pokeemerald/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc

70 lines
1.9 KiB
PHP

BattleFrontier_BattlePikeCorridor_MapScripts:: @ 825C771
map_script 2, BattleFrontier_BattlePikeCorridor_MapScript2_25C77C
map_script 4, BattleFrontier_BattlePikeCorridor_MapScript2_25C7F7
.byte 0
BattleFrontier_BattlePikeCorridor_MapScript2_25C77C: @ 825C77C
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeCorridor_EventScript_25C786
.2byte 0
BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786
delay 16
setvar VAR_0x8004, 2
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, 20
special CallBattlePikeFunction
setvar VAR_0x8004, 24
setvar VAR_0x8005, 1
special CallBattlePikeFunction
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80B
applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_25C812
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeCorridor_Text_25C817, MSGBOX_DEFAULT
closemessage
releaseall
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80E
waitmovement 0
setvar VAR_0x8004, 2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 99
special CallFrontierUtilFunc
call BattleFrontier_BattlePikeCorridor_EventScript_25BB49
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10
waitstate
end
BattleFrontier_BattlePikeCorridor_MapScript2_25C7F7: @ 825C7F7
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeCorridor_EventScript_25C801
.2byte 0
BattleFrontier_BattlePikeCorridor_EventScript_25C801:: @ 825C801
setvar VAR_TEMP_1, 1
turnobject 255, 2
end
BattleFrontier_BattlePikeCorridor_Movement_25C80B: @ 825C80B
walk_up
walk_up
step_end
BattleFrontier_BattlePikeCorridor_Movement_25C80E: @ 825C80E
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattlePikeCorridor_Movement_25C812: @ 825C812
walk_up
walk_up
walk_left
face_down
step_end
BattleFrontier_BattlePikeCorridor_Text_25C817: @ 825C817
.string "Your Battle Choice challenge\n"
.string "has now begun…$"