mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-27 12:14:20 +01:00
227 lines
9.7 KiB
C
227 lines
9.7 KiB
C
#ifndef GUARD_BATTLE_MESSAGE_H
|
|
#define GUARD_BATTLE_MESSAGE_H
|
|
|
|
// for 0xFD
|
|
|
|
#define B_TXT_BUFF1 0x0
|
|
#define B_TXT_BUFF2 0x1
|
|
#define B_TXT_COPY_VAR_1 0x2
|
|
#define B_TXT_COPY_VAR_2 0x3
|
|
#define B_TXT_COPY_VAR_3 0x4
|
|
#define B_TXT_PLAYER_MON1_NAME 0x5
|
|
#define B_TXT_OPPONENT_MON1_NAME 0x6
|
|
#define B_TXT_PLAYER_MON2_NAME 0x7
|
|
#define B_TXT_OPPONENT_MON2_NAME 0x8
|
|
#define B_TXT_LINK_PLAYER_MON1_NAME 0x9
|
|
#define B_TXT_LINK_OPPONENT_MON1_NAME 0xA
|
|
#define B_TXT_LINK_PLAYER_MON2_NAME 0xB
|
|
#define B_TXT_LINK_OPPONENT_MON2_NAME 0xC
|
|
#define B_TXT_ATK_NAME_WITH_PREFIX_MON1 0xD
|
|
#define B_TXT_ATK_PARTNER_NAME 0xE
|
|
#define B_TXT_ATK_NAME_WITH_PREFIX 0xF
|
|
#define B_TXT_DEF_NAME_WITH_PREFIX 0x10
|
|
#define B_TXT_EFF_NAME_WITH_PREFIX 0x11 // EFF = short for gEffectBank
|
|
#define B_TXT_ACTIVE_NAME_WITH_PREFIX 0x12
|
|
#define B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX 0x13
|
|
#define B_TXT_CURRENT_MOVE 0x14
|
|
#define B_TXT_LAST_MOVE 0x15
|
|
#define B_TXT_LAST_ITEM 0x16
|
|
#define B_TXT_LAST_ABILITY 0x17
|
|
#define B_TXT_ATK_ABILITY 0x18
|
|
#define B_TXT_DEF_ABILITY 0x19
|
|
#define B_TXT_SCR_ACTIVE_ABILITY 0x1A
|
|
#define B_TXT_EFF_ABILITY 0x1B
|
|
#define B_TXT_TRAINER1_CLASS 0x1C
|
|
#define B_TXT_TRAINER1_NAME 0x1D
|
|
#define B_TXT_1E 0x1E // trainer name for a link player
|
|
#define B_TXT_1F 0x1F // trainer name for a link player
|
|
#define B_TXT_20 0x20 // trainer name for a link player
|
|
#define B_TXT_21 0x21 // trainer name for a link player
|
|
#define B_TXT_22 0x22 // trainer name for a link player
|
|
#define B_TXT_PLAYER_NAME 0x23
|
|
#define B_TXT_TRAINER1_LOSE_TEXT 0x24
|
|
#define B_TXT_TRAINER1_WIN_TEXT 0x25
|
|
#define B_TXT_26 0x26
|
|
#define B_TXT_PC_CREATOR_NAME 0x27
|
|
#define B_TXT_ATK_PREFIX1 0x28
|
|
#define B_TXT_DEF_PREFIX1 0x29
|
|
#define B_TXT_ATK_PREFIX2 0x2A
|
|
#define B_TXT_DEF_PREFIX2 0x2B
|
|
#define B_TXT_ATK_PREFIX3 0x2C
|
|
#define B_TXT_DEF_PREFIX3 0x2D
|
|
#define B_TXT_TRAINER2_CLASS 0x2E
|
|
#define B_TXT_TRAINER2_NAME 0x2F
|
|
#define B_TXT_TRAINER2_LOSE_TEXT 0x30
|
|
#define B_TXT_TRAINER2_WIN_TEXT 0x31
|
|
#define B_TXT_PARTNER_CLASS 0x32
|
|
#define B_TXT_PARTNER_NAME 0x33
|
|
#define B_TXT_BUFF3 0x34
|
|
|
|
// for B_TXT_BUFF1, B_TXT_BUFF2 and B_TXT_BUFF3
|
|
|
|
#define B_BUFF_STRING 0
|
|
#define B_BUFF_NUMBER 1
|
|
#define B_BUFF_MOVE 2
|
|
#define B_BUFF_TYPE 3
|
|
#define B_BUFF_MON_NICK_WITH_PREFIX 4
|
|
#define B_BUFF_STAT 5
|
|
#define B_BUFF_SPECIES 6
|
|
#define B_BUFF_MON_NICK 7
|
|
#define B_BUFF_NEGATIVE_FLAVOUR 8
|
|
#define B_BUFF_ABILITY 9
|
|
#define B_BUFF_ITEM 10
|
|
|
|
#define B_BUFF_PLACEHOLDER_BEGIN 0xFD
|
|
#define B_BUFF_EOS 0xFF
|
|
|
|
#define PREPARE_STAT_BUFFER(textVar, statId) \
|
|
{ \
|
|
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
|
textVar[1] = B_BUFF_STAT; \
|
|
textVar[2] = statId; \
|
|
textVar[3] = B_BUFF_EOS; \
|
|
}
|
|
|
|
#define PREPARE_ABILITY_BUFFER(textVar, abilityId) \
|
|
{ \
|
|
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
|
textVar[1] = B_BUFF_ABILITY; \
|
|
textVar[2] = abilityId; \
|
|
textVar[3] = B_BUFF_EOS; \
|
|
}
|
|
|
|
#define PREPARE_TYPE_BUFFER(textVar, typeId) \
|
|
{ \
|
|
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
|
textVar[1] = B_BUFF_TYPE; \
|
|
textVar[2] = typeId; \
|
|
textVar[3] = B_BUFF_EOS; \
|
|
}
|
|
|
|
#define PREPARE_BYTE_NUMBER_BUFFER(textVar, maxDigits, number) \
|
|
{ \
|
|
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
|
textVar[1] = B_BUFF_NUMBER; \
|
|
textVar[2] = 1; \
|
|
textVar[3] = maxDigits; \
|
|
textVar[4] = (number); \
|
|
textVar[5] = B_BUFF_EOS; \
|
|
}
|
|
|
|
#define PREPARE_HWORD_NUMBER_BUFFER(textVar, maxDigits, number) \
|
|
{ \
|
|
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
|
textVar[1] = B_BUFF_NUMBER; \
|
|
textVar[2] = 2; \
|
|
textVar[3] = maxDigits; \
|
|
textVar[4] = (number); \
|
|
textVar[5] = (number & 0x0000FF00) >> 8; \
|
|
textVar[6] = B_BUFF_EOS; \
|
|
}
|
|
|
|
#define PREPARE_WORD_NUMBER_BUFFER(textVar, maxDigits, number) \
|
|
{ \
|
|
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
|
textVar[1] = B_BUFF_NUMBER; \
|
|
textVar[2] = 4; \
|
|
textVar[3] = maxDigits; \
|
|
textVar[4] = (number); \
|
|
textVar[5] = (number & 0x0000FF00) >> 8; \
|
|
textVar[6] = (number & 0x00FF0000) >> 16; \
|
|
textVar[7] = (number & 0xFF000000) >> 24; \
|
|
textVar[8] = B_BUFF_EOS; \
|
|
}
|
|
|
|
#define PREPARE_STRING_BUFFER(textVar, stringId) \
|
|
{ \
|
|
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
|
textVar[1] = B_BUFF_STRING; \
|
|
textVar[2] = stringId; \
|
|
textVar[3] = (stringId & 0xFF00) >> 8; \
|
|
textVar[4] = B_BUFF_EOS; \
|
|
}
|
|
|
|
#define PREPARE_MOVE_BUFFER(textVar, move) \
|
|
{ \
|
|
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
|
textVar[1] = B_BUFF_MOVE; \
|
|
textVar[2] = move; \
|
|
textVar[3] = (move & 0xFF00) >> 8; \
|
|
textVar[4] = B_BUFF_EOS; \
|
|
}
|
|
|
|
#define PREPARE_ITEM_BUFFER(textVar, item) \
|
|
{ \
|
|
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
|
textVar[1] = B_BUFF_ITEM; \
|
|
textVar[2] = item; \
|
|
textVar[3] = (item & 0xFF00) >> 8; \
|
|
textVar[4] = B_BUFF_EOS; \
|
|
}
|
|
|
|
#define PREPARE_SPECIES_BUFFER(textVar, species) \
|
|
{ \
|
|
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
|
textVar[1] = B_BUFF_SPECIES; \
|
|
textVar[2] = species; \
|
|
textVar[3] = (species & 0xFF00) >> 8; \
|
|
textVar[4] = B_BUFF_EOS; \
|
|
}
|
|
|
|
#define PREPARE_MON_NICK_WITH_PREFIX_BUFFER(textVar, bank, partyId) \
|
|
{ \
|
|
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
|
textVar[1] = B_BUFF_MON_NICK_WITH_PREFIX; \
|
|
textVar[2] = bank; \
|
|
textVar[3] = partyId; \
|
|
textVar[4] = B_BUFF_EOS; \
|
|
}
|
|
|
|
#define PREPARE_MON_NICK_BUFFER(textVar, bank, partyId) \
|
|
{ \
|
|
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
|
|
textVar[1] = B_BUFF_MON_NICK; \
|
|
textVar[2] = bank; \
|
|
textVar[3] = partyId; \
|
|
textVar[4] = B_BUFF_EOS; \
|
|
}
|
|
|
|
struct StringInfoBattle
|
|
{
|
|
u16 currentMove;
|
|
u16 lastMove;
|
|
u16 lastItem;
|
|
u8 lastAbility;
|
|
u8 scrActive;
|
|
u8 unk1605E;
|
|
u8 hpScale;
|
|
u8 StringBank;
|
|
u8 moveType;
|
|
u8 abilities[4];
|
|
u8 textBuffs[3][0x10];
|
|
};
|
|
|
|
void BufferStringBattle(u16 stringID);
|
|
u32 BattleStringExpandPlaceholdersToDisplayedString(const u8* src);
|
|
u32 BattleStringExpandPlaceholders(const u8* src, u8* dst);
|
|
void sub_814F9EC(const u8* text, u8 arg1);
|
|
void SetPpNumbersPaletteInMoveSelection(void);
|
|
u8 GetCurrentPpToMaxPpState(u8 currentPp, u8 maxPp);
|
|
|
|
#define TEXT_BUFF_ARRAY_COUNT 16
|
|
|
|
extern u8 gDisplayedStringBattle[300];
|
|
extern u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT];
|
|
extern u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT];
|
|
extern u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT];
|
|
|
|
extern const u8* const gStatNamesTable[];
|
|
extern const u8* const gPokeblockWasTooXStringTable[];
|
|
extern const u8* const gRefereeStringsTable[];
|
|
extern const u8* const gStatNamesTable2[];
|
|
|
|
extern const u16 gMissStringIds[];
|
|
extern const u16 gTrappingMoves[];
|
|
|
|
#endif // GUARD_BATTLE_MESSAGE_H
|