mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 12:37:38 +01:00
6435 lines
222 KiB
C
6435 lines
222 KiB
C
#include "global.h"
|
|
#include "battle_dome.h"
|
|
#include "battle.h"
|
|
#include "battle_setup.h"
|
|
#include "battle_tower.h"
|
|
#include "battle_message.h"
|
|
#include "event_data.h"
|
|
#include "overworld.h"
|
|
#include "util.h"
|
|
#include "malloc.h"
|
|
#include "string_util.h"
|
|
#include "random.h"
|
|
#include "task.h"
|
|
#include "main.h"
|
|
#include "gpu_regs.h"
|
|
#include "text.h"
|
|
#include "bg.h"
|
|
#include "window.h"
|
|
#include "palette.h"
|
|
#include "decompress.h"
|
|
#include "menu.h"
|
|
#include "sound.h"
|
|
#include "pokemon_icon.h"
|
|
#include "data2.h"
|
|
#include "international_string_util.h"
|
|
#include "trainer_pokemon_sprites.h"
|
|
#include "scanline_effect.h"
|
|
#include "constants/species.h"
|
|
#include "constants/moves.h"
|
|
#include "constants/trainers.h"
|
|
#include "constants/abilities.h"
|
|
#include "constants/songs.h"
|
|
#include "constants/battle_frontier.h"
|
|
|
|
#define DOME_ROUND1 0
|
|
#define DOME_ROUND2 1
|
|
#define DOME_QUARTERFINAL 1 // Different name for the same round.
|
|
#define DOME_SEMIFINAL 2
|
|
#define DOME_FINAL 3
|
|
#define DOME_ROUNDS_COUNT 4
|
|
|
|
struct BattleDomeStruct
|
|
{
|
|
u8 arr[DOME_TOURNAMENT_TRAINERS_COUNT];
|
|
u8 unk_10;
|
|
u8 unk_11[3];
|
|
};
|
|
|
|
struct UnkStruct_860DD10
|
|
{
|
|
u8 x;
|
|
u8 y;
|
|
u16 src;
|
|
};
|
|
|
|
extern void sub_81B8558(void);
|
|
extern u32 sub_81A39C4(void);
|
|
extern u16 sub_8162548(u8, u8);
|
|
extern u16 RandomizeFacilityTrainerMonId(u16);
|
|
extern u8 GetFacilityEnemyMonLevel(void);
|
|
extern u16 sub_81A5060(u8 monId, u8 moveSlotId);
|
|
extern u8 sub_81A50F0(u8, u8);
|
|
extern u8 sub_81A50B0(u8);
|
|
extern void sub_8162614(u16, u8);
|
|
extern void sub_81A4C30(void);
|
|
extern bool8 sub_81A3610(void);
|
|
extern u16 sub_81A4FF0(u8);
|
|
extern u8 GetFrontierTrainerFrontSpriteId(u16);
|
|
extern u8 GetFrontierOpponentClass(u16);
|
|
extern void sub_80F94E8(void);
|
|
|
|
extern u8 gUnknown_0203CEF8[];
|
|
extern u16 gBattle_BG0_X;
|
|
extern u16 gBattle_BG0_Y;
|
|
extern u16 gBattle_BG1_X;
|
|
extern u16 gBattle_BG1_Y;
|
|
extern u16 gBattle_BG2_X;
|
|
extern u16 gBattle_BG2_Y;
|
|
extern u16 gBattle_BG3_X;
|
|
extern u16 gBattle_BG3_Y;
|
|
|
|
extern const u16 gBattleFrontierHeldItems[];
|
|
extern const struct FacilityMon gBattleFrontierMons[];
|
|
extern const struct BattleFrontierTrainer gBattleFrontierTrainers[];
|
|
extern const struct SpriteTemplate gUnknown_0860CFA8;
|
|
|
|
// gfx
|
|
extern const u8 gUnknown_08D83D50[];
|
|
extern const u8 gUnknown_08D84970[];
|
|
extern const u8 gUnknown_08D84F00[];
|
|
extern const u8 gUnknown_08D85444[];
|
|
extern const u8 gUnknown_08D85358[];
|
|
extern const u8 gUnknown_08D85600[];
|
|
extern const u8 gUnknown_08D854C8[];
|
|
extern const u8 gUnknown_08D82F10[];
|
|
extern const u8 gUnknown_08D834FC[];
|
|
extern const u8 gUnknown_08D83B2C[];
|
|
extern const u8 gUnknown_08D83C3C[];
|
|
extern const u8 gUnknown_08D83900[];
|
|
extern const u8 gBattleFrontierGfx_DomeOptions[];
|
|
|
|
// text
|
|
extern const u8 gTrainerClassNames[][0xD];
|
|
|
|
extern const u8 gBattleDomeOpponentPotential1[];
|
|
extern const u8 gBattleDomeOpponentPotential2[];
|
|
extern const u8 gBattleDomeOpponentPotential3[];
|
|
extern const u8 gBattleDomeOpponentPotential4[];
|
|
extern const u8 gBattleDomeOpponentPotential5[];
|
|
extern const u8 gBattleDomeOpponentPotential6[];
|
|
extern const u8 gBattleDomeOpponentPotential7[];
|
|
extern const u8 gBattleDomeOpponentPotential8[];
|
|
extern const u8 gBattleDomeOpponentPotential9[];
|
|
extern const u8 gBattleDomeOpponentPotential10[];
|
|
extern const u8 gBattleDomeOpponentPotential11[];
|
|
extern const u8 gBattleDomeOpponentPotential12[];
|
|
extern const u8 gBattleDomeOpponentPotential13[];
|
|
extern const u8 gBattleDomeOpponentPotential14[];
|
|
extern const u8 gBattleDomeOpponentPotential15[];
|
|
extern const u8 gBattleDomeOpponentPotential16[];
|
|
extern const u8 gBattleDomeOpponentPotential17[];
|
|
extern const u8 gBattleDomeOpponentStyle1[];
|
|
extern const u8 gBattleDomeOpponentStyle2[];
|
|
extern const u8 gBattleDomeOpponentStyle3[];
|
|
extern const u8 gBattleDomeOpponentStyle4[];
|
|
extern const u8 gBattleDomeOpponentStyle5[];
|
|
extern const u8 gBattleDomeOpponentStyle6[];
|
|
extern const u8 gBattleDomeOpponentStyle7[];
|
|
extern const u8 gBattleDomeOpponentStyle8[];
|
|
extern const u8 gBattleDomeOpponentStyle9[];
|
|
extern const u8 gBattleDomeOpponentStyle10[];
|
|
extern const u8 gBattleDomeOpponentStyle11[];
|
|
extern const u8 gBattleDomeOpponentStyle12[];
|
|
extern const u8 gBattleDomeOpponentStyle13[];
|
|
extern const u8 gBattleDomeOpponentStyle14[];
|
|
extern const u8 gBattleDomeOpponentStyle15[];
|
|
extern const u8 gBattleDomeOpponentStyle16[];
|
|
extern const u8 gBattleDomeOpponentStyle17[];
|
|
extern const u8 gBattleDomeOpponentStyle18[];
|
|
extern const u8 gBattleDomeOpponentStyle19[];
|
|
extern const u8 gBattleDomeOpponentStyle20[];
|
|
extern const u8 gBattleDomeOpponentStyle21[];
|
|
extern const u8 gBattleDomeOpponentStyle22[];
|
|
extern const u8 gBattleDomeOpponentStyle23[];
|
|
extern const u8 gBattleDomeOpponentStyle24[];
|
|
extern const u8 gBattleDomeOpponentStyle25[];
|
|
extern const u8 gBattleDomeOpponentStyle26[];
|
|
extern const u8 gBattleDomeOpponentStyle27[];
|
|
extern const u8 gBattleDomeOpponentStyle28[];
|
|
extern const u8 gBattleDomeOpponentStyleUnused1[];
|
|
extern const u8 gBattleDomeOpponentStyleUnused2[];
|
|
extern const u8 gBattleDomeOpponentStyleUnused3[];
|
|
extern const u8 gBattleDomeOpponentStyleUnused4[];
|
|
extern const u8 gBattleDomeOpponentStats1[];
|
|
extern const u8 gBattleDomeOpponentStats2[];
|
|
extern const u8 gBattleDomeOpponentStats3[];
|
|
extern const u8 gBattleDomeOpponentStats4[];
|
|
extern const u8 gBattleDomeOpponentStats5[];
|
|
extern const u8 gBattleDomeOpponentStats6[];
|
|
extern const u8 gBattleDomeOpponentStats7[];
|
|
extern const u8 gBattleDomeOpponentStats8[];
|
|
extern const u8 gBattleDomeOpponentStats9[];
|
|
extern const u8 gBattleDomeOpponentStats10[];
|
|
extern const u8 gBattleDomeOpponentStats11[];
|
|
extern const u8 gBattleDomeOpponentStats12[];
|
|
extern const u8 gBattleDomeOpponentStats13[];
|
|
extern const u8 gBattleDomeOpponentStats14[];
|
|
extern const u8 gBattleDomeOpponentStats15[];
|
|
extern const u8 gBattleDomeOpponentStats16[];
|
|
extern const u8 gBattleDomeOpponentStats17[];
|
|
extern const u8 gBattleDomeOpponentStats18[];
|
|
extern const u8 gBattleDomeOpponentStats19[];
|
|
extern const u8 gBattleDomeOpponentStats20[];
|
|
extern const u8 gBattleDomeOpponentStats21[];
|
|
extern const u8 gBattleDomeOpponentStats22[];
|
|
extern const u8 gBattleDomeOpponentStats23[];
|
|
extern const u8 gBattleDomeOpponentStats24[];
|
|
extern const u8 gBattleDomeOpponentStats25[];
|
|
extern const u8 gBattleDomeOpponentStats26[];
|
|
extern const u8 gBattleDomeOpponentStats27[];
|
|
extern const u8 gBattleDomeOpponentStats28[];
|
|
extern const u8 gBattleDomeOpponentStats29[];
|
|
extern const u8 gBattleDomeOpponentStats30[];
|
|
extern const u8 gBattleDomeOpponentStats31[];
|
|
extern const u8 gBattleDomeOpponentStats32[];
|
|
extern const u8 gBattleDomeOpponentStats33[];
|
|
extern const u8 gBattleDomeOpponentStats34[];
|
|
extern const u8 gBattleDomeOpponentStats35[];
|
|
extern const u8 gBattleDomeOpponentStats36[];
|
|
extern const u8 gBattleDomeOpponentStats37[];
|
|
extern const u8 gBattleDomeOpponentStats38[];
|
|
extern const u8 gBattleDomeOpponentStats39[];
|
|
extern const u8 gBattleDomeOpponentStats40[];
|
|
extern const u8 gBattleDomeOpponentStats41[];
|
|
extern const u8 gBattleDomeOpponentStats42[];
|
|
extern const u8 gBattleDomeOpponentStats43[];
|
|
extern const u8 gBattleDomeMatchNumber1[];
|
|
extern const u8 gBattleDomeMatchNumber2[];
|
|
extern const u8 gBattleDomeMatchNumber3[];
|
|
extern const u8 gBattleDomeMatchNumber4[];
|
|
extern const u8 gBattleDomeMatchNumber5[];
|
|
extern const u8 gBattleDomeMatchNumber6[];
|
|
extern const u8 gBattleDomeMatchNumber7[];
|
|
extern const u8 gBattleDomeMatchNumber8[];
|
|
extern const u8 gBattleDomeMatchNumber9[];
|
|
extern const u8 gBattleDomeMatchNumber10[];
|
|
extern const u8 gBattleDomeMatchNumber11[];
|
|
extern const u8 gBattleDomeMatchNumber12[];
|
|
extern const u8 gBattleDomeMatchNumber13[];
|
|
extern const u8 gBattleDomeMatchNumber14[];
|
|
extern const u8 gBattleDomeMatchNumber15[];
|
|
extern const u8 gBattleDomeWinStrings1[];
|
|
extern const u8 gBattleDomeWinStrings2[];
|
|
extern const u8 gBattleDomeWinStrings3[];
|
|
extern const u8 gBattleDomeWinStrings4[];
|
|
extern const u8 gBattleDomeWinStrings5[];
|
|
extern const u8 gBattleDomeWinStrings6[];
|
|
extern const u8 gBattleDomeWinStrings7[];
|
|
|
|
// This file's functions.
|
|
static u8 GetDomeTrainerMonIvs(u16 trainerId);
|
|
static void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray);
|
|
static void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats);
|
|
static void CreateDomeTrainerMons(u16 tournamentTrainerId);
|
|
static s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1);
|
|
static s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1);
|
|
static s32 sub_818FFC0(s32 move, s32 species, s32 arg2);
|
|
static s32 sub_818FEB4(s32 *arr, bool8 arg1);
|
|
static void sub_8190400(u8 taskId);
|
|
static void sub_8190CD4(u8 taskId);
|
|
static u8 sub_819221C(u8 taskId);
|
|
static void sub_8194D48(void);
|
|
static s32 TrainerIdToTournamentId(u16 trainerId);
|
|
static u16 TrainerIdOfPlayerOpponent(void);
|
|
static void sub_8194220(u8 taskId);
|
|
static void sub_8194950(u8 taskId);
|
|
static void CB2_BattleDome(void);
|
|
static void VblankCb0_BattleDome(void);
|
|
static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo);
|
|
static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId);
|
|
static s32 sub_8192F08(u8, u8*);
|
|
static u8 GetDomeBrainTrainerPicId(void);
|
|
static u8 GetDomeBrainTrainerClass(void);
|
|
static void CopyDomeBrainTrainerName(u8 *dst);
|
|
static void CopyDomeTrainerName(u8 *dst, u16 trainerId);
|
|
static void HblankCb_BattleDome(void);
|
|
static void VblankCb1_BattleDome(void);
|
|
static u8 sub_8193BDC(u8 taskId);
|
|
static void DecideRoundWinners(u8 roundId);
|
|
static u8 sub_81953E8(u8 tournamentId, u8);
|
|
static void sub_81948EC(u8, u8);
|
|
static void sub_8190B40(struct Sprite *sprite);
|
|
static void sub_8190C6C(struct Sprite *sprite);
|
|
static void sub_818E9CC(void);
|
|
static void sub_818EA84(void);
|
|
static void sub_818ED28(void);
|
|
static void sub_818F9B0(void);
|
|
static void sub_818F9E0(void);
|
|
static void sub_818FA20(void);
|
|
static void ShowDomeOpponentInfo(void);
|
|
static void sub_81938A4(void);
|
|
static void sub_81938E0(void);
|
|
static void sub_8190298(void);
|
|
static void sub_81902E4(void);
|
|
static void sub_8193D40(void);
|
|
static void sub_8193D7C(void);
|
|
static void sub_81902F8(void);
|
|
static void sub_819033C(void);
|
|
static void sub_8194D68(void);
|
|
static void sub_8194E44(void);
|
|
static void sub_8194EB4(void);
|
|
static void sub_8194EC0(void);
|
|
static void sub_8194EF8(void);
|
|
static void sub_8194F58(void);
|
|
static void InitDomeTrainers(void);
|
|
|
|
// EWRAM variables.
|
|
EWRAM_DATA u32 gUnknown_0203CD70 = 0;
|
|
static EWRAM_DATA u32 gUnknown_0203CD74 = 0;
|
|
static EWRAM_DATA struct BattleDomeStruct *sBattleDomeStruct = {0};
|
|
static EWRAM_DATA u8 *sTilemapBuffer = NULL;
|
|
|
|
// Const rom data.
|
|
static const u8 sMovePointsForDomeTrainers[MOVES_COUNT][DOME_TOURNAMENT_TRAINERS_COUNT] =
|
|
{
|
|
[MOVE_NONE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_POUND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_KARATE_CHOP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_DOUBLE_SLAP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_COMET_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_MEGA_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_PAY_DAY] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_FIRE_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_ICE_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_THUNDER_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SCRATCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_VICE_GRIP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_GUILLOTINE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_RAZOR_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SWORDS_DANCE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0},
|
|
[MOVE_CUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_GUST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_WING_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_WHIRLWIND] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FLY] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_BIND] = {0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SLAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_VINE_WHIP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_STOMP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_DOUBLE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_MEGA_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_JUMP_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ROLLING_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SAND_ATTACK] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_HEADBUTT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_HORN_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FURY_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_HORN_DRILL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_TACKLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_BODY_SLAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_WRAP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_TAKE_DOWN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_THRASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_DOUBLE_EDGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_TAIL_WHIP] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_POISON_STING] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_TWINEEDLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_PIN_MISSILE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_LEER] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_BITE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_GROWL] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ROAR] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SING] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SUPERSONIC] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SONIC_BOOM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_DISABLE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ACID] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_EMBER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_FLAMETHROWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1},
|
|
[MOVE_MIST] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_WATER_GUN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_HYDRO_PUMP] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0},
|
|
[MOVE_SURF] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0},
|
|
[MOVE_ICE_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1},
|
|
[MOVE_BLIZZARD] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 1, 1},
|
|
[MOVE_PSYBEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_BUBBLE_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_AURORA_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_HYPER_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 1, 1, 0},
|
|
[MOVE_PECK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_DRILL_PECK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SUBMISSION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_LOW_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_COUNTER] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0},
|
|
[MOVE_SEISMIC_TOSS] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_STRENGTH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ABSORB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_MEGA_DRAIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_LEECH_SEED] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_GROWTH] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_RAZOR_LEAF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SOLAR_BEAM] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0},
|
|
[MOVE_POISON_POWDER] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_STUN_SPORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SLEEP_POWDER] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_PETAL_DANCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_STRING_SHOT] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_DRAGON_RAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FIRE_SPIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_THUNDER_SHOCK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_THUNDERBOLT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1},
|
|
[MOVE_THUNDER_WAVE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_THUNDER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1},
|
|
[MOVE_ROCK_THROW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_EARTHQUAKE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 1, 0, 1, 0, 0},
|
|
[MOVE_FISSURE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0},
|
|
[MOVE_DIG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_TOXIC] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_CONFUSION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_PSYCHIC] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1},
|
|
[MOVE_HYPNOSIS] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_MEDITATE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_AGILITY] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_QUICK_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_RAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_TELEPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_NIGHT_SHADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_MIMIC] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SCREECH] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_DOUBLE_TEAM] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_RECOVER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_HARDEN] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_MINIMIZE] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SMOKESCREEN] = {0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_CONFUSE_RAY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_WITHDRAW] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_DEFENSE_CURL] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_BARRIER] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_LIGHT_SCREEN] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_HAZE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_REFLECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FOCUS_ENERGY] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_BIDE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_METRONOME] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
|
|
[MOVE_MIRROR_MOVE] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
|
|
[MOVE_SELF_DESTRUCT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0},
|
|
[MOVE_EGG_BOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0},
|
|
[MOVE_LICK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SMOG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SLUDGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_BONE_CLUB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_FIRE_BLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1},
|
|
[MOVE_WATERFALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_CLAMP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SWIFT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SKULL_BASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0},
|
|
[MOVE_SPIKE_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_CONSTRICT] = {0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_AMNESIA] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_KINESIS] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SOFT_BOILED] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_HI_JUMP_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_GLARE] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_DREAM_EATER] = {1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0},
|
|
[MOVE_POISON_GAS] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_BARRAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_LEECH_LIFE] = {0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_LOVELY_KISS] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SKY_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1},
|
|
[MOVE_TRANSFORM] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_BUBBLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_DIZZY_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SPORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FLASH] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_PSYWAVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SPLASH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ACID_ARMOR] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_CRABHAMMER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0},
|
|
[MOVE_EXPLOSION] = {0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 0, 1, 1, 0},
|
|
[MOVE_FURY_SWIPES] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_BONEMERANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_REST] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ROCK_SLIDE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_HYPER_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SHARPEN] = {0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_CONVERSION] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_TRI_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SUPER_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SLASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SUBSTITUTE] = {0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_STRUGGLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_SKETCH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0},
|
|
[MOVE_TRIPLE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_THIEF] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SPIDER_WEB] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_MIND_READER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_NIGHTMARE] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FLAME_WHEEL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SNORE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_CURSE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FLAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_CONVERSION_2] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_AEROBLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0},
|
|
[MOVE_COTTON_SPORE] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_REVERSAL] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SPITE] = {0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_POWDER_SNOW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_PROTECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0},
|
|
[MOVE_MACH_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SCARY_FACE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FAINT_ATTACK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SWEET_KISS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_BELLY_DRUM] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SLUDGE_BOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1},
|
|
[MOVE_MUD_SLAP] = {0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_OCTAZOOKA] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SPIKES] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ZAP_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 1, 1, 1},
|
|
[MOVE_FORESIGHT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_DESTINY_BOND] = {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_PERISH_SONG] = {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_ICY_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_DETECT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_BONE_RUSH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_LOCK_ON] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_OUTRAGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 1},
|
|
[MOVE_SANDSTORM] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_GIGA_DRAIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_ENDURE] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_CHARM] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ROLLOUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FALSE_SWIPE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SWAGGER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_MILK_DRINK] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SPARK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_FURY_CUTTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_STEEL_WING] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_MEAN_LOOK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_ATTRACT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SLEEP_TALK] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0},
|
|
[MOVE_HEAL_BELL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_RETURN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_PRESENT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0},
|
|
[MOVE_FRUSTRATION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SAFEGUARD] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_PAIN_SPLIT] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SACRED_FIRE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1},
|
|
[MOVE_MAGNITUDE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_DYNAMIC_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1},
|
|
[MOVE_MEGAHORN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0},
|
|
[MOVE_DRAGON_BREATH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_BATON_PASS] = {1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ENCORE] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_PURSUIT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_RAPID_SPIN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SWEET_SCENT] = {0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_IRON_TAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1},
|
|
[MOVE_METAL_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_VITAL_THROW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_MORNING_SUN] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_SYNTHESIS] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_MOONLIGHT] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_HIDDEN_POWER] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_CROSS_CHOP] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 1, 0},
|
|
[MOVE_TWISTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_RAIN_DANCE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_SUNNY_DAY] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_CRUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_MIRROR_COAT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_PSYCH_UP] = {0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_EXTREME_SPEED] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_ANCIENT_POWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1},
|
|
[MOVE_SHADOW_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_FUTURE_SIGHT] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ROCK_SMASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_WHIRLPOOL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_BEAT_UP] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FAKE_OUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_UPROAR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_STOCKPILE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SPIT_UP] = {1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0},
|
|
[MOVE_SWALLOW] = {1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_HEAT_WAVE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1},
|
|
[MOVE_HAIL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_TORMENT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FLATTER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_WILL_O_WISP] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_MEMENTO] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FACADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FOCUS_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0},
|
|
[MOVE_SMELLING_SALT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FOLLOW_ME] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_NATURE_POWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_CHARGE] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_TAUNT] = {0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_HELPING_HAND] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_TRICK] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ROLE_PLAY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_WISH] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ASSIST] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0},
|
|
[MOVE_INGRAIN] = {1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SUPERPOWER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 1, 0},
|
|
[MOVE_MAGIC_COAT] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0},
|
|
[MOVE_RECYCLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_REVENGE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0},
|
|
[MOVE_BRICK_BREAK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_YAWN] = {1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_KNOCK_OFF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_ENDEAVOR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_ERUPTION] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0},
|
|
[MOVE_SKILL_SWAP] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_IMPRISON] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0},
|
|
[MOVE_REFRESH] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_GRUDGE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_SNATCH] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0},
|
|
[MOVE_SECRET_POWER] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_DIVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ARM_THRUST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_CAMOUFLAGE] = {0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_TAIL_GLOW] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_LUSTER_PURGE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1},
|
|
[MOVE_MIST_BALL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1},
|
|
[MOVE_FEATHER_DANCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_TEETER_DANCE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_BLAZE_KICK] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_MUD_SPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ICE_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_NEEDLE_ARM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SLACK_OFF] = {0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_HYPER_VOICE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 1, 0, 0},
|
|
[MOVE_POISON_FANG] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_CRUSH_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_BLAST_BURN] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0},
|
|
[MOVE_HYDRO_CANNON] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0},
|
|
[MOVE_METEOR_MASH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1},
|
|
[MOVE_ASTONISH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_WEATHER_BALL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_AROMATHERAPY] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_FAKE_TEARS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_AIR_CUTTER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_OVERHEAT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1},
|
|
[MOVE_ODOR_SLEUTH] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ROCK_TOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SILVER_WIND] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 1, 1},
|
|
[MOVE_METAL_SOUND] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_GRASS_WHISTLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_TICKLE] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_COSMIC_POWER] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_WATER_SPOUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0},
|
|
[MOVE_SIGNAL_BEAM] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SHADOW_PUNCH] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_EXTRASENSORY] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SKY_UPPERCUT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SAND_TOMB] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_SHEER_COLD] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0},
|
|
[MOVE_MUDDY_WATER] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 1},
|
|
[MOVE_BULLET_SEED] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_AERIAL_ACE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ICICLE_SPEAR] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_IRON_DEFENSE] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_BLOCK] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0},
|
|
[MOVE_HOWL] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_DRAGON_CLAW] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_FRENZY_PLANT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0},
|
|
[MOVE_BULK_UP] = {1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_BOUNCE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1},
|
|
[MOVE_MUD_SHOT] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_POISON_TAIL] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_COVET] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_VOLT_TACKLE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 1, 0, 0},
|
|
[MOVE_MAGICAL_LEAF] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_WATER_SPORT] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_CALM_MIND] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_LEAF_BLADE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_DRAGON_DANCE] = {1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_ROCK_BLAST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_SHOCK_WAVE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
[MOVE_WATER_PULSE] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 1},
|
|
[MOVE_DOOM_DESIRE] = {0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 0},
|
|
[MOVE_PSYCHO_BOOST] = {0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 1, 1},
|
|
};
|
|
|
|
static const u8 gUnknown_0860C988[][DOME_TOURNAMENT_TRAINERS_COUNT] =
|
|
{
|
|
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 2, 0, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0},
|
|
{1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0},
|
|
{3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0},
|
|
{0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0},
|
|
{0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 2, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0},
|
|
{2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 1, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 4, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
|
|
};
|
|
static const u8 sUnusedArray[] =
|
|
{
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
3, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 3, 0, 0, 0,
|
|
0, 0, 3, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 2,
|
|
0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0,
|
|
0, 2, 253, 0, 0, 0, 0, 0, 253, 0, 0, 0, 0, 0, 253, 0,
|
|
0, 0, 0, 0, 253, 0, 0, 0, 0, 0, 253, 254, 0, 0, 0, 0,
|
|
0, 254, 0, 0, 0, 0, 0, 254, 0, 0, 0, 0, 0, 254, 0, 0,
|
|
0, 0, 0, 254, 0, 0, 0, 0, 0,
|
|
};
|
|
|
|
static const u8 gUnknown_0860CBF1[][5][4]=
|
|
{
|
|
{{0x07, 0x01, 0x08, 0x10}, {0x07, 0x01, 0x08, 0x10}, {0x07, 0x01, 0x08, 0x10}, {0x07, 0x01, 0x08, 0x10}, {0x07, 0x01, 0x08, 0x10}},
|
|
{{0x00, 0x02, 0x09, 0x10}, {0x00, 0x02, 0x09, 0x10}, {0x00, 0x02, 0x09, 0x10}, {0x00, 0x02, 0x09, 0x10}, {0x00, 0x02, 0x09, 0x10}},
|
|
{{0x01, 0x03, 0x0a, 0x11}, {0x01, 0x03, 0x0a, 0x11}, {0x01, 0x03, 0x0a, 0x11}, {0x01, 0x03, 0x0a, 0x11}, {0x01, 0x03, 0x0a, 0x11}},
|
|
{{0x02, 0x04, 0x0b, 0x11}, {0x02, 0x04, 0x0b, 0x11}, {0x02, 0x04, 0x0b, 0x11}, {0x02, 0x04, 0x0b, 0x11}, {0x02, 0x04, 0x0b, 0x11}},
|
|
{{0x03, 0x05, 0x0c, 0x12}, {0x03, 0x05, 0x0c, 0x12}, {0x03, 0x05, 0x0c, 0x12}, {0x03, 0x05, 0x0c, 0x12}, {0x03, 0x05, 0x0c, 0x12}},
|
|
{{0x04, 0x06, 0x0d, 0x12}, {0x04, 0x06, 0x0d, 0x12}, {0x04, 0x06, 0x0d, 0x12}, {0x04, 0x06, 0x0d, 0x12}, {0x04, 0x06, 0x0d, 0x12}},
|
|
{{0x05, 0x07, 0x0e, 0x13}, {0x05, 0x07, 0x0e, 0x13}, {0x05, 0x07, 0x0e, 0x13}, {0x05, 0x07, 0x0e, 0x13}, {0x05, 0x07, 0x0e, 0x13}},
|
|
{{0x06, 0x00, 0x0f, 0x13}, {0x06, 0x00, 0x0f, 0x13}, {0x06, 0x00, 0x0f, 0x13}, {0x06, 0x00, 0x0f, 0x13}, {0x06, 0x00, 0x0f, 0x13}},
|
|
{{0x1f, 0x09, 0x14, 0x1f}, {0x1f, 0x09, 0x14, 0x1f}, {0x1f, 0x09, 0x14, 0x1f}, {0x1f, 0x09, 0x14, 0x1f}, {0x1f, 0x09, 0x14, 0x1f}},
|
|
{{0x08, 0x0a, 0x14, 0x01}, {0x08, 0x0a, 0x14, 0x01}, {0x08, 0x0a, 0x14, 0x01}, {0x08, 0x0a, 0x14, 0x01}, {0x08, 0x0a, 0x14, 0x01}},
|
|
{{0x09, 0x0b, 0x15, 0x02}, {0x09, 0x0b, 0x15, 0x02}, {0x09, 0x0b, 0x15, 0x02}, {0x09, 0x0b, 0x15, 0x02}, {0x09, 0x0b, 0x15, 0x02}},
|
|
{{0x0a, 0x0c, 0x15, 0x03}, {0x0a, 0x0c, 0x15, 0x03}, {0x0a, 0x0c, 0x15, 0x03}, {0x0a, 0x0c, 0x15, 0x03}, {0x0a, 0x0c, 0x15, 0x03}},
|
|
{{0x0b, 0x0d, 0x16, 0x04}, {0x0b, 0x0d, 0x16, 0x04}, {0x0b, 0x0d, 0x16, 0x04}, {0x0b, 0x0d, 0x16, 0x04}, {0x0b, 0x0d, 0x16, 0x04}},
|
|
{{0x0c, 0x0e, 0x16, 0x05}, {0x0c, 0x0e, 0x16, 0x05}, {0x0c, 0x0e, 0x16, 0x05}, {0x0c, 0x0e, 0x16, 0x05}, {0x0c, 0x0e, 0x16, 0x05}},
|
|
{{0x0d, 0x0f, 0x17, 0x06}, {0x0d, 0x0f, 0x17, 0x06}, {0x0d, 0x0f, 0x17, 0x06}, {0x0d, 0x0f, 0x17, 0x06}, {0x0d, 0x0f, 0x17, 0x06}},
|
|
{{0x0e, 0x1f, 0x17, 0x07}, {0x0e, 0x1f, 0x17, 0x07}, {0x0e, 0x1f, 0x17, 0x07}, {0x0e, 0x1f, 0x17, 0x07}, {0x0e, 0x1f, 0x17, 0x07}},
|
|
{{0x13, 0x11, 0x00, 0x14}, {0x13, 0x11, 0x00, 0x18}, {0x13, 0x11, 0x00, 0x18}, {0x13, 0x11, 0x00, 0x18}, {0x13, 0x11, 0x00, 0x18}},
|
|
{{0x10, 0x12, 0x02, 0x15}, {0x10, 0x12, 0x02, 0x18}, {0x10, 0x12, 0x02, 0x18}, {0x10, 0x12, 0x02, 0x18}, {0x10, 0x12, 0x02, 0x18}},
|
|
{{0x11, 0x13, 0x04, 0x16}, {0x11, 0x13, 0x04, 0x19}, {0x11, 0x13, 0x04, 0x19}, {0x11, 0x13, 0x04, 0x19}, {0x11, 0x13, 0x04, 0x19}},
|
|
{{0x12, 0x10, 0x06, 0x17}, {0x12, 0x10, 0x06, 0x19}, {0x12, 0x10, 0x06, 0x19}, {0x12, 0x10, 0x06, 0x19}, {0x12, 0x10, 0x06, 0x19}},
|
|
{{0x17, 0x15, 0x10, 0x08}, {0x17, 0x15, 0x1a, 0x08}, {0x17, 0x15, 0x1a, 0x08}, {0x17, 0x15, 0x1a, 0x08}, {0x17, 0x15, 0x1a, 0x08}},
|
|
{{0x14, 0x16, 0x11, 0x0a}, {0x14, 0x16, 0x1a, 0x0a}, {0x14, 0x16, 0x1a, 0x0a}, {0x14, 0x16, 0x1a, 0x0a}, {0x14, 0x16, 0x1a, 0x0a}},
|
|
{{0x15, 0x17, 0x12, 0x0c}, {0x15, 0x17, 0x1b, 0x0c}, {0x15, 0x17, 0x1b, 0x0c}, {0x15, 0x17, 0x1b, 0x0c}, {0x15, 0x17, 0x1b, 0x0c}},
|
|
{{0x16, 0x14, 0x13, 0x0e}, {0x16, 0x14, 0x1b, 0x0e}, {0x16, 0x14, 0x1b, 0x0e}, {0x16, 0x14, 0x1b, 0x0e}, {0x16, 0x14, 0x1b, 0x0e}},
|
|
{{0xff, 0xff, 0xff, 0xff}, {0x19, 0x19, 0x10, 0x1a}, {0x19, 0x19, 0x10, 0x1c}, {0x19, 0x19, 0x10, 0x1c}, {0x19, 0x19, 0x10, 0x1c}},
|
|
{{0xff, 0xff, 0xff, 0xff}, {0x18, 0x18, 0x12, 0x1b}, {0x18, 0x18, 0x12, 0x1c}, {0x18, 0x18, 0x12, 0x1c}, {0x18, 0x18, 0x12, 0x1c}},
|
|
{{0xff, 0xff, 0xff, 0xff}, {0x1b, 0x1b, 0x18, 0x14}, {0x1b, 0x1b, 0x1d, 0x14}, {0x1b, 0x1b, 0x1d, 0x14}, {0x1b, 0x1b, 0x1d, 0x14}},
|
|
{{0xff, 0xff, 0xff, 0xff}, {0x1a, 0x1a, 0x19, 0x16}, {0x1a, 0x1a, 0x1d, 0x16}, {0x1a, 0x1a, 0x1d, 0x16}, {0x1a, 0x1a, 0x1d, 0x16}},
|
|
{{0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0x18, 0x1d}, {0xff, 0xff, 0x18, 0x1e}, {0xff, 0xff, 0x18, 0x1e}},
|
|
{{0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0x1c, 0x1a}, {0xff, 0xff, 0x1e, 0x1a}, {0xff, 0xff, 0x1e, 0x1a}},
|
|
{{0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0xff, 0xff}, {0xff, 0xff, 0x1c, 0x1d}, {0xff, 0xff, 0x1c, 0x1d}},
|
|
{{0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}, {0x0f, 0x08, 0x08, 0x00}},
|
|
};
|
|
|
|
static const struct BgTemplate gUnknown_0860CE74[4] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 28,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 29,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 2,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 30,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 2,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 3,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 31,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 2,
|
|
.baseTile = 0
|
|
},
|
|
};
|
|
|
|
static const struct BgTemplate gUnknown_0860CE84[4] =
|
|
{
|
|
{
|
|
.bg = 0,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 20,
|
|
.screenSize = 3,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 1,
|
|
.mapBaseIndex = 24,
|
|
.screenSize = 3,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 2,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 28,
|
|
.screenSize = 3,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 3,
|
|
.charBaseIndex = 2,
|
|
.mapBaseIndex = 7,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 1,
|
|
.baseTile = 0
|
|
},
|
|
};
|
|
|
|
static const struct WindowTemplate gUnknown_0860CE94[] =
|
|
{
|
|
{
|
|
.priority = 0,
|
|
.tilemapLeft = 0,
|
|
.tilemapTop = 3,
|
|
.width = 8,
|
|
.height = 16,
|
|
.paletteNum = 15,
|
|
.baseBlock = 16,
|
|
},
|
|
{
|
|
.priority = 0,
|
|
.tilemapLeft = 22,
|
|
.tilemapTop = 3,
|
|
.width = 8,
|
|
.height = 16,
|
|
.paletteNum = 15,
|
|
.baseBlock = 144,
|
|
},
|
|
{
|
|
.priority = 0,
|
|
.tilemapLeft = 8,
|
|
.tilemapTop = 1,
|
|
.width = 14,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 272,
|
|
},
|
|
DUMMY_WIN_TEMPLATE,
|
|
};
|
|
|
|
static const struct WindowTemplate gUnknown_0860CEB4[] =
|
|
{
|
|
{
|
|
.priority = 0,
|
|
.tilemapLeft = 2,
|
|
.tilemapTop = 2,
|
|
.width = 26,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 1,
|
|
},
|
|
{
|
|
.priority = 0,
|
|
.tilemapLeft = 16,
|
|
.tilemapTop = 5,
|
|
.width = 8,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 53,
|
|
},
|
|
{
|
|
.priority = 0,
|
|
.tilemapLeft = 19,
|
|
.tilemapTop = 7,
|
|
.width = 9,
|
|
.height = 3,
|
|
.paletteNum = 15,
|
|
.baseBlock = 69,
|
|
},
|
|
{
|
|
.priority = 0,
|
|
.tilemapLeft = 16,
|
|
.tilemapTop = 10,
|
|
.width = 8,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 96,
|
|
},
|
|
{
|
|
.priority = 0,
|
|
.tilemapLeft = 2,
|
|
.tilemapTop = 12,
|
|
.width = 26,
|
|
.height = 7,
|
|
.paletteNum = 15,
|
|
.baseBlock = 112,
|
|
},
|
|
{
|
|
.priority = 0,
|
|
.tilemapLeft = 5,
|
|
.tilemapTop = 2,
|
|
.width = 23,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 294,
|
|
},
|
|
{
|
|
.priority = 0,
|
|
.tilemapLeft = 2,
|
|
.tilemapTop = 5,
|
|
.width = 8,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 340,
|
|
},
|
|
{
|
|
.priority = 0,
|
|
.tilemapLeft = 20,
|
|
.tilemapTop = 5,
|
|
.width = 8,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 356,
|
|
},
|
|
{
|
|
.priority = 0,
|
|
.tilemapLeft = 2,
|
|
.tilemapTop = 16,
|
|
.width = 26,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 372,
|
|
},
|
|
{
|
|
.priority = 1,
|
|
.tilemapLeft = 2,
|
|
.tilemapTop = 2,
|
|
.width = 26,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 1,
|
|
},
|
|
{
|
|
.priority = 1,
|
|
.tilemapLeft = 16,
|
|
.tilemapTop = 5,
|
|
.width = 8,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 53,
|
|
},
|
|
{
|
|
.priority = 1,
|
|
.tilemapLeft = 19,
|
|
.tilemapTop = 7,
|
|
.width = 9,
|
|
.height = 3,
|
|
.paletteNum = 15,
|
|
.baseBlock = 69,
|
|
},
|
|
{
|
|
.priority = 1,
|
|
.tilemapLeft = 16,
|
|
.tilemapTop = 10,
|
|
.width = 8,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 96,
|
|
},
|
|
{
|
|
.priority = 1,
|
|
.tilemapLeft = 2,
|
|
.tilemapTop = 12,
|
|
.width = 26,
|
|
.height = 7,
|
|
.paletteNum = 15,
|
|
.baseBlock = 112,
|
|
},
|
|
{
|
|
.priority = 1,
|
|
.tilemapLeft = 5,
|
|
.tilemapTop = 2,
|
|
.width = 23,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 294,
|
|
},
|
|
{
|
|
.priority = 1,
|
|
.tilemapLeft = 2,
|
|
.tilemapTop = 5,
|
|
.width = 8,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 340,
|
|
},
|
|
{
|
|
.priority = 1,
|
|
.tilemapLeft = 20,
|
|
.tilemapTop = 5,
|
|
.width = 8,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 356,
|
|
},
|
|
{
|
|
.priority = 1,
|
|
.tilemapLeft = 2,
|
|
.tilemapTop = 16,
|
|
.width = 26,
|
|
.height = 2,
|
|
.paletteNum = 15,
|
|
.baseBlock = 372,
|
|
},
|
|
// UB: No DUMMY_WIN_TEMPLATE at the array's end.
|
|
};
|
|
|
|
static const struct ScanlineEffectParams gUnknown_0860CF44 =
|
|
{
|
|
.dmaDest = (void *)REG_ADDR_BG3CNT,
|
|
.dmaControl = 0xa2600001,
|
|
.initState = 1,
|
|
};
|
|
|
|
static const struct CompressedSpriteSheet gUnknown_0860CF50[] =
|
|
{
|
|
{gBattleFrontierGfx_DomeOptions, 0x0600, 0x0000},
|
|
{},
|
|
};
|
|
|
|
static const struct CompressedSpritePalette gUnknown_0860CF60[] =
|
|
{
|
|
{gUnknown_08D85444, 0x0000},
|
|
{},
|
|
};
|
|
|
|
static const struct OamData gUnknown_0860CF70 =
|
|
{
|
|
.y = 0,
|
|
.affineMode = 0,
|
|
.objMode = 0,
|
|
.mosaic = 0,
|
|
.bpp = 0,
|
|
.shape = 0,
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = 1,
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 0,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const struct OamData gUnknown_0860CF78 =
|
|
{
|
|
.y = 0,
|
|
.affineMode = 0,
|
|
.objMode = 0,
|
|
.mosaic = 0,
|
|
.bpp = 0,
|
|
.shape = 1,
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = 2,
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 1,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const struct OamData gUnknown_0860CF80 =
|
|
{
|
|
.y = 0,
|
|
.affineMode = 0,
|
|
.objMode = 0,
|
|
.mosaic = 0,
|
|
.bpp = 0,
|
|
.shape = 1,
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = 0,
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 2,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const struct OamData gUnknown_0860CF88 =
|
|
{
|
|
.y = 0,
|
|
.affineMode = 0,
|
|
.objMode = 0,
|
|
.mosaic = 0,
|
|
.bpp = 0,
|
|
.shape = 2,
|
|
.x = 0,
|
|
.matrixNum = 0,
|
|
.size = 0,
|
|
.tileNum = 0,
|
|
.priority = 0,
|
|
.paletteNum = 2,
|
|
.affineParam = 0,
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_0860CF90[] =
|
|
{
|
|
ANIMCMD_FRAME(20, 1),
|
|
ANIMCMD_END,
|
|
};
|
|
static const union AnimCmd gUnknown_0860CF98[] =
|
|
{
|
|
ANIMCMD_FRAME(24, 1),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd * const gUnknown_0860CFA0[] =
|
|
{
|
|
gUnknown_0860CF90,
|
|
gUnknown_0860CF98,
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0860CFA8 = {0x0000, 0xffff, &gUnknown_0860CF70, gUnknown_0860CFA0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
|
|
|
|
static const union AnimCmd gUnknown_0860CFC0[] =
|
|
{
|
|
ANIMCMD_FRAME(8, 1),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_0860CFC8[] =
|
|
{
|
|
ANIMCMD_FRAME(0, 1),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd * const gUnknown_0860CFD0[] =
|
|
{
|
|
gUnknown_0860CFC0,
|
|
gUnknown_0860CFC8,
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0860CFD8 = {0x0000, 0xffff, &gUnknown_0860CF78, gUnknown_0860CFD0, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
|
|
|
|
static const union AnimCmd gUnknown_0860CFF0[] =
|
|
{
|
|
ANIMCMD_FRAME(40, 1),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_0860CFF8[] =
|
|
{
|
|
ANIMCMD_FRAME(32, 1),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd * const gUnknown_0860D000[] =
|
|
{
|
|
gUnknown_0860CFF0,
|
|
gUnknown_0860CFF8,
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0860D008 = {0x0000, 0xffff, &gUnknown_0860CF78, gUnknown_0860D000, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy};
|
|
|
|
static const union AnimCmd gUnknown_0860D020[] =
|
|
{
|
|
ANIMCMD_FRAME(18, 1),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_0860D028[] =
|
|
{
|
|
ANIMCMD_FRAME(18, 129, .vFlip = TRUE),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_0860D030[] =
|
|
{
|
|
ANIMCMD_FRAME(16, 65, .hFlip = TRUE),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd gUnknown_0860D038[] =
|
|
{
|
|
ANIMCMD_FRAME(16, 1),
|
|
ANIMCMD_END,
|
|
};
|
|
|
|
static const union AnimCmd * const gUnknown_0860D040[] =
|
|
{
|
|
gUnknown_0860D020,
|
|
gUnknown_0860D028,
|
|
};
|
|
|
|
static const union AnimCmd * const gUnknown_0860D048[] =
|
|
{
|
|
gUnknown_0860D030,
|
|
gUnknown_0860D038,
|
|
};
|
|
|
|
static const struct SpriteTemplate gUnknown_0860D050 = {0x0000, 0xffff, &gUnknown_0860CF88, gUnknown_0860D048, NULL, gDummySpriteAffineAnimTable, sub_8190B40};
|
|
static const struct SpriteTemplate gUnknown_0860D068 = {0x0000, 0xffff, &gUnknown_0860CF80, gUnknown_0860D040, NULL, gDummySpriteAffineAnimTable, sub_8190C6C};
|
|
|
|
static const u8 gUnknown_0860D080[DOME_TOURNAMENT_TRAINERS_COUNT] =
|
|
{
|
|
0x00, 0x08, 0x0c, 0x04, 0x07, 0x0f, 0x0b, 0x03, 0x02, 0x0a, 0x0e, 0x06, 0x05, 0x0d, 0x09, 0x01
|
|
};
|
|
|
|
static void (* const gUnknown_0860D090[])(void) =
|
|
{
|
|
sub_818E9CC,
|
|
sub_818EA84,
|
|
sub_818ED28,
|
|
sub_818F9B0,
|
|
sub_818F9E0,
|
|
sub_818FA20,
|
|
ShowDomeOpponentInfo,
|
|
sub_81938A4,
|
|
sub_81938E0,
|
|
sub_8190298,
|
|
sub_81902E4,
|
|
sub_8193D40,
|
|
sub_8193D7C,
|
|
sub_81902F8,
|
|
sub_819033C,
|
|
sub_8194D48,
|
|
sub_8194D68,
|
|
sub_8194E44,
|
|
sub_8194EB4,
|
|
sub_8194EC0,
|
|
sub_8194EF8,
|
|
sub_8194F58,
|
|
InitDomeTrainers,
|
|
};
|
|
|
|
static const u32 gUnknown_0860D0EC[][2] =
|
|
{
|
|
{0x00000004, 0x00000008},
|
|
{0x00100000, 0x00200000},
|
|
};
|
|
|
|
static const u32 gUnknown_0860D0FC[][2] =
|
|
{
|
|
{0xfffffffb, 0xfffffff7},
|
|
{0xffefffff, 0xffdfffff},
|
|
};
|
|
|
|
static const u8 gUnknown_0860D10C[DOME_TOURNAMENT_TRAINERS_COUNT][DOME_ROUNDS_COUNT] =
|
|
{
|
|
{0x08, 0x00, 0x04, 0x08},
|
|
{0x09, 0x0c, 0x08, 0x00},
|
|
{0x0a, 0x08, 0x0c, 0x00},
|
|
{0x0b, 0x04, 0x00, 0x08},
|
|
{0x0c, 0x00, 0x04, 0x08},
|
|
{0x0d, 0x0c, 0x08, 0x00},
|
|
{0x0e, 0x08, 0x0c, 0x00},
|
|
{0x0f, 0x04, 0x00, 0x08},
|
|
{0x00, 0x00, 0x04, 0x08},
|
|
{0x01, 0x0c, 0x08, 0x00},
|
|
{0x02, 0x08, 0x0c, 0x00},
|
|
{0x03, 0x04, 0x00, 0x08},
|
|
{0x04, 0x00, 0x04, 0x08},
|
|
{0x05, 0x0c, 0x08, 0x00},
|
|
{0x06, 0x08, 0x0c, 0x00},
|
|
{0x07, 0x04, 0x00, 0x08},
|
|
};
|
|
|
|
static const u8 gUnknown_0860D14C[] = {0x00, 0x08, 0x04, 0x0c, 0x07, 0x0f, 0x03, 0x0b, 0x02, 0x0a, 0x06, 0x0e, 0x05, 0x0d, 0x01, 0x09};
|
|
|
|
static const u8 gUnknown_0860D15C[][4] =
|
|
{
|
|
{0x00, 0x08, 0x0c, 0x0e},
|
|
{0x00, 0x08, 0x0c, 0x0e},
|
|
{0x01, 0x08, 0x0c, 0x0e},
|
|
{0x01, 0x08, 0x0c, 0x0e},
|
|
{0x02, 0x09, 0x0c, 0x0e},
|
|
{0x02, 0x09, 0x0c, 0x0e},
|
|
{0x03, 0x09, 0x0c, 0x0e},
|
|
{0x03, 0x09, 0x0c, 0x0e},
|
|
{0x04, 0x0a, 0x0d, 0x0e},
|
|
{0x04, 0x0a, 0x0d, 0x0e},
|
|
{0x05, 0x0a, 0x0d, 0x0e},
|
|
{0x05, 0x0a, 0x0d, 0x0e},
|
|
{0x06, 0x0b, 0x0d, 0x0e},
|
|
{0x06, 0x0b, 0x0d, 0x0e},
|
|
{0x07, 0x0b, 0x0d, 0x0e},
|
|
{0x07, 0x0b, 0x0d, 0x0e},
|
|
};
|
|
|
|
static const u8 gUnknown_0860D19C[] = {0x17, 0x1b, 0x1d, 0x1e};
|
|
|
|
static const u8 gUnknown_0860D1A0[][4] =
|
|
{
|
|
{0x10, 0x18, 0x1c, 0x1e},
|
|
{0x11, 0x18, 0x1c, 0x1e},
|
|
{0x12, 0x19, 0x1c, 0x1e},
|
|
{0x13, 0x19, 0x1c, 0x1e},
|
|
{0x14, 0x1a, 0x1d, 0x1e},
|
|
{0x15, 0x1a, 0x1d, 0x1e},
|
|
{0x16, 0x1b, 0x1d, 0x1e},
|
|
{0x17, 0x1b, 0x1d, 0x1e},
|
|
};
|
|
|
|
static const u8 gUnknown_0860D1C0[] = {0x00, 0x0f, 0x08, 0x07, 0x03, 0x0c, 0x0b, 0x04, 0x01, 0x0e, 0x09, 0x06, 0x02, 0x0d, 0x0a, 0x05};
|
|
|
|
static const u8 *const gBattleDomePotentialPointers[] =
|
|
{
|
|
gBattleDomeOpponentPotential1,
|
|
gBattleDomeOpponentPotential2,
|
|
gBattleDomeOpponentPotential3,
|
|
gBattleDomeOpponentPotential4,
|
|
gBattleDomeOpponentPotential5,
|
|
gBattleDomeOpponentPotential6,
|
|
gBattleDomeOpponentPotential7,
|
|
gBattleDomeOpponentPotential8,
|
|
gBattleDomeOpponentPotential9,
|
|
gBattleDomeOpponentPotential10,
|
|
gBattleDomeOpponentPotential11,
|
|
gBattleDomeOpponentPotential12,
|
|
gBattleDomeOpponentPotential13,
|
|
gBattleDomeOpponentPotential14,
|
|
gBattleDomeOpponentPotential15,
|
|
gBattleDomeOpponentPotential16,
|
|
gBattleDomeOpponentPotential17,
|
|
};
|
|
|
|
static const u8 *const gBattleDomeOpponentStylePointers[] =
|
|
{
|
|
gBattleDomeOpponentStyle1,
|
|
gBattleDomeOpponentStyle2,
|
|
gBattleDomeOpponentStyle3,
|
|
gBattleDomeOpponentStyle4,
|
|
gBattleDomeOpponentStyle5,
|
|
gBattleDomeOpponentStyle6,
|
|
gBattleDomeOpponentStyle7,
|
|
gBattleDomeOpponentStyle8,
|
|
gBattleDomeOpponentStyle9,
|
|
gBattleDomeOpponentStyle10,
|
|
gBattleDomeOpponentStyle11,
|
|
gBattleDomeOpponentStyle12,
|
|
gBattleDomeOpponentStyle13,
|
|
gBattleDomeOpponentStyle14,
|
|
gBattleDomeOpponentStyle15,
|
|
gBattleDomeOpponentStyle16,
|
|
gBattleDomeOpponentStyle17,
|
|
gBattleDomeOpponentStyle18,
|
|
gBattleDomeOpponentStyle19,
|
|
gBattleDomeOpponentStyle20,
|
|
gBattleDomeOpponentStyle21,
|
|
gBattleDomeOpponentStyle22,
|
|
gBattleDomeOpponentStyle23,
|
|
gBattleDomeOpponentStyle24,
|
|
gBattleDomeOpponentStyle25,
|
|
gBattleDomeOpponentStyle26,
|
|
gBattleDomeOpponentStyle27,
|
|
gBattleDomeOpponentStyle28,
|
|
gBattleDomeOpponentStyleUnused1,
|
|
gBattleDomeOpponentStyleUnused2,
|
|
gBattleDomeOpponentStyleUnused3,
|
|
gBattleDomeOpponentStyleUnused4,
|
|
};
|
|
|
|
static const u8 *const gBattleDomeOpponentStatsPointers[] =
|
|
{
|
|
gBattleDomeOpponentStats1,
|
|
gBattleDomeOpponentStats2,
|
|
gBattleDomeOpponentStats3,
|
|
gBattleDomeOpponentStats4,
|
|
gBattleDomeOpponentStats5,
|
|
gBattleDomeOpponentStats6,
|
|
gBattleDomeOpponentStats7,
|
|
gBattleDomeOpponentStats8,
|
|
gBattleDomeOpponentStats9,
|
|
gBattleDomeOpponentStats10,
|
|
gBattleDomeOpponentStats11,
|
|
gBattleDomeOpponentStats12,
|
|
gBattleDomeOpponentStats13,
|
|
gBattleDomeOpponentStats14,
|
|
gBattleDomeOpponentStats15,
|
|
gBattleDomeOpponentStats16,
|
|
gBattleDomeOpponentStats17,
|
|
gBattleDomeOpponentStats18,
|
|
gBattleDomeOpponentStats19,
|
|
gBattleDomeOpponentStats20,
|
|
gBattleDomeOpponentStats21,
|
|
gBattleDomeOpponentStats22,
|
|
gBattleDomeOpponentStats23,
|
|
gBattleDomeOpponentStats24,
|
|
gBattleDomeOpponentStats25,
|
|
gBattleDomeOpponentStats26,
|
|
gBattleDomeOpponentStats27,
|
|
gBattleDomeOpponentStats28,
|
|
gBattleDomeOpponentStats29,
|
|
gBattleDomeOpponentStats30,
|
|
gBattleDomeOpponentStats31,
|
|
gBattleDomeOpponentStats32,
|
|
gBattleDomeOpponentStats33,
|
|
gBattleDomeOpponentStats34,
|
|
gBattleDomeOpponentStats35,
|
|
gBattleDomeOpponentStats36,
|
|
gBattleDomeOpponentStats37,
|
|
gBattleDomeOpponentStats38,
|
|
gBattleDomeOpponentStats39,
|
|
gBattleDomeOpponentStats40,
|
|
gBattleDomeOpponentStats41,
|
|
gBattleDomeOpponentStats42,
|
|
gBattleDomeOpponentStats43,
|
|
};
|
|
|
|
static const u8 sInfoTrainerMonX[] = {0x68, 0x88, 0x68};
|
|
static const u8 sInfoTrainerMonY[] = {0x26, 0x3e, 0x4e};
|
|
static const u8 gUnknown_0860D346[] = {0x00, 0x04, 0x00};
|
|
|
|
static const u8 gUnknown_0860D349[] = {0x00, 0x05, 0x09, 0x0c, 0x0e, 0x00, 0x00};
|
|
|
|
static const u8 *const gBattleDomeMatchNumberPointers[] =
|
|
{
|
|
gBattleDomeMatchNumber1,
|
|
gBattleDomeMatchNumber2,
|
|
gBattleDomeMatchNumber3,
|
|
gBattleDomeMatchNumber4,
|
|
gBattleDomeMatchNumber5,
|
|
gBattleDomeMatchNumber6,
|
|
gBattleDomeMatchNumber7,
|
|
gBattleDomeMatchNumber8,
|
|
gBattleDomeMatchNumber9,
|
|
gBattleDomeMatchNumber10,
|
|
gBattleDomeMatchNumber11,
|
|
gBattleDomeMatchNumber12,
|
|
gBattleDomeMatchNumber13,
|
|
gBattleDomeMatchNumber14,
|
|
gBattleDomeMatchNumber15,
|
|
};
|
|
|
|
static const u8 *const gBattleDomeWinStringsPointers[] =
|
|
{
|
|
gBattleDomeWinStrings1,
|
|
gBattleDomeWinStrings2,
|
|
gBattleDomeWinStrings3,
|
|
gBattleDomeWinStrings4,
|
|
gBattleDomeWinStrings5,
|
|
gBattleDomeWinStrings6,
|
|
gBattleDomeWinStrings7,
|
|
};
|
|
|
|
static const u8 sFirstTrainerMonX[] = {0x60, 0x60, 0x60};
|
|
static const u8 sFirstTrainerMonY[] = {0x38, 0x50, 0x68};
|
|
static const u8 sSecondTrainerMonX[] = {0x90, 0x90, 0x90};
|
|
static const u8 sSecondTrainerMonY[] = {0x38, 0x50, 0x68};
|
|
|
|
static const u8 gUnknown_0860D3B4[] = {0x00, 0x08, 0x0c, 0x04, 0x07, 0x0f, 0x0b, 0x03, 0x02, 0x0a, 0x0e, 0x06, 0x05, 0x0d, 0x09, 0x01};
|
|
|
|
static const u8 gUnknown_0860D3C4[][3] =
|
|
{
|
|
{0x00, 0x02, 0x00},
|
|
{0x02, 0x02, 0x00},
|
|
{0x04, 0x02, 0x00},
|
|
{0x06, 0x02, 0x00},
|
|
{0x08, 0x02, 0x00},
|
|
{0x0a, 0x02, 0x00},
|
|
{0x0c, 0x02, 0x00},
|
|
{0x0e, 0x02, 0x00},
|
|
{0x00, 0x04, 0x01},
|
|
{0x04, 0x04, 0x01},
|
|
{0x08, 0x04, 0x01},
|
|
{0x0c, 0x04, 0x01},
|
|
{0x00, 0x08, 0x02},
|
|
{0x08, 0x08, 0x02},
|
|
{0x00, 0x10, 0x03},
|
|
};
|
|
|
|
static const u8 gUnknown_0860D3F1[][2] =
|
|
{
|
|
{0x00, 0x00},
|
|
{0x01, 0x70},
|
|
{0x01, 0x00},
|
|
{0x00, 0x70},
|
|
{0x00, 0x30},
|
|
{0x01, 0x40},
|
|
{0x01, 0x30},
|
|
{0x00, 0x40},
|
|
{0x00, 0x10},
|
|
{0x01, 0x60},
|
|
{0x01, 0x10},
|
|
{0x00, 0x60},
|
|
{0x00, 0x20},
|
|
{0x01, 0x50},
|
|
{0x01, 0x20},
|
|
{0x00, 0x50},
|
|
};
|
|
|
|
static const u8 gUnknown_0860D411[][2] =
|
|
{
|
|
{0x44, 0x21},
|
|
{0x44, 0x31},
|
|
{0x44, 0x41},
|
|
{0x44, 0x51},
|
|
{0x44, 0x61},
|
|
{0x44, 0x71},
|
|
{0x44, 0x81},
|
|
{0x44, 0x91},
|
|
{0xac, 0x21},
|
|
{0xac, 0x31},
|
|
{0xac, 0x41},
|
|
{0xac, 0x51},
|
|
{0xac, 0x61},
|
|
{0xac, 0x71},
|
|
{0xac, 0x81},
|
|
{0xac, 0x91},
|
|
{0x57, 0x29},
|
|
{0x57, 0x49},
|
|
{0x57, 0x69},
|
|
{0x57, 0x89},
|
|
{0x99, 0x29},
|
|
{0x99, 0x49},
|
|
{0x99, 0x69},
|
|
{0x99, 0x89},
|
|
{0x5f, 0x39},
|
|
{0x5f, 0x79},
|
|
{0x91, 0x39},
|
|
{0x91, 0x79},
|
|
{0x67, 0x59},
|
|
{0x89, 0x59},
|
|
{0x78, 0x59},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d450[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x04, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x04, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x05, .x = 0x0a},
|
|
{.src = 0x6043, .y = 0x05, .x = 0x0b},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d460[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x04, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x04, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x05, .x = 0x0a},
|
|
{.src = 0x6023, .y = 0x05, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x06, .x = 0x0b},
|
|
{.src = 0x6047, .y = 0x07, .x = 0x0b},
|
|
{.src = 0x6043, .y = 0x07, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d47c[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x04, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x04, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x05, .x = 0x0a},
|
|
{.src = 0x6023, .y = 0x05, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x06, .x = 0x0b},
|
|
{.src = 0x6047, .y = 0x07, .x = 0x0b},
|
|
{.src = 0x6023, .y = 0x07, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x09, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x0a, .x = 0x0c},
|
|
{.src = 0x603b, .y = 0x0b, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d4a8[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x04, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x04, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x05, .x = 0x0a},
|
|
{.src = 0x6023, .y = 0x05, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x06, .x = 0x0b},
|
|
{.src = 0x6047, .y = 0x07, .x = 0x0b},
|
|
{.src = 0x6023, .y = 0x07, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x09, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x0a, .x = 0x0c},
|
|
{.src = 0x603b, .y = 0x0b, .x = 0x0c},
|
|
{.src = 0x602c, .y = 0x0b, .x = 0x0d},
|
|
{.src = 0x602d, .y = 0x0b, .x = 0x0e},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d4dc[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x06, .x = 0x09},
|
|
{.src = 0x6021, .y = 0x06, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x05, .x = 0x0a},
|
|
{.src = 0x6043, .y = 0x05, .x = 0x0b},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d4ec[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x06, .x = 0x09},
|
|
{.src = 0x6021, .y = 0x06, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x05, .x = 0x0a},
|
|
{.src = 0x6023, .y = 0x05, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x06, .x = 0x0b},
|
|
{.src = 0x6047, .y = 0x07, .x = 0x0b},
|
|
{.src = 0x6043, .y = 0x07, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d508[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x06, .x = 0x09},
|
|
{.src = 0x6021, .y = 0x06, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x05, .x = 0x0a},
|
|
{.src = 0x6023, .y = 0x05, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x06, .x = 0x0b},
|
|
{.src = 0x6047, .y = 0x07, .x = 0x0b},
|
|
{.src = 0x6023, .y = 0x07, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x09, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x0a, .x = 0x0c},
|
|
{.src = 0x603b, .y = 0x0b, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d534[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x06, .x = 0x09},
|
|
{.src = 0x6021, .y = 0x06, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x05, .x = 0x0a},
|
|
{.src = 0x6023, .y = 0x05, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x06, .x = 0x0b},
|
|
{.src = 0x6047, .y = 0x07, .x = 0x0b},
|
|
{.src = 0x6023, .y = 0x07, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x09, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x0a, .x = 0x0c},
|
|
{.src = 0x603b, .y = 0x0b, .x = 0x0c},
|
|
{.src = 0x602c, .y = 0x0b, .x = 0x0d},
|
|
{.src = 0x602d, .y = 0x0b, .x = 0x0e},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d568[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x08, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x08, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x09, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x0b},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d578[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x08, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x08, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x09, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x07, .x = 0x0b},
|
|
{.src = 0x6043, .y = 0x07, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d594[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x08, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x08, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x09, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x07, .x = 0x0b},
|
|
{.src = 0x6023, .y = 0x07, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x09, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x0a, .x = 0x0c},
|
|
{.src = 0x603b, .y = 0x0b, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d5c0[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x08, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x08, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x09, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x07, .x = 0x0b},
|
|
{.src = 0x6023, .y = 0x07, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x09, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x0a, .x = 0x0c},
|
|
{.src = 0x603b, .y = 0x0b, .x = 0x0c},
|
|
{.src = 0x602c, .y = 0x0b, .x = 0x0d},
|
|
{.src = 0x602d, .y = 0x0b, .x = 0x0e},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d5f4[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x09},
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x09, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x0b},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d604[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x09},
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x09, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x07, .x = 0x0b},
|
|
{.src = 0x6043, .y = 0x07, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d620[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x09},
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x09, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x07, .x = 0x0b},
|
|
{.src = 0x6023, .y = 0x07, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x09, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x0a, .x = 0x0c},
|
|
{.src = 0x603b, .y = 0x0b, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d64c[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x09},
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x09, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x07, .x = 0x0b},
|
|
{.src = 0x6023, .y = 0x07, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x08, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x09, .x = 0x0c},
|
|
{.src = 0x6027, .y = 0x0a, .x = 0x0c},
|
|
{.src = 0x603b, .y = 0x0b, .x = 0x0c},
|
|
{.src = 0x602c, .y = 0x0b, .x = 0x0d},
|
|
{.src = 0x602d, .y = 0x0b, .x = 0x0e},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d680[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0c, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x0c, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x0d, .x = 0x0a},
|
|
{.src = 0x6043, .y = 0x0d, .x = 0x0b},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d690[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0c, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x0c, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x0d, .x = 0x0a},
|
|
{.src = 0x6023, .y = 0x0d, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x0e, .x = 0x0b},
|
|
{.src = 0x6047, .y = 0x0f, .x = 0x0b},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d6ac[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0c, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x0c, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x0d, .x = 0x0a},
|
|
{.src = 0x6023, .y = 0x0d, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x0e, .x = 0x0b},
|
|
{.src = 0x6047, .y = 0x0f, .x = 0x0b},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x0c},
|
|
{.src = 0x6033, .y = 0x0e, .x = 0x0c},
|
|
{.src = 0x6032, .y = 0x0d, .x = 0x0c},
|
|
{.src = 0x6031, .y = 0x0c, .x = 0x0c},
|
|
{.src = 0x6030, .y = 0x0b, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d6d8[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0c, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x0c, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x0d, .x = 0x0a},
|
|
{.src = 0x6023, .y = 0x0d, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x0e, .x = 0x0b},
|
|
{.src = 0x6047, .y = 0x0f, .x = 0x0b},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x0c},
|
|
{.src = 0x6033, .y = 0x0e, .x = 0x0c},
|
|
{.src = 0x6032, .y = 0x0d, .x = 0x0c},
|
|
{.src = 0x6031, .y = 0x0c, .x = 0x0c},
|
|
{.src = 0x6030, .y = 0x0b, .x = 0x0c},
|
|
{.src = 0x602c, .y = 0x0b, .x = 0x0d},
|
|
{.src = 0x602d, .y = 0x0b, .x = 0x0e},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d70c[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x09},
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x0d, .x = 0x0a},
|
|
{.src = 0x6043, .y = 0x0d, .x = 0x0b},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d71c[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x09},
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x0d, .x = 0x0a},
|
|
{.src = 0x6023, .y = 0x0d, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x0e, .x = 0x0b},
|
|
{.src = 0x6047, .y = 0x0f, .x = 0x0b},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d738[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x09},
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x0d, .x = 0x0a},
|
|
{.src = 0x6023, .y = 0x0d, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x0e, .x = 0x0b},
|
|
{.src = 0x6047, .y = 0x0f, .x = 0x0b},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x0c},
|
|
{.src = 0x6033, .y = 0x0e, .x = 0x0c},
|
|
{.src = 0x6032, .y = 0x0d, .x = 0x0c},
|
|
{.src = 0x6031, .y = 0x0c, .x = 0x0c},
|
|
{.src = 0x6030, .y = 0x0b, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d764[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x09},
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x0d, .x = 0x0a},
|
|
{.src = 0x6023, .y = 0x0d, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x0e, .x = 0x0b},
|
|
{.src = 0x6047, .y = 0x0f, .x = 0x0b},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x0c},
|
|
{.src = 0x6033, .y = 0x0e, .x = 0x0c},
|
|
{.src = 0x6032, .y = 0x0d, .x = 0x0c},
|
|
{.src = 0x6031, .y = 0x0c, .x = 0x0c},
|
|
{.src = 0x6030, .y = 0x0b, .x = 0x0c},
|
|
{.src = 0x602c, .y = 0x0b, .x = 0x0d},
|
|
{.src = 0x602d, .y = 0x0b, .x = 0x0e},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d798[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x10, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x10, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x11, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x0b},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d7a8[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x10, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x10, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x11, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x10, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x0f, .x = 0x0b},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d7c4[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x10, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x10, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x11, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x10, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x0f, .x = 0x0b},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x0c},
|
|
{.src = 0x6033, .y = 0x0e, .x = 0x0c},
|
|
{.src = 0x6032, .y = 0x0d, .x = 0x0c},
|
|
{.src = 0x6031, .y = 0x0c, .x = 0x0c},
|
|
{.src = 0x6030, .y = 0x0b, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d7f0[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x10, .x = 0x09},
|
|
{.src = 0x6023, .y = 0x10, .x = 0x0a},
|
|
{.src = 0x6047, .y = 0x11, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x10, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x0f, .x = 0x0b},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x0c},
|
|
{.src = 0x6033, .y = 0x0e, .x = 0x0c},
|
|
{.src = 0x6032, .y = 0x0d, .x = 0x0c},
|
|
{.src = 0x6031, .y = 0x0c, .x = 0x0c},
|
|
{.src = 0x6030, .y = 0x0b, .x = 0x0c},
|
|
{.src = 0x602c, .y = 0x0b, .x = 0x0d},
|
|
{.src = 0x602d, .y = 0x0b, .x = 0x0e},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d824[] =
|
|
{
|
|
{.src = 0x602b, .y = 0x12, .x = 0x09},
|
|
{.src = 0x602b, .y = 0x12, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x11, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x0b},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d834[] =
|
|
{
|
|
{.src = 0x602b, .y = 0x12, .x = 0x09},
|
|
{.src = 0x602b, .y = 0x12, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x11, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x10, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x0f, .x = 0x0b},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d850[] =
|
|
{
|
|
{.src = 0x602b, .y = 0x12, .x = 0x09},
|
|
{.src = 0x602b, .y = 0x12, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x11, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x10, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x0f, .x = 0x0b},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x0c},
|
|
{.src = 0x6033, .y = 0x0e, .x = 0x0c},
|
|
{.src = 0x6032, .y = 0x0d, .x = 0x0c},
|
|
{.src = 0x6031, .y = 0x0c, .x = 0x0c},
|
|
{.src = 0x6030, .y = 0x0b, .x = 0x0c},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d87c[] =
|
|
{
|
|
{.src = 0x602b, .y = 0x12, .x = 0x09},
|
|
{.src = 0x602b, .y = 0x12, .x = 0x0a},
|
|
{.src = 0x6027, .y = 0x11, .x = 0x0a},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x10, .x = 0x0b},
|
|
{.src = 0x6027, .y = 0x0f, .x = 0x0b},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x0c},
|
|
{.src = 0x6033, .y = 0x0e, .x = 0x0c},
|
|
{.src = 0x6032, .y = 0x0d, .x = 0x0c},
|
|
{.src = 0x6031, .y = 0x0c, .x = 0x0c},
|
|
{.src = 0x6030, .y = 0x0b, .x = 0x0c},
|
|
{.src = 0x602c, .y = 0x0b, .x = 0x0d},
|
|
{.src = 0x602d, .y = 0x0b, .x = 0x0e},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d8b0[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x04, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x04, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x05, .x = 0x13},
|
|
{.src = 0x6045, .y = 0x05, .x = 0x12},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d8c0[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x04, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x04, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x05, .x = 0x13},
|
|
{.src = 0x6025, .y = 0x05, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x06, .x = 0x12},
|
|
{.src = 0x6049, .y = 0x07, .x = 0x12},
|
|
{.src = 0x6045, .y = 0x07, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d8dc[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x04, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x04, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x05, .x = 0x13},
|
|
{.src = 0x6025, .y = 0x05, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x06, .x = 0x12},
|
|
{.src = 0x6049, .y = 0x07, .x = 0x12},
|
|
{.src = 0x6025, .y = 0x07, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x09, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x0a, .x = 0x11},
|
|
{.src = 0x603c, .y = 0x0b, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d908[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x04, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x04, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x05, .x = 0x13},
|
|
{.src = 0x6025, .y = 0x05, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x06, .x = 0x12},
|
|
{.src = 0x6049, .y = 0x07, .x = 0x12},
|
|
{.src = 0x6025, .y = 0x07, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x09, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x0a, .x = 0x11},
|
|
{.src = 0x603c, .y = 0x0b, .x = 0x11},
|
|
{.src = 0x602f, .y = 0x0b, .x = 0x10},
|
|
{.src = 0x602e, .y = 0x0b, .x = 0x0f},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d93c[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x06, .x = 0x14},
|
|
{.src = 0x6021, .y = 0x06, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x05, .x = 0x13},
|
|
{.src = 0x6045, .y = 0x05, .x = 0x12},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d94c[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x06, .x = 0x14},
|
|
{.src = 0x6021, .y = 0x06, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x05, .x = 0x13},
|
|
{.src = 0x6025, .y = 0x05, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x06, .x = 0x12},
|
|
{.src = 0x6049, .y = 0x07, .x = 0x12},
|
|
{.src = 0x6045, .y = 0x07, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d968[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x06, .x = 0x14},
|
|
{.src = 0x6021, .y = 0x06, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x05, .x = 0x13},
|
|
{.src = 0x6025, .y = 0x05, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x06, .x = 0x12},
|
|
{.src = 0x6049, .y = 0x07, .x = 0x12},
|
|
{.src = 0x6025, .y = 0x07, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x09, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x0a, .x = 0x11},
|
|
{.src = 0x603c, .y = 0x0b, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d994[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x06, .x = 0x14},
|
|
{.src = 0x6021, .y = 0x06, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x05, .x = 0x13},
|
|
{.src = 0x6025, .y = 0x05, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x06, .x = 0x12},
|
|
{.src = 0x6049, .y = 0x07, .x = 0x12},
|
|
{.src = 0x6025, .y = 0x07, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x09, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x0a, .x = 0x11},
|
|
{.src = 0x603c, .y = 0x0b, .x = 0x11},
|
|
{.src = 0x602f, .y = 0x0b, .x = 0x10},
|
|
{.src = 0x602e, .y = 0x0b, .x = 0x0f},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d9c8[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x08, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x08, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x09, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x12},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d9d8[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x08, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x08, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x09, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x07, .x = 0x12},
|
|
{.src = 0x6045, .y = 0x07, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860d9f4[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x08, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x08, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x09, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x07, .x = 0x12},
|
|
{.src = 0x6025, .y = 0x07, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x09, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x0a, .x = 0x11},
|
|
{.src = 0x603c, .y = 0x0b, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860da20[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x08, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x08, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x09, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x07, .x = 0x12},
|
|
{.src = 0x6025, .y = 0x07, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x09, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x0a, .x = 0x11},
|
|
{.src = 0x603c, .y = 0x0b, .x = 0x11},
|
|
{.src = 0x602f, .y = 0x0b, .x = 0x10},
|
|
{.src = 0x602e, .y = 0x0b, .x = 0x0f},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860da54[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x14},
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x09, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x12},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860da64[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x14},
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x09, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x07, .x = 0x12},
|
|
{.src = 0x6045, .y = 0x07, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860da80[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x14},
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x09, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x07, .x = 0x12},
|
|
{.src = 0x6025, .y = 0x07, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x09, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x0a, .x = 0x11},
|
|
{.src = 0x603c, .y = 0x0b, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860daac[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x14},
|
|
{.src = 0x6021, .y = 0x0a, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x09, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x09, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x07, .x = 0x12},
|
|
{.src = 0x6025, .y = 0x07, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x08, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x09, .x = 0x11},
|
|
{.src = 0x6029, .y = 0x0a, .x = 0x11},
|
|
{.src = 0x603c, .y = 0x0b, .x = 0x11},
|
|
{.src = 0x602f, .y = 0x0b, .x = 0x10},
|
|
{.src = 0x602e, .y = 0x0b, .x = 0x0f},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860dae0[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0c, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x0c, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x0d, .x = 0x13},
|
|
{.src = 0x6045, .y = 0x0d, .x = 0x12},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860daf0[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0c, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x0c, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x0d, .x = 0x13},
|
|
{.src = 0x6025, .y = 0x0d, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x0e, .x = 0x12},
|
|
{.src = 0x6049, .y = 0x0f, .x = 0x12},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860db0c[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0c, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x0c, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x0d, .x = 0x13},
|
|
{.src = 0x6025, .y = 0x0d, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x0e, .x = 0x12},
|
|
{.src = 0x6049, .y = 0x0f, .x = 0x12},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x11},
|
|
{.src = 0x6038, .y = 0x0e, .x = 0x11},
|
|
{.src = 0x6037, .y = 0x0d, .x = 0x11},
|
|
{.src = 0x6036, .y = 0x0c, .x = 0x11},
|
|
{.src = 0x6035, .y = 0x0b, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860db38[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0c, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x0c, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x0d, .x = 0x13},
|
|
{.src = 0x6025, .y = 0x0d, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x0e, .x = 0x12},
|
|
{.src = 0x6049, .y = 0x0f, .x = 0x12},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x11},
|
|
{.src = 0x6038, .y = 0x0e, .x = 0x11},
|
|
{.src = 0x6037, .y = 0x0d, .x = 0x11},
|
|
{.src = 0x6036, .y = 0x0c, .x = 0x11},
|
|
{.src = 0x6035, .y = 0x0b, .x = 0x11},
|
|
{.src = 0x602f, .y = 0x0b, .x = 0x10},
|
|
{.src = 0x602e, .y = 0x0b, .x = 0x0f},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860db6c[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x14},
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x0d, .x = 0x13},
|
|
{.src = 0x6045, .y = 0x0d, .x = 0x12},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860db7c[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x14},
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x0d, .x = 0x13},
|
|
{.src = 0x6025, .y = 0x0d, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x0e, .x = 0x12},
|
|
{.src = 0x6049, .y = 0x0f, .x = 0x12},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860db98[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x14},
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x0d, .x = 0x13},
|
|
{.src = 0x6025, .y = 0x0d, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x0e, .x = 0x12},
|
|
{.src = 0x6049, .y = 0x0f, .x = 0x12},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x11},
|
|
{.src = 0x6038, .y = 0x0e, .x = 0x11},
|
|
{.src = 0x6037, .y = 0x0d, .x = 0x11},
|
|
{.src = 0x6036, .y = 0x0c, .x = 0x11},
|
|
{.src = 0x6035, .y = 0x0b, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860dbc4[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x14},
|
|
{.src = 0x6021, .y = 0x0e, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x0d, .x = 0x13},
|
|
{.src = 0x6025, .y = 0x0d, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x0e, .x = 0x12},
|
|
{.src = 0x6049, .y = 0x0f, .x = 0x12},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x11},
|
|
{.src = 0x6038, .y = 0x0e, .x = 0x11},
|
|
{.src = 0x6037, .y = 0x0d, .x = 0x11},
|
|
{.src = 0x6036, .y = 0x0c, .x = 0x11},
|
|
{.src = 0x6035, .y = 0x0b, .x = 0x11},
|
|
{.src = 0x602f, .y = 0x0b, .x = 0x10},
|
|
{.src = 0x602e, .y = 0x0b, .x = 0x0f},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860dbf8[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x10, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x10, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x11, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x12},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860dc08[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x10, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x10, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x11, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x10, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x0f, .x = 0x12},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860dc24[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x10, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x10, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x11, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x10, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x0f, .x = 0x12},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x11},
|
|
{.src = 0x6038, .y = 0x0e, .x = 0x11},
|
|
{.src = 0x6037, .y = 0x0d, .x = 0x11},
|
|
{.src = 0x6036, .y = 0x0c, .x = 0x11},
|
|
{.src = 0x6035, .y = 0x0b, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860dc50[] =
|
|
{
|
|
{.src = 0x6021, .y = 0x10, .x = 0x14},
|
|
{.src = 0x6025, .y = 0x10, .x = 0x13},
|
|
{.src = 0x6049, .y = 0x11, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x10, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x0f, .x = 0x12},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x11},
|
|
{.src = 0x6038, .y = 0x0e, .x = 0x11},
|
|
{.src = 0x6037, .y = 0x0d, .x = 0x11},
|
|
{.src = 0x6036, .y = 0x0c, .x = 0x11},
|
|
{.src = 0x6035, .y = 0x0b, .x = 0x11},
|
|
{.src = 0x602f, .y = 0x0b, .x = 0x10},
|
|
{.src = 0x602e, .y = 0x0b, .x = 0x0f},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860dc84[] =
|
|
{
|
|
{.src = 0x602b, .y = 0x12, .x = 0x14},
|
|
{.src = 0x602b, .y = 0x12, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x11, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x12},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860dc94[] =
|
|
{
|
|
{.src = 0x602b, .y = 0x12, .x = 0x14},
|
|
{.src = 0x602b, .y = 0x12, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x11, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x10, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x0f, .x = 0x12},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860dcb0[] =
|
|
{
|
|
{.src = 0x602b, .y = 0x12, .x = 0x14},
|
|
{.src = 0x602b, .y = 0x12, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x11, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x10, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x0f, .x = 0x12},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x11},
|
|
{.src = 0x6038, .y = 0x0e, .x = 0x11},
|
|
{.src = 0x6037, .y = 0x0d, .x = 0x11},
|
|
{.src = 0x6036, .y = 0x0c, .x = 0x11},
|
|
{.src = 0x6035, .y = 0x0b, .x = 0x11},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 gUnknown_0860dcdc[] =
|
|
{
|
|
{.src = 0x602b, .y = 0x12, .x = 0x14},
|
|
{.src = 0x602b, .y = 0x12, .x = 0x13},
|
|
{.src = 0x6029, .y = 0x11, .x = 0x13},
|
|
{.src = 0x6021, .y = 0x11, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x10, .x = 0x12},
|
|
{.src = 0x6029, .y = 0x0f, .x = 0x12},
|
|
{.src = 0x6021, .y = 0x0f, .x = 0x11},
|
|
{.src = 0x6038, .y = 0x0e, .x = 0x11},
|
|
{.src = 0x6037, .y = 0x0d, .x = 0x11},
|
|
{.src = 0x6036, .y = 0x0c, .x = 0x11},
|
|
{.src = 0x6035, .y = 0x0b, .x = 0x11},
|
|
{.src = 0x602f, .y = 0x0b, .x = 0x10},
|
|
{.src = 0x602e, .y = 0x0b, .x = 0x0f},
|
|
};
|
|
|
|
static const struct UnkStruct_860DD10 * const gUnknown_0860DD10[DOME_TOURNAMENT_TRAINERS_COUNT][4] =
|
|
{
|
|
{gUnknown_0860d450, gUnknown_0860d460, gUnknown_0860d47c, gUnknown_0860d4a8},
|
|
{gUnknown_0860dc84, gUnknown_0860dc94, gUnknown_0860dcb0, gUnknown_0860dcdc},
|
|
{gUnknown_0860d8b0, gUnknown_0860d8c0, gUnknown_0860d8dc, gUnknown_0860d908},
|
|
{gUnknown_0860d824, gUnknown_0860d834, gUnknown_0860d850, gUnknown_0860d87c},
|
|
{gUnknown_0860d5f4, gUnknown_0860d604, gUnknown_0860d620, gUnknown_0860d64c},
|
|
{gUnknown_0860dae0, gUnknown_0860daf0, gUnknown_0860db0c, gUnknown_0860db38},
|
|
{gUnknown_0860da54, gUnknown_0860da64, gUnknown_0860da80, gUnknown_0860daac},
|
|
{gUnknown_0860d680, gUnknown_0860d690, gUnknown_0860d6ac, gUnknown_0860d6d8},
|
|
{gUnknown_0860d4dc, gUnknown_0860d4ec, gUnknown_0860d508, gUnknown_0860d534},
|
|
{gUnknown_0860dbf8, gUnknown_0860dc08, gUnknown_0860dc24, gUnknown_0860dc50},
|
|
{gUnknown_0860d93c, gUnknown_0860d94c, gUnknown_0860d968, gUnknown_0860d994},
|
|
{gUnknown_0860d798, gUnknown_0860d7a8, gUnknown_0860d7c4, gUnknown_0860d7f0},
|
|
{gUnknown_0860d568, gUnknown_0860d578, gUnknown_0860d594, gUnknown_0860d5c0},
|
|
{gUnknown_0860db6c, gUnknown_0860db7c, gUnknown_0860db98, gUnknown_0860dbc4},
|
|
{gUnknown_0860d9c8, gUnknown_0860d9d8, gUnknown_0860d9f4, gUnknown_0860da20},
|
|
{gUnknown_0860d70c, gUnknown_0860d71c, gUnknown_0860d738, gUnknown_0860d764},
|
|
};
|
|
|
|
static const u8 gUnknown_0860DE10[DOME_TOURNAMENT_TRAINERS_COUNT][4] =
|
|
{
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
{0x04, 0x07, 0x0b, 0x0d},
|
|
};
|
|
|
|
// code
|
|
void CallBattleDomeFunction(void)
|
|
{
|
|
gUnknown_0860D090[gSpecialVar_0x8004]();
|
|
}
|
|
|
|
static void sub_818E9CC(void)
|
|
{
|
|
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
|
|
gSaveBlock2Ptr->frontier.field_CA8 = 0;
|
|
gSaveBlock2Ptr->frontier.field_CB2 = 0;
|
|
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
|
|
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
|
|
if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode]))
|
|
gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] = 0;
|
|
|
|
saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
|
|
gTrainerBattleOpponent_A = 0;
|
|
}
|
|
|
|
static void sub_818EA84(void)
|
|
{
|
|
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
|
|
switch (gSpecialVar_0x8005)
|
|
{
|
|
case 0:
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode];
|
|
break;
|
|
case 1:
|
|
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[battleMode][lvlMode]) != 0);
|
|
break;
|
|
case 2:
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0;
|
|
break;
|
|
case 3:
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1;
|
|
break;
|
|
case 4:
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2;
|
|
break;
|
|
case 5:
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3;
|
|
break;
|
|
case 6:
|
|
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
|
{
|
|
if (lvlMode)
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_5;
|
|
else
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_4;
|
|
}
|
|
else
|
|
{
|
|
if (lvlMode)
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1;
|
|
else
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0;
|
|
}
|
|
break;
|
|
case 7:
|
|
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
|
{
|
|
if (lvlMode)
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_7;
|
|
else
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_6;
|
|
}
|
|
else
|
|
{
|
|
if (lvlMode)
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3;
|
|
else
|
|
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2;
|
|
}
|
|
break;
|
|
case 8:
|
|
sub_81B8558();
|
|
gUnknown_0203CEF8[0] = gSaveBlock2Ptr->frontier.field_CB0;
|
|
gUnknown_0203CEF8[1] = gSaveBlock2Ptr->frontier.field_CB0 >> 8;
|
|
break;
|
|
case 9:
|
|
gSpecialVar_Result = (gSaveBlock2Ptr->frontier.field_D0A * 2) - 3 + gSaveBlock2Ptr->frontier.field_D0B;
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void sub_818ED28(void)
|
|
{
|
|
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
|
|
switch (gSpecialVar_0x8005)
|
|
{
|
|
case 0:
|
|
gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] = gSpecialVar_0x8006;
|
|
break;
|
|
case 1:
|
|
if (gSpecialVar_0x8006)
|
|
gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860D0EC[battleMode][lvlMode];
|
|
else
|
|
gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860D0FC[battleMode][lvlMode];
|
|
break;
|
|
case 2:
|
|
gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006;
|
|
break;
|
|
case 3:
|
|
gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006;
|
|
break;
|
|
case 4:
|
|
gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006;
|
|
break;
|
|
case 5:
|
|
gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006;
|
|
break;
|
|
case 6:
|
|
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
|
{
|
|
if (lvlMode)
|
|
gSaveBlock2Ptr->frontier.field_D08_5 = gSpecialVar_0x8006;
|
|
else
|
|
gSaveBlock2Ptr->frontier.field_D08_4 = gSpecialVar_0x8006;
|
|
}
|
|
else
|
|
{
|
|
if (lvlMode)
|
|
gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006;
|
|
else
|
|
gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006;
|
|
}
|
|
break;
|
|
case 7:
|
|
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
|
{
|
|
if (lvlMode)
|
|
gSaveBlock2Ptr->frontier.field_D08_7 = gSpecialVar_0x8006;
|
|
else
|
|
gSaveBlock2Ptr->frontier.field_D08_6 = gSpecialVar_0x8006;
|
|
}
|
|
else
|
|
{
|
|
if (lvlMode)
|
|
gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006;
|
|
else
|
|
gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006;
|
|
}
|
|
break;
|
|
case 8:
|
|
gSaveBlock2Ptr->frontier.field_CB0 = T1_READ_16(gUnknown_0203CEF8);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void InitDomeTrainers(void)
|
|
{
|
|
s32 i, j, k;
|
|
s32 monLevel;
|
|
s32 species[3];
|
|
s32 monTypesBits, monTypesCount;
|
|
s32 trainerId;
|
|
s32 monTournamentId;
|
|
u16 *statSums;
|
|
s32 *statValues;
|
|
u8 ivs = 0;
|
|
|
|
species[0] = 0;
|
|
species[1] = 0;
|
|
species[2] = 0;
|
|
statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT);
|
|
statValues = AllocZeroed(sizeof(s32) * 6);
|
|
|
|
gSaveBlock2Ptr->frontier.field_D0A = gSaveBlock2Ptr->frontier.lvlMode + 1;
|
|
gSaveBlock2Ptr->frontier.field_D0B = VarGet(VAR_FRONTIER_BATTLE_MODE) + 1;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[0].trainerId = TRAINER_PLAYER;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[0].isEliminated = 0;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[0].eliminatedAt = 0;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[0].unk3 = 0;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
gSaveBlock2Ptr->frontier.domeMonId[0][i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_SPECIES, NULL);
|
|
for (j = 0; j < 4; j++)
|
|
gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_MOVE1 + j, NULL);
|
|
for (j = 0; j < 6; j++)
|
|
gSaveBlock2Ptr->frontier.field_EFC[i].evs[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_HP_EV + j, NULL);
|
|
|
|
gSaveBlock2Ptr->frontier.field_EFC[i].nature = GetNature(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1]);
|
|
}
|
|
|
|
for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (i > 5)
|
|
{
|
|
do
|
|
{
|
|
trainerId = sub_8162548(sub_81A39C4(), 0);
|
|
for (j = 1; j < i; j++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId)
|
|
break;
|
|
}
|
|
} while (j != i);
|
|
gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId;
|
|
}
|
|
else
|
|
{
|
|
do
|
|
{
|
|
trainerId = sub_8162548(sub_81A39C4() + 1, 0);
|
|
for (j = 1; j < i; j++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId)
|
|
break;
|
|
}
|
|
} while (j != i);
|
|
gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId;
|
|
}
|
|
|
|
for (j = 0; j < 3; j++)
|
|
{
|
|
// Make sure the mon is valid.
|
|
do
|
|
{
|
|
monTournamentId = RandomizeFacilityTrainerMonId(trainerId);
|
|
for (k = 0; k < j; k++)
|
|
{
|
|
s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonId[i][k];
|
|
if (checkingMonId == monTournamentId
|
|
|| species[0] == gFacilityTrainerMons[monTournamentId].species
|
|
|| species[1] == gFacilityTrainerMons[monTournamentId].species
|
|
|| gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId)
|
|
break;
|
|
}
|
|
} while (k != j);
|
|
|
|
gSaveBlock2Ptr->frontier.domeMonId[i][j] = monTournamentId;
|
|
species[j] = gFacilityTrainerMons[monTournamentId].species;
|
|
}
|
|
|
|
gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[i].unk3 = 0;
|
|
}
|
|
|
|
monTypesBits = 0;
|
|
statSums[0] = 0;
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
trainerId = gSaveBlock2Ptr->frontier.field_CAA[i] - 1; // Great variable choice, gamefreak.
|
|
statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_ATK, NULL);
|
|
statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_DEF, NULL);
|
|
statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPATK, NULL);
|
|
statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPDEF, NULL);
|
|
statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_SPEED, NULL);
|
|
statSums[0] += GetMonData(&gPlayerParty[trainerId], MON_DATA_MAX_HP, NULL);
|
|
monTypesBits |= gBitTable[gBaseStats[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].type1];
|
|
monTypesBits |= gBitTable[gBaseStats[GetMonData(&gPlayerParty[trainerId], MON_DATA_SPECIES, NULL)].type2];
|
|
}
|
|
|
|
for (monTypesCount = 0, j = 0; j < 32; j++)
|
|
{
|
|
if (monTypesBits & 1)
|
|
monTypesCount++;
|
|
monTypesBits >>= 1;
|
|
}
|
|
|
|
monLevel = GetFacilityEnemyMonLevel();
|
|
statSums[0] += (monTypesCount * monLevel) / 20;
|
|
|
|
for (i = 1; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
monTypesBits = 0;
|
|
statSums[i] = 0;
|
|
ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
|
|
for (j = 0; j < 3; j++)
|
|
{
|
|
CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species,
|
|
monLevel, ivs,
|
|
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].evSpread,
|
|
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].nature,
|
|
statValues);
|
|
|
|
statSums[i] += statValues[STAT_ATK];
|
|
statSums[i] += statValues[STAT_DEF];
|
|
statSums[i] += statValues[STAT_SPATK];
|
|
statSums[i] += statValues[STAT_SPDEF];
|
|
statSums[i] += statValues[STAT_SPEED];
|
|
statSums[i] += statValues[STAT_HP];
|
|
monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type1];
|
|
monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type2];
|
|
}
|
|
|
|
for (monTypesCount = 0, j = 0; j < 32; j++)
|
|
{
|
|
if (monTypesBits & 1)
|
|
monTypesCount++;
|
|
monTypesBits >>= 1;
|
|
}
|
|
statSums[i] += (monTypesCount * monLevel) / 20;
|
|
}
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1; i++)
|
|
{
|
|
for (j = i + 1; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++)
|
|
{
|
|
if (statSums[i] < statSums[j])
|
|
{
|
|
SwapDomeTrainers(i, j, statSums);
|
|
}
|
|
else
|
|
{
|
|
if (statSums[i] == statSums[j])
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == TRAINER_PLAYER)
|
|
SwapDomeTrainers(i, j, statSums);
|
|
else if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId > gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId)
|
|
SwapDomeTrainers(i, j, statSums);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (sub_81A3610())
|
|
{
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER)
|
|
break;
|
|
}
|
|
|
|
if (gUnknown_0860D3F1[i][0] != 0)
|
|
{
|
|
j = 0;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN;
|
|
}
|
|
else
|
|
{
|
|
j = 1;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN;
|
|
}
|
|
|
|
for (i = 0; i < 3; i++)
|
|
gSaveBlock2Ptr->frontier.domeMonId[j][i] = sub_81A4FF0(i);
|
|
}
|
|
|
|
Free(statSums);
|
|
Free(statValues);
|
|
}
|
|
|
|
#define CALC_STAT(base, statIndex) \
|
|
{ \
|
|
u8 baseStat = gBaseStats[species].base; \
|
|
stats[statIndex] = (((2 * baseStat + ivs + evs[statIndex] / 4) * level) / 100) + 5; \
|
|
stats[statIndex] = (u8) ModifyStatByNature(nature, stats[statIndex], statIndex); \
|
|
}
|
|
|
|
static void CalcDomeMonStats(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats)
|
|
{
|
|
s32 i, count;
|
|
u8 bits;
|
|
u16 resultingEvs;
|
|
s32 evs[6];
|
|
|
|
count = 0, bits = evBits;
|
|
for (i = 0; i < 6; bits >>= 1, i++)
|
|
{
|
|
if (bits & 1)
|
|
count++;
|
|
}
|
|
|
|
resultingEvs = 510 / count;
|
|
for (i = 0; i < 6; bits <<= 1, i++)
|
|
{
|
|
evs[i] = 0;
|
|
if (evBits & bits)
|
|
evs[i] = resultingEvs;
|
|
}
|
|
|
|
if (species == SPECIES_SHEDINJA)
|
|
{
|
|
stats[STAT_HP] = 1;
|
|
}
|
|
else
|
|
{
|
|
s32 n = 2 * gBaseStats[species].baseHP;
|
|
stats[STAT_HP] = (((n + ivs + evs[STAT_HP] / 4) * level) / 100) + level + 10;
|
|
}
|
|
|
|
CALC_STAT(baseAttack, STAT_ATK);
|
|
CALC_STAT(baseDefense, STAT_DEF);
|
|
CALC_STAT(baseSpeed, STAT_SPEED);
|
|
CALC_STAT(baseSpAttack, STAT_SPATK);
|
|
CALC_STAT(baseSpDefense, STAT_SPDEF);
|
|
}
|
|
|
|
#define SWAP_16(x, y) \
|
|
{ \
|
|
temp = x; \
|
|
x = y; \
|
|
y = temp; \
|
|
}
|
|
|
|
static void SwapDomeTrainers(s32 id1, s32 id2, u16 *statsArray)
|
|
{
|
|
s32 i;
|
|
u16 temp;
|
|
|
|
SWAP_16(statsArray[id1], statsArray[id2]);
|
|
SWAP_16(gSaveBlock2Ptr->frontier.domeTrainers[id1].trainerId, gSaveBlock2Ptr->frontier.domeTrainers[id2].trainerId);
|
|
|
|
for (i = 0; i < 3; i++)
|
|
SWAP_16(gSaveBlock2Ptr->frontier.domeMonId[id1][i], gSaveBlock2Ptr->frontier.domeMonId[id2][i]);
|
|
}
|
|
|
|
static void sub_818F9B0(void)
|
|
{
|
|
StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]);
|
|
}
|
|
|
|
static void sub_818F9E0(void)
|
|
{
|
|
StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]);
|
|
CopyDomeTrainerName(gStringVar2, gTrainerBattleOpponent_A);
|
|
}
|
|
|
|
static void sub_818FA20(void)
|
|
{
|
|
gUnknown_0203CD70 = 0;
|
|
gUnknown_0203CD74 = GetMonData(&gPlayerParty[0], MON_DATA_MAX_HP, NULL);
|
|
gUnknown_0203CD74 += GetMonData(&gPlayerParty[1], MON_DATA_MAX_HP, NULL);
|
|
CalculatePlayerPartyCount();
|
|
CreateDomeTrainerMons(TrainerIdToTournamentId(gTrainerBattleOpponent_A));
|
|
}
|
|
|
|
static void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentMonId, u32 otId)
|
|
{
|
|
s32 i;
|
|
u8 happiness = 0xFF;
|
|
u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // BUG: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3.
|
|
u8 level = GetFacilityEnemyMonLevel();
|
|
CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId],
|
|
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].species,
|
|
level,
|
|
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].nature,
|
|
fixedIv,
|
|
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].evSpread, otId);
|
|
|
|
happiness = 0xFF;
|
|
for (i = 0; i < 4; i++)
|
|
{
|
|
SetMonMoveSlot(&gEnemyParty[monPartyId],
|
|
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i], i);
|
|
if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i] == MOVE_FRUSTRATION)
|
|
happiness = 0;
|
|
}
|
|
|
|
SetMonData(&gEnemyParty[monPartyId], MON_DATA_FRIENDSHIP, &happiness);
|
|
SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM,
|
|
&gBattleFrontierHeldItems[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].itemTableId]);
|
|
}
|
|
|
|
static void CreateDomeTrainerMons(u16 tournamentTrainerId)
|
|
{
|
|
u8 monsCount = 0;
|
|
u32 otId = 0;
|
|
s32 i, bits;
|
|
|
|
ZeroEnemyPartyMons();
|
|
bits = GetTrainerMonCountInBits(tournamentTrainerId);
|
|
otId = Random32();
|
|
if (Random() % 10 > 5)
|
|
{
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (bits & 1)
|
|
{
|
|
CreateDomeMon(monsCount, tournamentTrainerId, i, otId);
|
|
monsCount++;
|
|
}
|
|
bits >>= 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 2; i >= 0; i--)
|
|
{
|
|
if (bits & 4)
|
|
{
|
|
CreateDomeMon(monsCount, tournamentTrainerId, i, otId);
|
|
monsCount++;
|
|
}
|
|
bits <<= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
s32 GetTrainerMonCountInBits(u16 tournamentTrainerId)
|
|
{
|
|
s32 bits;
|
|
if (Random() & 1)
|
|
{
|
|
bits = sub_818FCBC(tournamentTrainerId, FALSE);
|
|
if (bits == 0)
|
|
bits = sub_818FDB8(tournamentTrainerId, TRUE);
|
|
}
|
|
else
|
|
{
|
|
bits = sub_818FDB8(tournamentTrainerId, FALSE);
|
|
if (bits == 0)
|
|
bits = sub_818FCBC(tournamentTrainerId, TRUE);
|
|
}
|
|
|
|
return bits;
|
|
}
|
|
|
|
static s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1)
|
|
{
|
|
s32 i, moveId, playerMonId;
|
|
s32 array[3];
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
array[i] = 0;
|
|
for (moveId = 0; moveId < 4; moveId++)
|
|
{
|
|
for (playerMonId = 0; playerMonId < 3; playerMonId++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
array[i] += sub_818FFC0(sub_81A5060(i, moveId),
|
|
GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0);
|
|
}
|
|
else
|
|
{
|
|
array[i] += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId],
|
|
GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return sub_818FEB4(array, arg1);
|
|
}
|
|
|
|
static s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1)
|
|
{
|
|
s32 i, moveId, playerMonId;
|
|
s32 array[3];
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
array[i] = 0;
|
|
for (moveId = 0; moveId < 4; moveId++)
|
|
{
|
|
for (playerMonId = 0; playerMonId < 3; playerMonId++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
array[i] += sub_818FFC0(sub_81A5060(i, moveId),
|
|
GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1);
|
|
}
|
|
else
|
|
{
|
|
array[i] += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId],
|
|
GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return sub_818FEB4(array, arg1);
|
|
}
|
|
|
|
static s32 sub_818FEB4(s32 *arr, bool8 arg1)
|
|
{
|
|
s32 i, j;
|
|
s32 bits = 0;
|
|
s32 array[3];
|
|
|
|
for (i = 0; i < 3; i++)
|
|
array[i] = i;
|
|
|
|
if (arr[0] == arr[1] && arr[0] == arr[2])
|
|
{
|
|
if (arg1)
|
|
{
|
|
i = 0;
|
|
while (i != 2)
|
|
{
|
|
u32 rand = Random() & 3;
|
|
if (rand != 3 && !(bits & gBitTable[rand]))
|
|
{
|
|
bits |= gBitTable[rand];
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
for (j = i + 1; j < 3; j++)
|
|
{
|
|
s32 temp;
|
|
|
|
if (arr[i] < arr[j])
|
|
{
|
|
temp = arr[i];
|
|
arr[i] = arr[j];
|
|
arr[j] = temp;
|
|
|
|
temp = array[i];
|
|
array[i] = array[j];
|
|
array[j] = temp;
|
|
}
|
|
|
|
if (arr[i] == arr[j] && (Random() & 1))
|
|
{
|
|
temp = arr[i];
|
|
arr[i] = arr[j];
|
|
arr[j] = temp;
|
|
|
|
temp = array[i];
|
|
array[i] = array[j];
|
|
array[j] = temp;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
bits |= gBitTable[array[i]];
|
|
}
|
|
}
|
|
|
|
return bits;
|
|
}
|
|
|
|
// Functionally equivalent, while loop is impossible to match.
|
|
#ifdef NONMATCHING
|
|
static s32 sub_818FFC0(s32 move, s32 species, s32 arg2)
|
|
{
|
|
s32 type1, type2, ability, moveType;
|
|
s32 i = 0;
|
|
s32 typePower = 20;
|
|
|
|
if (move == MOVE_NONE || move == 0xFFFF || gBattleMoves[move].power == 0)
|
|
return 0;
|
|
|
|
type1 = gBaseStats[species].type1;
|
|
type2 = gBaseStats[species].type2;
|
|
ability = gBaseStats[species].ability1;
|
|
moveType = gBattleMoves[move].type;
|
|
|
|
if (ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
|
|
{
|
|
if (arg2 == 1)
|
|
typePower = 8;
|
|
}
|
|
else
|
|
{
|
|
while (gTypeEffectiveness[i + 0] != TYPE_ENDTABLE)
|
|
{
|
|
if (gTypeEffectiveness[i + 0] == TYPE_FORESIGHT)
|
|
{
|
|
i += 3;
|
|
}
|
|
else
|
|
{
|
|
u8 val = gTypeEffectiveness[i + 0];
|
|
if (val == moveType)
|
|
{
|
|
// BUG: * 2 is not necessary and makes the condition always false if the ability is wonder guard.
|
|
if (gTypeEffectiveness[i + 1] == type1 && (ability != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2))
|
|
typePower = (gTypeEffectiveness[i + 2] * typePower) / 10;
|
|
if (gTypeEffectiveness[i + 1] == type2 && type1 != type2 && (ability != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2))
|
|
typePower = (gTypeEffectiveness[i + 2] * typePower) / 10;
|
|
}
|
|
i += 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
switch (arg2)
|
|
{
|
|
case 0:
|
|
switch (typePower)
|
|
{
|
|
case 10:
|
|
case 5:
|
|
case 0:
|
|
default:
|
|
typePower = 0;
|
|
break;
|
|
case 20:
|
|
typePower = 2;
|
|
break;
|
|
case 40:
|
|
typePower = 4;
|
|
break;
|
|
case 80:
|
|
typePower = 8;
|
|
break;
|
|
}
|
|
break;
|
|
case 1:
|
|
switch (typePower)
|
|
{
|
|
default:
|
|
case 20:
|
|
typePower = 0;
|
|
break;
|
|
case 5:
|
|
typePower = 4;
|
|
break;
|
|
case 0:
|
|
typePower = 8;
|
|
break;
|
|
case 10:
|
|
typePower = 2;
|
|
break;
|
|
case 40:
|
|
typePower = -2;
|
|
break;
|
|
case 80:
|
|
typePower = -4;
|
|
break;
|
|
}
|
|
break;
|
|
case 2:
|
|
switch (typePower)
|
|
{
|
|
case 0:
|
|
typePower = -16;
|
|
break;
|
|
case 5:
|
|
typePower = -8;
|
|
break;
|
|
case 10:
|
|
default:
|
|
typePower = 0;
|
|
break;
|
|
case 20:
|
|
typePower = 4;
|
|
break;
|
|
case 40:
|
|
typePower = 12;
|
|
break;
|
|
case 80:
|
|
typePower = 20;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return typePower;
|
|
}
|
|
#else
|
|
NAKED
|
|
static s32 sub_818FFC0(s32 move, s32 species, s32 arg2)
|
|
{
|
|
asm_unified("\n\
|
|
push {r4-r7,lr}\n\
|
|
mov r7, r10\n\
|
|
mov r6, r9\n\
|
|
mov r5, r8\n\
|
|
push {r5-r7}\n\
|
|
sub sp, 0x8\n\
|
|
adds r3, r0, 0\n\
|
|
adds r4, r1, 0\n\
|
|
str r2, [sp]\n\
|
|
movs r6, 0\n\
|
|
movs r2, 0x14\n\
|
|
cmp r3, 0\n\
|
|
beq _0818FFF0\n\
|
|
ldr r0, =0x0000ffff\n\
|
|
cmp r3, r0\n\
|
|
beq _0818FFF0\n\
|
|
ldr r0, =gBattleMoves\n\
|
|
lsls r1, r3, 1\n\
|
|
adds r1, r3\n\
|
|
lsls r1, 2\n\
|
|
adds r3, r1, r0\n\
|
|
ldrb r0, [r3, 0x1]\n\
|
|
cmp r0, 0\n\
|
|
bne _0818FFFC\n\
|
|
_0818FFF0:\n\
|
|
movs r0, 0\n\
|
|
b _08190156\n\
|
|
.pool\n\
|
|
_0818FFFC:\n\
|
|
ldr r1, =gBaseStats\n\
|
|
lsls r0, r4, 3\n\
|
|
subs r0, r4\n\
|
|
lsls r0, 2\n\
|
|
adds r0, r1\n\
|
|
ldrb r1, [r0, 0x6]\n\
|
|
mov r10, r1\n\
|
|
ldrb r1, [r0, 0x7]\n\
|
|
mov r9, r1\n\
|
|
ldrb r0, [r0, 0x16]\n\
|
|
mov r8, r0\n\
|
|
ldrb r3, [r3, 0x2]\n\
|
|
str r3, [sp, 0x4]\n\
|
|
cmp r0, 0x1A\n\
|
|
bne _0819002C\n\
|
|
cmp r3, 0x4\n\
|
|
bne _0819002C\n\
|
|
ldr r0, [sp]\n\
|
|
cmp r0, 0x1\n\
|
|
bne _081900AA\n\
|
|
movs r2, 0x8\n\
|
|
b _081900A4\n\
|
|
.pool\n\
|
|
_0819002C:\n\
|
|
ldr r0, =gTypeEffectiveness\n\
|
|
adds r1, r6, r0\n\
|
|
ldrb r0, [r1]\n\
|
|
ldr r7, =gTypeEffectiveness\n\
|
|
cmp r0, 0xFF\n\
|
|
beq _081900A4\n\
|
|
adds r4, r1, 0\n\
|
|
_0819003A:\n\
|
|
ldrb r0, [r4]\n\
|
|
cmp r0, 0xFE\n\
|
|
beq _08190096\n\
|
|
ldrb r0, [r4]\n\
|
|
ldr r1, [sp, 0x4]\n\
|
|
cmp r0, r1\n\
|
|
bne _08190096\n\
|
|
ldrb r0, [r4, 0x1]\n\
|
|
adds r5, r6, 0x1\n\
|
|
cmp r0, r10\n\
|
|
bne _0819006C\n\
|
|
adds r1, r6, 0x2\n\
|
|
mov r0, r8\n\
|
|
cmp r0, 0x19\n\
|
|
bne _0819005E\n\
|
|
ldrb r0, [r4, 0x2]\n\
|
|
cmp r0, 0x28\n\
|
|
bne _0819006C\n\
|
|
_0819005E:\n\
|
|
adds r0, r1, r7\n\
|
|
ldrb r0, [r0]\n\
|
|
muls r0, r2\n\
|
|
movs r1, 0xA\n\
|
|
bl __divsi3\n\
|
|
adds r2, r0, 0\n\
|
|
_0819006C:\n\
|
|
adds r0, r5, r7\n\
|
|
ldrb r0, [r0]\n\
|
|
cmp r0, r9\n\
|
|
bne _08190096\n\
|
|
cmp r10, r9\n\
|
|
beq _08190096\n\
|
|
adds r1, r6, 0x2\n\
|
|
mov r0, r8\n\
|
|
cmp r0, 0x19\n\
|
|
bne _08190088\n\
|
|
adds r0, r1, r7\n\
|
|
ldrb r0, [r0]\n\
|
|
cmp r0, 0x28\n\
|
|
bne _08190096\n\
|
|
_08190088:\n\
|
|
adds r0, r1, r7\n\
|
|
ldrb r0, [r0]\n\
|
|
muls r0, r2\n\
|
|
movs r1, 0xA\n\
|
|
bl __divsi3\n\
|
|
adds r2, r0, 0\n\
|
|
_08190096:\n\
|
|
adds r4, 0x3\n\
|
|
adds r6, 0x3\n\
|
|
ldr r1, =gTypeEffectiveness\n\
|
|
adds r0, r6, r1\n\
|
|
ldrb r0, [r0]\n\
|
|
cmp r0, 0xFF\n\
|
|
bne _0819003A\n\
|
|
_081900A4:\n\
|
|
ldr r0, [sp]\n\
|
|
cmp r0, 0x1\n\
|
|
beq _081900E0\n\
|
|
_081900AA:\n\
|
|
ldr r1, [sp]\n\
|
|
cmp r1, 0x1\n\
|
|
bgt _081900BC\n\
|
|
cmp r1, 0\n\
|
|
beq _081900C4\n\
|
|
b _08190154\n\
|
|
.pool\n\
|
|
_081900BC:\n\
|
|
ldr r0, [sp]\n\
|
|
cmp r0, 0x2\n\
|
|
beq _08190114\n\
|
|
b _08190154\n\
|
|
_081900C4:\n\
|
|
cmp r2, 0xA\n\
|
|
beq _08190146\n\
|
|
cmp r2, 0xA\n\
|
|
ble _08190146\n\
|
|
cmp r2, 0x28\n\
|
|
beq _0819014A\n\
|
|
cmp r2, 0x28\n\
|
|
bgt _081900DA\n\
|
|
cmp r2, 0x14\n\
|
|
beq _08190104\n\
|
|
b _08190146\n\
|
|
_081900DA:\n\
|
|
cmp r2, 0x50\n\
|
|
bne _08190146\n\
|
|
b _08190100\n\
|
|
_081900E0:\n\
|
|
cmp r2, 0xA\n\
|
|
beq _08190104\n\
|
|
cmp r2, 0xA\n\
|
|
bgt _081900F2\n\
|
|
cmp r2, 0\n\
|
|
beq _08190100\n\
|
|
cmp r2, 0x5\n\
|
|
beq _0819014A\n\
|
|
b _08190146\n\
|
|
_081900F2:\n\
|
|
cmp r2, 0x28\n\
|
|
beq _08190108\n\
|
|
cmp r2, 0x28\n\
|
|
ble _08190146\n\
|
|
cmp r2, 0x50\n\
|
|
beq _0819010E\n\
|
|
b _08190146\n\
|
|
_08190100:\n\
|
|
movs r2, 0x8\n\
|
|
b _08190154\n\
|
|
_08190104:\n\
|
|
movs r2, 0x2\n\
|
|
b _08190154\n\
|
|
_08190108:\n\
|
|
movs r2, 0x2\n\
|
|
negs r2, r2\n\
|
|
b _08190154\n\
|
|
_0819010E:\n\
|
|
movs r2, 0x4\n\
|
|
negs r2, r2\n\
|
|
b _08190154\n\
|
|
_08190114:\n\
|
|
cmp r2, 0xA\n\
|
|
beq _08190146\n\
|
|
cmp r2, 0xA\n\
|
|
bgt _08190126\n\
|
|
cmp r2, 0\n\
|
|
beq _0819013A\n\
|
|
cmp r2, 0x5\n\
|
|
beq _08190140\n\
|
|
b _08190146\n\
|
|
_08190126:\n\
|
|
cmp r2, 0x28\n\
|
|
beq _0819014E\n\
|
|
cmp r2, 0x28\n\
|
|
bgt _08190134\n\
|
|
cmp r2, 0x14\n\
|
|
beq _0819014A\n\
|
|
b _08190146\n\
|
|
_08190134:\n\
|
|
cmp r2, 0x50\n\
|
|
beq _08190152\n\
|
|
b _08190146\n\
|
|
_0819013A:\n\
|
|
movs r2, 0x10\n\
|
|
negs r2, r2\n\
|
|
b _08190154\n\
|
|
_08190140:\n\
|
|
movs r2, 0x8\n\
|
|
negs r2, r2\n\
|
|
b _08190154\n\
|
|
_08190146:\n\
|
|
movs r2, 0\n\
|
|
b _08190154\n\
|
|
_0819014A:\n\
|
|
movs r2, 0x4\n\
|
|
b _08190154\n\
|
|
_0819014E:\n\
|
|
movs r2, 0xC\n\
|
|
b _08190154\n\
|
|
_08190152:\n\
|
|
movs r2, 0x14\n\
|
|
_08190154:\n\
|
|
adds r0, r2, 0\n\
|
|
_08190156:\n\
|
|
add sp, 0x8\n\
|
|
pop {r3-r5}\n\
|
|
mov r8, r3\n\
|
|
mov r9, r4\n\
|
|
mov r10, r5\n\
|
|
pop {r4-r7}\n\
|
|
pop {r1}\n\
|
|
bx r1\n\
|
|
");
|
|
}
|
|
#endif // NONMATCHING
|
|
|
|
static u8 GetDomeTrainerMonIvs(u16 trainerId)
|
|
{
|
|
u8 fixedIv;
|
|
if (trainerId <= 99)
|
|
fixedIv = 3;
|
|
else if (trainerId <= 119)
|
|
fixedIv = 6;
|
|
else if (trainerId <= 139)
|
|
fixedIv = 9;
|
|
else if (trainerId <= 159)
|
|
fixedIv = 12;
|
|
else if (trainerId <= 179)
|
|
fixedIv = 15;
|
|
else if (trainerId <= 199)
|
|
fixedIv = 18;
|
|
else if (trainerId <= 219)
|
|
fixedIv = 21;
|
|
else
|
|
fixedIv = 31;
|
|
|
|
return fixedIv;
|
|
}
|
|
|
|
static s32 TournamentIdOfOpponent(s32 roundId, s32 trainerId)
|
|
{
|
|
s32 i, j, val;
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId)
|
|
break;
|
|
}
|
|
|
|
if (roundId != DOME_ROUND1)
|
|
{
|
|
if (roundId == DOME_FINAL)
|
|
val = gUnknown_0860D10C[i][roundId] + 8;
|
|
else
|
|
val = gUnknown_0860D10C[i][roundId] + 4;
|
|
|
|
for (j = gUnknown_0860D10C[i][roundId]; j < val; j++)
|
|
{
|
|
if (gUnknown_0860D14C[j] != i && !gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D14C[j]].isEliminated)
|
|
break;
|
|
}
|
|
|
|
if (j != val)
|
|
return gUnknown_0860D14C[j];
|
|
else
|
|
return 0xFF;
|
|
}
|
|
else
|
|
{
|
|
if (!gSaveBlock2Ptr->frontier.domeTrainers[gUnknown_0860D10C[i][roundId]].isEliminated)
|
|
return gUnknown_0860D10C[i][roundId];
|
|
else
|
|
return 0xFF;
|
|
}
|
|
}
|
|
|
|
static void sub_8190298(void)
|
|
{
|
|
gTrainerBattleOpponent_A = TrainerIdOfPlayerOpponent();
|
|
}
|
|
|
|
static u16 TrainerIdOfPlayerOpponent(void)
|
|
{
|
|
return gSaveBlock2Ptr->frontier.domeTrainers[TournamentIdOfOpponent(gSaveBlock2Ptr->frontier.field_CB2, TRAINER_PLAYER)].trainerId;
|
|
}
|
|
|
|
static void sub_81902E4(void)
|
|
{
|
|
sub_8162614(gTrainerBattleOpponent_A, 0);
|
|
}
|
|
|
|
static void sub_81902F8(void)
|
|
{
|
|
gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
|
|
VarSet(VAR_TEMP_0, 0);
|
|
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
|
|
sub_81A4C30();
|
|
}
|
|
|
|
static void sub_819033C(void)
|
|
{
|
|
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
|
|
|
if (gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] < 999)
|
|
gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode]++;
|
|
if (gSaveBlock2Ptr->frontier.field_D1C[battleMode][lvlMode] < 999)
|
|
gSaveBlock2Ptr->frontier.field_D1C[battleMode][lvlMode]++;
|
|
|
|
if (gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode] > gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode])
|
|
gSaveBlock2Ptr->frontier.field_D14[battleMode][lvlMode] = gSaveBlock2Ptr->frontier.field_D0C[battleMode][lvlMode];
|
|
}
|
|
|
|
static void ShowDomeOpponentInfo(void)
|
|
{
|
|
u8 taskId = CreateTask(sub_8190400, 0);
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = TrainerIdToTournamentId(TrainerIdOfPlayerOpponent());
|
|
gTasks[taskId].data[2] = 0;
|
|
gTasks[taskId].data[3] = 0;
|
|
|
|
SetMainCallback2(CB2_BattleDome);
|
|
}
|
|
|
|
static void sub_8190400(u8 taskId)
|
|
{
|
|
s32 i;
|
|
s32 r5 = gTasks[taskId].data[1];
|
|
s32 r9 = gTasks[taskId].data[2];
|
|
s32 r7 = gTasks[taskId].data[3];
|
|
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
case 0:
|
|
SetHBlankCallback(NULL);
|
|
SetVBlankCallback(NULL);
|
|
EnableInterrupts(INTR_FLAG_VBLANK);
|
|
CpuFill32(0, (void *)VRAM, VRAM_SIZE);
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(0, gUnknown_0860CE84, ARRAY_COUNT(gUnknown_0860CE84));
|
|
InitWindows(gUnknown_0860CEB4);
|
|
DeactivateAllTextPrinters();
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
gBattle_BG3_X = 0;
|
|
gBattle_BG3_Y = 0;
|
|
if (r9 == 2)
|
|
gBattle_BG2_X = 0, gBattle_BG2_Y = 0;
|
|
else
|
|
gBattle_BG2_X = 0, gBattle_BG2_Y = 160;
|
|
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
case 1:
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
SetGpuReg(REG_OFFSET_MOSAIC, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
|
SetGpuReg(REG_OFFSET_WIN1H, 0);
|
|
SetGpuReg(REG_OFFSET_WIN1V, 0);
|
|
SetGpuReg(REG_OFFSET_WININ, 0);
|
|
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
|
|
ResetPaletteFade();
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
gReservedSpritePaletteCount = 4;
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
case 2:
|
|
DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83D50, 0x2000, 0, 0);
|
|
DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D84970, 0x2000, 0, 1);
|
|
DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D84F00, 0x800, 0, 1);
|
|
LoadCompressedObjectPic(gUnknown_0860CF50);
|
|
LoadCompressedPalette(gUnknown_08D85358, 0, 0x200);
|
|
LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200);
|
|
LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20);
|
|
if (r9 == 2)
|
|
LoadCompressedPalette(gUnknown_08D854C8, 0x50, 0x20);
|
|
CpuFill32(0, gPlttBufferFaded, 0x400);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
ShowBg(3);
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
case 3:
|
|
SetVBlankCallback(VblankCb0_BattleDome);
|
|
sBattleDomeStruct = AllocZeroed(sizeof(*sBattleDomeStruct));
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
sBattleDomeStruct->arr[i] |= 0xFF;
|
|
LoadMonIconPalettes();
|
|
i = CreateTask(sub_8190CD4, 0);
|
|
gTasks[i].data[0] = 0;
|
|
gTasks[i].data[2] = 0;
|
|
gTasks[i].data[3] = r9;
|
|
gTasks[i].data[4] = r7;
|
|
if (r9 == 2)
|
|
{
|
|
DisplayMatchInfoOnCard(0, r5);
|
|
sBattleDomeStruct->unk_10 = 1;
|
|
}
|
|
else
|
|
{
|
|
DisplayTrainerInfoOnCard(0, r5);
|
|
}
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP);
|
|
if (r9 != 0)
|
|
{
|
|
r7 = CreateSprite(&gUnknown_0860D068, 120, 4, 0);
|
|
StartSpriteAnim(&gSprites[r7], 0);
|
|
gSprites[r7].data[0] = i;
|
|
|
|
r7 = CreateSprite(&gUnknown_0860D068, 120, 156, 0);
|
|
StartSpriteAnim(&gSprites[r7], 1);
|
|
gSprites[r7].data[0] = i;
|
|
|
|
r7 = CreateSprite(&gUnknown_0860D050, 6, 80, 0);
|
|
StartSpriteAnim(&gSprites[r7], 0);
|
|
gSprites[r7].data[0] = i;
|
|
gSprites[r7].data[1] = 0;
|
|
if (r9 == 1)
|
|
gSprites[r7].invisible = 1;
|
|
|
|
r7 = CreateSprite(&gUnknown_0860D050, 234, 80, 0);
|
|
StartSpriteAnim(&gSprites[r7], 1);
|
|
gSprites[r7].data[0] = i;
|
|
gSprites[r7].data[1] = 1;
|
|
}
|
|
DestroyTask(taskId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Note: Card scrolling up means the current card goes down and another one appears from top.
|
|
// The same is true for scrolling left.
|
|
// That means that the sprite needs to move with the moving card in the opposite scrolling direction.
|
|
|
|
static void SpriteCb_TrainerIconCardScrollUp(struct Sprite *sprite)
|
|
{
|
|
sprite->pos1.y += 4;
|
|
if (sprite->data[0] != 0)
|
|
{
|
|
if (sprite->pos1.y >= -32)
|
|
sprite->invisible = 0;
|
|
if (++sprite->data[1] == 40)
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
else
|
|
{
|
|
if (sprite->pos1.y >= 192)
|
|
{
|
|
sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
|
|
FreeAndDestroyTrainerPicSprite(sprite->data[3]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCb_TrainerIconCardScrollDown(struct Sprite *sprite)
|
|
{
|
|
sprite->pos1.y -= 4;
|
|
if (sprite->data[0] != 0)
|
|
{
|
|
if (sprite->pos1.y <= 192)
|
|
sprite->invisible = 0;
|
|
if (++sprite->data[1] == 40)
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
else
|
|
{
|
|
if (sprite->pos1.y <= -32)
|
|
{
|
|
sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
|
|
FreeAndDestroyTrainerPicSprite(sprite->data[3]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCb_TrainerIconCardScrollLeft(struct Sprite *sprite)
|
|
{
|
|
sprite->pos1.x += 4;
|
|
if (sprite->data[0] != 0)
|
|
{
|
|
if (sprite->pos1.x >= -32)
|
|
sprite->invisible = 0;
|
|
if (++sprite->data[1] == 64)
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
else
|
|
{
|
|
if (sprite->pos1.x >= 272)
|
|
{
|
|
sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
|
|
FreeAndDestroyTrainerPicSprite(sprite->data[3]);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCb_TrainerIconCardScrollRight(struct Sprite *sprite)
|
|
{
|
|
sprite->pos1.x -= 4;
|
|
if (sprite->data[0] != 0)
|
|
{
|
|
if (sprite->pos1.x <= 272)
|
|
sprite->invisible = 0;
|
|
if (++sprite->data[1] == 64)
|
|
sprite->callback = SpriteCallbackDummy;
|
|
}
|
|
else
|
|
{
|
|
if (sprite->pos1.x <= -32)
|
|
{
|
|
sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
|
|
FreeAndDestroyTrainerPicSprite(sprite->data[3]);
|
|
}
|
|
}
|
|
}
|
|
|
|
#define sMonIconStill data[3]
|
|
|
|
static void SpriteCb_MonIcon(struct Sprite *sprite)
|
|
{
|
|
if (!sprite->sMonIconStill)
|
|
UpdateMonIconFrame(sprite);
|
|
}
|
|
|
|
static void SpriteCb_MonIconCardScrollUp(struct Sprite *sprite)
|
|
{
|
|
if (!sprite->sMonIconStill)
|
|
UpdateMonIconFrame(sprite);
|
|
sprite->pos1.y += 4;
|
|
if (sprite->data[0] != 0)
|
|
{
|
|
if (sprite->pos1.y >= -16)
|
|
sprite->invisible = 0;
|
|
if (++sprite->data[1] == 40)
|
|
sprite->callback = SpriteCb_MonIcon;
|
|
}
|
|
else
|
|
{
|
|
if (sprite->pos1.y >= 176)
|
|
{
|
|
sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
|
|
sub_80D2EF8(sprite);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCb_MonIconCardScrollDown(struct Sprite *sprite)
|
|
{
|
|
if (!sprite->sMonIconStill)
|
|
UpdateMonIconFrame(sprite);
|
|
sprite->pos1.y -= 4;
|
|
if (sprite->data[0] != 0)
|
|
{
|
|
if (sprite->pos1.y <= 176)
|
|
sprite->invisible = 0;
|
|
if (++sprite->data[1] == 40)
|
|
sprite->callback = SpriteCb_MonIcon;
|
|
}
|
|
else
|
|
{
|
|
if (sprite->pos1.y <= -16)
|
|
{
|
|
sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
|
|
sub_80D2EF8(sprite);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCb_MonIconCardScrollLeft(struct Sprite *sprite)
|
|
{
|
|
if (!sprite->sMonIconStill)
|
|
UpdateMonIconFrame(sprite);
|
|
sprite->pos1.x += 4;
|
|
if (sprite->data[0] != 0)
|
|
{
|
|
if (sprite->pos1.x >= -16)
|
|
sprite->invisible = 0;
|
|
if (++sprite->data[1] == 64)
|
|
sprite->callback = SpriteCb_MonIcon;
|
|
}
|
|
else
|
|
{
|
|
if (sprite->pos1.x >= 256)
|
|
{
|
|
sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
|
|
sub_80D2EF8(sprite);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SpriteCb_MonIconCardScrollRight(struct Sprite *sprite)
|
|
{
|
|
if (!sprite->sMonIconStill)
|
|
UpdateMonIconFrame(sprite);
|
|
sprite->pos1.x -= 4;
|
|
if (sprite->data[0] != 0)
|
|
{
|
|
if (sprite->pos1.x <= 256)
|
|
sprite->invisible = 0;
|
|
if (++sprite->data[1] == 64)
|
|
sprite->callback = SpriteCb_MonIcon;
|
|
}
|
|
else
|
|
{
|
|
if (sprite->pos1.x <= -16)
|
|
{
|
|
sBattleDomeStruct->arr[sprite->data[2]] = 0xFF;
|
|
sub_80D2EF8(sprite);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_8190B40(struct Sprite *sprite)
|
|
{
|
|
s32 taskId1 = sprite->data[0];
|
|
s32 arrId = gTasks[gTasks[taskId1].data[4]].data[1];
|
|
s32 tournmanetTrainerId = gUnknown_0860D080[arrId];
|
|
s32 r12 = gSaveBlock2Ptr->frontier.field_CB2;
|
|
|
|
if (gTasks[taskId1].data[3] == 1)
|
|
{
|
|
if (sprite->data[1])
|
|
{
|
|
if ((gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated
|
|
&& sBattleDomeStruct->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].eliminatedAt))
|
|
{
|
|
sprite->invisible = 0;
|
|
}
|
|
else if (!gSaveBlock2Ptr->frontier.domeTrainers[tournmanetTrainerId].isEliminated
|
|
&& sBattleDomeStruct->unk_10 - 1 < r12)
|
|
{
|
|
sprite->invisible = 0;
|
|
}
|
|
else
|
|
{
|
|
if (gTasks[taskId1].data[0] == 2)
|
|
sprite->invisible = 1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->unk_10 != 0)
|
|
{
|
|
sprite->invisible = 0;
|
|
}
|
|
else
|
|
{
|
|
if (gTasks[taskId1].data[0] == 2)
|
|
sprite->invisible = 1;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sprite->data[1])
|
|
{
|
|
if (sBattleDomeStruct->unk_10 > 1)
|
|
{
|
|
if (gTasks[taskId1].data[0] == 2)
|
|
sprite->invisible = 1;
|
|
}
|
|
else
|
|
{
|
|
sprite->invisible = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->unk_10 != 0)
|
|
{
|
|
sprite->invisible = 0;
|
|
}
|
|
else
|
|
{
|
|
if (gTasks[taskId1].data[0] == 2)
|
|
sprite->invisible = 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_8190C6C(struct Sprite *sprite)
|
|
{
|
|
s32 taskId1 = sprite->data[0];
|
|
|
|
if (gTasks[taskId1].data[3] == 1)
|
|
{
|
|
if (sBattleDomeStruct->unk_10 != 0)
|
|
{
|
|
if (gTasks[taskId1].data[0] == 2)
|
|
sprite->invisible = 1;
|
|
}
|
|
else
|
|
{
|
|
sprite->invisible = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->unk_10 != 1)
|
|
{
|
|
if (gTasks[taskId1].data[0] == 2)
|
|
sprite->invisible = 1;
|
|
}
|
|
else
|
|
{
|
|
sprite->invisible = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_8190CD4(u8 taskId)
|
|
{
|
|
s32 i;
|
|
s32 windowId = 0;
|
|
s32 r9 = gTasks[taskId].data[3];
|
|
s32 taskId2 = gTasks[taskId].data[4];
|
|
s32 trainerTournamentId = 0;
|
|
s32 matchNo = 0;
|
|
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
case 0:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
|
gTasks[taskId].data[0] = 1;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (!gPaletteFade.active)
|
|
gTasks[taskId].data[0] = 2;
|
|
break;
|
|
case 2:
|
|
i = sub_819221C(taskId);
|
|
switch (i)
|
|
{
|
|
case 9:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
|
gTasks[taskId].data[0] = 8;
|
|
break;
|
|
case 1 ... 8:
|
|
gTasks[taskId].data[5] = i;
|
|
if (gTasks[taskId].data[2] != 0)
|
|
windowId = 9;
|
|
else
|
|
windowId = 0;
|
|
|
|
for (i = windowId; i < windowId + 9; i++)
|
|
{
|
|
CopyWindowToVram(i, 2);
|
|
FillWindowPixelBuffer(i, 0);
|
|
}
|
|
gTasks[taskId].data[0] = 3;
|
|
break;
|
|
case 0:
|
|
break;
|
|
}
|
|
break;
|
|
case 3:
|
|
i = gTasks[taskId].data[5];
|
|
switch (i)
|
|
{
|
|
case 1:
|
|
case 5:
|
|
if (gTasks[taskId].data[2])
|
|
{
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 160;
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = 160;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
}
|
|
|
|
if (i == 1)
|
|
{
|
|
if (sBattleDomeStruct->unk_10 == 0)
|
|
{
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 320;
|
|
trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]];
|
|
DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId);
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG2_X = 256;
|
|
gBattle_BG2_Y = 0;
|
|
trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]];
|
|
DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId);
|
|
sBattleDomeStruct->unk_10 = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->unk_10 == 0)
|
|
{
|
|
matchNo = gTasks[taskId2].data[1] - 16;
|
|
sub_8192F08(matchNo, sBattleDomeStruct->unk_11);
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 320;
|
|
trainerTournamentId = sBattleDomeStruct->unk_11[0];
|
|
DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId);
|
|
}
|
|
else if (sBattleDomeStruct->unk_10 == 2)
|
|
{
|
|
matchNo = gTasks[taskId2].data[1] - 16;
|
|
sub_8192F08(matchNo, sBattleDomeStruct->unk_11);
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 320;
|
|
trainerTournamentId = sBattleDomeStruct->unk_11[1];
|
|
DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 0x10, trainerTournamentId);
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG2_X = 256;
|
|
gBattle_BG2_Y = 160;
|
|
matchNo = gTasks[taskId2].data[1] - 16;
|
|
DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 0x10, matchNo);
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
|
|
{
|
|
if (i < 2)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollUp;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
}
|
|
}
|
|
}
|
|
for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (i < 10)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollUp;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollUp;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
gTasks[taskId].data[0] = 4;
|
|
gTasks[taskId].data[5] = 0;
|
|
break;
|
|
case 2:
|
|
case 6:
|
|
if (gTasks[taskId].data[2])
|
|
{
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = -160;
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = -160;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
}
|
|
|
|
if (i == 2)
|
|
{
|
|
if (sBattleDomeStruct->unk_10 == 0)
|
|
{
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 160;
|
|
trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]];
|
|
DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId);
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 0;
|
|
trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]];
|
|
DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId);
|
|
sBattleDomeStruct->unk_10 = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->unk_10 == 0)
|
|
{
|
|
matchNo = gTasks[taskId2].data[1] - 16;
|
|
sub_8192F08(matchNo, sBattleDomeStruct->unk_11);
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 160;
|
|
trainerTournamentId = sBattleDomeStruct->unk_11[0];
|
|
DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId);
|
|
}
|
|
else if (sBattleDomeStruct->unk_10 == 2)
|
|
{
|
|
matchNo = gTasks[taskId2].data[1] - 16;
|
|
sub_8192F08(matchNo, sBattleDomeStruct->unk_11);
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 160;
|
|
trainerTournamentId = sBattleDomeStruct->unk_11[1];
|
|
DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 4, trainerTournamentId);
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG2_X = 256;
|
|
gBattle_BG2_Y = 0;
|
|
matchNo = gTasks[taskId2].data[1] - 16;
|
|
DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 4, matchNo);
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
|
|
{
|
|
if (i < 2)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollDown;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
}
|
|
}
|
|
}
|
|
for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (i < 10)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollDown;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollDown;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
gTasks[taskId].data[0] = 5;
|
|
gTasks[taskId].data[5] = 0;
|
|
break;
|
|
case 3:
|
|
if (gTasks[taskId].data[2])
|
|
{
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 256;
|
|
gBattle_BG1_Y = 0;
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG0_X = 256;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
}
|
|
|
|
if (sBattleDomeStruct->unk_10 == 0)
|
|
{
|
|
gBattle_BG2_X = 256;
|
|
gBattle_BG2_Y = 160;
|
|
trainerTournamentId = gUnknown_0860D080[gTasks[taskId2].data[1]];
|
|
DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 8, trainerTournamentId);
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG2_X = 256;
|
|
gBattle_BG2_Y = 0;
|
|
matchNo = gUnknown_0860D15C[gTasks[taskId2].data[1]][sBattleDomeStruct->unk_10 - 1];
|
|
DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo);
|
|
}
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
|
|
{
|
|
if (i < 2)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
}
|
|
}
|
|
}
|
|
for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (i < 10)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
gTasks[taskId].data[0] = 6;
|
|
gTasks[taskId].data[5] = 0;
|
|
break;
|
|
case 7:
|
|
if (gTasks[taskId].data[2])
|
|
{
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 256;
|
|
gBattle_BG1_Y = 0;
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG0_X = 256;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
}
|
|
|
|
if (sBattleDomeStruct->unk_10 == 0)
|
|
{
|
|
gBattle_BG2_X = 256;
|
|
gBattle_BG2_Y = 160;
|
|
trainerTournamentId = sBattleDomeStruct->unk_11[0];
|
|
DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 8, trainerTournamentId);
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 160;
|
|
matchNo = gTasks[taskId2].data[1] - 16;
|
|
DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 8, matchNo);
|
|
}
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
|
|
{
|
|
if (i < 2)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
}
|
|
}
|
|
}
|
|
for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (i < 10)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollLeft;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollLeft;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
gTasks[taskId].data[0] = 6;
|
|
gTasks[taskId].data[5] = 0;
|
|
break;
|
|
case 4:
|
|
if (gTasks[taskId].data[2])
|
|
{
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = -256;
|
|
gBattle_BG1_Y = 0;
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG0_X = -256;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
}
|
|
|
|
if (sBattleDomeStruct->unk_10 == 1)
|
|
{
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 160;
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 0;
|
|
}
|
|
matchNo = gUnknown_0860D15C[gTasks[taskId2].data[1]][sBattleDomeStruct->unk_10 - 1];
|
|
DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo);
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
|
|
{
|
|
if (i < 2)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
}
|
|
}
|
|
}
|
|
for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (i < 10)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
gTasks[taskId].data[0] = 7;
|
|
gTasks[taskId].data[5] = 0;
|
|
break;
|
|
case 8:
|
|
if (gTasks[taskId].data[2])
|
|
{
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = -256;
|
|
gBattle_BG1_Y = 0;
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG0_X = -256;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
}
|
|
|
|
if (sBattleDomeStruct->unk_10 == 2)
|
|
{
|
|
gBattle_BG2_X = 256;
|
|
gBattle_BG2_Y = 160;
|
|
trainerTournamentId = sBattleDomeStruct->unk_11[1];
|
|
DisplayTrainerInfoOnCard(gTasks[taskId].data[2] | 2, trainerTournamentId);
|
|
}
|
|
else
|
|
{
|
|
gBattle_BG2_X = 0;
|
|
gBattle_BG2_Y = 160;
|
|
matchNo = gTasks[taskId2].data[1] - 16;
|
|
DisplayMatchInfoOnCard(gTasks[taskId].data[2] | 2, matchNo);
|
|
}
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
|
|
{
|
|
if (i < 2)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2] ^ 1;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
}
|
|
}
|
|
}
|
|
for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (i < 10)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_TrainerIconCardScrollRight;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[3] = sBattleDomeStruct->arr[i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[i]].callback = SpriteCb_MonIconCardScrollRight;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[0] = gTasks[taskId].data[2];
|
|
gSprites[sBattleDomeStruct->arr[i]].data[1] = 0;
|
|
gSprites[sBattleDomeStruct->arr[i]].data[2] = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
gTasks[taskId].data[0] = 7;
|
|
gTasks[taskId].data[5] = 0;
|
|
break;
|
|
}
|
|
break;
|
|
case 4:
|
|
if (++gTasks[taskId].data[5] != 41)
|
|
{
|
|
gBattle_BG0_Y -= 4;
|
|
gBattle_BG1_Y -= 4;
|
|
gBattle_BG2_Y -= 4;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].data[0] = 2;
|
|
}
|
|
break;
|
|
case 5:
|
|
if (++gTasks[taskId].data[5] != 41)
|
|
{
|
|
gBattle_BG0_Y += 4;
|
|
gBattle_BG1_Y += 4;
|
|
gBattle_BG2_Y += 4;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].data[0] = 2;
|
|
}
|
|
break;
|
|
case 6:
|
|
if (++gTasks[taskId].data[5] != 65)
|
|
{
|
|
gBattle_BG0_X -= 4;
|
|
gBattle_BG1_X -= 4;
|
|
gBattle_BG2_X -= 4;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].data[0] = 2;
|
|
}
|
|
break;
|
|
case 7:
|
|
if (++gTasks[taskId].data[5] != 65)
|
|
{
|
|
gBattle_BG0_X += 4;
|
|
gBattle_BG1_X += 4;
|
|
gBattle_BG2_X += 4;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].data[0] = 2;
|
|
}
|
|
break;
|
|
case 8:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT / 2; i++)
|
|
{
|
|
if (i < 2)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
FreeAndDestroyTrainerPicSprite(sBattleDomeStruct->arr[i]);
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
sub_80D2EF8(&gSprites[sBattleDomeStruct->arr[i]]);
|
|
}
|
|
}
|
|
for (i = DOME_TOURNAMENT_TRAINERS_COUNT / 2; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (i < 10)
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
FreeAndDestroyTrainerPicSprite(sBattleDomeStruct->arr[i]);
|
|
}
|
|
else
|
|
{
|
|
if (sBattleDomeStruct->arr[i] != 0xFF)
|
|
sub_80D2EF8(&gSprites[sBattleDomeStruct->arr[i]]);
|
|
}
|
|
}
|
|
|
|
FreeMonIconPalettes();
|
|
FREE_AND_SET_NULL(sBattleDomeStruct);
|
|
FreeAllWindowBuffers();
|
|
if (r9 == 0)
|
|
{
|
|
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
|
|
}
|
|
else
|
|
{
|
|
i = CreateTask(sub_8194220, 0);
|
|
gTasks[i].data[0] = 0;
|
|
gTasks[i].data[1] = 0;
|
|
gTasks[i].data[2] = 3;
|
|
gTasks[i].data[3] = gTasks[taskId].data[4];
|
|
gTasks[i].data[4] = gTasks[taskId2].data[6];
|
|
}
|
|
DestroyTask(taskId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static u8 sub_819221C(u8 taskId)
|
|
{
|
|
u8 retVal = 0;
|
|
s32 taskId2 = gTasks[taskId].data[4];
|
|
s32 r5 = gTasks[taskId2].data[1];
|
|
u8 r10 = gUnknown_0860D080[r5];
|
|
u16 roundId = gSaveBlock2Ptr->frontier.field_CB2;
|
|
|
|
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
|
retVal = 9;
|
|
|
|
if (gTasks[taskId].data[3] == 0)
|
|
return retVal;
|
|
|
|
if (gTasks[taskId].data[3] == 1)
|
|
{
|
|
if (gMain.newKeys & DPAD_UP && sBattleDomeStruct->unk_10 == 0)
|
|
{
|
|
if (r5 == 0)
|
|
r5 = 15;
|
|
else
|
|
r5--;
|
|
retVal = 1;
|
|
}
|
|
else if (gMain.newKeys & DPAD_DOWN && sBattleDomeStruct->unk_10 == 0)
|
|
{
|
|
if (r5 == 15)
|
|
r5 = 0;
|
|
else
|
|
r5++;
|
|
retVal = 2;
|
|
}
|
|
else if (gMain.newKeys & DPAD_LEFT && sBattleDomeStruct->unk_10 != 0)
|
|
{
|
|
sBattleDomeStruct->unk_10--;
|
|
retVal = 3;
|
|
}
|
|
else if (gMain.newKeys & DPAD_RIGHT)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[r10].isEliminated && sBattleDomeStruct->unk_10 - 1 < gSaveBlock2Ptr->frontier.domeTrainers[r10].eliminatedAt)
|
|
{
|
|
sBattleDomeStruct->unk_10++;
|
|
retVal = 4;
|
|
}
|
|
if (!gSaveBlock2Ptr->frontier.domeTrainers[r10].isEliminated && sBattleDomeStruct->unk_10 - 1 < roundId)
|
|
{
|
|
sBattleDomeStruct->unk_10++;
|
|
retVal = 4;
|
|
}
|
|
}
|
|
|
|
if (retVal == 9)
|
|
{
|
|
if (sBattleDomeStruct->unk_10 != 0)
|
|
gTasks[taskId2].data[1] = gUnknown_0860D1A0[r5 / 2][sBattleDomeStruct->unk_10 - 1];
|
|
else
|
|
gTasks[taskId2].data[1] = r5;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (gMain.newKeys & DPAD_UP && sBattleDomeStruct->unk_10 == 1)
|
|
{
|
|
if (r5 == 16)
|
|
r5 = gUnknown_0860D19C[roundId];
|
|
else
|
|
r5--;
|
|
retVal = 5;
|
|
}
|
|
else if (gMain.newKeys & DPAD_DOWN && sBattleDomeStruct->unk_10 == 1)
|
|
{
|
|
if (r5 == gUnknown_0860D19C[roundId])
|
|
r5 = 16;
|
|
else
|
|
r5++;
|
|
retVal = 6;
|
|
}
|
|
else if (gMain.newKeys & DPAD_LEFT && sBattleDomeStruct->unk_10 != 0)
|
|
{
|
|
retVal = 7;
|
|
sBattleDomeStruct->unk_10--;
|
|
}
|
|
else if (gMain.newKeys & DPAD_RIGHT && (sBattleDomeStruct->unk_10 == 0 || sBattleDomeStruct->unk_10 == 1))
|
|
{
|
|
retVal = 8;
|
|
sBattleDomeStruct->unk_10++;
|
|
}
|
|
|
|
if (retVal == 9)
|
|
{
|
|
if (sBattleDomeStruct->unk_10 == 0)
|
|
gTasks[taskId2].data[1] = gUnknown_0860D1C0[sBattleDomeStruct->unk_11[0]];
|
|
else if (sBattleDomeStruct->unk_10 == 2)
|
|
gTasks[taskId2].data[1] = gUnknown_0860D1C0[sBattleDomeStruct->unk_11[1]];
|
|
else
|
|
gTasks[taskId2].data[1] = r5;
|
|
}
|
|
}
|
|
|
|
if (retVal != 0 && retVal != 9)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
gTasks[taskId2].data[1] = r5;
|
|
gTasks[taskId].data[2] ^= 1;
|
|
}
|
|
|
|
return retVal;
|
|
}
|
|
|
|
static void DisplayTrainerInfoOnCard(u8 flags, u8 trainerTournamentId)
|
|
{
|
|
struct TextSubPrinter textPrinter;
|
|
s32 i, j, k;
|
|
s32 trainerId = 0;
|
|
u8 nature = 0;
|
|
s32 arrId = 0;
|
|
s32 windowId = 0;
|
|
s32 x = 0, y = 0;
|
|
u8 palSlot = 0;
|
|
s16 *allocatedArray = AllocZeroed(sizeof(s16) * 18);
|
|
trainerId = gSaveBlock2Ptr->frontier.domeTrainers[trainerTournamentId].trainerId;
|
|
|
|
if (flags & 1)
|
|
arrId = 8, windowId = 9, palSlot = 2;
|
|
if (flags & 2)
|
|
x = 256;
|
|
if (flags & 4)
|
|
y = 160;
|
|
if (flags & 8)
|
|
x = -256;
|
|
if (flags & 0x10)
|
|
y = -160;
|
|
|
|
if (trainerId == TRAINER_PLAYER)
|
|
sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF);
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF);
|
|
else
|
|
sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerId), TRUE, x + 48, y + 64, palSlot + 12, 0xFFFF);
|
|
|
|
if (flags & 0x1E)
|
|
gSprites[sBattleDomeStruct->arr[arrId]].invisible = 1;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (trainerId == TRAINER_PLAYER)
|
|
{
|
|
sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i],
|
|
SpriteCb_MonIcon,
|
|
x | sInfoTrainerMonX[i],
|
|
y + sInfoTrainerMonY[i],
|
|
0, 0, TRUE);
|
|
gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0;
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i],
|
|
SpriteCb_MonIcon,
|
|
x | sInfoTrainerMonX[i],
|
|
y + sInfoTrainerMonY[i],
|
|
0, 0, TRUE);
|
|
gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0;
|
|
}
|
|
else
|
|
{
|
|
sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species,
|
|
SpriteCb_MonIcon,
|
|
x | sInfoTrainerMonX[i],
|
|
y + sInfoTrainerMonY[i],
|
|
0, 0, TRUE);
|
|
gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0;
|
|
}
|
|
|
|
if (flags & 0x1E)
|
|
gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = 1;
|
|
}
|
|
textPrinter.fontId = 2;
|
|
textPrinter.x = 0;
|
|
textPrinter.y = 0;
|
|
textPrinter.currentX = textPrinter.x;
|
|
textPrinter.currentY = textPrinter.y;
|
|
textPrinter.letterSpacing = 2;
|
|
textPrinter.lineSpacing = 0;
|
|
textPrinter.fontColor_l = 0;
|
|
textPrinter.fgColor = 14;
|
|
textPrinter.bgColor = 0;
|
|
textPrinter.shadowColor = 13;
|
|
|
|
i = 0;
|
|
if (trainerId == TRAINER_PLAYER)
|
|
j = gFacilityClassToTrainerClass[FACILITY_CLASS_PKMN_TRAINER_BRENDAN];
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
j = GetDomeBrainTrainerClass();
|
|
else
|
|
j = GetFrontierOpponentClass(trainerId);
|
|
|
|
for (;gTrainerClassNames[j][i] != EOS; i++)
|
|
gStringVar1[i] = gTrainerClassNames[j][i];
|
|
gStringVar1[i] = CHAR_SPACE;
|
|
gStringVar1[i + 1] = EOS;
|
|
|
|
if (trainerId == TRAINER_PLAYER)
|
|
{
|
|
StringAppend(gStringVar1, gSaveBlock2Ptr->playerName);
|
|
}
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
CopyDomeBrainTrainerName(gStringVar2);
|
|
StringAppend(gStringVar1, gStringVar2);
|
|
}
|
|
else
|
|
{
|
|
CopyDomeTrainerName(gStringVar2, trainerId);
|
|
StringAppend(gStringVar1, gStringVar2);
|
|
}
|
|
|
|
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, gStringVar1, 0xD0, textPrinter.letterSpacing);
|
|
textPrinter.current_text_offset = gStringVar1;
|
|
textPrinter.windowId = windowId;
|
|
PutWindowTilemap(windowId);
|
|
CopyWindowToVram(windowId, 3);
|
|
AddTextPrinter(&textPrinter, 0, NULL);
|
|
textPrinter.letterSpacing = 0;
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
textPrinter.currentY = gUnknown_0860D346[i];
|
|
if (trainerId == TRAINER_PLAYER)
|
|
textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]];
|
|
else if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
textPrinter.current_text_offset = gSpeciesNames[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]];
|
|
else
|
|
textPrinter.current_text_offset = gSpeciesNames[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].species];
|
|
|
|
textPrinter.windowId = 1 + i + windowId;
|
|
if (i == 1)
|
|
textPrinter.currentX = 7;
|
|
else
|
|
textPrinter.currentX = 0;
|
|
|
|
PutWindowTilemap(1 + i + windowId);
|
|
CopyWindowToVram(1 + i + windowId, 3);
|
|
AddTextPrinter(&textPrinter, 0, NULL);
|
|
}
|
|
|
|
PutWindowTilemap(windowId + 4);
|
|
CopyWindowToVram(windowId + 4, 3);
|
|
if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
textPrinter.current_text_offset = gBattleDomePotentialPointers[16];
|
|
else
|
|
textPrinter.current_text_offset = gBattleDomePotentialPointers[trainerTournamentId];
|
|
|
|
textPrinter.fontId = 1;
|
|
textPrinter.windowId = windowId + 4;
|
|
textPrinter.currentX = 0;
|
|
textPrinter.y = 4;
|
|
textPrinter.currentY = 4;
|
|
AddTextPrinter(&textPrinter, 0, NULL);
|
|
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
for (k = 0; k < DOME_TOURNAMENT_TRAINERS_COUNT; k++)
|
|
{
|
|
if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
allocatedArray[k] += sMovePointsForDomeTrainers[sub_81A5060(i, j)][k];
|
|
else if (trainerId == TRAINER_PLAYER)
|
|
allocatedArray[k] += sMovePointsForDomeTrainers[gSaveBlock2Ptr->frontier.field_EFC[i].moves[j]][k];
|
|
else
|
|
allocatedArray[k] += sMovePointsForDomeTrainers[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].moves[j]][k];
|
|
}
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < ARRAY_COUNT(gUnknown_0860C988); i++)
|
|
{
|
|
s32 r4 = 0;
|
|
|
|
for (k = 0, j = 0; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++)
|
|
{
|
|
if (gUnknown_0860C988[i][j] != 0)
|
|
{
|
|
r4++;
|
|
if (allocatedArray[j] != 0 && allocatedArray[j] >= gUnknown_0860C988[i][j])
|
|
k++;
|
|
}
|
|
}
|
|
if (r4 == k)
|
|
break;
|
|
}
|
|
|
|
textPrinter.current_text_offset = gBattleDomeOpponentStylePointers[i];
|
|
textPrinter.y = 20;
|
|
textPrinter.currentY = 20;
|
|
AddTextPrinter(&textPrinter, 0, NULL);
|
|
|
|
for (i = 0; i < 18; i++)
|
|
allocatedArray[i] = 0;
|
|
|
|
if (trainerId == TRAINER_FRONTIER_BRAIN || trainerId == TRAINER_PLAYER)
|
|
{
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
for (j = 0; j < 6; j++)
|
|
{
|
|
if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
allocatedArray[j] = sub_81A50F0(i, j);
|
|
else
|
|
allocatedArray[j] = gSaveBlock2Ptr->frontier.field_EFC[i].evs[j];
|
|
}
|
|
allocatedArray[6] += allocatedArray[0];
|
|
for (j = 0; j < 5; j++)
|
|
{
|
|
if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
nature = sub_81A50B0(i);
|
|
else
|
|
nature = gSaveBlock2Ptr->frontier.field_EFC[i].nature;
|
|
|
|
if (gNatureStatTable[nature][j] > 0)
|
|
{
|
|
allocatedArray[j + 7] += (allocatedArray[j + 1] * 110) / 100;
|
|
}
|
|
else if (gNatureStatTable[nature][j] < 0)
|
|
{
|
|
allocatedArray[j + 7] += (allocatedArray[j + 1] * 90) / 100;
|
|
allocatedArray[j + 13]++;
|
|
}
|
|
else
|
|
{
|
|
allocatedArray[j + 7] += allocatedArray[j + 1];
|
|
}
|
|
}
|
|
}
|
|
for (j = 0, i = 0; i < 6; i++)
|
|
j += allocatedArray[6 + i];
|
|
for (i = 0; i < 6; i++)
|
|
allocatedArray[i] = (allocatedArray[6 + i] * 100) / j;
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
s32 evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread;
|
|
for (k = 0, j = 0; j < 6; j++)
|
|
{
|
|
allocatedArray[j] = 0;
|
|
if (evBits & 1)
|
|
k++;
|
|
evBits >>= 1;
|
|
}
|
|
k = 510 / k;
|
|
evBits = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].evSpread;
|
|
for (j = 0; j < 6; j++)
|
|
{
|
|
if (evBits & 1)
|
|
allocatedArray[j] = k;
|
|
evBits >>= 1;
|
|
}
|
|
|
|
allocatedArray[6] += allocatedArray[0];
|
|
for (j = 0; j < 5; j++)
|
|
{
|
|
nature = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[trainerTournamentId][i]].nature;
|
|
if (gNatureStatTable[nature][j] > 0)
|
|
{
|
|
allocatedArray[j + 7] += (allocatedArray[j + 1] * 110) / 100;
|
|
}
|
|
else if (gNatureStatTable[nature][j] < 0)
|
|
{
|
|
allocatedArray[j + 7] += (allocatedArray[j + 1] * 90) / 100;
|
|
allocatedArray[j + 13]++;
|
|
}
|
|
else
|
|
{
|
|
allocatedArray[j + 7] += allocatedArray[j + 1];
|
|
}
|
|
}
|
|
}
|
|
for (j = 0, i = 0; i < 6; i++)
|
|
j += allocatedArray[i + 6];
|
|
for (i = 0; i < 6; i++)
|
|
allocatedArray[i] = (allocatedArray[6 + i] * 100) / j;
|
|
}
|
|
|
|
for (i = 0, j = 0, k = 0; k < 6; k++)
|
|
{
|
|
if (allocatedArray[k] > 29)
|
|
{
|
|
if (i == 2)
|
|
{
|
|
if (allocatedArray[6] < allocatedArray[k])
|
|
{
|
|
if (allocatedArray[7] < allocatedArray[k])
|
|
{
|
|
if (allocatedArray[6] < allocatedArray[7])
|
|
{
|
|
allocatedArray[6] = allocatedArray[7];
|
|
allocatedArray[7] = k;
|
|
}
|
|
else
|
|
{
|
|
allocatedArray[7] = k;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
allocatedArray[6] = allocatedArray[7];
|
|
allocatedArray[7] = k;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (allocatedArray[7] < allocatedArray[k])
|
|
allocatedArray[7] = k;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
allocatedArray[i + 6] = k;
|
|
i++;
|
|
}
|
|
}
|
|
if (allocatedArray[k] == 0)
|
|
{
|
|
if (j == 2)
|
|
{
|
|
if (allocatedArray[k + 12] >= 2
|
|
|| ((allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[8]] == 0 && allocatedArray[12 + allocatedArray[9]] == 0)
|
|
)
|
|
)
|
|
{
|
|
allocatedArray[8] = allocatedArray[9];
|
|
allocatedArray[9] = k;
|
|
}
|
|
else if (allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[8]] == 0)
|
|
{
|
|
allocatedArray[8] = allocatedArray[9];
|
|
allocatedArray[9] = k;
|
|
}
|
|
else if (allocatedArray[k + 12] == 1 && allocatedArray[12 + allocatedArray[9]] == 0)
|
|
{
|
|
allocatedArray[9] = k;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
allocatedArray[j + 8] = k;
|
|
j++;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (i == 2)
|
|
i = gUnknown_0860D349[allocatedArray[6]] + (allocatedArray[7] - (allocatedArray[6] + 1));
|
|
else if (i == 1)
|
|
i = allocatedArray[6] + 15;
|
|
else if (j == 2)
|
|
i = gUnknown_0860D349[allocatedArray[8]] + (allocatedArray[9] - (allocatedArray[8] + 1)) + 21;
|
|
else if (j == 1)
|
|
i = allocatedArray[8] + 36;
|
|
else
|
|
i = 42;
|
|
|
|
textPrinter.current_text_offset = gBattleDomeOpponentStatsPointers[i];
|
|
textPrinter.y = 36;
|
|
textPrinter.currentY = 36;
|
|
AddTextPrinter(&textPrinter, 0, NULL);
|
|
Free(allocatedArray);
|
|
}
|
|
|
|
static s32 sub_8192F08(u8 arg0, u8 *arg1)
|
|
{
|
|
s32 i;
|
|
u8 tournamentId;
|
|
s32 retVal = 0;
|
|
s32 count = 0;
|
|
|
|
for (i = gUnknown_0860D3C4[arg0][0]; i < gUnknown_0860D3C4[arg0][0] + gUnknown_0860D3C4[arg0][1]; i++)
|
|
{
|
|
tournamentId = gUnknown_0860D3B4[i];
|
|
if (!gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].isEliminated)
|
|
{
|
|
arg1[count] = tournamentId;
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_PLAYER)
|
|
StringCopy(gStringVar1, gSaveBlock2Ptr->playerName);
|
|
else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_FRONTIER_BRAIN)
|
|
CopyDomeBrainTrainerName(gStringVar1);
|
|
else
|
|
CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId);
|
|
count++;
|
|
}
|
|
}
|
|
|
|
if (count == 2)
|
|
return 0;
|
|
|
|
for (i = gUnknown_0860D3C4[arg0][0]; i < gUnknown_0860D3C4[arg0][0] + gUnknown_0860D3C4[arg0][1]; i++)
|
|
{
|
|
tournamentId = gUnknown_0860D3B4[i];
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].isEliminated
|
|
&& gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].eliminatedAt >= gUnknown_0860D3C4[arg0][2])
|
|
{
|
|
arg1[count] = tournamentId;
|
|
count++;
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].eliminatedAt == gUnknown_0860D3C4[arg0][2])
|
|
{
|
|
StringCopy(gStringVar2, gMoveNames[gSaveBlock2Ptr->frontier.field_EC0[tournamentId]]);
|
|
retVal = gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk3 * 2;
|
|
if (gSaveBlock2Ptr->frontier.field_EC0[tournamentId] == 0 && gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].unk3 == 0)
|
|
retVal = 4;
|
|
}
|
|
else
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_PLAYER)
|
|
StringCopy(gStringVar1, gSaveBlock2Ptr->playerName);
|
|
else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId == TRAINER_FRONTIER_BRAIN)
|
|
CopyDomeBrainTrainerName(gStringVar1);
|
|
else
|
|
CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId].trainerId);
|
|
}
|
|
}
|
|
|
|
if (count == 2)
|
|
break;
|
|
}
|
|
|
|
if (arg0 == 14)
|
|
return retVal + 2;
|
|
else
|
|
return retVal + 1;
|
|
}
|
|
|
|
static void DisplayMatchInfoOnCard(u8 flags, u8 matchNo)
|
|
{
|
|
struct TextSubPrinter textPrinter;
|
|
s32 tournamentIds[2];
|
|
s32 trainerIds[2];
|
|
bool32 lost[2];
|
|
s32 i;
|
|
s32 winStringId = 0;
|
|
s32 arrId = 0;
|
|
s32 windowId = 0;
|
|
s32 x = 0, y = 0;
|
|
u8 palSlot = 0;
|
|
|
|
if (flags & 1)
|
|
arrId = 8, windowId = 9, palSlot = 2;
|
|
if (flags & 2)
|
|
x = 256;
|
|
if (flags & 4)
|
|
y = 160;
|
|
if (flags & 8)
|
|
x = -256;
|
|
if (flags & 0x10)
|
|
y = -160;
|
|
|
|
// Copy trainers information to handy arrays.
|
|
winStringId = sub_8192F08(matchNo, sBattleDomeStruct->unk_11);
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
tournamentIds[i] = sBattleDomeStruct->unk_11[i];
|
|
trainerIds[i] = gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].trainerId;
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].eliminatedAt <= gUnknown_0860D3C4[matchNo][2]
|
|
&& gSaveBlock2Ptr->frontier.domeTrainers[tournamentIds[i]].isEliminated)
|
|
lost[i] = TRUE;
|
|
else
|
|
lost[i] = FALSE;
|
|
}
|
|
|
|
// Draw first trainer sprite.
|
|
if (trainerIds[0] == TRAINER_PLAYER)
|
|
sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF);
|
|
else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN)
|
|
sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF);
|
|
else
|
|
sBattleDomeStruct->arr[arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[0]), TRUE, x + 48, y + 88, palSlot + 12, 0xFFFF);
|
|
|
|
if (flags & 0x1E)
|
|
gSprites[sBattleDomeStruct->arr[arrId]].invisible = 1;
|
|
if (lost[0])
|
|
gSprites[sBattleDomeStruct->arr[arrId]].oam.paletteNum = 3;
|
|
|
|
// Draw second trainer sprite.
|
|
if (trainerIds[1] == TRAINER_PLAYER)
|
|
sBattleDomeStruct->arr[1 + arrId] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF);
|
|
else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN)
|
|
sBattleDomeStruct->arr[1 + arrId] = CreateTrainerPicSprite(GetDomeBrainTrainerPicId(), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF);
|
|
else
|
|
sBattleDomeStruct->arr[1 + arrId] = CreateTrainerPicSprite(GetFrontierTrainerFrontSpriteId(trainerIds[1]), TRUE, x + 192, y + 88, palSlot + 13, 0xFFFF);
|
|
|
|
if (flags & 0x1E)
|
|
gSprites[sBattleDomeStruct->arr[1 + arrId]].invisible = 1;
|
|
if (lost[1])
|
|
gSprites[sBattleDomeStruct->arr[1 + arrId]].oam.paletteNum = 3;
|
|
|
|
// Draw first trainer's pokemon icons.
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (trainerIds[0] == TRAINER_PLAYER)
|
|
{
|
|
sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i],
|
|
SpriteCb_MonIcon,
|
|
x | sFirstTrainerMonX[i],
|
|
y + sFirstTrainerMonY[i],
|
|
0, 0, TRUE);
|
|
gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0;
|
|
}
|
|
else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i],
|
|
SpriteCb_MonIcon,
|
|
x | sFirstTrainerMonX[i],
|
|
y + sFirstTrainerMonY[i],
|
|
0, 0, TRUE);
|
|
gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0;
|
|
}
|
|
else
|
|
{
|
|
sBattleDomeStruct->arr[2 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[0]][i]].species,
|
|
SpriteCb_MonIcon,
|
|
x | sFirstTrainerMonX[i],
|
|
y + sFirstTrainerMonY[i],
|
|
0, 0, TRUE);
|
|
gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.priority = 0;
|
|
}
|
|
|
|
if (flags & 0x1E)
|
|
gSprites[sBattleDomeStruct->arr[2 + i + arrId]].invisible = 1;
|
|
if (lost[0])
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[2 + i + arrId]].oam.paletteNum = 3;
|
|
gSprites[sBattleDomeStruct->arr[2 + i + arrId]].sMonIconStill = TRUE;
|
|
}
|
|
}
|
|
|
|
// Draw second trainer's pokemon icons.
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
if (trainerIds[1] == TRAINER_PLAYER)
|
|
{
|
|
sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i],
|
|
SpriteCb_MonIcon,
|
|
x | sSecondTrainerMonX[i],
|
|
y + sSecondTrainerMonY[i],
|
|
0, 0, TRUE);
|
|
gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.priority = 0;
|
|
}
|
|
else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i],
|
|
SpriteCb_MonIcon,
|
|
x | sSecondTrainerMonX[i],
|
|
y + sSecondTrainerMonY[i],
|
|
0, 0, TRUE);
|
|
gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.priority = 0;
|
|
}
|
|
else
|
|
{
|
|
sBattleDomeStruct->arr[5 + i + arrId] = CreateMonIcon(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentIds[1]][i]].species,
|
|
SpriteCb_MonIcon,
|
|
x | sSecondTrainerMonX[i],
|
|
y + sSecondTrainerMonY[i],
|
|
0, 0, TRUE);
|
|
gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.priority = 0;
|
|
}
|
|
|
|
if (flags & 0x1E)
|
|
gSprites[sBattleDomeStruct->arr[5 + i + arrId]].invisible = 1;
|
|
if (lost[1])
|
|
{
|
|
gSprites[sBattleDomeStruct->arr[5 + i + arrId]].oam.paletteNum = 3;
|
|
gSprites[sBattleDomeStruct->arr[5 + i + arrId]].sMonIconStill = TRUE;
|
|
}
|
|
}
|
|
|
|
// Print the win string (or 'Let the battle begin!' one).
|
|
textPrinter.x = 0;
|
|
textPrinter.y = 2;
|
|
textPrinter.currentX = textPrinter.x;
|
|
textPrinter.currentY = textPrinter.y;
|
|
textPrinter.letterSpacing = 0;
|
|
textPrinter.lineSpacing = 0;
|
|
textPrinter.fontColor_l = 0;
|
|
textPrinter.fgColor = 14;
|
|
textPrinter.bgColor = 0;
|
|
textPrinter.shadowColor = 13;
|
|
StringExpandPlaceholders(gStringVar4, gBattleDomeWinStringsPointers[winStringId]);
|
|
textPrinter.current_text_offset = gStringVar4;
|
|
textPrinter.windowId = windowId + 8;
|
|
textPrinter.fontId = 1;
|
|
PutWindowTilemap(windowId + 8);
|
|
CopyWindowToVram(windowId + 8, 3);
|
|
textPrinter.currentX = 0;
|
|
textPrinter.currentY = textPrinter.y = 0;
|
|
AddTextPrinter(&textPrinter, 0, NULL);
|
|
|
|
// Print first trainer's name.
|
|
if (trainerIds[0] == TRAINER_PLAYER)
|
|
StringCopy(gStringVar1, gSaveBlock2Ptr->playerName);
|
|
else if (trainerIds[0] == TRAINER_FRONTIER_BRAIN)
|
|
CopyDomeBrainTrainerName(gStringVar1);
|
|
else
|
|
CopyDomeTrainerName(gStringVar1, trainerIds[0]);
|
|
|
|
textPrinter.fontId = 2;
|
|
textPrinter.letterSpacing = 2;
|
|
textPrinter.current_text_offset = gStringVar1;
|
|
textPrinter.windowId = windowId + 6;
|
|
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x40, textPrinter.letterSpacing);
|
|
textPrinter.currentY = textPrinter.y = 2;
|
|
PutWindowTilemap(windowId + 6);
|
|
CopyWindowToVram(windowId + 6, 3);
|
|
AddTextPrinter(&textPrinter, 0, NULL);
|
|
|
|
// Print second trainer's name.
|
|
if (trainerIds[1] == TRAINER_PLAYER)
|
|
StringCopy(gStringVar1, gSaveBlock2Ptr->playerName);
|
|
else if (trainerIds[1] == TRAINER_FRONTIER_BRAIN)
|
|
CopyDomeBrainTrainerName(gStringVar1);
|
|
else
|
|
CopyDomeTrainerName(gStringVar1, trainerIds[1]);
|
|
|
|
textPrinter.current_text_offset = gStringVar1;
|
|
textPrinter.windowId = windowId + 7;
|
|
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x40, textPrinter.letterSpacing);
|
|
textPrinter.currentY = textPrinter.y = 2;
|
|
PutWindowTilemap(windowId + 7);
|
|
CopyWindowToVram(windowId + 7, 3);
|
|
AddTextPrinter(&textPrinter, 0, NULL);
|
|
|
|
// Print match number.
|
|
textPrinter.letterSpacing = 0;
|
|
textPrinter.current_text_offset = gBattleDomeMatchNumberPointers[matchNo];
|
|
textPrinter.windowId = windowId + 5;
|
|
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0xA0, textPrinter.letterSpacing);
|
|
textPrinter.currentY = textPrinter.y = 2;
|
|
PutWindowTilemap(windowId + 5);
|
|
CopyWindowToVram(windowId + 5, 3);
|
|
AddTextPrinter(&textPrinter, 0, NULL);
|
|
}
|
|
|
|
static void sub_81938A4(void)
|
|
{
|
|
u8 taskId = CreateTask(sub_8194220, 0);
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].data[2] = 2;
|
|
gTasks[taskId].data[4] = 0;
|
|
SetMainCallback2(CB2_BattleDome);
|
|
}
|
|
|
|
static void sub_81938E0(void)
|
|
{
|
|
u8 taskId;
|
|
|
|
sub_8194D48();
|
|
gSaveBlock2Ptr->frontier.lvlMode = gSaveBlock2Ptr->frontier.field_D0A - 1;
|
|
gSaveBlock2Ptr->frontier.field_CB2 = 3;
|
|
taskId = CreateTask(sub_8194220, 0);
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = 0;
|
|
gTasks[taskId].data[2] = 2;
|
|
gTasks[taskId].data[4] = 1;
|
|
SetMainCallback2(CB2_BattleDome);
|
|
}
|
|
|
|
static void sub_819395C(u8 taskId)
|
|
{
|
|
u8 newTaskId = 0;
|
|
s32 spriteId = gTasks[taskId].data[1];
|
|
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
case 0:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
|
gTasks[taskId].data[0] = 1;
|
|
StartSpriteAnim(&gSprites[spriteId], 1);
|
|
}
|
|
break;
|
|
case 1:
|
|
if (!gPaletteFade.active)
|
|
gTasks[taskId].data[0] = 2;
|
|
break;
|
|
case 2:
|
|
switch (sub_8193BDC(taskId))
|
|
{
|
|
case 0:
|
|
default:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
|
gTasks[taskId].data[0] = 7;
|
|
break;
|
|
case 1:
|
|
break;
|
|
case 2:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
|
gTasks[taskId].data[0] = 3;
|
|
break;
|
|
case 3:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
|
gTasks[taskId].data[0] = 5;
|
|
break;
|
|
}
|
|
break;
|
|
case 3:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
FreeAllWindowBuffers();
|
|
ScanlineEffect_Stop();
|
|
FREE_AND_SET_NULL(sTilemapBuffer);
|
|
newTaskId = CreateTask(sub_8190400, 0);
|
|
gTasks[newTaskId].data[0] = 0;
|
|
gTasks[newTaskId].data[1] = gUnknown_0860D080[spriteId];
|
|
gTasks[newTaskId].data[2] = 1;
|
|
gTasks[newTaskId].data[3] = taskId;
|
|
|
|
gTasks[taskId].data[0] = 4;
|
|
sBattleDomeStruct->unk_10 = 0;
|
|
}
|
|
break;
|
|
case 4:
|
|
break;
|
|
case 5:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
FreeAllWindowBuffers();
|
|
ScanlineEffect_Stop();
|
|
FREE_AND_SET_NULL(sTilemapBuffer);
|
|
newTaskId = CreateTask(sub_8190400, 0);
|
|
gTasks[newTaskId].data[0] = 0;
|
|
gTasks[newTaskId].data[1] = spriteId - 16;
|
|
gTasks[newTaskId].data[2] = 2;
|
|
gTasks[newTaskId].data[3] = taskId;
|
|
|
|
gTasks[taskId].data[0] = 6;
|
|
}
|
|
break;
|
|
case 6:
|
|
break;
|
|
case 7:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
FreeAllWindowBuffers();
|
|
ScanlineEffect_Stop();
|
|
FREE_AND_SET_NULL(sTilemapBuffer);
|
|
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
|
|
DestroyTask(gTasks[taskId].data[7]);
|
|
DestroyTask(taskId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static u8 sub_8193BDC(u8 taskId)
|
|
{
|
|
u8 retVal = 1;
|
|
s32 arrId = 4;
|
|
s32 spriteId = gTasks[taskId].data[1];
|
|
s32 roundId = gSaveBlock2Ptr->frontier.field_CB2;
|
|
|
|
if (gMain.newKeys == B_BUTTON || (gMain.newKeys & A_BUTTON && spriteId == 31))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
retVal = 0;
|
|
}
|
|
else if (gMain.newKeys & A_BUTTON)
|
|
{
|
|
if (spriteId < 16)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
retVal = 2;
|
|
}
|
|
else
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
retVal = 3;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (gMain.newKeys == DPAD_UP && gUnknown_0860CBF1[spriteId][roundId][0] != 0xFF)
|
|
arrId = 0;
|
|
else if (gMain.newKeys == DPAD_DOWN && gUnknown_0860CBF1[spriteId][roundId][1] != 0xFF)
|
|
arrId = 1;
|
|
else if (gMain.newKeys == DPAD_LEFT && gUnknown_0860CBF1[spriteId][roundId][2] != 0xFF)
|
|
arrId = 2;
|
|
else if (gMain.newKeys == DPAD_RIGHT && gUnknown_0860CBF1[spriteId][roundId][3] != 0xFF)
|
|
arrId = 3;
|
|
}
|
|
|
|
if (arrId != 4)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
StartSpriteAnim(&gSprites[spriteId], 0);
|
|
spriteId = gUnknown_0860CBF1[spriteId][roundId][arrId];
|
|
StartSpriteAnim(&gSprites[spriteId], 1);
|
|
gTasks[taskId].data[1] = spriteId;
|
|
}
|
|
|
|
return retVal;
|
|
}
|
|
|
|
static void sub_8193D40(void)
|
|
{
|
|
u8 taskId = CreateTask(sub_8194220, 0);
|
|
gTasks[taskId].data[0] = 0;
|
|
gTasks[taskId].data[1] = 1;
|
|
gTasks[taskId].data[2] = 2;
|
|
gTasks[taskId].data[4] = 0;
|
|
SetMainCallback2(CB2_BattleDome);
|
|
}
|
|
|
|
static void sub_8193D7C(void)
|
|
{
|
|
s32 i;
|
|
|
|
if (gSpecialVar_0x8005 == 1)
|
|
{
|
|
gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].isEliminated = 1;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(gTrainerBattleOpponent_A)].eliminatedAt = gSaveBlock2Ptr->frontier.field_CB2;
|
|
gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(gTrainerBattleOpponent_A)] = gBattleResults.lastUsedMovePlayer;
|
|
if (gSaveBlock2Ptr->frontier.field_CB2 < DOME_FINAL)
|
|
DecideRoundWinners(gSaveBlock2Ptr->frontier.field_CB2);
|
|
}
|
|
else
|
|
{
|
|
gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].isEliminated = 1;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].eliminatedAt = gSaveBlock2Ptr->frontier.field_CB2;
|
|
gSaveBlock2Ptr->frontier.field_EC0[TrainerIdToTournamentId(TRAINER_PLAYER)] = gBattleResults.lastUsedMoveOpponent;
|
|
if (gBattleOutcome == B_OUTCOME_FORFEITED || gSpecialVar_0x8005 == 9)
|
|
gSaveBlock2Ptr->frontier.domeTrainers[TrainerIdToTournamentId(TRAINER_PLAYER)].unk3 = 1;
|
|
for (i = gSaveBlock2Ptr->frontier.field_CB2; i < DOME_ROUNDS_COUNT; i++)
|
|
DecideRoundWinners(i);
|
|
}
|
|
}
|
|
|
|
static u16 GetWinningMove(s32 winnerTournamentId, s32 loserTournamentId, u8 roundId)
|
|
{
|
|
s32 i, j, k;
|
|
s32 moveScores[4 * 3];
|
|
u16 moveIds[4 * 3];
|
|
u16 bestScore = 0;
|
|
u16 bestId = 0;
|
|
s32 movePower = 0;
|
|
GetFacilityEnemyMonLevel(); // Unused return variable.
|
|
|
|
// Calc move points of all 4 moves for all 3 pokemon hitting all 3 target mons.
|
|
for (i = 0; i < 3; i++)
|
|
{
|
|
for (j = 0; j < 4; j++)
|
|
{
|
|
moveScores[i * 4 + j] = 0;
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[winnerTournamentId].trainerId == TRAINER_FRONTIER_BRAIN)
|
|
moveIds[i * 4 + j] = sub_81A5060(i, j);
|
|
else
|
|
moveIds[i * 4 + j] = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[winnerTournamentId][i]].moves[j];
|
|
|
|
movePower = gBattleMoves[moveIds[i * 4 + j]].power;
|
|
if (movePower == 0)
|
|
movePower = 40;
|
|
else if (movePower == 1)
|
|
movePower = 60;
|
|
else if (moveIds[i * 4 + j] == MOVE_SELF_DESTRUCT || moveIds[i * 4 + j] == MOVE_EXPLOSION)
|
|
movePower /= 2;
|
|
|
|
for (k = 0; k < 3; k++)
|
|
{
|
|
u32 var = 0;
|
|
u32 targetSpecies = 0;
|
|
u32 targetAbility = 0;
|
|
do
|
|
{
|
|
var = Random32();
|
|
} while (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[loserTournamentId][k]].nature != GetNatureFromPersonality(var));
|
|
|
|
targetSpecies = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[loserTournamentId][k]].species;
|
|
if (var & 1)
|
|
targetAbility = gBaseStats[targetSpecies].ability2;
|
|
else
|
|
targetAbility = gBaseStats[targetSpecies].ability1;
|
|
|
|
var = AI_TypeCalc(moveIds[i * 4 + j], targetSpecies, targetAbility);
|
|
if (var & MOVE_RESULT_NOT_VERY_EFFECTIVE && var & MOVE_RESULT_SUPER_EFFECTIVE)
|
|
moveScores[i * 4 + j] += movePower;
|
|
else if (var & MOVE_RESULT_NO_EFFECT)
|
|
moveScores[i * 4 + j] += 0;
|
|
else if (var & MOVE_RESULT_SUPER_EFFECTIVE)
|
|
moveScores[i * 4 + j] += movePower * 2;
|
|
else if (var & MOVE_RESULT_NOT_VERY_EFFECTIVE)
|
|
moveScores[i * 4 + j] += movePower / 2;
|
|
else
|
|
moveScores[i * 4 + j] += movePower;
|
|
}
|
|
|
|
if (bestScore < moveScores[i * 4 + j])
|
|
{
|
|
bestId = i * 4 + j;
|
|
bestScore = moveScores[i * 4 + j];
|
|
}
|
|
else if (bestScore == moveScores[i * 4 + j])
|
|
{
|
|
if (moveIds[bestId] < moveIds[i * 4 + j]) // Why not use (Random() & 1) instead of promoting moves with a higher id?
|
|
bestId = i * 4 + j;
|
|
}
|
|
}
|
|
}
|
|
|
|
j = bestId;
|
|
goto LABEL;
|
|
while (j != 0)
|
|
{
|
|
for (j = 0, k = 0; k < 4 * 3; k++)
|
|
{
|
|
if (bestScore < moveScores[k])
|
|
{
|
|
j = k;
|
|
bestScore = moveScores[k];
|
|
}
|
|
else if (bestScore == moveScores[k] && moveIds[j] < moveIds[k])
|
|
{
|
|
j = k;
|
|
}
|
|
}
|
|
if (i == roundId - 1)
|
|
break;
|
|
LABEL:
|
|
{
|
|
for (i = 0; i < roundId - 1; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.field_EC0[sub_81953E8(winnerTournamentId, i)] == moveIds[j])
|
|
break;
|
|
}
|
|
if (i == roundId - 1)
|
|
break;
|
|
|
|
moveScores[j] = 0;
|
|
bestScore = 0;
|
|
j = 0;
|
|
for (k = 0; k < 4 * 3; k++)
|
|
j += moveScores[k];
|
|
}
|
|
}
|
|
|
|
if (moveScores[j] == 0)
|
|
j = bestId;
|
|
|
|
return moveIds[j];
|
|
}
|
|
|
|
static void sub_8194220(u8 taskId)
|
|
{
|
|
s32 i;
|
|
struct TextSubPrinter textPrinter;
|
|
s32 r10 = gTasks[taskId].data[1];
|
|
s32 r4 = gTasks[taskId].data[2];
|
|
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
case 0:
|
|
SetHBlankCallback(NULL);
|
|
SetVBlankCallback(NULL);
|
|
EnableInterrupts(INTR_FLAG_HBLANK | INTR_FLAG_VBLANK);
|
|
CpuFill32(0, (void *)VRAM, VRAM_SIZE);
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(0, gUnknown_0860CE74, ARRAY_COUNT(gUnknown_0860CE74));
|
|
InitWindows(gUnknown_0860CE94);
|
|
DeactivateAllTextPrinters();
|
|
gBattle_BG0_X = 0;
|
|
gBattle_BG0_Y = 0;
|
|
gBattle_BG1_X = 0;
|
|
gBattle_BG1_Y = 0;
|
|
ChangeBgX(2, 0, 0);
|
|
ChangeBgY(2, 0, 0);
|
|
ChangeBgX(3, 0, 0);
|
|
ChangeBgY(3, 0xB00, 0);
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
case 1:
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
SetGpuReg(REG_OFFSET_MOSAIC, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0x5860);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0x9F);
|
|
SetGpuReg(REG_OFFSET_WIN1H, 0x9098);
|
|
SetGpuReg(REG_OFFSET_WIN1V, 0x9F);
|
|
SetGpuReg(REG_OFFSET_WININ, 0);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0x3F);
|
|
ResetPaletteFade();
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
case 2:
|
|
sTilemapBuffer = AllocZeroed(0x800);
|
|
LZDecompressWram(gUnknown_08D83900, sTilemapBuffer);
|
|
SetBgTilemapBuffer(1, sTilemapBuffer);
|
|
CopyBgTilemapBufferToVram(1);
|
|
DecompressAndLoadBgGfxUsingHeap(1, gUnknown_08D82F10, 0x2000, 0, 0);
|
|
DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D834FC, 0x2000, 0, 0);
|
|
DecompressAndLoadBgGfxUsingHeap(2, gUnknown_08D83B2C, 0x2000, 0, 1);
|
|
DecompressAndLoadBgGfxUsingHeap(3, gUnknown_08D83C3C, 0x2000, 0, 1);
|
|
LoadCompressedPalette(gUnknown_08D85358, 0, 0x200);
|
|
LoadCompressedPalette(gUnknown_08D85444, 0x100, 0x200);
|
|
LoadCompressedPalette(gUnknown_08D85600, 0xF0, 0x20);
|
|
CpuFill32(0, gPlttBufferFaded, 0x400);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
ShowBg(2);
|
|
ShowBg(3);
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
case 3:
|
|
LoadCompressedObjectPic(gUnknown_0860CF50);
|
|
if (r10 == 0)
|
|
{
|
|
for (i = 0; i < (unsigned) 31; i++)
|
|
CreateSprite(&gUnknown_0860CFA8, gUnknown_0860D411[i][0], gUnknown_0860D411[i][1], 0);
|
|
if (gTasks[taskId].data[4])
|
|
CreateSprite(&gUnknown_0860D008, 218, 12, 0);
|
|
else
|
|
CreateSprite(&gUnknown_0860CFD8, 218, 12, 0);
|
|
}
|
|
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_WIN1_ON | DISPCNT_OBJ_1D_MAP);
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
case 4:
|
|
textPrinter.fontId = 2;
|
|
textPrinter.current_text_offset = gText_BattleTourney;
|
|
textPrinter.windowId = 2;
|
|
textPrinter.x = 0;
|
|
textPrinter.y = 0;
|
|
textPrinter.letterSpacing = 2;
|
|
textPrinter.lineSpacing = 0;
|
|
textPrinter.currentX = GetStringCenterAlignXOffsetWithLetterSpacing(textPrinter.fontId, textPrinter.current_text_offset, 0x70, textPrinter.letterSpacing);
|
|
textPrinter.currentY = 1;
|
|
textPrinter.fontColor_l = 0;
|
|
textPrinter.fgColor = 14;
|
|
textPrinter.bgColor = 0;
|
|
textPrinter.shadowColor = 13;
|
|
AddTextPrinter(&textPrinter, 0, NULL);
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
s32 var, var2;
|
|
|
|
CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
|
|
if (r10 == 1)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt != 0)
|
|
{
|
|
var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt - 1;
|
|
sub_81948EC(i, var2);
|
|
}
|
|
}
|
|
else if (gSaveBlock2Ptr->frontier.field_CB2 != DOME_ROUND2)
|
|
{
|
|
sub_81948EC(i, gSaveBlock2Ptr->frontier.field_CB2 - 2);
|
|
}
|
|
}
|
|
else if (r10 == 0)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt != 0)
|
|
{
|
|
var2 = gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt - 1;
|
|
sub_81948EC(i, var2);
|
|
}
|
|
}
|
|
else if (gSaveBlock2Ptr->frontier.field_CB2 != DOME_ROUND1)
|
|
{
|
|
if (gTasks[taskId].data[4])
|
|
var2 = gSaveBlock2Ptr->frontier.field_CB2;
|
|
else
|
|
var2 = gSaveBlock2Ptr->frontier.field_CB2 - 1;
|
|
sub_81948EC(i, var2);
|
|
}
|
|
}
|
|
|
|
if (gTasks[taskId].data[4])
|
|
var = gSaveBlock2Ptr->frontier.field_CB2;
|
|
else
|
|
var = gSaveBlock2Ptr->frontier.field_CB2 - 1;
|
|
|
|
if ( ((r10 == 1 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt < gSaveBlock2Ptr->frontier.field_CB2 - 1)
|
|
|| (r10 == 0 && gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt <= var))
|
|
&& gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER)
|
|
{
|
|
textPrinter.fgColor = 3;
|
|
textPrinter.shadowColor = 4;
|
|
}
|
|
else
|
|
{
|
|
textPrinter.fgColor = 11;
|
|
textPrinter.shadowColor = 13;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER)
|
|
{
|
|
textPrinter.fgColor = 3;
|
|
textPrinter.shadowColor = 4;
|
|
}
|
|
else
|
|
{
|
|
textPrinter.fgColor = 14;
|
|
textPrinter.shadowColor = 13;
|
|
}
|
|
}
|
|
|
|
if (gUnknown_0860D3F1[i][0] == 0)
|
|
textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing);
|
|
else
|
|
textPrinter.currentX = 3;
|
|
textPrinter.current_text_offset = gDisplayedStringBattle;
|
|
textPrinter.windowId = gUnknown_0860D3F1[i][0];
|
|
textPrinter.currentY = gUnknown_0860D3F1[i][1];
|
|
AddTextPrinter(&textPrinter, 0, NULL);
|
|
}
|
|
gTasks[taskId].data[0]++;
|
|
break;
|
|
case 5:
|
|
PutWindowTilemap(0);
|
|
PutWindowTilemap(1);
|
|
PutWindowTilemap(2);
|
|
CopyWindowToVram(0, 3);
|
|
CopyWindowToVram(1, 3);
|
|
CopyWindowToVram(2, 3);
|
|
SetHBlankCallback(HblankCb_BattleDome);
|
|
SetVBlankCallback(VblankCb1_BattleDome);
|
|
if (r4 == 2)
|
|
{
|
|
if (r10 == 0)
|
|
{
|
|
i = CreateTask(sub_819395C, 0);
|
|
gTasks[i].data[0] = r10;
|
|
gTasks[i].data[1] = r10;
|
|
gTasks[i].data[6] = gTasks[taskId].data[4];
|
|
}
|
|
else
|
|
{
|
|
i = CreateTask(sub_8194950, 0);
|
|
gTasks[i].data[0] = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
i = gTasks[taskId].data[3];
|
|
gTasks[i].data[0] = 0;
|
|
}
|
|
ScanlineEffect_Clear();
|
|
for (i = 0; i < 91; i++)
|
|
{
|
|
gScanlineEffectRegBuffers[0][i] = 0x1F0A;
|
|
gScanlineEffectRegBuffers[1][i] = 0x1F0A;
|
|
}
|
|
for (i = 91; i < 160; i++)
|
|
{
|
|
asm(""::"r"(i));
|
|
gScanlineEffectRegBuffers[0][i] = 0x1F09;
|
|
gScanlineEffectRegBuffers[1][i] = 0x1F09;
|
|
}
|
|
ScanlineEffect_SetParams(gUnknown_0860CF44);
|
|
DestroyTask(taskId);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void sub_81948EC(u8 tournamentId, u8 arg1)
|
|
{
|
|
s32 i;
|
|
const struct UnkStruct_860DD10 *structPtr = gUnknown_0860DD10[tournamentId][arg1];
|
|
|
|
for (i = 0; i < gUnknown_0860DE10[tournamentId][arg1]; i++)
|
|
CopyToBgTilemapBufferRect_ChangePalette(1, &structPtr[i].src, structPtr[i].x, structPtr[i].y, 1, 1, 0x11);
|
|
|
|
CopyBgTilemapBufferToVram(1);
|
|
}
|
|
|
|
static void sub_8194950(u8 taskId)
|
|
{
|
|
s32 i;
|
|
struct TextSubPrinter textPrinter;
|
|
|
|
switch (gTasks[taskId].data[0])
|
|
{
|
|
case 0:
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0);
|
|
gTasks[taskId].data[0] = 1;
|
|
break;
|
|
case 1:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
gTasks[taskId].data[0] = 2;
|
|
gTasks[taskId].data[3] = 64;
|
|
textPrinter.fontId = 2;
|
|
textPrinter.x = 0;
|
|
textPrinter.y = 0;
|
|
textPrinter.letterSpacing = 2;
|
|
textPrinter.lineSpacing = 0;
|
|
textPrinter.fontColor_l = 0;
|
|
textPrinter.fgColor = 11;
|
|
textPrinter.bgColor = 0;
|
|
textPrinter.shadowColor = 13;
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
CopyDomeTrainerName(gDisplayedStringBattle, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt == gSaveBlock2Ptr->frontier.field_CB2 - 1
|
|
&& gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated)
|
|
{
|
|
if (gUnknown_0860D3F1[i][0] == 0)
|
|
textPrinter.currentX = GetStringWidthDifference(textPrinter.fontId, gDisplayedStringBattle, 0x3D, textPrinter.letterSpacing);
|
|
else
|
|
textPrinter.currentX = 3;
|
|
|
|
textPrinter.current_text_offset = gDisplayedStringBattle;
|
|
textPrinter.windowId = gUnknown_0860D3F1[i][0];
|
|
textPrinter.currentY = gUnknown_0860D3F1[i][1];
|
|
AddTextPrinter(&textPrinter, 0, NULL);
|
|
}
|
|
if (!gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated)
|
|
{
|
|
s32 var = gSaveBlock2Ptr->frontier.field_CB2 - 1;
|
|
sub_81948EC(i, var);
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
if (--gTasks[taskId].data[3] == 0)
|
|
gTasks[taskId].data[0] = 3;
|
|
break;
|
|
case 3:
|
|
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
|
{
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0);
|
|
gTasks[taskId].data[0] = 4;
|
|
}
|
|
break;
|
|
case 4:
|
|
if (!gPaletteFade.active)
|
|
{
|
|
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
|
|
DestroyTask(taskId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void CB2_BattleDome(void)
|
|
{
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
RunTextPrinters();
|
|
UpdatePaletteFade();
|
|
RunTasks();
|
|
}
|
|
|
|
static void VblankCb0_BattleDome(void)
|
|
{
|
|
ChangeBgX(3, 0x80, 1);
|
|
ChangeBgY(3, 0x80, 2);
|
|
SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X);
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y);
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
|
|
SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
}
|
|
|
|
#define SET_WIN0H_WIN1H(win0H, win1H) \
|
|
{ \
|
|
*(vu32*)(REG_ADDR_WIN0H) = ((win0H << 16) | (win1H)); \
|
|
}
|
|
|
|
static void HblankCb_BattleDome(void)
|
|
{
|
|
register u32 vCount asm("r0") = REG_VCOUNT;
|
|
register u32 vCount_ asm("r1") = vCount;
|
|
if (vCount > 41)
|
|
{
|
|
if (vCount < 50)
|
|
{
|
|
REG_WININ = 0x3B3B;
|
|
SET_WIN0H_WIN1H(0x989B, 0x5558);
|
|
return;
|
|
}
|
|
else if (vCount > 57)
|
|
{
|
|
if (vCount < 75)
|
|
{
|
|
REG_WININ = 0x3B3B;
|
|
SET_WIN0H_WIN1H(0x9098, 0x5860);
|
|
return;
|
|
}
|
|
else if (vCount < 82)
|
|
{
|
|
REG_WININ = 0x3B3B;
|
|
SET_WIN0H_WIN1H(0x989B, 0x5558);
|
|
return;
|
|
}
|
|
else if (vCount > 94)
|
|
{
|
|
if (vCount < 103)
|
|
{
|
|
REG_WININ = 0x3737;
|
|
SET_WIN0H_WIN1H(0x989B, 0x5558);
|
|
return;
|
|
}
|
|
else if (vCount < 119)
|
|
{
|
|
REG_WININ = 0x3737;
|
|
SET_WIN0H_WIN1H(0x9098, 0x5860);
|
|
return;
|
|
}
|
|
else if (vCount > 126)
|
|
{
|
|
if (vCount_ < 135)
|
|
{
|
|
REG_WININ = 0x3737;
|
|
SET_WIN0H_WIN1H(0x989B, 0x5558);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
REG_WININ = 0x3F3F;
|
|
SET_WIN0H_WIN1H(0, 0);
|
|
}
|
|
|
|
static void VblankCb1_BattleDome(void)
|
|
{
|
|
SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X);
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y);
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
|
|
ChangeBgY(2, 0x80, 2);
|
|
ChangeBgY(3, 0x80, 1);
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
ScanlineEffect_InitHBlankDmaTransfer();
|
|
}
|
|
|
|
static void sub_8194D48(void)
|
|
{
|
|
gFacilityTrainerMons = gBattleFrontierMons;
|
|
gFacilityTrainers = gBattleFrontierTrainers;
|
|
}
|
|
|
|
static void sub_8194D68(void)
|
|
{
|
|
s32 i, moveSlot;
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
s32 playerMonId = gSaveBlock2Ptr->frontier.field_CAA[gUnknown_0203CEF8[i] - 1] - 1;
|
|
s32 count;
|
|
|
|
for (moveSlot = 0; moveSlot < 4; moveSlot++)
|
|
{
|
|
count = 0;
|
|
while (count < 4)
|
|
{
|
|
if (GetMonData(&gSaveBlock1Ptr->playerParty[playerMonId], MON_DATA_MOVE1 + count, NULL) == GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + moveSlot, NULL))
|
|
break;
|
|
count++;
|
|
}
|
|
if (count == 4)
|
|
SetMonMoveSlot(&gPlayerParty[i], MOVE_SKETCH, moveSlot);
|
|
}
|
|
|
|
gSaveBlock1Ptr->playerParty[playerMonId] = gPlayerParty[i];
|
|
}
|
|
}
|
|
|
|
static void sub_8194E44(void)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
s32 playerMonId = gSaveBlock2Ptr->frontier.field_CAA[gUnknown_0203CEF8[i] - 1] - 1;
|
|
u16 item = GetMonData(&gSaveBlock1Ptr->playerParty[playerMonId], MON_DATA_HELD_ITEM, NULL);
|
|
SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &item);
|
|
}
|
|
}
|
|
|
|
static void sub_8194EB4(void)
|
|
{
|
|
sub_80F94E8();
|
|
}
|
|
|
|
static void sub_8194EC0(void)
|
|
{
|
|
if (TrainerIdToTournamentId(gTrainerBattleOpponent_A) > TrainerIdToTournamentId(TRAINER_PLAYER))
|
|
gSpecialVar_Result = 1;
|
|
else
|
|
gSpecialVar_Result = 2;
|
|
}
|
|
|
|
static void sub_8194EF8(void)
|
|
{
|
|
s32 i;
|
|
|
|
sub_8194D48();
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (!gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated)
|
|
break;
|
|
}
|
|
CopyDomeTrainerName(gStringVar1, gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
|
|
}
|
|
|
|
static void sub_8194F58(void)
|
|
{
|
|
s32 i, j, k;
|
|
s32 monLevel;
|
|
s32 species[3];
|
|
s32 monTypesBits;
|
|
s32 trainerId;
|
|
s32 monTournamentId;
|
|
u8 lvlMode;
|
|
u16 *statSums;
|
|
s32 *statValues;
|
|
u8 ivs = 0;
|
|
|
|
species[0] = 0;
|
|
species[1] = 0;
|
|
species[2] = 0;
|
|
if ((gSaveBlock2Ptr->frontier.field_D0A != -gSaveBlock2Ptr->frontier.field_D0B) && gSaveBlock2Ptr->frontier.field_CA8 != 1)
|
|
return;
|
|
|
|
statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT);
|
|
statValues = AllocZeroed(sizeof(s32) * 6);
|
|
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
|
gSaveBlock2Ptr->frontier.lvlMode = 0;
|
|
// This one, I'd like to call a 'C fakematching'.
|
|
{
|
|
u8 one;
|
|
gSaveBlock2Ptr->frontier.field_D0A = (one = 1);
|
|
gSaveBlock2Ptr->frontier.field_D0B = one;
|
|
}
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
do
|
|
{
|
|
if (i < 5)
|
|
trainerId = Random() % 10;
|
|
else if (i < 15)
|
|
trainerId = Random() % 20 + 10;
|
|
else
|
|
trainerId = Random() % 10 + 30;
|
|
|
|
for (j = 0; j < i; j++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId == trainerId)
|
|
break;
|
|
}
|
|
} while (j != i);
|
|
|
|
gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId;
|
|
for (j = 0; j < 3; j++)
|
|
{
|
|
// Make sure the mon is valid.
|
|
do
|
|
{
|
|
monTournamentId = RandomizeFacilityTrainerMonId(trainerId);
|
|
for (k = 0; k < j; k++)
|
|
{
|
|
s32 checkingMonId = gSaveBlock2Ptr->frontier.domeMonId[i][k];
|
|
if (checkingMonId == monTournamentId
|
|
|| species[0] == gFacilityTrainerMons[monTournamentId].species
|
|
|| species[1] == gFacilityTrainerMons[monTournamentId].species
|
|
|| gFacilityTrainerMons[checkingMonId].itemTableId == gFacilityTrainerMons[monTournamentId].itemTableId)
|
|
break;
|
|
}
|
|
} while (k != j);
|
|
|
|
gSaveBlock2Ptr->frontier.domeMonId[i][j] = monTournamentId;
|
|
species[j] = gFacilityTrainerMons[monTournamentId].species;
|
|
}
|
|
gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated = 0;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[i].eliminatedAt = 0;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[i].unk3 = 0;
|
|
}
|
|
|
|
monLevel = 50;
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
monTypesBits = 0;
|
|
statSums[i] = 0;
|
|
ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
|
|
for (j = 0; j < 3; j++)
|
|
{
|
|
CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species,
|
|
monLevel, ivs,
|
|
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].evSpread,
|
|
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].nature,
|
|
statValues);
|
|
|
|
statSums[i] += statValues[STAT_ATK];
|
|
statSums[i] += statValues[STAT_DEF];
|
|
statSums[i] += statValues[STAT_SPATK];
|
|
statSums[i] += statValues[STAT_SPDEF];
|
|
statSums[i] += statValues[STAT_SPEED];
|
|
statSums[i] += statValues[STAT_HP];
|
|
monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type1];
|
|
monTypesBits |= gBitTable[gBaseStats[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i][j]].species].type2];
|
|
}
|
|
|
|
// Because GF hates temporary vars, trainerId acts like monTypesCount here.
|
|
for (trainerId = 0, j = 0; j < 32; j++)
|
|
{
|
|
if (monTypesBits & 1)
|
|
trainerId++;
|
|
monTypesBits >>= 1;
|
|
}
|
|
statSums[i] += (trainerId * monLevel) / 20;
|
|
}
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT - 1; i++)
|
|
{
|
|
for (j = i + 1; j < DOME_TOURNAMENT_TRAINERS_COUNT; j++)
|
|
{
|
|
if (statSums[i] < statSums[j])
|
|
{
|
|
SwapDomeTrainers(i, j, statSums);
|
|
}
|
|
else if (statSums[i] == statSums[j])
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId > gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId)
|
|
SwapDomeTrainers(i, j, statSums);
|
|
}
|
|
}
|
|
}
|
|
|
|
Free(statSums);
|
|
Free(statValues);
|
|
|
|
for (i = 0; i < 4; i++)
|
|
DecideRoundWinners(i);
|
|
|
|
gSaveBlock2Ptr->frontier.lvlMode = lvlMode;
|
|
}
|
|
|
|
static s32 TrainerIdToTournamentId(u16 trainerId)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId)
|
|
break;
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
// The same as the above one, but has global scope.
|
|
s32 TrainerIdToDomeTournamentId(u16 trainerId)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == trainerId)
|
|
break;
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
static u8 sub_81953E8(u8 tournamentId, u8 arg1)
|
|
{
|
|
u8 arr[2];
|
|
sub_8192F08(gUnknown_0860D1A0[gUnknown_0860D1C0[tournamentId] / 2][arg1] - 16, arr);
|
|
if (tournamentId == arr[0])
|
|
return arr[1];
|
|
else
|
|
return arr[0];
|
|
}
|
|
|
|
static void DecideRoundWinners(u8 roundId)
|
|
{
|
|
s32 i;
|
|
s32 moveSlot, monId1, monId2;
|
|
s32 tournamentId1, tournamentId2;
|
|
s32 species;
|
|
s32 points1 = 0, points2 = 0;
|
|
|
|
for (i = 0; i < DOME_TOURNAMENT_TRAINERS_COUNT; i++)
|
|
{
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[i].isEliminated || gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId == TRAINER_PLAYER)
|
|
continue;
|
|
|
|
tournamentId1 = i;
|
|
tournamentId2 = TournamentIdOfOpponent(roundId, gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId);
|
|
// Frontier Brain always wins, check tournamentId1.
|
|
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId2 != 0xFF)
|
|
{
|
|
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId;
|
|
gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId);
|
|
}
|
|
// Frontier Brain always wins, check tournamentId2.
|
|
else if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].trainerId == TRAINER_FRONTIER_BRAIN && tournamentId1 != 0xFF)
|
|
{
|
|
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId;
|
|
gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId);
|
|
}
|
|
// Decide which one of two trainers wins!
|
|
else if (tournamentId2 != 0xFF)
|
|
{
|
|
// BUG: points1 and points2 are not cleared at the beginning of the loop resulting in not fair results.
|
|
|
|
// Calculate points for both trainers.
|
|
for (monId1 = 0; monId1 < 3; monId1++)
|
|
{
|
|
for (moveSlot = 0; moveSlot < 4; moveSlot++)
|
|
{
|
|
for (monId2 = 0; monId2 < 3; monId2++)
|
|
{
|
|
points1 += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].moves[moveSlot],
|
|
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId2]].species, 2);
|
|
}
|
|
}
|
|
species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId1]].species;
|
|
points1 += ( gBaseStats[species].baseHP
|
|
+ gBaseStats[species].baseAttack
|
|
+ gBaseStats[species].baseDefense
|
|
+ gBaseStats[species].baseSpeed
|
|
+ gBaseStats[species].baseSpAttack
|
|
+ gBaseStats[species].baseSpDefense) / 10;
|
|
}
|
|
// Random part of the formula.
|
|
points1 += (Random() & 0x1F);
|
|
// Favor trainers with higher id;
|
|
points1 += tournamentId1;
|
|
|
|
for (monId1 = 0; monId1 < 3; monId1++)
|
|
{
|
|
for (moveSlot = 0; moveSlot < 4; moveSlot++)
|
|
{
|
|
for (monId2 = 0; monId2 < 3; monId2++)
|
|
{
|
|
points2 += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].moves[moveSlot],
|
|
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId1][monId2]].species, 2);
|
|
}
|
|
}
|
|
species = gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentId2][monId1]].species;
|
|
points2 += ( gBaseStats[species].baseHP
|
|
+ gBaseStats[species].baseAttack
|
|
+ gBaseStats[species].baseDefense
|
|
+ gBaseStats[species].baseSpeed
|
|
+ gBaseStats[species].baseSpAttack
|
|
+ gBaseStats[species].baseSpDefense) / 10;
|
|
}
|
|
// Random part of the formula.
|
|
points2 += (Random() & 0x1F);
|
|
// Favor trainers with higher id;
|
|
points2 += tournamentId2;
|
|
|
|
if (points1 > points2)
|
|
{
|
|
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId;
|
|
gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId);
|
|
}
|
|
else if (points1 < points2)
|
|
{
|
|
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId;
|
|
gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId);
|
|
}
|
|
// Points are the same, so we favor the one with the higher id.
|
|
else if (tournamentId1 > tournamentId2)
|
|
{
|
|
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].isEliminated = 1;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId2].eliminatedAt = roundId;
|
|
gSaveBlock2Ptr->frontier.field_EC0[tournamentId2] = GetWinningMove(tournamentId1, tournamentId2, roundId);
|
|
}
|
|
else
|
|
{
|
|
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].isEliminated = 1;
|
|
gSaveBlock2Ptr->frontier.domeTrainers[tournamentId1].eliminatedAt = roundId;
|
|
gSaveBlock2Ptr->frontier.field_EC0[tournamentId1] = GetWinningMove(tournamentId2, tournamentId1, roundId);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void CopyDomeTrainerName(u8 *dst, u16 trainerId)
|
|
{
|
|
s32 i = 0;
|
|
GetFacilityEnemyMonLevel(); // Unused return value.
|
|
|
|
if (trainerId == TRAINER_FRONTIER_BRAIN)
|
|
{
|
|
CopyDomeBrainTrainerName(dst);
|
|
}
|
|
else
|
|
{
|
|
if (trainerId == TRAINER_PLAYER)
|
|
{
|
|
for (i = 0; i < OT_NAME_LENGTH; i++)
|
|
dst[i] = gSaveBlock2Ptr->playerName[i];
|
|
}
|
|
else if (trainerId < 300)
|
|
{
|
|
for (i = 0; i < 7; i++)
|
|
dst[i] = gFacilityTrainers[trainerId].trainerName[i];
|
|
}
|
|
dst[i] = EOS;
|
|
}
|
|
}
|
|
|
|
static u8 GetDomeBrainTrainerPicId(void)
|
|
{
|
|
return gTrainers[TRAINER_TUCKER].trainerPic;
|
|
}
|
|
|
|
static u8 GetDomeBrainTrainerClass(void)
|
|
{
|
|
return gTrainers[TRAINER_TUCKER].trainerClass;
|
|
}
|
|
|
|
static void CopyDomeBrainTrainerName(u8 *dst)
|
|
{
|
|
s32 i;
|
|
|
|
for (i = 0; i < 7; i++)
|
|
dst[i] = gTrainers[TRAINER_TUCKER].trainerName[i];
|
|
dst[i] = EOS;
|
|
}
|