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https://github.com/Ninjdai1/pokeemerald.git
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110 lines
2.1 KiB
ArmAsm
110 lines
2.1 KiB
ArmAsm
.include "MPlayDef.s"
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.equ se_m_surf_grp, voicegroup128
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.equ se_m_surf_pri, 4
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.equ se_m_surf_rev, reverb_set+50
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.equ se_m_surf_mvl, 127
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.equ se_m_surf_key, 0
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.equ se_m_surf_tbs, 1
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.equ se_m_surf_exg, 0
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.equ se_m_surf_cmp, 1
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.section .rodata
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.global se_m_surf
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.align 2
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@********************** Track 1 **********************@
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se_m_surf_1:
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.byte KEYSH , se_m_surf_key+0
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.byte TEMPO , 150*se_m_surf_tbs/2
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.byte VOICE , 36
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.byte BENDR , 12
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.byte VOL , 27*se_m_surf_mvl/mxv
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.byte PAN , c_v+0
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.byte BEND , c_v+0
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.byte N96 , Cn3 , v112
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.byte W04
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.byte VOL , 45*se_m_surf_mvl/mxv
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.byte W02
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.byte PAN , c_v-4
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.byte W02
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.byte BEND , c_v+4
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.byte W01
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.byte VOL , 60*se_m_surf_mvl/mxv
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.byte W03
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.byte PAN , c_v-10
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.byte W02
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.byte BEND , c_v+9
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.byte W01
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.byte VOL , 88*se_m_surf_mvl/mxv
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.byte W03
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.byte PAN , c_v-5
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.byte W02
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.byte BEND , c_v+14
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.byte W04
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.byte PAN , c_v+0
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.byte W01
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.byte VOL , 110*se_m_surf_mvl/mxv
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.byte W02
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.byte BEND , c_v+19
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.byte W03
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.byte PAN , c_v+4
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.byte W02
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.byte BEND , c_v+24
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.byte W04
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.byte PAN , c_v+11
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.byte W06
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.byte c_v+4
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.byte W06
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.byte c_v+0
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.byte W06
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.byte c_v-4
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.byte W02
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.byte BEND , c_v+19
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.byte W04
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.byte PAN , c_v-10
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.byte W01
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.byte VOL , 98*se_m_surf_mvl/mxv
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.byte W05
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.byte 81*se_m_surf_mvl/mxv
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.byte PAN , c_v-5
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.byte BEND , c_v+12
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.byte W06
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.byte VOL , 68*se_m_surf_mvl/mxv
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.byte PAN , c_v+0
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.byte W03
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.byte BEND , c_v+17
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.byte W01
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.byte VOL , 50*se_m_surf_mvl/mxv
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.byte W02
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.byte PAN , c_v+4
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.byte W03
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.byte VOL , 31*se_m_surf_mvl/mxv
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.byte W03
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.byte PAN , c_v+11
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.byte BEND , c_v+22
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.byte W02
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.byte VOL , 11*se_m_surf_mvl/mxv
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.byte W04
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.byte 6*se_m_surf_mvl/mxv
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.byte PAN , c_v+4
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.byte BEND , c_v+30
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.byte W06
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.byte FINE
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@******************************************************@
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.align 2
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se_m_surf:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte se_m_surf_pri @ Priority
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.byte se_m_surf_rev @ Reverb.
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.word se_m_surf_grp
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.word se_m_surf_1
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.end
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