pokeemerald/data/maps/PetalburgCity/scripts.inc

772 lines
16 KiB
PHP

PetalburgCity_MapScript1_1DC2D7: @ 81DC2D7
setflag FLAG_VISITED_PETALBURG_CITY
compare VAR_0x4057, 0
call_if 1, PetalburgCity_EventScript_1DC307
compare VAR_0x4057, 2
call_if 1, PetalburgCity_EventScript_1DC30F
compare VAR_0x4057, 4
call_if 1, PetalburgCity_EventScript_1DC30F
compare VAR_0x4085, 8
call_if 1, PetalburgCity_EventScript_1DC316
end
PetalburgCity_EventScript_1DC307:: @ 81DC307
setobjectxyperm 8, 5, 11
return
PetalburgCity_EventScript_1DC30F:: @ 81DC30F
setflag FLAG_SPECIAL_FLAG_0x4000
savebgm MUS_TSURETEK
return
PetalburgCity_EventScript_1DC316:: @ 81DC316
setvar VAR_0x4085, 7
return
PetalburgCity_MapScript2_1DC31C: @ 81DC31C
map_script_2 VAR_0x4057, 2, PetalburgCity_EventScript_1DC32E
map_script_2 VAR_0x4057, 4, PetalburgCity_EventScript_1DC390
.2byte 0
PetalburgCity_EventScript_1DC32E:: @ 81DC32E
lockall
special SavePlayerParty
special PutZigzagoonInPlayerParty
applymovement 2, PetalburgCity_Movement_1DC451
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC430
waitmovement 0
msgbox PetalburgCity_Text_1EC1F8, MSGBOX_DEFAULT
special StartWallyTutorialBattle
waitstate
msgbox PetalburgCity_Text_1EC271, MSGBOX_DEFAULT
applymovement 2, PetalburgCity_Movement_2725A4, MAP_PETALBURG_CITY
waitmovement 2, MAP_PETALBURG_CITY
msgbox PetalburgCity_Text_1EC297, MSGBOX_DEFAULT
closemessage
clearflag FLAG_SPECIAL_FLAG_0x4000
setvar VAR_0x4057, 3
fadedefaultbgm
clearflag FLAG_SPECIAL_FLAG_0x4001
special LoadPlayerParty
setvar VAR_0x4085, 1
warp MAP_PETALBURG_CITY_GYM, 255, 4, 108
waitstate
releaseall
end
PetalburgCity_EventScript_1DC390:: @ 81DC390
lockall
setflag FLAG_SPECIAL_FLAG_0x4000
applymovement 5, PetalburgCity_Movement_1DC41B
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC406
waitmovement 0
setvar VAR_0x8004, 7
setvar VAR_0x8005, 5
opendoor VAR_0x8004, VAR_0x8005
waitdooranim
applymovement 5, PetalburgCity_Movement_1DC42D
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC418
waitmovement 0
setflag FLAG_HIDE_PETALBURG_CITY_WALLYS_UNCLE
hideobjectat 255, MAP_PETALBURG_CITY
closedoor VAR_0x8004, VAR_0x8005
waitdooranim
clearflag FLAG_SPECIAL_FLAG_0x4000
fadedefaultbgm
clearflag FLAG_SPECIAL_FLAG_0x4001
warp MAP_PETALBURG_CITY_WALLYS_HOUSE, 255, 2, 4
waitstate
releaseall
end
PetalburgCity_EventScript_1DC3E6:: @ 81DC3E6
lock
faceplayer
msgbox PetalburgCity_Text_1DC985, MSGBOX_DEFAULT
closemessage
applymovement 3, PetalburgCity_Movement_2725A2
waitmovement 0
release
end
PetalburgCity_EventScript_1DC3FD:: @ 81DC3FD
msgbox PetalburgCity_Text_1DC837, MSGBOX_NPC
end
PetalburgCity_Movement_1DC406: @ 81DC406
delay_8
walk_down
walk_down
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_up
walk_up
walk_up
walk_up
walk_up
step_end
PetalburgCity_Movement_1DC418: @ 81DC418
walk_up
walk_up
step_end
PetalburgCity_Movement_1DC41B: @ 81DC41B
delay_8
walk_down
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_up
walk_up
walk_up
walk_up
walk_up
walk_up
step_end
PetalburgCity_Movement_1DC42D: @ 81DC42D
walk_up
set_invisible
step_end
PetalburgCity_Movement_1DC430: @ 81DC430
delay_8
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_up
walk_in_place_fastest_right
step_end
PetalburgCity_Movement_1DC451: @ 81DC451
delay_8
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_down
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_up
walk_right
delay_16
walk_in_place_fastest_up
delay_16
delay_16
walk_in_place_fastest_right
step_end
PetalburgCity_EventScript_1DC476:: @ 81DC476
msgbox PetalburgCity_Text_1DCAAA, MSGBOX_SIGN
end
PetalburgCity_EventScript_1DC47F:: @ 81DC47F
msgbox PetalburgCity_Text_1DCAF1, MSGBOX_SIGN
end
PetalburgCity_EventScript_1DC488:: @ 81DC488
msgbox PetalburgCity_Text_1DCA30, MSGBOX_NPC
end
PetalburgCity_EventScript_1DC491:: @ 81DC491
msgbox PetalburgCity_Text_1DCB23, MSGBOX_SIGN
end
PetalburgCity_EventScript_1DC49A:: @ 81DC49A
lockall
setvar VAR_0x8008, 0
goto PetalburgCity_EventScript_1DC4CA
end
PetalburgCity_EventScript_1DC4A6:: @ 81DC4A6
lockall
setvar VAR_0x8008, 1
goto PetalburgCity_EventScript_1DC4CA
end
PetalburgCity_EventScript_1DC4B2:: @ 81DC4B2
lockall
setvar VAR_0x8008, 2
goto PetalburgCity_EventScript_1DC4CA
end
PetalburgCity_EventScript_1DC4BE:: @ 81DC4BE
lockall
setvar VAR_0x8008, 3
goto PetalburgCity_EventScript_1DC4CA
end
PetalburgCity_EventScript_1DC4CA:: @ 81DC4CA
applymovement 8, PetalburgCity_Movement_27259E
waitmovement 0
playbgm MUS_TSURETEK, 0
playse SE_PIN
applymovement 8, PetalburgCity_Movement_272598
waitmovement 0
applymovement 8, PetalburgCity_Movement_27259A
waitmovement 0
compare VAR_0x8008, 0
call_if 1, PetalburgCity_EventScript_1DC57F
compare VAR_0x8008, 1
call_if 1, PetalburgCity_EventScript_1DC594
compare VAR_0x8008, 2
call_if 1, PetalburgCity_EventScript_1DC59F
compare VAR_0x8008, 3
call_if 1, PetalburgCity_EventScript_1DC5B4
msgbox PetalburgCity_Text_1DC881, MSGBOX_DEFAULT
closemessage
compare VAR_0x8008, 0
call_if 1, PetalburgCity_EventScript_1DC5C9
compare VAR_0x8008, 1
call_if 1, PetalburgCity_EventScript_1DC5DB
compare VAR_0x8008, 2
call_if 1, PetalburgCity_EventScript_1DC5ED
compare VAR_0x8008, 3
call_if 1, PetalburgCity_EventScript_1DC5FF
msgbox PetalburgCity_Text_1DC91B, MSGBOX_DEFAULT
applymovement 8, PetalburgCity_Movement_2725A8
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_2725A8
waitmovement 0
msgbox PetalburgCity_Text_1DC93E, MSGBOX_DEFAULT
closemessage
applymovement 8, PetalburgCity_Movement_1DC658
waitmovement 0
fadedefaultbgm
releaseall
end
PetalburgCity_EventScript_1DC57F:: @ 81DC57F
applymovement 8, PetalburgCity_Movement_1DC615
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_2725AA
waitmovement 0
return
PetalburgCity_EventScript_1DC594:: @ 81DC594
applymovement 8, PetalburgCity_Movement_1DC61A
waitmovement 0
return
PetalburgCity_EventScript_1DC59F:: @ 81DC59F
applymovement 8, PetalburgCity_Movement_1DC61D
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_2725A6
waitmovement 0
return
PetalburgCity_EventScript_1DC5B4:: @ 81DC5B4
applymovement 8, PetalburgCity_Movement_1DC622
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_2725A6
waitmovement 0
return
PetalburgCity_EventScript_1DC5C9:: @ 81DC5C9
applymovement 8, PetalburgCity_Movement_1DC628
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC665
waitmovement 0
return
PetalburgCity_EventScript_1DC5DB:: @ 81DC5DB
applymovement 8, PetalburgCity_Movement_1DC633
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC66F
waitmovement 0
return
PetalburgCity_EventScript_1DC5ED:: @ 81DC5ED
applymovement 8, PetalburgCity_Movement_1DC641
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC67C
waitmovement 0
return
PetalburgCity_EventScript_1DC5FF:: @ 81DC5FF
applymovement 8, PetalburgCity_Movement_1DC64C
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC686
waitmovement 0
return
PetalburgCity_Movement_1DC611:: @ 81DC611
delay_16
delay_16
delay_16
step_end
PetalburgCity_Movement_1DC615: @ 81DC615
walk_right
walk_right
walk_right
walk_in_place_fastest_up
step_end
PetalburgCity_Movement_1DC61A: @ 81DC61A
walk_right
walk_right
step_end
PetalburgCity_Movement_1DC61D: @ 81DC61D
walk_right
walk_right
walk_right
walk_in_place_fastest_down
step_end
PetalburgCity_Movement_1DC622: @ 81DC622
walk_down
walk_right
walk_right
walk_right
walk_in_place_fastest_down
step_end
PetalburgCity_Movement_1DC628: @ 81DC628
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_right
walk_in_place_fastest_up
step_end
PetalburgCity_Movement_1DC633: @ 81DC633
walk_down
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_up
walk_right
walk_in_place_fastest_up
step_end
PetalburgCity_Movement_1DC641: @ 81DC641
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_right
walk_in_place_fastest_up
step_end
PetalburgCity_Movement_1DC64C: @ 81DC64C
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_up
walk_right
walk_in_place_fastest_up
step_end
PetalburgCity_Movement_1DC658: @ 81DC658
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
PetalburgCity_Movement_1DC665: @ 81DC665
walk_down
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
step_end
PetalburgCity_Movement_1DC66F: @ 81DC66F
delay_16
delay_16
walk_down
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_up
step_end
PetalburgCity_Movement_1DC67C: @ 81DC67C
walk_up
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
step_end
PetalburgCity_Movement_1DC686: @ 81DC686
walk_up
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_up
step_end
PetalburgCity_EventScript_1DC691:: @ 81DC691
lockall
addobject 9
setvar VAR_0x8008, 0
setobjectxy 9, 13, 10
goto PetalburgCity_EventScript_1DC6E9
end
PetalburgCity_EventScript_1DC6A7:: @ 81DC6A7
lockall
addobject 9
setvar VAR_0x8008, 1
setobjectxy 9, 13, 11
goto PetalburgCity_EventScript_1DC6E9
end
PetalburgCity_EventScript_1DC6BD:: @ 81DC6BD
lockall
addobject 9
setvar VAR_0x8008, 2
setobjectxy 9, 13, 12
goto PetalburgCity_EventScript_1DC6E9
end
PetalburgCity_EventScript_1DC6D3:: @ 81DC6D3
lockall
addobject 9
setvar VAR_0x8008, 3
setobjectxy 9, 13, 13
goto PetalburgCity_EventScript_1DC6E9
end
PetalburgCity_EventScript_1DC6E9:: @ 81DC6E9
applymovement 9, PetalburgCity_Movement_1DC7D6
waitmovement 0
playse SE_PIN
applymovement 9, PetalburgCity_Movement_272598
waitmovement 0
applymovement 9, PetalburgCity_Movement_27259A
waitmovement 0
applymovement 9, PetalburgCity_Movement_1DC7DB
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_2725A8
waitmovement 0
setvar VAR_0x40D1, 1
msgbox PetalburgCity_Text_1DCB31, MSGBOX_DEFAULT
closemessage
applymovement 9, PetalburgCity_Movement_2725A8
waitmovement 0
delay 30
msgbox PetalburgCity_Text_1DCB82, MSGBOX_DEFAULT
closemessage
applymovement 9, PetalburgCity_Movement_2725A4
waitmovement 0
delay 30
msgbox PetalburgCity_Text_1DCC09, MSGBOX_DEFAULT
closemessage
compare VAR_0x8008, 0
call_if 1, PetalburgCity_EventScript_1DC78E
compare VAR_0x8008, 1
call_if 1, PetalburgCity_EventScript_1DC7A0
compare VAR_0x8008, 2
call_if 1, PetalburgCity_EventScript_1DC7B2
compare VAR_0x8008, 3
call_if 1, PetalburgCity_EventScript_1DC7C4
setvar VAR_0x40C9, 1
removeobject 9
releaseall
end
PetalburgCity_EventScript_1DC78E:: @ 81DC78E
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC7EE
applymovement 9, PetalburgCity_Movement_1DC7E0
waitmovement 0
return
PetalburgCity_EventScript_1DC7A0:: @ 81DC7A0
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC802
applymovement 9, PetalburgCity_Movement_1DC7F5
waitmovement 0
return
PetalburgCity_EventScript_1DC7B2:: @ 81DC7B2
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC815
applymovement 9, PetalburgCity_Movement_1DC808
waitmovement 0
return
PetalburgCity_EventScript_1DC7C4:: @ 81DC7C4
applymovement EVENT_OBJ_ID_PLAYER, PetalburgCity_Movement_1DC828
applymovement 9, PetalburgCity_Movement_1DC81B
waitmovement 0
return
PetalburgCity_Movement_1DC7D6: @ 81DC7D6
walk_left
walk_left
walk_left
walk_left
step_end
PetalburgCity_Movement_1DC7DB: @ 81DC7DB
walk_left
walk_left
walk_left
walk_left
step_end
PetalburgCity_Movement_1DC7E0: @ 81DC7E0
walk_down
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
PetalburgCity_Movement_1DC7EE: @ 81DC7EE
delay_16
walk_in_place_fastest_down
delay_16
delay_16
delay_8
walk_in_place_fastest_left
step_end
PetalburgCity_Movement_1DC7F5: @ 81DC7F5
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
PetalburgCity_Movement_1DC802: @ 81DC802
delay_16
walk_in_place_fastest_down
delay_16
delay_8
walk_in_place_fastest_left
step_end
PetalburgCity_Movement_1DC808: @ 81DC808
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
PetalburgCity_Movement_1DC815: @ 81DC815
delay_16
walk_in_place_fastest_down
delay_16
delay_8
walk_in_place_fastest_left
step_end
PetalburgCity_Movement_1DC81B: @ 81DC81B
walk_up
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
PetalburgCity_Movement_1DC828: @ 81DC828
delay_16
walk_in_place_fastest_up
delay_16
delay_8
walk_in_place_fastest_left
step_end
PetalburgCity_EventScript_1DC82E:: @ 81DC82E
msgbox PetalburgCity_Text_1DC881, MSGBOX_NPC
end
PetalburgCity_Text_1DC837: @ 81DC837
.string "Where has our WALLY gone?\p"
.string "We have to leave for VERDANTURF TOWN\n"
.string "very soon…$"
PetalburgCity_Text_1DC881: @ 81DC881
.string "Hiya! Are you maybe…\n"
.string "A rookie TRAINER?\p"
.string "Do you know what POKéMON TRAINERS\n"
.string "do when they reach a new town?\p"
.string "They first check what kind of GYM\n"
.string "is in the town.$"
PetalburgCity_Text_1DC91B: @ 81DC91B
.string "See? This is PETALBURG CITY's GYM.$"
PetalburgCity_Text_1DC93E: @ 81DC93E
.string "This is the GYM's sign. Look for it\n"
.string "whenever you're looking for a GYM.$"
PetalburgCity_Text_1DC985: @ 81DC985
.string "My face is reflected in the water.\p"
.string "It's a shining grin full of hope…\p"
.string "Or it could be a look of somber silence\n"
.string "struggling with fear…\p"
.string "What do you see reflected in your face?$"
PetalburgCity_Text_1DCA30: @ 81DCA30
.string "Let's say you have six POKéMON.\n"
.string "If you catch another one…\p"
.string "It is automatically sent to a STORAGE\n"
.string "BOX over a PC connection.$"
PetalburgCity_Text_1DCAAA: @ 81DCAAA
.string "PETALBURG CITY POKéMON GYM\n"
.string "LEADER: NORMAN\l"
.string "“A man in pursuit of power!”$"
PetalburgCity_Text_1DCAF1: @ 81DCAF1
.string "PETALBURG CITY\n"
.string "“Where people mingle with nature.”$"
PetalburgCity_Text_1DCB23: @ 81DCB23
.string "WALLY'S HOUSE$"
PetalburgCity_Text_1DCB31: @ 81DCB31
.string "Excuse me!\p"
.string "Let me guess, from the way you're\n"
.string "dressed, are you a POKéMON TRAINER?$"
PetalburgCity_Text_1DCB82: @ 81DCB82
.string "… … … … … …\p"
.string "Well, maybe not.\n"
.string "Your clothes aren't all that dirty.\p"
.string "You're either a rookie TRAINER,\n"
.string "or maybe you're just an ordinary kid.$"
PetalburgCity_Text_1DCC09: @ 81DCC09
.string "I'm roaming the land in search of\n"
.string "talented TRAINERS.\p"
.string "I'm sorry to have taken your time.$"