mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 11:37:40 +01:00
644 lines
11 KiB
Plaintext
644 lines
11 KiB
Plaintext
' ' = 00
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'À' = 01
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'Á' = 02
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'Â' = 03
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'Ç' = 04
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'È' = 05
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'É' = 06
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'Ê' = 07
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'Ë' = 08
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'Ì' = 09
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'Î' = 0B
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'Ï' = 0C
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'Ò' = 0D
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'Ó' = 0E
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'Ô' = 0F
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'Œ' = 10
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'Ù' = 11
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'Ú' = 12
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'Û' = 13
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'Ñ' = 14
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'ß' = 15
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'à' = 16
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'á' = 17
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'ç' = 19
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'è' = 1A
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'é' = 1B
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'ê' = 1C
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'ë' = 1D
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'ì' = 1E
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'î' = 20
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'ï' = 21
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'ò' = 22
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'ó' = 23
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'ô' = 24
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'œ' = 25
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'ù' = 26
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'ú' = 27
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'û' = 28
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'ñ' = 29
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'º' = 2A
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'ª' = 2B
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SUPER_ER = 2C
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'&' = 2D
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'+' = 2E
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LV = 34
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'=' = 35
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'¿' = 51
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'¡' = 52
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PK = 53
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PKMN = 53 54
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POKEBLOCK = 55 56 57 58 59
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'Í' = 5A
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'%' = 5B
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'(' = 5C
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')' = 5D
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'â' = 68
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'í' = 6F
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UP_ARROW = 79
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DOWN_ARROW = 7A
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LEFT_ARROW = 7B
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RIGHT_ARROW = 7C
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'0' = A1
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'1' = A2
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'2' = A3
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'3' = A4
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'4' = A5
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'5' = A6
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'6' = A7
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'7' = A8
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'8' = A9
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'9' = AA
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'!' = AB
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'?' = AC
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'.' = AD
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'-' = AE
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'…' = B0
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'“' = B1
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'”' = B2
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'‘' = B3
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'’' = B4
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'♂' = B5
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'♀' = B6
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'¥' = B7
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',' = B8
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'×' = B9
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'/' = BA
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'A' = BB
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'B' = BC
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'C' = BD
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'D' = BE
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'E' = BF
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'F' = C0
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'G' = C1
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'H' = C2
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'I' = C3
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'J' = C4
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'K' = C5
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'L' = C6
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'M' = C7
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'N' = C8
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'O' = C9
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'P' = CA
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'Q' = CB
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'R' = CC
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'S' = CD
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'T' = CE
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'U' = CF
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'V' = D0
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'W' = D1
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'X' = D2
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'Y' = D3
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'Z' = D4
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'a' = D5
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'b' = D6
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'c' = D7
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'd' = D8
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'e' = D9
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'f' = DA
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'g' = DB
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'h' = DC
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'i' = DD
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'j' = DE
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'k' = DF
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'l' = E0
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'm' = E1
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'n' = E2
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'o' = E3
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'p' = E4
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'q' = E5
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'r' = E6
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's' = E7
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't' = E8
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'u' = E9
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'v' = EA
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'w' = EB
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'x' = EC
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'y' = ED
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'z' = EE
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'▶' = EF
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':' = F0
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'Ä' = F1
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'Ö' = F2
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'Ü' = F3
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'ä' = F4
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'ö' = F5
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'ü' = F6
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@ Arrows at F7-FA are duplicates of 79-7C. Unused?
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TALL_PLUS = FC 0C FB
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'$' = FF
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@ Hiragana
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'あ' = 01
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'い' = 02
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'う' = 03
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'え' = 04
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'お' = 05
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'か' = 06
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'き' = 07
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'く' = 08
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'け' = 09
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'こ' = 0A
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'さ' = 0B
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'し' = 0C
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'す' = 0D
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'せ' = 0E
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'そ' = 0F
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'た' = 10
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'ち' = 11
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'つ' = 12
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'て' = 13
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'と' = 14
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'な' = 15
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'に' = 16
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'ぬ' = 17
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'ね' = 18
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'の' = 19
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'は' = 1A
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'ひ' = 1B
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'ふ' = 1C
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'へ' = 1D
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'ほ' = 1E
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'ま' = 1F
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'み' = 20
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'む' = 21
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'め' = 22
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'も' = 23
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'や' = 24
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'ゆ' = 25
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'よ' = 26
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'ら' = 27
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'り' = 28
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'る' = 29
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'れ' = 2A
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'ろ' = 2B
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'わ' = 2C
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'を' = 2D
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'ん' = 2E
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'ぁ' = 2F
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'ぃ' = 30
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'ぅ' = 31
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'ぇ' = 32
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'ぉ' = 33
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'ゃ' = 34
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'ゅ' = 35
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'ょ' = 36
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'が' = 37
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'ぎ' = 38
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'ぐ' = 39
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'げ' = 3A
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'ご' = 3B
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'ざ' = 3C
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'じ' = 3D
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'ず' = 3E
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'ぜ' = 3F
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'ぞ' = 40
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'だ' = 41
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'ぢ' = 42
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'づ' = 43
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'で' = 44
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'ど' = 45
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'ば' = 46
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'び' = 47
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'ぶ' = 48
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'べ' = 49
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'ぼ' = 4A
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'ぱ' = 4B
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'ぴ' = 4C
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'ぷ' = 4D
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'ぺ' = 4E
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'ぽ' = 4F
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'っ' = 50
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@ Katakana
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'ア' = 51
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'イ' = 52
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'ウ' = 53
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'エ' = 54
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'オ' = 55
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'カ' = 56
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'キ' = 57
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'ク' = 58
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'ケ' = 59
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'コ' = 5A
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'サ' = 5B
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'シ' = 5C
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'ス' = 5D
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'セ' = 5E
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'ソ' = 5F
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'タ' = 60
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'チ' = 61
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'ツ' = 62
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'テ' = 63
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'ト' = 64
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'ナ' = 65
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'ニ' = 66
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'ヌ' = 67
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'ネ' = 68
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'ノ' = 69
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'ハ' = 6A
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'ヒ' = 6B
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'フ' = 6C
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'ヘ' = 6D
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'ホ' = 6E
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'マ' = 6F
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'ミ' = 70
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'ム' = 71
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'メ' = 72
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'モ' = 73
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'ヤ' = 74
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'ユ' = 75
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'ヨ' = 76
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'ラ' = 77
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'リ' = 78
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'ル' = 79
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'レ' = 7A
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'ロ' = 7B
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'ワ' = 7C
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'ヲ' = 7D
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'ン' = 7E
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'ァ' = 7F
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'ィ' = 80
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'ゥ' = 81
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'ェ' = 82
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'ォ' = 83
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'ャ' = 84
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'ュ' = 85
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'ョ' = 86
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'ガ' = 87
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'ギ' = 88
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'グ' = 89
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'ゲ' = 8A
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'ゴ' = 8B
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'ザ' = 8C
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'ジ' = 8D
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'ズ' = 8E
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'ゼ' = 8F
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'ゾ' = 90
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'ダ' = 91
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'ヂ' = 92
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'ヅ' = 93
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'デ' = 94
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'ド' = 95
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'バ' = 96
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'ビ' = 97
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'ブ' = 98
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'ベ' = 99
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'ボ' = 9A
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'パ' = 9B
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'ピ' = 9C
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'プ' = 9D
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'ペ' = 9E
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'ポ' = 9F
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'ッ' = A0
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@ Japanese punctuation
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' ' = 00
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'!' = AB
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'?' = AC
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'。' = AD
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'ー' = AE
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'·' = AF
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'‥' = B0
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STRING = FD
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@ string placeholders
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PLAYER = FD 01
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STR_VAR_1 = FD 02
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STR_VAR_2 = FD 03
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STR_VAR_3 = FD 04
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KUN = FD 05
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RIVAL = FD 06
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@ version-dependent strings (originally made for Ruby/Sapphire differences)
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@ Emerald uses the Sapphire strings (except for VERSION).
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VERSION = FD 07 @ "EMERALD"
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AQUA = FD 08
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MAGMA = FD 09
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ARCHIE = FD 0A
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MAXIE = FD 0B
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KYOGRE = FD 0C
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GROUDON = FD 0D
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@ battle macros
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UNKNOWN_STR = FD 00
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ATTACKING_TRAINER = FD 08
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DEFENDING_TRAINER = FD 09
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ATTACKING_MON = FD 0C
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DEFENDING_MON = FD 0D
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@ indicates the end of a town/city name (before " TOWN" or " CITY")
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NAME_END = FC 00
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@ more text functions
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COLOR = FC 01 @ use a color listed below right after
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HIGHLIGHT = FC 02 @ same as fc 01
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SHADOW = FC 03 @ same as fc 01
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COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes
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PALETTE = FC 05 @ used in credits
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SIZE = FC 06 @ note that anything other than "SMALL" is invalid
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UNKNOWN_7 = FC 07
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PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them
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PAUSE_UNTIL_PRESS = FC 09
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UNKNOWN_A = FC 0A
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PLAY_BGM = FC 0B
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ESCAPE = FC 0C
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SHIFT_TEXT = FC 0D
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UNKNOWN_E = FC 0E
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UNKNOWN_F = FC 0F
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PLAY_SE = FC 10
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CLEAR = FC 11
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SKIP = FC 12
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CLEAR_TO = FC 13
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UNKNOWN_14 = FC 14
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JPN = FC 15
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ENG = FC 16
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PAUSE_MUSIC = FC 17
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RESUME_MUSIC = FC 18
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@ colors
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TRANSPARENT = 00
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DARK_GREY = 01
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RED = 02
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GREEN = 03
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BLUE = 04
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YELLOW = 05
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CYAN = 06
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MAGENTA = 07
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LIGHT_GREY = 08
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BLACK = 09
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BLACK2 = 0A @ duplicate of black?
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SILVER = 0B
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WHITE = 0C
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SKY_BLUE = 0D
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LIGHT_BLUE = 0E
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WHITE2 = 0F @ duplicate of white?
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@ sound and music
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SE_STOP = 00 00
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SE_KAIFUKU = 01 00
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SE_PC_LOGON = 02 00
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SE_PC_OFF = 03 00
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SE_PC_ON = 04 00
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SE_SELECT = 05 00
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SE_WIN_OPEN = 06 00
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SE_WALL_HIT = 07 00
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SE_DOOR = 08 00
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SE_KAIDAN = 09 00
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SE_DANSA = 0A 00
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SE_JITENSYA = 0B 00
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SE_KOUKA_L = 0C 00
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SE_KOUKA_M = 0D 00
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SE_KOUKA_H = 0E 00
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SE_BOWA2 = 0F 00
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SE_POKE_DEAD = 10 00
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SE_NIGERU = 11 00
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SE_JIDO_DOA = 12 00
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SE_NAMINORI = 13 00
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SE_BAN = 14 00
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SE_PIN = 15 00
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SE_BOO = 16 00
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SE_BOWA = 17 00
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SE_JYUNI = 18 00
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SE_A = 19 00
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SE_I = 1A 00
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SE_U = 1B 00
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SE_E = 1C 00
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SE_O = 1D 00
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SE_N = 1E 00
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SE_SEIKAI = 1F 00
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SE_HAZURE = 20 00
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SE_EXP = 21 00
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SE_JITE_PYOKO = 22 00
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SE_MU_PACHI = 23 00
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SE_TK_KASYA = 24 00
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SE_FU_ZAKU = 25 00
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SE_FU_ZAKU2 = 26 00
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SE_FU_ZUZUZU = 27 00
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SE_RU_GASHIN = 28 00
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SE_RU_GASYAN = 29 00
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SE_RU_BARI = 2A 00
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SE_RU_HYUU = 2B 00
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SE_KI_GASYAN = 2C 00
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SE_TK_WARPIN = 2D 00
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SE_TK_WARPOUT = 2E 00
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SE_TU_SAA = 2F 00
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SE_HI_TURUN = 30 00
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SE_TRACK_MOVE = 31 00
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SE_TRACK_STOP = 32 00
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SE_TRACK_HAIK = 33 00
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SE_TRACK_DOOR = 34 00
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SE_MOTER = 35 00
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SE_CARD = 36 00
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SE_SAVE = 37 00
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SE_KON = 38 00
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SE_KON2 = 39 00
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SE_KON3 = 3A 00
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SE_KON4 = 3B 00
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SE_SUIKOMU = 3C 00
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SE_NAGERU = 3D 00
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SE_TOY_C = 3E 00
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SE_TOY_D = 3F 00
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SE_TOY_E = 40 00
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SE_TOY_F = 41 00
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SE_TOY_G = 42 00
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SE_TOY_A = 43 00
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SE_TOY_B = 44 00
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SE_TOY_C1 = 45 00
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SE_MIZU = 46 00
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SE_HASHI = 47 00
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SE_DAUGI = 48 00
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SE_PINPON = 49 00
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SE_FUUSEN1 = 4A 00
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SE_FUUSEN2 = 4B 00
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SE_FUUSEN3 = 4C 00
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SE_TOY_KABE = 4D 00
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SE_TOY_DANGO = 4E 00
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SE_DOKU = 4F 00
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SE_ESUKA = 50 00
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SE_T_AME = 51 00
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SE_T_AME_E = 52 00
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SE_T_OOAME = 53 00
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SE_T_OOAME_E = 54 00
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SE_T_KOAME = 55 00
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SE_T_KOAME_E = 56 00
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SE_T_KAMI = 57 00
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SE_T_KAMI2 = 58 00
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SE_ELEBETA = 59 00
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SE_HINSI = 5A 00
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SE_EXPMAX = 5B 00
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SE_TAMAKORO = 5C 00
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SE_TAMAKORO_E = 5D 00
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SE_BASABASA = 5E 00
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SE_REGI = 5F 00
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SE_C_GAJI = 60 00
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SE_C_MAKU_U = 61 00
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SE_C_MAKU_D = 62 00
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SE_C_PASI = 63 00
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SE_C_SYU = 64 00
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SE_C_PIKON = 65 00
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SE_REAPOKE = 66 00
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SE_OP_BASYU = 67 00
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SE_BT_START = 68 00
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SE_DENDOU = 69 00
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SE_JIHANKI = 6A 00
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SE_TAMA = 6B 00
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SE_Z_SCROLL = 6C 00
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SE_Z_PAGE = 6D 00
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SE_PN_ON = 6E 00
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SE_PN_OFF = 6F 00
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SE_Z_SEARCH = 70 00
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SE_TAMAGO = 71 00
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SE_TB_START = 72 00
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SE_TB_KON = 73 00
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SE_TB_KARA = 74 00
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SE_BIDORO = 75 00
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BGM_STOP = 5D 01
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BGM_TETSUJI = 5E 01
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BGM_FIELD13 = 5F 01
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BGM_KACHI22 = 60 01
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BGM_KACHI2 = 61 01
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BGM_KACHI3 = 62 01
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BGM_KACHI5 = 63 01
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BGM_PCC = 64 01
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BGM_NIBI = 65 01
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BGM_SUIKUN = 66 01
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BGM_DOORO1 = 67 01
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BGM_DOORO_X1 = 68 01
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BGM_DOORO_X3 = 69 01
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BGM_MACHI_S2 = 6A 01
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BGM_MACHI_S4 = 6B 01
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BGM_GIM = 6C 01
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BGM_NAMINORI = 6D 01
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BGM_DAN01 = 6E 01
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BGM_FANFA1 = 6F 01
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BGM_ME_ASA = 70 01
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BGM_ME_BACHI = 71 01
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BGM_FANFA4 = 72 01
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BGM_FANFA5 = 73 01
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BGM_ME_WAZA = 74 01
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BGM_BIJYUTU = 75 01
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BGM_DOORO_X4 = 76 01
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BGM_FUNE_KAN = 77 01
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BGM_ME_SHINKA = 78 01
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BGM_SHINKA = 79 01
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BGM_ME_WASURE = 7A 01
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BGM_SYOUJOEYE = 7B 01
|
||
BGM_BOYEYE = 7C 01
|
||
BGM_DAN02 = 7D 01
|
||
BGM_MACHI_S3 = 7E 01
|
||
BGM_ODAMAKI = 7F 01
|
||
BGM_B_TOWER = 80 01
|
||
BGM_SWIMEYE = 81 01
|
||
BGM_DAN03 = 82 01
|
||
BGM_ME_KINOMI = 83 01
|
||
BGM_ME_TAMA = 84 01
|
||
BGM_ME_B_BIG = 85 01
|
||
BGM_ME_B_SMALL = 86 01
|
||
BGM_ME_ZANNEN = 87 01
|
||
BGM_BD_TIME = 88 01
|
||
BGM_TEST1 = 89 01
|
||
BGM_TEST2 = 8A 01
|
||
BGM_TEST3 = 8B 01
|
||
BGM_TEST4 = 8C 01
|
||
BGM_TEST = 8D 01
|
||
BGM_GOMACHI0 = 8E 01
|
||
BGM_GOTOWN = 8F 01
|
||
BGM_POKECEN = 90 01
|
||
BGM_NEXTROAD = 91 01
|
||
BGM_GRANROAD = 92 01
|
||
BGM_CYCLING = 93 01
|
||
BGM_FRIENDLY = 94 01
|
||
BGM_MISHIRO = 95 01
|
||
BGM_TOZAN = 96 01
|
||
BGM_GIRLEYE = 97 01
|
||
BGM_MINAMO = 98 01
|
||
BGM_ASHROAD = 99 01
|
||
BGM_EVENT0 = 9A 01
|
||
BGM_DEEPDEEP = 9B 01
|
||
BGM_KACHI1 = 9C 01
|
||
BGM_TITLE3 = 9D 01
|
||
BGM_DEMO1 = 9E 01
|
||
BGM_GIRL_SUP = 9F 01
|
||
BGM_HAGESHII = A0 01
|
||
BGM_KAKKOII = A1 01
|
||
BGM_KAZANBAI = A2 01
|
||
BGM_AQA_0 = A3 01
|
||
BGM_TSURETEK = A4 01
|
||
BGM_BOY_SUP = A5 01
|
||
BGM_RAINBOW = A6 01
|
||
BGM_AYASII = A7 01
|
||
BGM_KACHI4 = A8 01
|
||
BGM_ROPEWAY = A9 01
|
||
BGM_CASINO = AA 01
|
||
BGM_HIGHTOWN = AB 01
|
||
BGM_SAFARI = AC 01
|
||
BGM_C_ROAD = AD 01
|
||
BGM_AJITO = AE 01
|
||
BGM_M_BOAT = AF 01
|
||
BGM_M_DUNGON = B0 01
|
||
BGM_FINECITY = B1 01
|
||
BGM_MACHUPI = B2 01
|
||
BGM_P_SCHOOL = B3 01
|
||
BGM_DENDOU = B4 01
|
||
BGM_TONEKUSA = B5 01
|
||
BGM_MABOROSI = B6 01
|
||
BGM_CON_FAN = B7 01
|
||
BGM_CONTEST0 = B8 01
|
||
BGM_MGM0 = B9 01
|
||
BGM_T_BATTLE = BA 01
|
||
BGM_OOAME = BB 01
|
||
BGM_HIDERI = BC 01
|
||
BGM_RUNECITY = BD 01
|
||
BGM_CON_K = BE 01
|
||
BGM_EIKOU_R = BF 01
|
||
BGM_KARAKURI = C0 01
|
||
BGM_HUTAGO = C1 01
|
||
BGM_SITENNOU = C2 01
|
||
BGM_YAMA_EYE = C3 01
|
||
BGM_CONLOBBY = C4 01
|
||
BGM_INTER_V = C5 01
|
||
BGM_DAIGO = C6 01
|
||
BGM_THANKFOR = C7 01
|
||
BGM_END = C8 01
|
||
BGM_BATTLE27 = C9 01
|
||
BGM_BATTLE31 = CA 01
|
||
BGM_BATTLE20 = CB 01
|
||
BGM_BATTLE32 = CC 01
|
||
BGM_BATTLE33 = CD 01
|
||
BGM_BATTLE36 = CE 01
|
||
BGM_BATTLE34 = CF 01
|
||
BGM_BATTLE35 = D0 01
|
||
BGM_BATTLE38 = D1 01
|
||
BGM_BATTLE30 = D2 01
|
||
|
||
'\l' = FA @ scroll up window text
|
||
'\p' = FB @ new paragraph
|
||
'\n' = FE @ new line
|