|
|
void sub_81D67EC(void)
|
|
{
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
}
|
|
|
|
void Task_EndAfterFadeScreen(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
SetMainCallback2(sRayScene->callback);
|
|
Free(sRayScene);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
void Task_SetNextAnim(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
if (sRayScene->onlyOneAnim == TRUE)
|
|
{
|
|
gTasks[taskId].func = Task_EndAfterFadeScreen;
|
|
}
|
|
else
|
|
{
|
|
sRayScene->animId++;
|
|
sRayScene->field_2004 = 0;
|
|
gTasks[taskId].func = sTasksForAnimations[sRayScene->animId];
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_81D68C8(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_WININ, 0x3F);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0x1888);
|
|
gPlttBufferUnfaded[0] = 0;
|
|
gPlttBufferFaded[0] = 0;
|
|
}
|
|
|
|
void sub_81D6904(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_WININ, 0x3F);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0x3F);
|
|
}
|
|
|
|
void sub_81D691C(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
sub_81D750C();
|
|
if (!gPaletteFade.active)
|
|
{
|
|
s16 counter = data[0];
|
|
if (counter == 64)
|
|
{
|
|
sub_81D7438();
|
|
}
|
|
else if (counter == 144)
|
|
{
|
|
sub_81D7480();
|
|
}
|
|
else
|
|
{
|
|
switch (counter)
|
|
{
|
|
case 328:
|
|
sub_81D75B4(taskId, 0);
|
|
return;
|
|
case 148:
|
|
sub_81D74C8();
|
|
break;
|
|
}
|
|
}
|
|
|
|
data[0]++;
|
|
}
|
|
}
|
|
|
|
u8 sub_81D6984(void)
|
|
{
|
|
u8 spriteId;
|
|
s16 *data;
|
|
|
|
spriteId = CreateSprite(&gUnknown_0862A72C, 88, 72, 3);
|
|
gSprites[spriteId].callback = sub_81D6A20;
|
|
data = gSprites[spriteId].data;
|
|
data[0] = CreateSprite(&gUnknown_0862A72C, 56, 104, 3);
|
|
data[1] = CreateSprite(&gUnknown_0862A750, 75, 101, 0);
|
|
data[2] = CreateSprite(&gUnknown_0862A774, 109, 114, 1);
|
|
StartSpriteAnim(&gSprites[data[0]], 1);
|
|
return spriteId;
|
|
}
|
|
|
|
void sub_81D6A20(struct Sprite *sprite)
|
|
{
|
|
s16 *data = sprite->data;
|
|
data[5]++;
|
|
data[5] &= 0x1F;
|
|
if (data[5] == 0 && sprite->pos1.x != 72)
|
|
{
|
|
sprite->pos1.x--;
|
|
gSprites[sprite->data[0]].pos1.x--;
|
|
gSprites[data[1]].pos1.x--;
|
|
gSprites[data[2]].pos1.x--;
|
|
}
|
|
|
|
switch (sprite->animCmdIndex)
|
|
{
|
|
case 0:
|
|
gSprites[data[1]].pos2.x = 0;
|
|
gSprites[data[1]].pos2.y = 0;
|
|
gSprites[data[2]].pos2.x = 0;
|
|
gSprites[data[2]].pos2.y = 0;
|
|
break;
|
|
case 1:
|
|
case 3:
|
|
gSprites[data[1]].pos2.x = -1;
|
|
gSprites[data[1]].pos2.y = 0;
|
|
gSprites[data[2]].pos2.x = -1;
|
|
gSprites[data[2]].pos2.y = 0;
|
|
break;
|
|
case 2:
|
|
gSprites[data[1]].pos2.x = -1;
|
|
gSprites[data[1]].pos2.y = 1;
|
|
gSprites[data[2]].pos2.x = -2;
|
|
gSprites[data[2]].pos2.y = 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
u8 sub_81D6B7C(void)
|
|
{
|
|
u8 spriteId;
|
|
s16 *data;
|
|
|
|
spriteId = CreateSprite(&gUnknown_0862A81C, 136, 96, 1);
|
|
gSprites[spriteId].callback = sub_81D6D20;
|
|
data = gSprites[spriteId].data;
|
|
|
|
data[0] = CreateSprite(&gUnknown_0862A81C, 168, 96, 1) << 8;
|
|
data[0] |= CreateSprite(&gUnknown_0862A81C, 136, 112, 1);
|
|
data[1] = CreateSprite(&gUnknown_0862A81C, 168, 112, 1) << 8;
|
|
data[1] |= CreateSprite(&gUnknown_0862A81C, 136, 128, 1);
|
|
data[2] = CreateSprite(&gUnknown_0862A81C, 168, 128, 1) << 8;
|
|
data[2] |= CreateSprite(&gUnknown_0862A81C, 104, 128, 2);
|
|
data[3] = CreateSprite(&gUnknown_0862A81C, 136, 128, 2) << 8;
|
|
data[3] |= CreateSprite(&gUnknown_0862A81C, 184, 128, 0);
|
|
data[4] = CreateSprite(&gUnknown_0862A84C, 208, 132, 0) << 8;
|
|
data[4] |= CreateSprite(&gUnknown_0862A864, 200, 120, 1);
|
|
|
|
StartSpriteAnim(&gSprites[data[0] >> 8], 1);
|
|
StartSpriteAnim(&gSprites[data[0] & 0xFF], 2);
|
|
StartSpriteAnim(&gSprites[data[1] >> 8], 3);
|
|
StartSpriteAnim(&gSprites[data[1] & 0xFF], 4);
|
|
StartSpriteAnim(&gSprites[data[2] >> 8], 5);
|
|
StartSpriteAnim(&gSprites[data[2] & 0xFF], 6);
|
|
StartSpriteAnim(&gSprites[data[3] >> 8], 7);
|
|
StartSpriteAnim(&gSprites[data[3] & 0xFF], 8);
|
|
|
|
return spriteId;
|
|
}
|
|
|
|
void sub_81D6D20(struct Sprite *sprite)
|
|
{
|
|
s16 *data = sprite->data;
|
|
data[5]++;
|
|
data[5] &= 0x1F;
|
|
if (data[5] == 0 && sprite->pos1.x != 152)
|
|
{
|
|
sprite->pos1.x++;
|
|
gSprites[sprite->data[0] >> 8].pos1.x++;
|
|
gSprites[sprite->data[0] & 0xFF].pos1.x++;
|
|
gSprites[data[1] >> 8].pos1.x++;
|
|
gSprites[data[1] & 0xFF].pos1.x++;
|
|
gSprites[data[2] >> 8].pos1.x++;
|
|
gSprites[data[2] & 0xFF].pos1.x++;
|
|
gSprites[data[3] >> 8].pos1.x++;
|
|
gSprites[data[3] & 0xFF].pos1.x++;
|
|
gSprites[data[4] >> 8].pos1.x++;
|
|
gSprites[data[4] & 0xFF].pos1.x++;
|
|
}
|
|
|
|
switch (gSprites[data[2] & 0xFF].animCmdIndex)
|
|
{
|
|
case 0:
|
|
sprite->pos2.y = 0;
|
|
gSprites[data[0] >> 8].pos2.y = 0;
|
|
gSprites[data[0] & 0xFF].pos2.y = 0;
|
|
gSprites[data[1] >> 8].pos2.y = 0;
|
|
gSprites[data[1] & 0xFF].pos2.y = 0;
|
|
gSprites[data[2] >> 8].pos2.y = 0;
|
|
gSprites[data[2] & 0xFF].pos2.y = 0;
|
|
gSprites[data[3] >> 8].pos2.y = 0;
|
|
gSprites[data[3] & 0xFF].pos2.y = 0;
|
|
gSprites[data[4] >> 8].pos2.y = 0;
|
|
gSprites[data[4] & 0xFF].pos2.y = 0;
|
|
break;
|
|
case 1:
|
|
case 3:
|
|
sprite->pos2.y = 1;
|
|
gSprites[data[0] >> 8].pos2.y = 1;
|
|
gSprites[data[0] & 0xFF].pos2.y = 1;
|
|
gSprites[data[1] >> 8].pos2.y = 1;
|
|
gSprites[data[1] & 0xFF].pos2.y = 1;
|
|
gSprites[data[2] >> 8].pos2.y = 1;
|
|
gSprites[data[2] & 0xFF].pos2.y = 1;
|
|
gSprites[data[3] >> 8].pos2.y = 1;
|
|
gSprites[data[3] & 0xFF].pos2.y = 1;
|
|
gSprites[data[4] >> 8].pos2.y = 1;
|
|
gSprites[data[4] & 0xFF].pos2.y = 1;
|
|
break;
|
|
case 2:
|
|
sprite->pos2.y = 2;
|
|
gSprites[data[0] >> 8].pos2.y = 2;
|
|
gSprites[data[0] & 0xFF].pos2.y = 2;
|
|
gSprites[data[1] >> 8].pos2.y = 2;
|
|
gSprites[data[1] & 0xFF].pos2.y = 2;
|
|
gSprites[data[2] >> 8].pos2.y = 2;
|
|
gSprites[data[4] & 0xFF].pos2.y = 2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void sub_81D6FD0(void)
|
|
{
|
|
sub_81D67EC();
|
|
ScanlineEffect_InitHBlankDmaTransfer();
|
|
}
|
|
|
|
void sub_81D6FE0(void)
|
|
{
|
|
ResetVramOamAndBgCntRegs();
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(0, gUnknown_0862A888, 3);
|
|
SetBgTilemapBuffer(0, sRayScene->tilemapBuffers[0]);
|
|
SetBgTilemapBuffer(1, sRayScene->tilemapBuffers[1]);
|
|
SetBgTilemapBuffer(2, sRayScene->tilemapBuffers[2]);
|
|
ResetAllBgsCoordinates();
|
|
schedule_bg_copy_tilemap_to_vram(0);
|
|
schedule_bg_copy_tilemap_to_vram(1);
|
|
schedule_bg_copy_tilemap_to_vram(2);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
}
|
|
|
|
void sub_81D706C(void)
|
|
{
|
|
reset_temp_tile_data_buffers();
|
|
decompress_and_copy_tile_data_to_vram(0, gRaySceneClouds_Gfx, 0, 0, 0);
|
|
while (free_temp_tile_data_buffers_if_possible());
|
|
|
|
LZDecompressWram(gRaySceneClouds2_Tilemap, sRayScene->tilemapBuffers[0]);
|
|
LZDecompressWram(gRaySceneClouds1_Tilemap, sRayScene->tilemapBuffers[1]);
|
|
LZDecompressWram(gRaySceneClouds3_Tilemap, sRayScene->tilemapBuffers[2]);
|
|
LoadCompressedPalette(gRaySceneClouds_Pal, 0, 0x40);
|
|
LoadCompressedObjectPic(&gUnknown_0862A8C4);
|
|
LoadCompressedObjectPic(&gUnknown_0862A8F8);
|
|
LoadCompressedObjectPic(&gUnknown_0862A924);
|
|
LoadCompressedObjectPic(&gUnknown_0862A9D4);
|
|
LoadCompressedObjectPic(&gUnknown_0862AA14);
|
|
LoadCompressedObjectPic(&gUnknown_0862AA34);
|
|
LoadCompressedObjectPalette(&gUnknown_0862A8CC);
|
|
LoadCompressedObjectPalette(&gUnknown_0862A9DC);
|
|
}
|
|
|
|
void sub_81D7134(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
ScanlineEffect_Clear();
|
|
sub_81D6FE0();
|
|
sub_81D706C();
|
|
CpuFastFill16(0, gScanlineEffectRegBuffers, sizeof(gScanlineEffectRegBuffers));
|
|
ScanlineEffect_SetParams(gUnknown_0862A87C);
|
|
data[0] = 0;
|
|
data[1] = CreateTask(sub_81D7228, 0);
|
|
if (sRayScene->animId == RAY_ANIM_DUO_FIGHT_PRE)
|
|
{
|
|
data[2] = sub_81D6984();
|
|
data[3] = sub_81D6B7C();
|
|
gTasks[taskId].func = sub_81D691C;
|
|
}
|
|
else
|
|
{
|
|
data[2] = sub_81D7664();
|
|
data[3] = sub_81D78BC();
|
|
gTasks[taskId].func = sub_81D736C;
|
|
StopMapMusic();
|
|
}
|
|
|
|
BlendPalettes(-1, 0x10, 0);
|
|
BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
|
|
SetVBlankCallback(sub_81D6FD0);
|
|
PlaySE(SE_T_OOAME);
|
|
}
|