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https://github.com/Ninjdai1/pokeemerald.git
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bf2063cc1a
Didn't realize that this needed to be done as well for renaming OW sprites. The event_objects.h file has had its corresponding defines renamed and all references in all files to those defines have been relabeled.
18 lines
1.5 KiB
SQL
18 lines
1.5 KiB
SQL
LilycoveCity_DepartmentStore_5F_EventObjects: @ 8532348
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object_event 1, EVENT_OBJ_GFX_LITTLE_GIRL, 0, 1, 6, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LilycoveCity_DepartmentStore_5F_EventScript_2200BC, 0
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object_event 2, EVENT_OBJ_GFX_POKEFAN_F, 0, 7, 7, 3, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 0, 0, LilycoveCity_DepartmentStore_5F_EventScript_22006C, 0
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object_event 3, EVENT_OBJ_GFX_WOMAN_3, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_DepartmentStore_5F_EventScript_21FFA6, 0
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object_event 4, EVENT_OBJ_GFX_WOMAN_3, 0, 9, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_DepartmentStore_5F_EventScript_21FFDC, 0
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object_event 5, EVENT_OBJ_GFX_WOMAN_3, 0, 15, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, LilycoveCity_DepartmentStore_5F_EventScript_22000A, 0
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object_event 6, EVENT_OBJ_GFX_WOMAN_3, 0, 17, 6, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_DepartmentStore_5F_EventScript_22003A, 0
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object_event 7, EVENT_OBJ_GFX_WOMAN_2, 0, 9, 5, 3, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 0, 0, LilycoveCity_DepartmentStore_5F_EventScript_220075, 0
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LilycoveCity_DepartmentStore_5F_MapWarps: @ 85323F0
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warp_def 13, 1, 0, 1, MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F
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warp_def 2, 1, 0, 0, MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR
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warp_def 16, 1, 0, 0, MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP
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LilycoveCity_DepartmentStore_5F_MapEvents:: @ 8532408
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map_events LilycoveCity_DepartmentStore_5F_EventObjects, LilycoveCity_DepartmentStore_5F_MapWarps, 0x0, 0x0
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