mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-18 04:27:38 +01:00
2313 lines
79 KiB
C
2313 lines
79 KiB
C
#include "global.h"
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#include "trainer_pokemon_sprites.h"
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#include "bg.h"
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#include "constants/rgb.h"
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#include "constants/songs.h"
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#include "constants/species.h"
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#include "constants/trainers.h"
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#include "decompress.h"
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#include "event_data.h"
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#include "field_effect.h"
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#include "gpu_regs.h"
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#include "graphics.h"
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#include "international_string_util.h"
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#include "link.h"
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#include "main.h"
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#include "menu.h"
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#include "list_menu.h"
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#include "mystery_event_menu.h"
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#include "naming_screen.h"
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#include "option_menu.h"
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#include "overworld.h"
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#include "palette.h"
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#include "pokeball.h"
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#include "pokedex.h"
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#include "pokemon.h"
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#include "random.h"
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#include "rtc.h"
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#include "save.h"
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#include "scanline_effect.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string.h"
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#include "strings.h"
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#include "string_util.h"
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#include "task.h"
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#include "text.h"
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#include "text_window.h"
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#include "title_screen.h"
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#include "window.h"
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#include "mystery_gift.h"
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/*
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* Main menu state machine
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* -----------------------
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*
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* Entry point: CB2_InitMainMenu
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*
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* Note: States advance sequentially unless otherwise stated.
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*
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* CB2_InitMainMenu / CB2_ReinitMainMenu
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* - Both of these states call InitMainMenu, which does all the work.
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* - In the Reinit case, the init code will check if the user came from
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* the options screen. If they did, then the options menu item is
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* pre-selected.
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*
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* Task_MainMenuCheckSaveFile
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* - Determines how many menu options to show based on whether
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* the save file is Ok, empty, corrupted, etc.
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* - If there was an error loading the save file, advance to
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* Task_WaitForSaveFileErrorWindow.
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* - If there were no errors, advance to Task_MainMenuCheckBattery.
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* - Note that the check to enable Mystery Events would normally happen
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* here, but this version of Emerald has them disabled.
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*
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* Task_WaitForSaveFileErrorWindow
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* - Wait for the text to finish printing and then for the A button
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* to be pressed.
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*
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* Task_MainMenuCheckBattery
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* - If the battery is OK, advance to Task_DisplayMainMenu.
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* - If the battery is dry, advance to Task_WaitForBatteryDryErrorWindow.
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*
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* Task_WaitForBatteryDryErrorWindow
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* - Wait for the text to finish printing and then for the A button
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* to be pressed.
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*
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* Task_DisplayMainWindow
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* - Display the buttons to the user. If the menu is in HAS_MYSTERY_EVENTS
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* mode, there are too many buttons for one screen and a scrollbar is added,
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* and the scrollbar task is spawned (Task_ScrollIndicatorArrowPairOnMainMenu).
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*
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* Task_HighlightSelectedMainMenuItem
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* - Update the UI to match the currently selected item.
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*
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* Task_HandleMainMenuInput
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* - If A is pressed, advance to Task_HandleMainMenuAPressed.
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* - If B is pressed, return to the title screen via CB2_InitTitleScreen.
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* - If Up or Down is pressed, handle scrolling if there is a scroll bar, change
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* the selection, then go back to Task_HighlightSelectedMainMenuItem.
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*
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* Task_HandleMainMenuAPressed
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* - If the user selected New Game, advance to Task_NewGameBirchSpeech_Init.
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* - If the user selected Continue, advance to CB2_ContinueSavedGame.
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* - If the user selected the Options menu, advance to CB2_InitOptionMenu.
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* - If the user selected Mystery Gift, advance to CB2_MysteryGift. However,
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* if the wireless adapter was removed, instead advance to
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* Task_DisplayMainMenuInvalidActionError.
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* - Code to start a Mystery Event is present here, but is unreachable in this
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* version.
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*
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* Task_HandleMainMenuBPressed
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* - Clean up the main menu and go back to CB2_InitTitleScreen.
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*
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* Task_DisplayMainMenuInvalidActionError
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* - Print one of three different error messages, wait for the text to stop
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* printing, and then wait for A or B to be pressed.
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* - Then advance to Task_HandleMainMenuBPressed.
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*
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* Task_NewGameBirchSpeechInit
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* - Load the sprites for the intro speech, start playing music
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* Task_NewGameBirchSpeech_WaitToShowBirch
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* - Spawn Task_NewGameBirchSpeech_FadeInTarget1OutTarget2
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* - Spawn Task_NewGameBirchSpeech_FadePlatformOut
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* - Both of these tasks destroy themselves when done.
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* Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome
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* Task_NewGameBirchSpeech_ThisIsAPokemon
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* - When the text is done printing, spawns Task_NewGameBirchSpeechSub_InitPokeball
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* Task_NewGameBirchSpeech_MainSpeech
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* Task_NewGameBirchSpeech_AndYouAre
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* Task_NewGameBirchSpeech_StartBirchLotadPlatformFade
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* Task_NewGameBirchSpeech_StartBirchLotadPlatformFade
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* Task_NewGameBirchSpeech_SlidePlatformAway
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* Task_NewGameBirchSpeech_StartPlayerFadeIn
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* Task_NewGameBirchSpeech_WaitForPlayerFadeIn
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* Task_NewGameBirchSpeech_BoyOrGirl
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* Task_NewGameBirchSpeech_WaitToShowGenderMenu
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* Task_NewGameBirchSpeech_ChooseGender
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* - Animates by advancing to Task_NewGameBirchSpeech_SlideOutOldGenderSprite
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* whenever the player's selection changes.
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* - Advances to Task_NewGameBirchSpeech_WhatsYourName when done.
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*
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* Task_NewGameBirchSpeech_SlideOutOldGenderSprite
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* Task_NewGameBirchSpeech_SlideInNewGenderSprite
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* - Returns back to Task_NewGameBirchSpeech_ChooseGender.
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*
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* Task_NewGameBirchSpeech_WhatsYourName
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* Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint
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* Task_NewGameBirchSpeech_WaitPressBeforeNameChoice
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* Task_NewGameBirchSpeech_StartNamingScreen
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* C2_NamingScreen
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* - Returns to CB2_NewGameBirchSpeech_ReturnFromNamingScreen when done
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* CB2_NewGameBirchSpeech_ReturnFromNamingScreen
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* Task_NewGameBirchSpeech_ReturnFromNamingScreenShowTextbox
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* Task_NewGameBirchSpeech_SoItsPlayerName
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* Task_NewGameBirchSpeech_CreateNameYesNo
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* Task_NewGameBirchSpeech_ProcessNameYesNoMenu
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* - If confirmed, advance to Task_NewGameBirchSpeech_SlidePlatformAway2.
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* - Otherwise, return to Task_NewGameBirchSpeech_BoyOrGirl.
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*
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* Task_NewGameBirchSpeech_SlidePlatformAway2
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* Task_NewGameBirchSpeech_ReshowBirchLotad
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* Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter
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* Task_NewGameBirchSpeech_AreYouReady
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* Task_NewGameBirchSpeech_ShrinkPlayer
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* Task_NewGameBirchSpeech_WaitForPlayerShrink
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* Task_NewGameBirchSpeech_FadePlayerToWhite
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* Task_NewGameBirchSpeech_Cleanup
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* - Advances to CB2_NewGame.
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*
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* Task_NewGameBirchSpeechSub_InitPokeball
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* - Advances to Task_NewGameBirchSpeechSub_WaitForLotad
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* Task_NewGameBirchSpeechSub_WaitForLotad
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* - Destroys itself when done.
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*/
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// These two defines are used with the sCurrItemAndOptionsMenuCheck,
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// to distinguish between its two parts.
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#define OPTION_MENU_FLAG 0x8000
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#define CURRENT_ITEM_MASK 0x7FFF
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// Static type declarations
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// Static RAM declarations
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static EWRAM_DATA u8 gUnknown_02022D04 = 0;
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static EWRAM_DATA u16 sCurrItemAndOptionMenuCheck = 0;
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static u8 sBirchSpeechMainTaskId;
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// Static ROM declarations
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static u32 InitMainMenu(bool8);
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static void Task_MainMenuCheckSaveFile(u8);
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static void Task_MainMenuCheckBattery(u8);
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static void Task_WaitForSaveFileErrorWindow(u8);
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static void CreateMainMenuErrorWindow(const u8*);
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static void ClearMainMenuWindowTilemap(const struct WindowTemplate*);
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static void Task_DisplayMainMenu(u8);
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static void Task_WaitForBatteryDryErrorWindow(u8);
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static void MainMenu_FormatSavegameText(void);
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static void HighlightSelectedMainMenuItem(u8, u8, s16);
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static void Task_HandleMainMenuInput(u8);
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static void Task_HandleMainMenuAPressed(u8);
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static void Task_HandleMainMenuBPressed(u8);
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static void Task_NewGameBirchSpeech_Init(u8);
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static void Task_DisplayMainMenuInvalidActionError(u8);
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static void AddBirchSpeechObjects(u8);
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static void Task_NewGameBirchSpeech_WaitToShowBirch(u8);
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static void NewGameBirchSpeech_StartFadeInTarget1OutTarget2(u8, u8);
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static void NewGameBirchSpeech_StartFadePlatformOut(u8, u8);
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static void Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome(u8);
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static void NewGameBirchSpeech_ShowDialogueWindow(u8, u8);
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static void NewGameBirchSpeech_ClearWindow(u8);
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static void Task_NewGameBirchSpeech_ThisIsAPokemon(u8);
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static void Task_NewGameBirchSpeech_MainSpeech(u8);
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static void NewGameBirchSpeech_ShowPokeBallPrinterCallback(struct TextPrinterTemplate *printer, u16 a);
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static void Task_NewGameBirchSpeech_AndYouAre(u8);
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static void Task_NewGameBirchSpeechSub_WaitForLotad(u8);
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static void Task_NewGameBirchSpeech_StartBirchLotadPlatformFade(u8);
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static void NewGameBirchSpeech_StartFadeOutTarget1InTarget2(u8, u8);
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static void NewGameBirchSpeech_StartFadePlatformIn(u8, u8);
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static void Task_NewGameBirchSpeech_SlidePlatformAway(u8);
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static void Task_NewGameBirchSpeech_StartPlayerFadeIn(u8);
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static void Task_NewGameBirchSpeech_WaitForPlayerFadeIn(u8);
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static void Task_NewGameBirchSpeech_BoyOrGirl(u8);
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static void LoadMainMenuWindowFrameTiles(u8, u16);
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static void DrawMainMenuWindowBorder(const struct WindowTemplate*, u16);
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static void Task_HighlightSelectedMainMenuItem(u8);
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static void Task_NewGameBirchSpeech_WaitToShowGenderMenu(u8);
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static void Task_NewGameBirchSpeech_ChooseGender(u8);
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static void NewGameBirchSpeech_ShowGenderMenu(void);
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static s8 NewGameBirchSpeech_ProcessGenderMenuInput(void);
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static void NewGameBirchSpeech_ClearGenderWindow(u8, u8);
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static void Task_NewGameBirchSpeech_WhatsYourName(u8);
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static void Task_NewGameBirchSpeech_SlideOutOldGenderSprite(u8);
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static void Task_NewGameBirchSpeech_SlideInNewGenderSprite(u8);
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static void Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint(u8);
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static void Task_NewGameBirchSpeech_WaitPressBeforeNameChoice(u8);
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static void Task_NewGameBirchSpeech_StartNamingScreen(u8);
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static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void);
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static void NewGameBirchSpeech_SetDefaultPlayerName(u8);
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static void Task_NewGameBirchSpeech_CreateNameYesNo(u8);
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static void Task_NewGameBirchSpeech_ProcessNameYesNoMenu(u8);
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void CreateYesNoMenuParameterized(u8, u8, u16, u16, u8, u8);
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static void Task_NewGameBirchSpeech_SlidePlatformAway2(u8);
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static void Task_NewGameBirchSpeech_ReshowBirchLotad(u8);
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static void Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter(u8);
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static void Task_NewGameBirchSpeech_AreYouReady(u8);
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static void Task_NewGameBirchSpeech_ShrinkPlayer(u8);
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static void SpriteCB_MovePlayerDownWhileShrinking(struct Sprite*);
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static void Task_NewGameBirchSpeech_WaitForPlayerShrink(u8);
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static void Task_NewGameBirchSpeech_FadePlayerToWhite(u8);
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static void Task_NewGameBirchSpeech_Cleanup(u8);
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static void SpriteCB_Null();
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static void Task_NewGameBirchSpeech_ReturnFromNamingScreenShowTextbox(u8);
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static void MainMenu_FormatSavegamePlayer(void);
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static void MainMenu_FormatSavegamePokedex(void);
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static void MainMenu_FormatSavegameTime(void);
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static void MainMenu_FormatSavegameBadges(void);
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static void NewGameBirchSpeech_CreateDialogueWindowBorder(u8, u8, u8, u8, u8, u8);
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// .rodata
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static const u16 sBirchSpeechBgPals[][16] = {
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INCBIN_U16("graphics/birch_speech/bg0.gbapal"),
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INCBIN_U16("graphics/birch_speech/bg1.gbapal")
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};
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static const u32 sBirchSpeechShadowGfx[] = INCBIN_U32("graphics/birch_speech/shadow.4bpp.lz");
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static const u32 sBirchSpeechBgMap[] = INCBIN_U32("graphics/birch_speech/map.bin.lz");
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static const u16 sBirchSpeechBgGradientPal[] = INCBIN_U16("graphics/birch_speech/bg2.gbapal");
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static const u16 sBirchSpeechPlatformBlackPal[] = {RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK, RGB_BLACK};
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#define MENU_LEFT 2
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#define MENU_TOP_WIN0 1
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#define MENU_TOP_WIN1 5
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#define MENU_TOP_WIN2 1
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#define MENU_TOP_WIN3 9
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#define MENU_TOP_WIN4 13
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#define MENU_TOP_WIN5 17
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#define MENU_TOP_WIN6 21
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#define MENU_WIDTH 26
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#define MENU_HEIGHT_WIN0 2
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#define MENU_HEIGHT_WIN1 2
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#define MENU_HEIGHT_WIN2 6
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#define MENU_HEIGHT_WIN3 2
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#define MENU_HEIGHT_WIN4 2
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#define MENU_HEIGHT_WIN5 2
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#define MENU_HEIGHT_WIN6 2
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#define MENU_LEFT_ERROR 2
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#define MENU_TOP_ERROR 15
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#define MENU_WIDTH_ERROR 26
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#define MENU_HEIGHT_ERROR 4
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#define MENU_SHADOW_PADDING 1
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#define MENU_WIN_HCOORDS WIN_RANGE(((MENU_LEFT - 1) * 8) + MENU_SHADOW_PADDING, (MENU_LEFT + MENU_WIDTH + 1) * 8 - MENU_SHADOW_PADDING)
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#define MENU_WIN_VCOORDS(n) WIN_RANGE(((MENU_TOP_WIN##n - 1) * 8) + MENU_SHADOW_PADDING, (MENU_TOP_WIN##n + MENU_HEIGHT_WIN##n + 1) * 8 - MENU_SHADOW_PADDING)
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#define MENU_SCROLL_SHIFT WIN_RANGE(32, 32)
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static const struct WindowTemplate sWindowTemplates_MainMenu[] =
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{
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// No saved game
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// NEW GAME
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{
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.bg = 0,
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.tilemapLeft = MENU_LEFT,
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.tilemapTop = MENU_TOP_WIN0,
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.width = MENU_WIDTH,
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.height = MENU_HEIGHT_WIN0,
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.paletteNum = 15,
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.baseBlock = 1
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},
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// OPTIONS
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{
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.bg = 0,
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.tilemapLeft = MENU_LEFT,
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.tilemapTop = MENU_TOP_WIN1,
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.width = MENU_WIDTH,
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.height = MENU_HEIGHT_WIN1,
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.paletteNum = 15,
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.baseBlock = 0x35
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},
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// Has saved game
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// CONTINUE
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{
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.bg = 0,
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.tilemapLeft = MENU_LEFT,
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.tilemapTop = MENU_TOP_WIN2,
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.width = MENU_WIDTH,
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.height = MENU_HEIGHT_WIN2,
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.paletteNum = 15,
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.baseBlock = 1
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},
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// NEW GAME
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{
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.bg = 0,
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.tilemapLeft = MENU_LEFT,
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.tilemapTop = MENU_TOP_WIN3,
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.width = MENU_WIDTH,
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.height = MENU_HEIGHT_WIN3,
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.paletteNum = 15,
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.baseBlock = 0x9D
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},
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// OPTION / MYSTERY GIFT
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{
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.bg = 0,
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.tilemapLeft = MENU_LEFT,
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.tilemapTop = MENU_TOP_WIN4,
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.width = MENU_WIDTH,
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.height = MENU_HEIGHT_WIN4,
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.paletteNum = 15,
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.baseBlock = 0xD1
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},
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// OPTION / MYSTERY EVENTS
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{
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.bg = 0,
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.tilemapLeft = MENU_LEFT,
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.tilemapTop = MENU_TOP_WIN5,
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.width = MENU_WIDTH,
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.height = MENU_HEIGHT_WIN5,
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.paletteNum = 15,
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.baseBlock = 0x105
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},
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// OPTION
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{
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.bg = 0,
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.tilemapLeft = MENU_LEFT,
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.tilemapTop = MENU_TOP_WIN6,
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.width = MENU_WIDTH,
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.height = MENU_HEIGHT_WIN6,
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.paletteNum = 15,
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.baseBlock = 0x139
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},
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// Error message window
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{
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.bg = 0,
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.tilemapLeft = MENU_LEFT_ERROR,
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.tilemapTop = MENU_TOP_ERROR,
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.width = MENU_WIDTH_ERROR,
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.height = MENU_HEIGHT_ERROR,
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.paletteNum = 15,
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.baseBlock = 0x16D
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},
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DUMMY_WIN_TEMPLATE
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};
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static const struct WindowTemplate gNewGameBirchSpeechTextWindows[] =
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{
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{
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.bg = 0,
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.tilemapLeft = 2,
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.tilemapTop = 15,
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.width = 27,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 1
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},
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{
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.bg = 0,
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.tilemapLeft = 3,
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.tilemapTop = 5,
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.width = 6,
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.height = 4,
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.paletteNum = 15,
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.baseBlock = 0x6D
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},
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{
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.bg = 0,
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.tilemapLeft = 3,
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.tilemapTop = 2,
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.width = 9,
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.height = 10,
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.paletteNum = 15,
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.baseBlock = 0x85
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},
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DUMMY_WIN_TEMPLATE
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};
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static const u16 sMainMenuBgPal[] = INCBIN_U16("graphics/misc/main_menu_bg.gbapal");
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static const u16 sMainMenuTextPal[] = INCBIN_U16("graphics/misc/main_menu_text.gbapal");
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static const u8 sTextColor_Headers[] = {TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3};
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static const u8 sTextColor_MenuInfo[] = {TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_WHITE, TEXT_DYNAMIC_COLOR_3};
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static const struct BgTemplate sMainMenuBgTemplates[] = {
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{
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.bg = 0,
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.charBaseIndex = 2,
|
|
.mapBaseIndex = 30,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
},
|
|
{
|
|
.bg = 1,
|
|
.charBaseIndex = 0,
|
|
.mapBaseIndex = 7,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 3,
|
|
.baseTile = 0
|
|
}
|
|
};
|
|
|
|
static const struct BgTemplate sBirchBgTemplate = {
|
|
.bg = 0,
|
|
.charBaseIndex = 3,
|
|
.mapBaseIndex = 30,
|
|
.screenSize = 0,
|
|
.paletteMode = 0,
|
|
.priority = 0,
|
|
.baseTile = 0
|
|
};
|
|
|
|
static const struct ScrollArrowsTemplate sScrollArrowsTemplate_MainMenu = {2, 0x78, 8, 3, 0x78, 0x98, 3, 4, 1, 1, 0};
|
|
|
|
static const union AffineAnimCmd sSpriteAffineAnim_PlayerShrink[] = {
|
|
AFFINEANIMCMD_FRAME(-2, -2, 0, 0x30),
|
|
AFFINEANIMCMD_END
|
|
};
|
|
|
|
static const union AffineAnimCmd *const sSpriteAffineAnimTable_PlayerShrink[] =
|
|
{
|
|
sSpriteAffineAnim_PlayerShrink
|
|
};
|
|
|
|
static const struct MenuAction sMenuActions_Gender[] = {
|
|
{gText_BirchBoy, NULL},
|
|
{gText_BirchGirl, NULL}
|
|
};
|
|
|
|
static const u8 *const gMalePresetNames[] = {
|
|
gText_DefaultNameStu,
|
|
gText_DefaultNameMilton,
|
|
gText_DefaultNameTom,
|
|
gText_DefaultNameKenny,
|
|
gText_DefaultNameReid,
|
|
gText_DefaultNameJude,
|
|
gText_DefaultNameJaxson,
|
|
gText_DefaultNameEaston,
|
|
gText_DefaultNameWalker,
|
|
gText_DefaultNameTeru,
|
|
gText_DefaultNameJohnny,
|
|
gText_DefaultNameBrett,
|
|
gText_DefaultNameSeth,
|
|
gText_DefaultNameTerry,
|
|
gText_DefaultNameCasey,
|
|
gText_DefaultNameDarren,
|
|
gText_DefaultNameLandon,
|
|
gText_DefaultNameCollin,
|
|
gText_DefaultNameStanley,
|
|
gText_DefaultNameQuincy
|
|
};
|
|
|
|
static const u8 *const gFemalePresetNames[] = {
|
|
gText_DefaultNameKimmy,
|
|
gText_DefaultNameTiara,
|
|
gText_DefaultNameBella,
|
|
gText_DefaultNameJayla,
|
|
gText_DefaultNameAllie,
|
|
gText_DefaultNameLianna,
|
|
gText_DefaultNameSara,
|
|
gText_DefaultNameMonica,
|
|
gText_DefaultNameCamila,
|
|
gText_DefaultNameAubree,
|
|
gText_DefaultNameRuthie,
|
|
gText_DefaultNameHazel,
|
|
gText_DefaultNameNadine,
|
|
gText_DefaultNameTanja,
|
|
gText_DefaultNameYasmin,
|
|
gText_DefaultNameNicola,
|
|
gText_DefaultNameLillie,
|
|
gText_DefaultNameTerra,
|
|
gText_DefaultNameLucy,
|
|
gText_DefaultNameHalie
|
|
};
|
|
|
|
// .text
|
|
|
|
enum
|
|
{
|
|
HAS_NO_SAVED_GAME, //NEW GAME, OPTION
|
|
HAS_SAVED_GAME, //CONTINUE, NEW GAME, OPTION
|
|
HAS_MYSTERY_GIFT, //CONTINUE, NEW GAME, MYSTERY GIFT, OPTION
|
|
HAS_MYSTERY_EVENTS, //CONTINUE, NEW GAME, MYSTERY GIFT, MYSTERY EVENTS, OPTION
|
|
};
|
|
|
|
enum
|
|
{
|
|
ACTION_NEW_GAME,
|
|
ACTION_CONTINUE,
|
|
ACTION_OPTION,
|
|
ACTION_MYSTERY_GIFT,
|
|
ACTION_MYSTERY_EVENTS,
|
|
ACTION_EREADER,
|
|
ACTION_INVALID
|
|
};
|
|
|
|
#define MAIN_MENU_BORDER_TILE 0x1D5
|
|
|
|
static void CB2_MainMenu(void)
|
|
{
|
|
RunTasks();
|
|
AnimateSprites();
|
|
BuildOamBuffer();
|
|
UpdatePaletteFade();
|
|
}
|
|
|
|
static void VBlankCB_MainMenu(void)
|
|
{
|
|
LoadOam();
|
|
ProcessSpriteCopyRequests();
|
|
TransferPlttBuffer();
|
|
}
|
|
|
|
void CB2_InitMainMenu(void)
|
|
{
|
|
InitMainMenu(FALSE);
|
|
}
|
|
|
|
void CB2_ReinitMainMenu(void)
|
|
{
|
|
InitMainMenu(TRUE);
|
|
}
|
|
|
|
static u32 InitMainMenu(bool8 returningFromOptionsMenu)
|
|
{
|
|
SetVBlankCallback(NULL);
|
|
|
|
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BG2CNT, 0);
|
|
SetGpuReg(REG_OFFSET_BG1CNT, 0);
|
|
SetGpuReg(REG_OFFSET_BG0CNT, 0);
|
|
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
|
|
|
DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
|
|
DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
|
|
DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
|
|
|
|
ResetPaletteFade();
|
|
LoadPalette(sMainMenuBgPal, 0, 32);
|
|
LoadPalette(sMainMenuTextPal, 0xF0, 32);
|
|
ScanlineEffect_Stop();
|
|
ResetTasks();
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
if (returningFromOptionsMenu)
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_BLACK); // fade to black
|
|
else
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA); // fade to white
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
InitBgsFromTemplates(0, sMainMenuBgTemplates, ARRAY_COUNT(sMainMenuBgTemplates));
|
|
ChangeBgX(0, 0, 0);
|
|
ChangeBgY(0, 0, 0);
|
|
ChangeBgX(1, 0, 0);
|
|
ChangeBgY(1, 0, 0);
|
|
InitWindows(sWindowTemplates_MainMenu);
|
|
DeactivateAllTextPrinters();
|
|
LoadMainMenuWindowFrameTiles(0, MAIN_MENU_BORDER_TILE);
|
|
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
|
SetGpuReg(REG_OFFSET_WININ, 0);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
|
|
EnableInterrupts(1);
|
|
SetVBlankCallback(VBlankCB_MainMenu);
|
|
SetMainCallback2(CB2_MainMenu);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
ShowBg(0);
|
|
HideBg(1);
|
|
CreateTask(Task_MainMenuCheckSaveFile, 0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
#define tMenuType data[0]
|
|
#define tCurrItem data[1]
|
|
#define tItemCount data[12]
|
|
#define tScrollArrowTaskId data[13]
|
|
#define tIsScrolled data[14]
|
|
#define tWirelessAdapterConnected data[15]
|
|
|
|
#define tArrowTaskIsScrolled data[15] // For scroll indicator arrow task
|
|
|
|
static void Task_MainMenuCheckSaveFile(u8 taskId)
|
|
{
|
|
s16* data = gTasks[taskId].data;
|
|
|
|
if (!gPaletteFade.active)
|
|
{
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
|
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_OBJ);
|
|
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_DARKEN | BLDCNT_TGT1_BG0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
SetGpuReg(REG_OFFSET_BLDY, 7);
|
|
|
|
if (IsWirelessAdapterConnected())
|
|
tWirelessAdapterConnected = TRUE;
|
|
switch (gSaveFileStatus)
|
|
{
|
|
case SAVE_STATUS_OK:
|
|
tMenuType = HAS_SAVED_GAME;
|
|
if (IsMysteryGiftEnabled())
|
|
tMenuType++;
|
|
gTasks[taskId].func = Task_MainMenuCheckBattery;
|
|
break;
|
|
case SAVE_STATUS_CORRUPT:
|
|
CreateMainMenuErrorWindow(gText_SaveFileErased);
|
|
tMenuType = HAS_NO_SAVED_GAME;
|
|
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
|
|
break;
|
|
case SAVE_STATUS_ERROR:
|
|
CreateMainMenuErrorWindow(gText_SaveFileCorrupted);
|
|
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
|
|
tMenuType = HAS_SAVED_GAME;
|
|
if (IsMysteryGiftEnabled() == TRUE)
|
|
tMenuType++;
|
|
break;
|
|
case SAVE_STATUS_EMPTY:
|
|
default:
|
|
tMenuType = HAS_NO_SAVED_GAME;
|
|
gTasks[taskId].func = Task_MainMenuCheckBattery;
|
|
break;
|
|
case SAVE_STATUS_NO_FLASH:
|
|
CreateMainMenuErrorWindow(gJPText_No1MSubCircuit);
|
|
gTasks[taskId].tMenuType = HAS_NO_SAVED_GAME;
|
|
gTasks[taskId].func = Task_WaitForSaveFileErrorWindow;
|
|
break;
|
|
}
|
|
if (sCurrItemAndOptionMenuCheck & OPTION_MENU_FLAG) // are we returning from the options menu?
|
|
{
|
|
switch (tMenuType) // if so, highlight the OPTIONS item
|
|
{
|
|
case HAS_NO_SAVED_GAME:
|
|
case HAS_SAVED_GAME:
|
|
sCurrItemAndOptionMenuCheck = tMenuType + 1;
|
|
break;
|
|
case HAS_MYSTERY_GIFT:
|
|
sCurrItemAndOptionMenuCheck = 3;
|
|
break;
|
|
case HAS_MYSTERY_EVENTS:
|
|
sCurrItemAndOptionMenuCheck = 4;
|
|
break;
|
|
}
|
|
}
|
|
sCurrItemAndOptionMenuCheck &= CURRENT_ITEM_MASK; // turn off the "returning from options menu" flag
|
|
tCurrItem = sCurrItemAndOptionMenuCheck;
|
|
tItemCount = tMenuType + 2;
|
|
}
|
|
}
|
|
|
|
static void Task_WaitForSaveFileErrorWindow(u8 taskId)
|
|
{
|
|
RunTextPrinters();
|
|
if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
|
|
{
|
|
ClearWindowTilemap(7);
|
|
ClearMainMenuWindowTilemap(&sWindowTemplates_MainMenu[7]);
|
|
gTasks[taskId].func = Task_MainMenuCheckBattery;
|
|
}
|
|
}
|
|
|
|
static void Task_MainMenuCheckBattery(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
|
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_OBJ);
|
|
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_DARKEN | BLDCNT_TGT1_BG0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
SetGpuReg(REG_OFFSET_BLDY, 7);
|
|
|
|
if (!(RtcGetErrorStatus() & RTC_ERR_FLAG_MASK))
|
|
{
|
|
gTasks[taskId].func = Task_DisplayMainMenu;
|
|
}
|
|
else
|
|
{
|
|
CreateMainMenuErrorWindow(gText_BatteryRunDry);
|
|
gTasks[taskId].func = Task_WaitForBatteryDryErrorWindow;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_WaitForBatteryDryErrorWindow(u8 taskId)
|
|
{
|
|
RunTextPrinters();
|
|
if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON))
|
|
{
|
|
ClearWindowTilemap(7);
|
|
ClearMainMenuWindowTilemap(&sWindowTemplates_MainMenu[7]);
|
|
gTasks[taskId].func = Task_DisplayMainMenu;
|
|
}
|
|
}
|
|
|
|
static void Task_DisplayMainMenu(u8 taskId)
|
|
{
|
|
s16* data = gTasks[taskId].data;
|
|
u16 palette;
|
|
|
|
if (!gPaletteFade.active)
|
|
{
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
|
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 | WININ_WIN0_OBJ);
|
|
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG0 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_DARKEN | BLDCNT_TGT1_BG0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
SetGpuReg(REG_OFFSET_BLDY, 7);
|
|
|
|
palette = RGB_BLACK;
|
|
LoadPalette(&palette, 254, 2);
|
|
|
|
palette = RGB_WHITE;
|
|
LoadPalette(&palette, 250, 2);
|
|
|
|
palette = RGB(12, 12, 12);
|
|
LoadPalette(&palette, 251, 2);
|
|
|
|
palette = RGB(26, 26, 25);
|
|
LoadPalette(&palette, 252, 2);
|
|
|
|
// Note: If there is no save file, the save block is zeroed out,
|
|
// so the default gender is MALE.
|
|
if (gSaveBlock2Ptr->playerGender == MALE)
|
|
{
|
|
palette = RGB(4, 16, 31);
|
|
LoadPalette(&palette, 241, 2);
|
|
}
|
|
else
|
|
{
|
|
palette = RGB(31, 3, 21);
|
|
LoadPalette(&palette, 241, 2);
|
|
}
|
|
|
|
switch (gTasks[taskId].tMenuType)
|
|
{
|
|
case HAS_NO_SAVED_GAME:
|
|
default:
|
|
FillWindowPixelBuffer(0, PIXEL_FILL(0xA));
|
|
FillWindowPixelBuffer(1, PIXEL_FILL(0xA));
|
|
AddTextPrinterParameterized3(0, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
|
|
AddTextPrinterParameterized3(1, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
|
|
PutWindowTilemap(0);
|
|
PutWindowTilemap(1);
|
|
CopyWindowToVram(0, 2);
|
|
CopyWindowToVram(1, 2);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[0], MAIN_MENU_BORDER_TILE);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[1], MAIN_MENU_BORDER_TILE);
|
|
break;
|
|
case HAS_SAVED_GAME:
|
|
FillWindowPixelBuffer(2, PIXEL_FILL(0xA));
|
|
FillWindowPixelBuffer(3, PIXEL_FILL(0xA));
|
|
FillWindowPixelBuffer(4, PIXEL_FILL(0xA));
|
|
AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
|
|
AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
|
|
AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
|
|
MainMenu_FormatSavegameText();
|
|
PutWindowTilemap(2);
|
|
PutWindowTilemap(3);
|
|
PutWindowTilemap(4);
|
|
CopyWindowToVram(2, 2);
|
|
CopyWindowToVram(3, 2);
|
|
CopyWindowToVram(4, 2);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[2], MAIN_MENU_BORDER_TILE);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[3], MAIN_MENU_BORDER_TILE);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[4], MAIN_MENU_BORDER_TILE);
|
|
break;
|
|
case HAS_MYSTERY_GIFT:
|
|
FillWindowPixelBuffer(2, PIXEL_FILL(0xA));
|
|
FillWindowPixelBuffer(3, PIXEL_FILL(0xA));
|
|
FillWindowPixelBuffer(4, PIXEL_FILL(0xA));
|
|
FillWindowPixelBuffer(5, PIXEL_FILL(0xA));
|
|
AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
|
|
AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
|
|
AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift);
|
|
AddTextPrinterParameterized3(5, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
|
|
MainMenu_FormatSavegameText();
|
|
PutWindowTilemap(2);
|
|
PutWindowTilemap(3);
|
|
PutWindowTilemap(4);
|
|
PutWindowTilemap(5);
|
|
CopyWindowToVram(2, 2);
|
|
CopyWindowToVram(3, 2);
|
|
CopyWindowToVram(4, 2);
|
|
CopyWindowToVram(5, 2);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[2], MAIN_MENU_BORDER_TILE);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[3], MAIN_MENU_BORDER_TILE);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[4], MAIN_MENU_BORDER_TILE);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[5], MAIN_MENU_BORDER_TILE);
|
|
break;
|
|
case HAS_MYSTERY_EVENTS:
|
|
FillWindowPixelBuffer(2, PIXEL_FILL(0xA));
|
|
FillWindowPixelBuffer(3, PIXEL_FILL(0xA));
|
|
FillWindowPixelBuffer(4, PIXEL_FILL(0xA));
|
|
FillWindowPixelBuffer(5, PIXEL_FILL(0xA));
|
|
FillWindowPixelBuffer(6, PIXEL_FILL(0xA));
|
|
AddTextPrinterParameterized3(2, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
|
|
AddTextPrinterParameterized3(3, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
|
|
AddTextPrinterParameterized3(4, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift2);
|
|
AddTextPrinterParameterized3(5, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryEvents);
|
|
AddTextPrinterParameterized3(6, 1, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
|
|
MainMenu_FormatSavegameText();
|
|
PutWindowTilemap(2);
|
|
PutWindowTilemap(3);
|
|
PutWindowTilemap(4);
|
|
PutWindowTilemap(5);
|
|
PutWindowTilemap(6);
|
|
CopyWindowToVram(2, 2);
|
|
CopyWindowToVram(3, 2);
|
|
CopyWindowToVram(4, 2);
|
|
CopyWindowToVram(5, 2);
|
|
CopyWindowToVram(6, 2);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[2], MAIN_MENU_BORDER_TILE);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[3], MAIN_MENU_BORDER_TILE);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[4], MAIN_MENU_BORDER_TILE);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[5], MAIN_MENU_BORDER_TILE);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[6], MAIN_MENU_BORDER_TILE);
|
|
tScrollArrowTaskId = AddScrollIndicatorArrowPair(&sScrollArrowsTemplate_MainMenu, &sCurrItemAndOptionMenuCheck);
|
|
gTasks[tScrollArrowTaskId].func = Task_ScrollIndicatorArrowPairOnMainMenu;
|
|
if (sCurrItemAndOptionMenuCheck == 4)
|
|
{
|
|
ChangeBgY(0, 0x2000, 1);
|
|
ChangeBgY(1, 0x2000, 1);
|
|
tIsScrolled = TRUE;
|
|
gTasks[tScrollArrowTaskId].tArrowTaskIsScrolled = TRUE;
|
|
}
|
|
break;
|
|
}
|
|
gTasks[taskId].func = Task_HighlightSelectedMainMenuItem;
|
|
}
|
|
}
|
|
|
|
static void Task_HighlightSelectedMainMenuItem(u8 taskId)
|
|
{
|
|
HighlightSelectedMainMenuItem(gTasks[taskId].tMenuType, gTasks[taskId].tCurrItem, gTasks[taskId].tIsScrolled);
|
|
gTasks[taskId].func = Task_HandleMainMenuInput;
|
|
}
|
|
|
|
static bool8 HandleMainMenuInput(u8 taskId)
|
|
{
|
|
s16* data = gTasks[taskId].data;
|
|
|
|
if (gMain.newKeys & A_BUTTON)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
IsWirelessAdapterConnected(); // why bother calling this here? debug? Task_HandleMainMenuAPressed will check too
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
|
|
gTasks[taskId].func = Task_HandleMainMenuAPressed;
|
|
}
|
|
else if (gMain.newKeys & B_BUTTON)
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA);
|
|
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(0, 240));
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(0, 160));
|
|
gTasks[taskId].func = Task_HandleMainMenuBPressed;
|
|
}
|
|
else if ((gMain.newKeys & DPAD_UP) && tCurrItem > 0)
|
|
{
|
|
if (tMenuType == HAS_MYSTERY_EVENTS && tIsScrolled == TRUE && tCurrItem == 1)
|
|
{
|
|
ChangeBgY(0, 0x2000, 2);
|
|
ChangeBgY(1, 0x2000, 2);
|
|
gTasks[tScrollArrowTaskId].tArrowTaskIsScrolled = tIsScrolled = FALSE;
|
|
}
|
|
tCurrItem--;
|
|
sCurrItemAndOptionMenuCheck = tCurrItem;
|
|
return TRUE;
|
|
}
|
|
else if ((gMain.newKeys & DPAD_DOWN) && tCurrItem < tItemCount - 1)
|
|
{
|
|
if (tMenuType == HAS_MYSTERY_EVENTS && tCurrItem == 3 && tIsScrolled == FALSE)
|
|
{
|
|
ChangeBgY(0, 0x2000, 1);
|
|
ChangeBgY(1, 0x2000, 1);
|
|
gTasks[tScrollArrowTaskId].tArrowTaskIsScrolled = tIsScrolled = TRUE;
|
|
}
|
|
tCurrItem++;
|
|
sCurrItemAndOptionMenuCheck = tCurrItem;
|
|
return TRUE;
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
static void Task_HandleMainMenuInput(u8 taskId)
|
|
{
|
|
if (HandleMainMenuInput(taskId))
|
|
gTasks[taskId].func = Task_HighlightSelectedMainMenuItem;
|
|
}
|
|
|
|
static void Task_HandleMainMenuAPressed(u8 taskId)
|
|
{
|
|
bool8 wirelessAdapterConnected;
|
|
u8 action;
|
|
|
|
if (!gPaletteFade.active)
|
|
{
|
|
if (gTasks[taskId].tMenuType == HAS_MYSTERY_EVENTS)
|
|
RemoveScrollIndicatorArrowPair(gTasks[taskId].tScrollArrowTaskId);
|
|
ClearStdWindowAndFrame(0, TRUE);
|
|
ClearStdWindowAndFrame(1, TRUE);
|
|
ClearStdWindowAndFrame(2, TRUE);
|
|
ClearStdWindowAndFrame(3, TRUE);
|
|
ClearStdWindowAndFrame(4, TRUE);
|
|
ClearStdWindowAndFrame(5, TRUE);
|
|
ClearStdWindowAndFrame(6, TRUE);
|
|
ClearStdWindowAndFrame(7, TRUE);
|
|
wirelessAdapterConnected = IsWirelessAdapterConnected();
|
|
switch (gTasks[taskId].tMenuType)
|
|
{
|
|
case HAS_NO_SAVED_GAME:
|
|
default:
|
|
switch (gTasks[taskId].tCurrItem)
|
|
{
|
|
case 0:
|
|
default:
|
|
action = ACTION_NEW_GAME;
|
|
break;
|
|
case 1:
|
|
action = ACTION_OPTION;
|
|
break;
|
|
}
|
|
break;
|
|
case HAS_SAVED_GAME:
|
|
switch (gTasks[taskId].tCurrItem)
|
|
{
|
|
case 0:
|
|
default:
|
|
action = ACTION_CONTINUE;
|
|
break;
|
|
case 1:
|
|
action = ACTION_NEW_GAME;
|
|
break;
|
|
case 2:
|
|
action = ACTION_OPTION;
|
|
break;
|
|
}
|
|
break;
|
|
case HAS_MYSTERY_GIFT:
|
|
switch (gTasks[taskId].tCurrItem)
|
|
{
|
|
case 0:
|
|
default:
|
|
action = ACTION_CONTINUE;
|
|
break;
|
|
case 1:
|
|
action = ACTION_NEW_GAME;
|
|
break;
|
|
case 2:
|
|
action = ACTION_MYSTERY_GIFT;
|
|
if (!wirelessAdapterConnected)
|
|
{
|
|
action = ACTION_INVALID;
|
|
gTasks[taskId].tMenuType = HAS_NO_SAVED_GAME;
|
|
}
|
|
break;
|
|
case 3:
|
|
action = ACTION_OPTION;
|
|
break;
|
|
}
|
|
break;
|
|
case HAS_MYSTERY_EVENTS:
|
|
switch (gTasks[taskId].tCurrItem)
|
|
{
|
|
case 0:
|
|
default:
|
|
action = ACTION_CONTINUE;
|
|
break;
|
|
case 1:
|
|
action = ACTION_NEW_GAME;
|
|
break;
|
|
case 2:
|
|
if (gTasks[taskId].tWirelessAdapterConnected)
|
|
{
|
|
action = ACTION_MYSTERY_GIFT;
|
|
if (!wirelessAdapterConnected)
|
|
{
|
|
action = ACTION_INVALID;
|
|
gTasks[taskId].tMenuType = HAS_NO_SAVED_GAME;
|
|
}
|
|
}
|
|
else if (wirelessAdapterConnected)
|
|
{
|
|
action = ACTION_INVALID;
|
|
gTasks[taskId].tMenuType = HAS_SAVED_GAME;
|
|
}
|
|
else
|
|
{
|
|
action = ACTION_EREADER;
|
|
}
|
|
break;
|
|
case 3:
|
|
if (wirelessAdapterConnected)
|
|
{
|
|
action = ACTION_INVALID;
|
|
gTasks[taskId].tMenuType = HAS_MYSTERY_GIFT;
|
|
}
|
|
else
|
|
{
|
|
action = ACTION_MYSTERY_EVENTS;
|
|
}
|
|
break;
|
|
case 4:
|
|
action = ACTION_OPTION;
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
ChangeBgY(0, 0, 0);
|
|
ChangeBgY(1, 0, 0);
|
|
switch (action)
|
|
{
|
|
case ACTION_NEW_GAME:
|
|
default:
|
|
gPlttBufferUnfaded[0] = RGB_BLACK;
|
|
gPlttBufferFaded[0] = RGB_BLACK;
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_Init;
|
|
break;
|
|
case ACTION_CONTINUE:
|
|
gPlttBufferUnfaded[0] = RGB_BLACK;
|
|
gPlttBufferFaded[0] = RGB_BLACK;
|
|
SetMainCallback2(CB2_ContinueSavedGame);
|
|
DestroyTask(taskId);
|
|
break;
|
|
case ACTION_OPTION:
|
|
gMain.savedCallback = CB2_ReinitMainMenu;
|
|
SetMainCallback2(CB2_InitOptionMenu);
|
|
DestroyTask(taskId);
|
|
break;
|
|
case ACTION_MYSTERY_GIFT:
|
|
SetMainCallback2(c2_mystery_gift);
|
|
DestroyTask(taskId);
|
|
break;
|
|
case ACTION_MYSTERY_EVENTS:
|
|
SetMainCallback2(CB2_InitMysteryEventMenu);
|
|
DestroyTask(taskId);
|
|
break;
|
|
case ACTION_EREADER:
|
|
SetMainCallback2(c2_ereader);
|
|
DestroyTask(taskId);
|
|
break;
|
|
case ACTION_INVALID:
|
|
gTasks[taskId].tCurrItem = 0;
|
|
gTasks[taskId].func = Task_DisplayMainMenuInvalidActionError;
|
|
gPlttBufferUnfaded[0xF1] = RGB_WHITE;
|
|
gPlttBufferFaded[0xF1] = RGB_WHITE;
|
|
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
|
return;
|
|
}
|
|
FreeAllWindowBuffers();
|
|
if (action != ACTION_OPTION)
|
|
sCurrItemAndOptionMenuCheck = 0;
|
|
else
|
|
sCurrItemAndOptionMenuCheck |= OPTION_MENU_FLAG; // entering the options menu
|
|
}
|
|
}
|
|
|
|
static void Task_HandleMainMenuBPressed(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
if (gTasks[taskId].tMenuType == HAS_MYSTERY_EVENTS)
|
|
RemoveScrollIndicatorArrowPair(gTasks[taskId].tScrollArrowTaskId);
|
|
sCurrItemAndOptionMenuCheck = 0;
|
|
FreeAllWindowBuffers();
|
|
SetMainCallback2(CB2_InitTitleScreen);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
static void Task_DisplayMainMenuInvalidActionError(u8 taskId)
|
|
{
|
|
switch (gTasks[taskId].tCurrItem)
|
|
{
|
|
case 0:
|
|
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20);
|
|
switch (gTasks[taskId].tMenuType)
|
|
{
|
|
case 0:
|
|
CreateMainMenuErrorWindow(gText_WirelessNotConnected);
|
|
break;
|
|
case 1:
|
|
CreateMainMenuErrorWindow(gText_MysteryGiftCantUse);
|
|
break;
|
|
case 2:
|
|
CreateMainMenuErrorWindow(gText_MysteryEventsCantUse);
|
|
break;
|
|
}
|
|
gTasks[taskId].tCurrItem++;
|
|
break;
|
|
case 1:
|
|
if (!gPaletteFade.active)
|
|
gTasks[taskId].tCurrItem++;
|
|
break;
|
|
case 2:
|
|
RunTextPrinters();
|
|
if (!IsTextPrinterActive(7))
|
|
gTasks[taskId].tCurrItem++;
|
|
break;
|
|
case 3:
|
|
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
|
|
{
|
|
PlaySE(SE_SELECT);
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
|
gTasks[taskId].func = Task_HandleMainMenuBPressed;
|
|
}
|
|
}
|
|
}
|
|
|
|
#undef tMenuType
|
|
#undef tCurrItem
|
|
#undef tItemCount
|
|
#undef tScrollArrowTaskId
|
|
#undef tIsScrolled
|
|
#undef tWirelessAdapterConnected
|
|
|
|
#undef tArrowTaskIsScrolled
|
|
|
|
static void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 isScrolled)
|
|
{
|
|
SetGpuReg(REG_OFFSET_WIN0H, MENU_WIN_HCOORDS);
|
|
|
|
switch (menuType)
|
|
{
|
|
case HAS_NO_SAVED_GAME:
|
|
default:
|
|
switch (selectedMenuItem)
|
|
{
|
|
case 0:
|
|
default:
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(0));
|
|
break;
|
|
case 1:
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(1));
|
|
break;
|
|
}
|
|
break;
|
|
case HAS_SAVED_GAME:
|
|
switch (selectedMenuItem)
|
|
{
|
|
case 0:
|
|
default:
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(2));
|
|
break;
|
|
case 1:
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(3));
|
|
break;
|
|
case 2:
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(4));
|
|
break;
|
|
}
|
|
break;
|
|
case HAS_MYSTERY_GIFT:
|
|
switch (selectedMenuItem)
|
|
{
|
|
case 0:
|
|
default:
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(2));
|
|
break;
|
|
case 1:
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(3));
|
|
break;
|
|
case 2:
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(4));
|
|
break;
|
|
case 3:
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(5));
|
|
break;
|
|
}
|
|
break;
|
|
case HAS_MYSTERY_EVENTS:
|
|
switch (selectedMenuItem)
|
|
{
|
|
case 0:
|
|
default:
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(2));
|
|
break;
|
|
case 1:
|
|
if (isScrolled)
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(3) - MENU_SCROLL_SHIFT);
|
|
else
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(3));
|
|
break;
|
|
case 2:
|
|
if (isScrolled)
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(4) - MENU_SCROLL_SHIFT);
|
|
else
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(4));
|
|
break;
|
|
case 3:
|
|
if (isScrolled)
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(5) - MENU_SCROLL_SHIFT);
|
|
else
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(5));
|
|
break;
|
|
case 4:
|
|
SetGpuReg(REG_OFFSET_WIN0V, MENU_WIN_VCOORDS(6) - MENU_SCROLL_SHIFT);
|
|
break;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
#define tPlayerSpriteId data[2]
|
|
#define tBG1HOFS data[4]
|
|
#define tIsDoneFadingSprites data[5]
|
|
#define tPlayerGender data[6]
|
|
#define tTimer data[7]
|
|
#define tBirchSpriteId data[8]
|
|
#define tLotadSpriteId data[9]
|
|
#define tBrendanSpriteId data[10]
|
|
#define tMaySpriteId data[11]
|
|
|
|
static void Task_NewGameBirchSpeech_Init(u8 taskId)
|
|
{
|
|
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
InitBgFromTemplate(&sBirchBgTemplate);
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
|
SetGpuReg(REG_OFFSET_WININ, 0);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
|
|
LZ77UnCompVram(sBirchSpeechShadowGfx, (void*)VRAM);
|
|
LZ77UnCompVram(sBirchSpeechBgMap, (void*)(BG_SCREEN_ADDR(7)));
|
|
LoadPalette(sBirchSpeechBgPals, 0, 64);
|
|
LoadPalette(sBirchSpeechPlatformBlackPal, 1, 16);
|
|
ScanlineEffect_Stop();
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
ResetAllPicSprites();
|
|
AddBirchSpeechObjects(taskId);
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
|
gTasks[taskId].tBG1HOFS = 0;
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitToShowBirch;
|
|
gTasks[taskId].tPlayerSpriteId = 0xFF;
|
|
gTasks[taskId].data[3] = 0xFF;
|
|
gTasks[taskId].tTimer = 0xD8;
|
|
PlayBGM(MUS_DOORO_X4);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_WaitToShowBirch(u8 taskId)
|
|
{
|
|
u8 spriteId;
|
|
|
|
if (gTasks[taskId].tTimer)
|
|
{
|
|
gTasks[taskId].tTimer--;
|
|
}
|
|
else
|
|
{
|
|
spriteId = gTasks[taskId].tBirchSpriteId;
|
|
gSprites[spriteId].pos1.x = 136;
|
|
gSprites[spriteId].pos1.y = 60;
|
|
gSprites[spriteId].invisible = FALSE;
|
|
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 10);
|
|
NewGameBirchSpeech_StartFadePlatformOut(taskId, 20);
|
|
gTasks[taskId].tTimer = 80;
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_WaitForSpriteFadeInWelcome(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tIsDoneFadingSprites)
|
|
{
|
|
gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
|
|
if (gTasks[taskId].tTimer)
|
|
{
|
|
gTasks[taskId].tTimer--;
|
|
}
|
|
else
|
|
{
|
|
InitWindows(gNewGameBirchSpeechTextWindows);
|
|
LoadMainMenuWindowFrameTiles(0, 0xF3);
|
|
LoadMessageBoxGfx(0, 0xFC, 0xF0);
|
|
NewGameBirchSpeech_ShowDialogueWindow(0, 1);
|
|
PutWindowTilemap(0);
|
|
CopyWindowToVram(0, 2);
|
|
NewGameBirchSpeech_ClearWindow(0);
|
|
StringExpandPlaceholders(gStringVar4, gText_Birch_Welcome);
|
|
AddTextPrinterForMessage(1);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_ThisIsAPokemon;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_ThisIsAPokemon(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active && !RunTextPrintersAndIsPrinter0Active())
|
|
{
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_MainSpeech;
|
|
StringExpandPlaceholders(gStringVar4, gText_ThisIsAPokemon);
|
|
AddTextPrinterWithCallbackForMessage(1, NewGameBirchSpeech_ShowPokeBallPrinterCallback);
|
|
sBirchSpeechMainTaskId = taskId;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_MainSpeech(u8 taskId)
|
|
{
|
|
if (!RunTextPrintersAndIsPrinter0Active())
|
|
{
|
|
StringExpandPlaceholders(gStringVar4, gText_Birch_MainSpeech);
|
|
AddTextPrinterForMessage(1);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_AndYouAre;
|
|
}
|
|
}
|
|
|
|
#define tState data[0]
|
|
|
|
static void Task_NewGameBirchSpeechSub_InitPokeBall(u8 taskId)
|
|
{
|
|
u8 spriteId = gTasks[sBirchSpeechMainTaskId].tLotadSpriteId;
|
|
|
|
gSprites[spriteId].pos1.x = 100;
|
|
gSprites[spriteId].pos1.y = 75;
|
|
gSprites[spriteId].invisible = FALSE;
|
|
gSprites[spriteId].data[0] = 0;
|
|
|
|
CreatePokeballSpriteToReleaseMon(spriteId, gSprites[spriteId].oam.paletteNum, 112, 58, 0, 0, 32, 0x0000FFFF, SPECIES_LOTAD);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeechSub_WaitForLotad;
|
|
gTasks[sBirchSpeechMainTaskId].tTimer = 0;
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeechSub_WaitForLotad(u8 taskId)
|
|
{
|
|
s16 *data = gTasks[taskId].data;
|
|
struct Sprite *sprite = &gSprites[gTasks[sBirchSpeechMainTaskId].tLotadSpriteId];
|
|
|
|
switch (tState)
|
|
{
|
|
case 0:
|
|
if (sprite->callback == SpriteCallbackDummy)
|
|
{
|
|
sprite->oam.affineMode = ST_OAM_AFFINE_OFF;
|
|
goto incrementStateAndTimer;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (gTasks[sBirchSpeechMainTaskId].tTimer >= 96)
|
|
{
|
|
DestroyTask(taskId);
|
|
if (gTasks[sBirchSpeechMainTaskId].tTimer < 0x4000)
|
|
gTasks[sBirchSpeechMainTaskId].tTimer++;
|
|
}
|
|
break;
|
|
incrementStateAndTimer:
|
|
default:
|
|
tState++;
|
|
if (gTasks[sBirchSpeechMainTaskId].tTimer < 0x4000)
|
|
gTasks[sBirchSpeechMainTaskId].tTimer++;
|
|
break;
|
|
}
|
|
}
|
|
|
|
#undef tState
|
|
|
|
static void Task_NewGameBirchSpeech_AndYouAre(u8 taskId)
|
|
{
|
|
if (!RunTextPrintersAndIsPrinter0Active())
|
|
{
|
|
gUnknown_02022D04 = 0;
|
|
StringExpandPlaceholders(gStringVar4, gText_Birch_AndYouAre);
|
|
AddTextPrinterForMessage(1);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_StartBirchLotadPlatformFade;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_StartBirchLotadPlatformFade(u8 taskId)
|
|
{
|
|
if (!RunTextPrintersAndIsPrinter0Active())
|
|
{
|
|
gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2);
|
|
NewGameBirchSpeech_StartFadePlatformIn(taskId, 1);
|
|
gTasks[taskId].tTimer = 64;
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_SlidePlatformAway;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_SlidePlatformAway(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tBG1HOFS != -60)
|
|
{
|
|
gTasks[taskId].tBG1HOFS -= 2;
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].tBG1HOFS);
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tBG1HOFS = -60;
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_StartPlayerFadeIn;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_StartPlayerFadeIn(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tIsDoneFadingSprites)
|
|
{
|
|
gSprites[gTasks[taskId].tBirchSpriteId].invisible = TRUE;
|
|
gSprites[gTasks[taskId].tLotadSpriteId].invisible = TRUE;
|
|
if (gTasks[taskId].tTimer)
|
|
{
|
|
gTasks[taskId].tTimer--;
|
|
}
|
|
else
|
|
{
|
|
u8 spriteId = gTasks[taskId].tBrendanSpriteId;
|
|
|
|
gSprites[spriteId].pos1.x = 180;
|
|
gSprites[spriteId].pos1.y = 60;
|
|
gSprites[spriteId].invisible = FALSE;
|
|
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
gTasks[taskId].tPlayerSpriteId = spriteId;
|
|
gTasks[taskId].tPlayerGender = MALE;
|
|
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2);
|
|
NewGameBirchSpeech_StartFadePlatformOut(taskId, 1);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForPlayerFadeIn;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_WaitForPlayerFadeIn(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tIsDoneFadingSprites)
|
|
{
|
|
gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_BoyOrGirl;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_BoyOrGirl(u8 taskId)
|
|
{
|
|
NewGameBirchSpeech_ClearWindow(0);
|
|
StringExpandPlaceholders(gStringVar4, gText_Birch_BoyOrGirl);
|
|
AddTextPrinterForMessage(1);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitToShowGenderMenu;
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_WaitToShowGenderMenu(u8 taskId)
|
|
{
|
|
if (!RunTextPrintersAndIsPrinter0Active())
|
|
{
|
|
NewGameBirchSpeech_ShowGenderMenu();
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_ChooseGender;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_ChooseGender(u8 taskId)
|
|
{
|
|
int gender = NewGameBirchSpeech_ProcessGenderMenuInput();
|
|
int gender2;
|
|
|
|
switch (gender)
|
|
{
|
|
case MALE:
|
|
PlaySE(SE_SELECT);
|
|
gSaveBlock2Ptr->playerGender = gender;
|
|
NewGameBirchSpeech_ClearGenderWindow(1, 1);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_WhatsYourName;
|
|
break;
|
|
case FEMALE:
|
|
PlaySE(SE_SELECT);
|
|
gSaveBlock2Ptr->playerGender = gender;
|
|
NewGameBirchSpeech_ClearGenderWindow(1, 1);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_WhatsYourName;
|
|
break;
|
|
}
|
|
gender2 = Menu_GetCursorPos();
|
|
if (gender2 != gTasks[taskId].tPlayerGender)
|
|
{
|
|
gTasks[taskId].tPlayerGender = gender2;
|
|
gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 0);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_SlideOutOldGenderSprite;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_SlideOutOldGenderSprite(u8 taskId)
|
|
{
|
|
u8 spriteId = gTasks[taskId].tPlayerSpriteId;
|
|
if (gTasks[taskId].tIsDoneFadingSprites == 0)
|
|
{
|
|
gSprites[spriteId].pos1.x += 4;
|
|
}
|
|
else
|
|
{
|
|
gSprites[spriteId].invisible = TRUE;
|
|
if (gTasks[taskId].tPlayerGender != MALE)
|
|
spriteId = gTasks[taskId].tMaySpriteId;
|
|
else
|
|
spriteId = gTasks[taskId].tBrendanSpriteId;
|
|
gSprites[spriteId].pos1.x = 240;
|
|
gSprites[spriteId].pos1.y = 60;
|
|
gSprites[spriteId].invisible = FALSE;
|
|
gTasks[taskId].tPlayerSpriteId = spriteId;
|
|
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 0);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_SlideInNewGenderSprite;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_SlideInNewGenderSprite(u8 taskId)
|
|
{
|
|
u8 spriteId = gTasks[taskId].tPlayerSpriteId;
|
|
|
|
if (gSprites[spriteId].pos1.x > 180)
|
|
{
|
|
gSprites[spriteId].pos1.x -= 4;
|
|
}
|
|
else
|
|
{
|
|
gSprites[spriteId].pos1.x = 180;
|
|
if (gTasks[taskId].tIsDoneFadingSprites)
|
|
{
|
|
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_ChooseGender;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_WhatsYourName(u8 taskId)
|
|
{
|
|
NewGameBirchSpeech_ClearWindow(0);
|
|
StringExpandPlaceholders(gStringVar4, gText_Birch_WhatsYourName);
|
|
AddTextPrinterForMessage(1);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint;
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_WaitForWhatsYourNameToPrint(u8 taskId)
|
|
{
|
|
if (!RunTextPrintersAndIsPrinter0Active())
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitPressBeforeNameChoice;
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_WaitPressBeforeNameChoice(u8 taskId)
|
|
{
|
|
if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
|
|
{
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_StartNamingScreen;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_StartNamingScreen(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
FreeAllWindowBuffers();
|
|
FreeAndDestroyMonPicSprite(gTasks[taskId].tLotadSpriteId);
|
|
NewGameBirchSpeech_SetDefaultPlayerName(Random() % 20);
|
|
DestroyTask(taskId);
|
|
DoNamingScreen(NAMING_SCREEN_PLAYER, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, CB2_NewGameBirchSpeech_ReturnFromNamingScreen);
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_SoItsPlayerName(u8 taskId)
|
|
{
|
|
NewGameBirchSpeech_ClearWindow(0);
|
|
StringExpandPlaceholders(gStringVar4, gText_Birch_SoItsPlayer);
|
|
AddTextPrinterForMessage(1);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_CreateNameYesNo;
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_CreateNameYesNo(u8 taskId)
|
|
{
|
|
if (!RunTextPrintersAndIsPrinter0Active())
|
|
{
|
|
CreateYesNoMenuParameterized(2, 1, 0xF3, 0xDF, 2, 15);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_ProcessNameYesNoMenu;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_ProcessNameYesNoMenu(u8 taskId)
|
|
{
|
|
switch (Menu_ProcessInputNoWrapClearOnChoose())
|
|
{
|
|
case 0:
|
|
PlaySE(SE_SELECT);
|
|
gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2);
|
|
NewGameBirchSpeech_StartFadePlatformIn(taskId, 1);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_SlidePlatformAway2;
|
|
break;
|
|
case -1:
|
|
case 1:
|
|
PlaySE(SE_SELECT);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_BoyOrGirl;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_SlidePlatformAway2(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tBG1HOFS)
|
|
{
|
|
gTasks[taskId].tBG1HOFS += 2;
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].tBG1HOFS);
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_ReshowBirchLotad;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_ReshowBirchLotad(u8 taskId)
|
|
{
|
|
u8 spriteId;
|
|
|
|
if (gTasks[taskId].tIsDoneFadingSprites)
|
|
{
|
|
gSprites[gTasks[taskId].tBrendanSpriteId].invisible = TRUE;
|
|
gSprites[gTasks[taskId].tMaySpriteId].invisible = TRUE;
|
|
spriteId = gTasks[taskId].tBirchSpriteId;
|
|
gSprites[spriteId].pos1.x = 136;
|
|
gSprites[spriteId].pos1.y = 60;
|
|
gSprites[spriteId].invisible = FALSE;
|
|
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
spriteId = gTasks[taskId].tLotadSpriteId;
|
|
gSprites[spriteId].pos1.x = 100;
|
|
gSprites[spriteId].pos1.y = 75;
|
|
gSprites[spriteId].invisible = FALSE;
|
|
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2);
|
|
NewGameBirchSpeech_StartFadePlatformOut(taskId, 1);
|
|
NewGameBirchSpeech_ClearWindow(0);
|
|
StringExpandPlaceholders(gStringVar4, gText_Birch_YourePlayer);
|
|
AddTextPrinterForMessage(1);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_WaitForSpriteFadeInAndTextPrinter(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tIsDoneFadingSprites)
|
|
{
|
|
gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
|
|
gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
|
|
if (!RunTextPrintersAndIsPrinter0Active())
|
|
{
|
|
gSprites[gTasks[taskId].tBirchSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
gSprites[gTasks[taskId].tLotadSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
NewGameBirchSpeech_StartFadeOutTarget1InTarget2(taskId, 2);
|
|
NewGameBirchSpeech_StartFadePlatformIn(taskId, 1);
|
|
gTasks[taskId].tTimer = 64;
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_AreYouReady;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_AreYouReady(u8 taskId)
|
|
{
|
|
u8 spriteId;
|
|
|
|
if (gTasks[taskId].tIsDoneFadingSprites)
|
|
{
|
|
gSprites[gTasks[taskId].tBirchSpriteId].invisible = TRUE;
|
|
gSprites[gTasks[taskId].tLotadSpriteId].invisible = TRUE;
|
|
if (gTasks[taskId].tTimer)
|
|
{
|
|
gTasks[taskId].tTimer--;
|
|
return;
|
|
}
|
|
if (gSaveBlock2Ptr->playerGender != MALE)
|
|
spriteId = gTasks[taskId].tMaySpriteId;
|
|
else
|
|
spriteId = gTasks[taskId].tBrendanSpriteId;
|
|
gSprites[spriteId].pos1.x = 120;
|
|
gSprites[spriteId].pos1.y = 60;
|
|
gSprites[spriteId].invisible = FALSE;
|
|
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
|
|
gTasks[taskId].tPlayerSpriteId = spriteId;
|
|
NewGameBirchSpeech_StartFadeInTarget1OutTarget2(taskId, 2);
|
|
NewGameBirchSpeech_StartFadePlatformOut(taskId, 1);
|
|
StringExpandPlaceholders(gStringVar4, gText_Birch_AreYouReady);
|
|
AddTextPrinterForMessage(1);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_ShrinkPlayer;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_ShrinkPlayer(u8 taskId)
|
|
{
|
|
u8 spriteId;
|
|
|
|
if (gTasks[taskId].tIsDoneFadingSprites)
|
|
{
|
|
gSprites[gTasks[taskId].tPlayerSpriteId].oam.objMode = ST_OAM_OBJ_NORMAL;
|
|
if (!RunTextPrintersAndIsPrinter0Active())
|
|
{
|
|
spriteId = gTasks[taskId].tPlayerSpriteId;
|
|
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
|
gSprites[spriteId].affineAnims = sSpriteAffineAnimTable_PlayerShrink;
|
|
InitSpriteAffineAnim(&gSprites[spriteId]);
|
|
StartSpriteAffineAnim(&gSprites[spriteId], 0);
|
|
gSprites[spriteId].callback = SpriteCB_MovePlayerDownWhileShrinking;
|
|
BeginNormalPaletteFade(0x0000FFFF, 0, 0, 16, RGB_BLACK);
|
|
FadeOutBGM(4);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_WaitForPlayerShrink;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_WaitForPlayerShrink(u8 taskId)
|
|
{
|
|
u8 spriteId = gTasks[taskId].tPlayerSpriteId;
|
|
|
|
if (gSprites[spriteId].affineAnimEnded)
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_FadePlayerToWhite;
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_FadePlayerToWhite(u8 taskId)
|
|
{
|
|
u8 spriteId;
|
|
|
|
if (!gPaletteFade.active)
|
|
{
|
|
spriteId = gTasks[taskId].tPlayerSpriteId;
|
|
gSprites[spriteId].callback = SpriteCB_Null;
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
BeginNormalPaletteFade(0xFFFF0000, 0, 0, 16, RGB_WHITEALPHA);
|
|
gTasks[taskId].func = Task_NewGameBirchSpeech_Cleanup;
|
|
}
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_Cleanup(u8 taskId)
|
|
{
|
|
if (!gPaletteFade.active)
|
|
{
|
|
FreeAllWindowBuffers();
|
|
FreeAndDestroyMonPicSprite(gTasks[taskId].tLotadSpriteId);
|
|
ResetAllPicSprites();
|
|
SetMainCallback2(CB2_NewGame);
|
|
DestroyTask(taskId);
|
|
}
|
|
}
|
|
|
|
static void CB2_NewGameBirchSpeech_ReturnFromNamingScreen(void)
|
|
{
|
|
u8 taskId;
|
|
u8 spriteId;
|
|
u16 savedIme;
|
|
|
|
ResetBgsAndClearDma3BusyFlags(0);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
|
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
|
|
InitBgsFromTemplates(0, sMainMenuBgTemplates, 2);
|
|
InitBgFromTemplate(&sBirchBgTemplate);
|
|
SetVBlankCallback(NULL);
|
|
SetGpuReg(REG_OFFSET_BG2CNT, 0);
|
|
SetGpuReg(REG_OFFSET_BG1CNT, 0);
|
|
SetGpuReg(REG_OFFSET_BG0CNT, 0);
|
|
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
|
|
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
|
|
DmaFill16(3, 0, VRAM, VRAM_SIZE);
|
|
DmaFill32(3, 0, OAM, OAM_SIZE);
|
|
DmaFill16(3, 0, PLTT, PLTT_SIZE);
|
|
ResetPaletteFade();
|
|
LZ77UnCompVram(sBirchSpeechShadowGfx, (u8*)VRAM);
|
|
LZ77UnCompVram(sBirchSpeechBgMap, (u8*)(BG_SCREEN_ADDR(7)));
|
|
LoadPalette(sBirchSpeechBgPals, 0, 64);
|
|
LoadPalette(&sBirchSpeechBgGradientPal[1], 1, 16);
|
|
ResetTasks();
|
|
taskId = CreateTask(Task_NewGameBirchSpeech_ReturnFromNamingScreenShowTextbox, 0);
|
|
gTasks[taskId].tTimer = 5;
|
|
gTasks[taskId].tBG1HOFS = -60;
|
|
ScanlineEffect_Stop();
|
|
ResetSpriteData();
|
|
FreeAllSpritePalettes();
|
|
ResetAllPicSprites();
|
|
AddBirchSpeechObjects(taskId);
|
|
if (gSaveBlock2Ptr->playerGender != MALE)
|
|
{
|
|
gTasks[taskId].tPlayerGender = FEMALE;
|
|
spriteId = gTasks[taskId].tMaySpriteId;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tPlayerGender = MALE;
|
|
spriteId = gTasks[taskId].tBrendanSpriteId;
|
|
}
|
|
gSprites[spriteId].pos1.x = 180;
|
|
gSprites[spriteId].pos1.y = 60;
|
|
gSprites[spriteId].invisible = FALSE;
|
|
gTasks[taskId].tPlayerSpriteId = spriteId;
|
|
SetGpuReg(REG_OFFSET_BG1HOFS, -60);
|
|
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
|
|
SetGpuReg(REG_OFFSET_WIN0H, 0);
|
|
SetGpuReg(REG_OFFSET_WIN0V, 0);
|
|
SetGpuReg(REG_OFFSET_WININ, 0);
|
|
SetGpuReg(REG_OFFSET_WINOUT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
ShowBg(0);
|
|
ShowBg(1);
|
|
savedIme = REG_IME;
|
|
REG_IME = 0;
|
|
REG_IE |= 1;
|
|
REG_IME = savedIme;
|
|
SetVBlankCallback(VBlankCB_MainMenu);
|
|
SetMainCallback2(CB2_MainMenu);
|
|
InitWindows(gNewGameBirchSpeechTextWindows);
|
|
LoadMainMenuWindowFrameTiles(0, 0xF3);
|
|
LoadMessageBoxGfx(0, 0xFC, 0xF0);
|
|
PutWindowTilemap(0);
|
|
CopyWindowToVram(0, 3);
|
|
}
|
|
|
|
static void SpriteCB_Null(struct Sprite *sprite)
|
|
{
|
|
}
|
|
|
|
static void SpriteCB_MovePlayerDownWhileShrinking(struct Sprite *sprite)
|
|
{
|
|
u32 y;
|
|
|
|
y = (sprite->pos1.y << 16) + sprite->data[0] + 0xC000;
|
|
sprite->pos1.y = y >> 16;
|
|
sprite->data[0] = y;
|
|
}
|
|
|
|
static u8 NewGameBirchSpeech_CreateLotadSprite(u8 a, u8 b)
|
|
{
|
|
return CreatePicSprite2(SPECIES_LOTAD, SHINY_ODDS, 0, 1, a, b, 14, -1);
|
|
}
|
|
|
|
static void AddBirchSpeechObjects(u8 taskId)
|
|
{
|
|
u8 birchSpriteId;
|
|
u8 lotadSpriteId;
|
|
u8 brendanSpriteId;
|
|
u8 maySpriteId;
|
|
|
|
birchSpriteId = AddNewGameBirchObject(0x88, 0x3C, 1);
|
|
gSprites[birchSpriteId].callback = SpriteCB_Null;
|
|
gSprites[birchSpriteId].oam.priority = 0;
|
|
gSprites[birchSpriteId].invisible = TRUE;
|
|
gTasks[taskId].tBirchSpriteId = birchSpriteId;
|
|
lotadSpriteId = NewGameBirchSpeech_CreateLotadSprite(100, 0x4B);
|
|
gSprites[lotadSpriteId].callback = SpriteCB_Null;
|
|
gSprites[lotadSpriteId].oam.priority = 0;
|
|
gSprites[lotadSpriteId].invisible = TRUE;
|
|
gTasks[taskId].tLotadSpriteId = lotadSpriteId;
|
|
brendanSpriteId = CreateTrainerSprite(FacilityClassToPicIndex(FACILITY_CLASS_BRENDAN), 120, 60, 0, &gDecompressionBuffer[0]);
|
|
gSprites[brendanSpriteId].callback = SpriteCB_Null;
|
|
gSprites[brendanSpriteId].invisible = TRUE;
|
|
gSprites[brendanSpriteId].oam.priority = 0;
|
|
gTasks[taskId].tBrendanSpriteId = brendanSpriteId;
|
|
maySpriteId = CreateTrainerSprite(FacilityClassToPicIndex(FACILITY_CLASS_MAY), 120, 60, 0, &gDecompressionBuffer[0x800]);
|
|
gSprites[maySpriteId].callback = SpriteCB_Null;
|
|
gSprites[maySpriteId].invisible = TRUE;
|
|
gSprites[maySpriteId].oam.priority = 0;
|
|
gTasks[taskId].tMaySpriteId = maySpriteId;
|
|
}
|
|
|
|
#undef tPlayerSpriteId
|
|
#undef tBG1HOFS
|
|
#undef tPlayerGender
|
|
#undef tBirchSpriteId
|
|
#undef tLotadSpriteId
|
|
#undef tBrendanSpriteId
|
|
#undef tMaySpriteId
|
|
|
|
#define tMainTask data[0]
|
|
#define tAlphaCoeff1 data[1]
|
|
#define tAlphaCoeff2 data[2]
|
|
#define tDelay data[3]
|
|
#define tDelayTimer data[4]
|
|
|
|
static void Task_NewGameBirchSpeech_FadeOutTarget1InTarget2(u8 taskId)
|
|
{
|
|
int alphaCoeff2;
|
|
|
|
if (gTasks[taskId].tAlphaCoeff1 == 0)
|
|
{
|
|
gTasks[gTasks[taskId].tMainTask].tIsDoneFadingSprites = TRUE;
|
|
DestroyTask(taskId);
|
|
}
|
|
else if (gTasks[taskId].tDelayTimer)
|
|
{
|
|
gTasks[taskId].tDelayTimer--;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tDelayTimer = gTasks[taskId].tDelay;
|
|
gTasks[taskId].tAlphaCoeff1--;
|
|
gTasks[taskId].tAlphaCoeff2++;
|
|
alphaCoeff2 = gTasks[taskId].tAlphaCoeff2 << 8;
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].tAlphaCoeff1 + alphaCoeff2);
|
|
}
|
|
}
|
|
|
|
static void NewGameBirchSpeech_StartFadeOutTarget1InTarget2(u8 taskId, u8 delay)
|
|
{
|
|
u8 taskId2;
|
|
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_OBJ);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0));
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
gTasks[taskId].tIsDoneFadingSprites = 0;
|
|
taskId2 = CreateTask(Task_NewGameBirchSpeech_FadeOutTarget1InTarget2, 0);
|
|
gTasks[taskId2].tMainTask = taskId;
|
|
gTasks[taskId2].tAlphaCoeff1 = 16;
|
|
gTasks[taskId2].tAlphaCoeff2 = 0;
|
|
gTasks[taskId2].tDelay = delay;
|
|
gTasks[taskId2].tDelayTimer = delay;
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_FadeInTarget1OutTarget2(u8 taskId)
|
|
{
|
|
int alphaCoeff2;
|
|
|
|
if (gTasks[taskId].tAlphaCoeff1 == 16)
|
|
{
|
|
gTasks[gTasks[taskId].tMainTask].tIsDoneFadingSprites = TRUE;
|
|
DestroyTask(taskId);
|
|
}
|
|
else if (gTasks[taskId].tDelayTimer)
|
|
{
|
|
gTasks[taskId].tDelayTimer--;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tDelayTimer = gTasks[taskId].tDelay;
|
|
gTasks[taskId].tAlphaCoeff1++;
|
|
gTasks[taskId].tAlphaCoeff2--;
|
|
alphaCoeff2 = gTasks[taskId].tAlphaCoeff2 << 8;
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].tAlphaCoeff1 + alphaCoeff2);
|
|
}
|
|
}
|
|
|
|
static void NewGameBirchSpeech_StartFadeInTarget1OutTarget2(u8 taskId, u8 delay)
|
|
{
|
|
u8 taskId2;
|
|
|
|
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_OBJ);
|
|
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
|
|
SetGpuReg(REG_OFFSET_BLDY, 0);
|
|
gTasks[taskId].tIsDoneFadingSprites = 0;
|
|
taskId2 = CreateTask(Task_NewGameBirchSpeech_FadeInTarget1OutTarget2, 0);
|
|
gTasks[taskId2].tMainTask = taskId;
|
|
gTasks[taskId2].tAlphaCoeff1 = 0;
|
|
gTasks[taskId2].tAlphaCoeff2 = 16;
|
|
gTasks[taskId2].tDelay = delay;
|
|
gTasks[taskId2].tDelayTimer = delay;
|
|
}
|
|
|
|
#undef tMainTask
|
|
#undef tAlphaCoeff1
|
|
#undef tAlphaCoeff2
|
|
#undef tDelay
|
|
#undef tDelayTimer
|
|
|
|
#undef tIsDoneFadingSprites
|
|
|
|
#define tMainTask data[0]
|
|
#define tPalIndex data[1]
|
|
#define tDelayBefore data[2]
|
|
#define tDelay data[3]
|
|
#define tDelayTimer data[4]
|
|
|
|
static void Task_NewGameBirchSpeech_FadePlatformIn(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tDelayBefore)
|
|
{
|
|
gTasks[taskId].tDelayBefore--;
|
|
}
|
|
else if (gTasks[taskId].tPalIndex == 8)
|
|
{
|
|
DestroyTask(taskId);
|
|
}
|
|
else if (gTasks[taskId].tDelayTimer)
|
|
{
|
|
gTasks[taskId].tDelayTimer--;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tDelayTimer = gTasks[taskId].tDelay;
|
|
gTasks[taskId].tPalIndex++;
|
|
LoadPalette(&sBirchSpeechBgGradientPal[gTasks[taskId].tPalIndex], 1, 16);
|
|
}
|
|
}
|
|
|
|
static void NewGameBirchSpeech_StartFadePlatformIn(u8 taskId, u8 delay)
|
|
{
|
|
u8 taskId2;
|
|
|
|
taskId2 = CreateTask(Task_NewGameBirchSpeech_FadePlatformIn, 0);
|
|
gTasks[taskId2].tMainTask = taskId;
|
|
gTasks[taskId2].tPalIndex = 0;
|
|
gTasks[taskId2].tDelayBefore = 8;
|
|
gTasks[taskId2].tDelay = delay;
|
|
gTasks[taskId2].tDelayTimer = delay;
|
|
}
|
|
|
|
static void Task_NewGameBirchSpeech_FadePlatformOut(u8 taskId)
|
|
{
|
|
if (gTasks[taskId].tDelayBefore)
|
|
{
|
|
gTasks[taskId].tDelayBefore--;
|
|
}
|
|
else if (gTasks[taskId].tPalIndex == 0)
|
|
{
|
|
DestroyTask(taskId);
|
|
}
|
|
else if (gTasks[taskId].tDelayTimer)
|
|
{
|
|
gTasks[taskId].tDelayTimer--;
|
|
}
|
|
else
|
|
{
|
|
gTasks[taskId].tDelayTimer = gTasks[taskId].tDelay;
|
|
gTasks[taskId].tPalIndex--;
|
|
LoadPalette(&sBirchSpeechBgGradientPal[gTasks[taskId].tPalIndex], 1, 16);
|
|
}
|
|
}
|
|
|
|
static void NewGameBirchSpeech_StartFadePlatformOut(u8 taskId, u8 delay)
|
|
{
|
|
u8 taskId2;
|
|
|
|
taskId2 = CreateTask(Task_NewGameBirchSpeech_FadePlatformOut, 0);
|
|
gTasks[taskId2].tMainTask = taskId;
|
|
gTasks[taskId2].tPalIndex = 8;
|
|
gTasks[taskId2].tDelayBefore = 8;
|
|
gTasks[taskId2].tDelay = delay;
|
|
gTasks[taskId2].tDelayTimer = delay;
|
|
}
|
|
|
|
#undef tMainTask
|
|
#undef tPalIndex
|
|
#undef tDelayBefore
|
|
#undef tDelay
|
|
#undef tDelayTimer
|
|
|
|
static void NewGameBirchSpeech_ShowGenderMenu(void)
|
|
{
|
|
DrawMainMenuWindowBorder(&gNewGameBirchSpeechTextWindows[1], 0xF3);
|
|
FillWindowPixelBuffer(1, PIXEL_FILL(1));
|
|
PrintMenuTable(1, 2, sMenuActions_Gender);
|
|
InitMenuInUpperLeftCornerPlaySoundWhenAPressed(1, 2, 0);
|
|
PutWindowTilemap(1);
|
|
CopyWindowToVram(1, 3);
|
|
}
|
|
|
|
static s8 NewGameBirchSpeech_ProcessGenderMenuInput(void)
|
|
{
|
|
return Menu_ProcessInputNoWrap();
|
|
}
|
|
|
|
static void NewGameBirchSpeech_SetDefaultPlayerName(u8 nameId)
|
|
{
|
|
const u8* name;
|
|
u8 i;
|
|
|
|
if (gSaveBlock2Ptr->playerGender == MALE)
|
|
name = gMalePresetNames[nameId];
|
|
else
|
|
name = gFemalePresetNames[nameId];
|
|
for (i = 0; i < 7; i++)
|
|
gSaveBlock2Ptr->playerName[i] = name[i];
|
|
gSaveBlock2Ptr->playerName[7] = 0xFF;
|
|
}
|
|
|
|
static void CreateMainMenuErrorWindow(const u8* str)
|
|
{
|
|
FillWindowPixelBuffer(7, PIXEL_FILL(1));
|
|
AddTextPrinterParameterized(7, 1, str, 0, 1, 2, 0);
|
|
PutWindowTilemap(7);
|
|
CopyWindowToVram(7, 2);
|
|
DrawMainMenuWindowBorder(&sWindowTemplates_MainMenu[7], MAIN_MENU_BORDER_TILE);
|
|
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(9, 231));
|
|
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(113, 159));
|
|
}
|
|
|
|
static void MainMenu_FormatSavegameText(void)
|
|
{
|
|
MainMenu_FormatSavegamePlayer();
|
|
MainMenu_FormatSavegamePokedex();
|
|
MainMenu_FormatSavegameTime();
|
|
MainMenu_FormatSavegameBadges();
|
|
}
|
|
|
|
static void MainMenu_FormatSavegamePlayer(void)
|
|
{
|
|
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer);
|
|
AddTextPrinterParameterized3(2, 1, 0, 17, sTextColor_MenuInfo, -1, gStringVar4);
|
|
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_MenuInfo, -1, gSaveBlock2Ptr->playerName);
|
|
}
|
|
|
|
static void MainMenu_FormatSavegameTime(void)
|
|
{
|
|
u8 str[0x20];
|
|
u8* ptr;
|
|
|
|
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime);
|
|
AddTextPrinterParameterized3(2, 1, 0x6C, 17, sTextColor_MenuInfo, -1, gStringVar4);
|
|
ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
*ptr = 0xF0;
|
|
ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2);
|
|
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, sTextColor_MenuInfo, -1, str);
|
|
}
|
|
|
|
static void MainMenu_FormatSavegamePokedex(void)
|
|
{
|
|
u8 str[0x20];
|
|
u16 dexCount;
|
|
|
|
if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE)
|
|
{
|
|
if (IsNationalPokedexEnabled())
|
|
dexCount = GetNationalPokedexCount(FLAG_GET_CAUGHT);
|
|
else
|
|
dexCount = GetHoennPokedexCount(FLAG_GET_CAUGHT);
|
|
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex);
|
|
AddTextPrinterParameterized3(2, 1, 0, 33, sTextColor_MenuInfo, -1, gStringVar4);
|
|
ConvertIntToDecimalStringN(str, dexCount, STR_CONV_MODE_LEFT_ALIGN, 3);
|
|
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, sTextColor_MenuInfo, -1, str);
|
|
}
|
|
}
|
|
|
|
static void MainMenu_FormatSavegameBadges(void)
|
|
{
|
|
u8 str[0x20];
|
|
u8 badgeCount = 0;
|
|
u32 i;
|
|
|
|
for (i = FLAG_BADGE01_GET; i < FLAG_BADGE01_GET + NUM_BADGES; i++)
|
|
{
|
|
if (FlagGet(i))
|
|
badgeCount++;
|
|
}
|
|
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges);
|
|
AddTextPrinterParameterized3(2, 1, 0x6C, 33, sTextColor_MenuInfo, -1, gStringVar4);
|
|
ConvertIntToDecimalStringN(str, badgeCount, STR_CONV_MODE_LEADING_ZEROS, 1);
|
|
AddTextPrinterParameterized3(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, sTextColor_MenuInfo, -1, str);
|
|
}
|
|
|
|
static void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset)
|
|
{
|
|
LoadBgTiles(bgId, GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->tiles, 0x120, tileOffset);
|
|
LoadPalette(GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->pal, 32, 32);
|
|
}
|
|
|
|
static void DrawMainMenuWindowBorder(const struct WindowTemplate *template, u16 baseTileNum)
|
|
{
|
|
u16 r9 = 1 + baseTileNum;
|
|
u16 r10 = 2 + baseTileNum;
|
|
u16 sp18 = 3 + baseTileNum;
|
|
u16 spC = 5 + baseTileNum;
|
|
u16 sp10 = 6 + baseTileNum;
|
|
u16 sp14 = 7 + baseTileNum;
|
|
u16 r6 = 8 + baseTileNum;
|
|
|
|
FillBgTilemapBufferRect(template->bg, baseTileNum, template->tilemapLeft - 1, template->tilemapTop - 1, 1, 1, 2);
|
|
FillBgTilemapBufferRect(template->bg, r9, template->tilemapLeft, template->tilemapTop - 1, template->width, 1, 2);
|
|
FillBgTilemapBufferRect(template->bg, r10, template->tilemapLeft + template->width, template->tilemapTop - 1, 1, 1, 2);
|
|
FillBgTilemapBufferRect(template->bg, sp18, template->tilemapLeft - 1, template->tilemapTop, 1, template->height, 2);
|
|
FillBgTilemapBufferRect(template->bg, spC, template->tilemapLeft + template->width, template->tilemapTop, 1, template->height, 2);
|
|
FillBgTilemapBufferRect(template->bg, sp10, template->tilemapLeft - 1, template->tilemapTop + template->height, 1, 1, 2);
|
|
FillBgTilemapBufferRect(template->bg, sp14, template->tilemapLeft, template->tilemapTop + template->height, template->width, 1, 2);
|
|
FillBgTilemapBufferRect(template->bg, r6, template->tilemapLeft + template->width, template->tilemapTop + template->height, 1, 1, 2);
|
|
CopyBgTilemapBufferToVram(template->bg);
|
|
}
|
|
|
|
static void ClearMainMenuWindowTilemap(const struct WindowTemplate *template)
|
|
{
|
|
FillBgTilemapBufferRect(template->bg, 0, template->tilemapLeft - 1, template->tilemapTop - 1, template->tilemapLeft + template->width + 1, template->tilemapTop + template->height + 1, 2);
|
|
CopyBgTilemapBufferToVram(template->bg);
|
|
}
|
|
|
|
static void NewGameBirchSpeech_ClearGenderWindowTilemap(u8 a, u8 b, u8 c, u8 d, u8 e, u8 unused)
|
|
{
|
|
FillBgTilemapBufferRect(a, 0, b + 0xFF, c + 0xFF, d + 2, e + 2, 2);
|
|
}
|
|
|
|
static void NewGameBirchSpeech_ClearGenderWindow(u8 windowId, bool8 copyToVram)
|
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{
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CallWindowFunction(windowId, NewGameBirchSpeech_ClearGenderWindowTilemap);
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FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
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ClearWindowTilemap(windowId);
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if (copyToVram == TRUE)
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CopyWindowToVram(windowId, 3);
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}
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static void NewGameBirchSpeech_ClearWindow(u8 windowId)
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{
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u8 bgColor = GetFontAttribute(1, FONTATTR_COLOR_BACKGROUND);
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u8 maxCharWidth = GetFontAttribute(1, FONTATTR_MAX_LETTER_WIDTH);
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u8 maxCharHeight = GetFontAttribute(1, FONTATTR_MAX_LETTER_HEIGHT);
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u8 winWidth = GetWindowAttribute(windowId, WINDOW_WIDTH);
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u8 winHeight = GetWindowAttribute(windowId, WINDOW_HEIGHT);
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FillWindowPixelRect(windowId, bgColor, 0, 0, maxCharWidth * winWidth, maxCharHeight * winHeight);
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CopyWindowToVram(windowId, 2);
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}
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static void NewGameBirchSpeech_ShowPokeBallPrinterCallback(struct TextPrinterTemplate *printer, u16 a)
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{
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if (*(printer->currentChar - 2) == 8 && gUnknown_02022D04 == 0)
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{
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gUnknown_02022D04 = 1;
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CreateTask(Task_NewGameBirchSpeechSub_InitPokeBall, 0);
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}
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}
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void CreateYesNoMenuParameterized(u8 a, u8 b, u16 c, u16 d, u8 e, u8 f)
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{
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struct WindowTemplate sp;
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sp = CreateWindowTemplate(0, a + 1, b + 1, 5, 4, f, d);
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CreateYesNoMenu(&sp, c, e, 0);
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}
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static void NewGameBirchSpeech_ShowDialogueWindow(u8 windowId, u8 copyToVram)
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{
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CallWindowFunction(windowId, NewGameBirchSpeech_CreateDialogueWindowBorder);
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FillWindowPixelBuffer(windowId, PIXEL_FILL(1));
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PutWindowTilemap(windowId);
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if (copyToVram == TRUE)
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CopyWindowToVram(windowId, 3);
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}
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static void NewGameBirchSpeech_CreateDialogueWindowBorder(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f)
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{
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FillBgTilemapBufferRect(a, 0xFD, b-2, c-1, 1, 1, f);
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FillBgTilemapBufferRect(a, 0xFF, b-1, c-1, 1, 1, f);
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FillBgTilemapBufferRect(a, 0x100, b, c-1, d, 1, f);
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FillBgTilemapBufferRect(a, 0x101, b+d-1, c-1, 1, 1, f);
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FillBgTilemapBufferRect(a, 0x102, b+d, c-1, 1, 1, f);
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FillBgTilemapBufferRect(a, 0x103, b-2, c, 1, 5, f);
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FillBgTilemapBufferRect(a, 0x105, b-1, c, d+1, 5, f);
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FillBgTilemapBufferRect(a, 0x106, b+d, c, 1, 5, f);
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FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0xFD), b-2, c+e, 1, 1, f);
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FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0xFF), b-1, c+e, 1, 1, f);
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FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x100), b, c+e, d-1, 1, f);
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FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x101), b+d-1, c+e, 1, 1, f);
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FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x102), b+d, c+e, 1, 1, f);
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}
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static void Task_NewGameBirchSpeech_ReturnFromNamingScreenShowTextbox(u8 taskId)
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{
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if (gTasks[taskId].tTimer-- <= 0)
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{
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NewGameBirchSpeech_ShowDialogueWindow(0, 1);
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gTasks[taskId].func = Task_NewGameBirchSpeech_SoItsPlayerName;
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}
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}
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#undef tTimer
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