pokeemerald/include/battle_util2.h
2021-09-24 17:14:20 -04:00

11 lines
307 B
C

#ifndef GUARD_BATTLE_UTIL2_H
#define GUARD_BATTLE_UTIL2_H
void AllocateBattleResources(void);
void FreeBattleResources(void);
void AdjustFriendshipOnBattleFaint(u8 battler);
void SwitchPartyOrderInGameMulti(u8 battler, u8 arg1);
u32 BattlePalace_TryEscapeStatus(u8 battler);
#endif // GUARD_BATTLE_UTIL_H