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https://github.com/Ninjdai1/pokeemerald.git
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75 lines
1.4 KiB
ArmAsm
75 lines
1.4 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_harden_grp, voicegroup128
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.equ se_m_harden_pri, 4
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.equ se_m_harden_rev, reverb_set+50
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.equ se_m_harden_mvl, 127
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.equ se_m_harden_key, 0
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.equ se_m_harden_tbs, 1
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.equ se_m_harden_exg, 0
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.equ se_m_harden_cmp, 1
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.section .rodata
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.global se_m_harden
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.align 2
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@********************** Track 1 **********************@
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se_m_harden_1:
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.byte KEYSH , se_m_harden_key+0
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.byte TEMPO , 150*se_m_harden_tbs/2
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.byte VOICE , 28
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.byte VOL , 100*se_m_harden_mvl/mxv
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.byte PAN , c_v+0
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.byte BEND , c_v+16
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.byte N03 , Gs3 , v080
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.byte W01
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.byte BEND , c_v+38
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.byte W01
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.byte c_v+62
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.byte W02
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.byte N17 , Gs4 , v096
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.byte W03
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.byte PAN , c_v+6
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.byte W02
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.byte c_v+0
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.byte W03
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.byte c_v-8
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.byte W02
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.byte c_v+0
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.byte W02
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.byte c_v+6
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.byte W03
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.byte c_v+0
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.byte W05
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.byte FINE
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@********************** Track 2 **********************@
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se_m_harden_2:
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.byte KEYSH , se_m_harden_key+0
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.byte VOICE , 4
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.byte VOL , 100*se_m_harden_mvl/mxv
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.byte PAN , c_v+0
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.byte N01 , En4 , v060
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.byte W04
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.byte N17 , Gs4 , v096
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.byte W20
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.byte FINE
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@******************************************************@
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.align 2
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se_m_harden:
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.byte 2 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_harden_pri @ Priority
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.byte se_m_harden_rev @ Reverb.
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.word se_m_harden_grp
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.word se_m_harden_1
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.word se_m_harden_2
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.end
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